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critical GemTags /59
ChargedAttack
Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The critical strike chance is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.
DualStrike
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.
ColdSnap
Creates a sudden burst of cold in a targeted area, damaging enemies. The cooldown can be bypassed by expending a Power Charge.
ReducedManaCost
Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.
IncreasedCriticalStrikes
Supports any skill that hits enemies.
IncreasedCriticalDamage
Supports any skill that hits enemies.
FlickerStrike
Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Power Charge.
IceSpear
Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.
GlacialHammer
Hits enemies, converting some of your physical damage to cold damage. If striking three times in a row, the third strike will be a critical strike. Requires a Mace, Sceptre or Staff.
AssassinsMark
Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.
PowerSiphon
Fires your wand to fire a single projectile each at a number of nearby enemies, granting you a power charge if an enemy is killed by, or soon after, the hit.
VaalPowerSiphon
Fires your wand simultaneously at all nearby enemies, culling those close to death and granting you a power charge for each. Cannot be supported by Volley.
ColdProjectileMineSkillGem
Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearing.
ColdProjectileMineSkillGem
Throws a mine that fires projectiles at enemies when detonated. These projectiles quickly dissipate as they travel, before disappearing.
ColdProjectileMineSkillGem
Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearing.
PowerCharges
Supports any skill that hits enemies.
CastOnCrit
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
LightningTrap
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
LightningTrap
Throws a trap that launches projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
VaalLightningTrap
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocked ground.
LighteningTouch
While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.
LighteningTouch
While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.
IceElementalSummon
Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning attack in addition to its melee attack.
RainOfBlades
Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider and more damaging than the last. Enemies can be hit multiple times where these overlap.
RainOfBlades
Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys. Enemies can be hit multiple times where these overlap.
VaalSpinningEtherealBladesGem
Creates an independently-moving vortex of ethereal blades which lasts for a duration. The vortex moves toward nearby enemies, repeatedly damaging enemies that it passes through.
SpinningEtherealBladesGem
This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.
Poison
Supports any skill that hits enemies.
ControlledDestructionGem
Supports attack skills, or spell skills that deal damage.
LightningSpire
Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage.
PowerFrenzyCharge
Supports skills which throw traps.
IntelligencePowerFrenzyCharge
Supports skills which throw mines.
SpellDamageGem
Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.
AccuracyandCriticalChanceAura
Casts an aura that grants accuracy and critical strike chance to you and your allies.
Nightblade
Supports attack skills. Cannot support skills which create minions.
CastOnCritPlus
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
ControlledDestructionPlus
Supports attack skills, or spell skills that deal damage.
FrostGlobe
Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once.
DualStrike
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.
SpinningEtherealBladesGem
This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.
RainOfBlades
Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys. Enemies can be hit multiple times where these overlap.
LightningTrap
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
LightningSpire
Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage.
AccuracyandCriticalChanceAura
Casts an aura that grants accuracy and critical strike chance to you and your allies.
AssassinsMark
Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.
DivineCryGem
Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that boosts critical strike chance.
IncreasedCriticalStrikes
Supports any skill that hits enemies.
CobraLash
Fires a poisonous projectile based on your weapon that will chain between enemies. Requires a Dagger or Claw.
IceSpear
Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.
AmbushSkillGem
Teleports you to a nearby enemy, applying a buff to you for a short duration and blinding the enemy for a secondary duration. Performing a melee attack with a One-Handed Weapon removes the buff to exert that attack.
ExplosiveFlaskSkillGem
Throws a bottle that explodes to deal unarmed attack damage in an area. Can consume charges from your Ruby, Sapphire, and Topaz flasks to add further damage. Requires an empty main hand, and no off-hand weapon.
CriticalLinkGem
Targets an allied player to apply a buff which links you to them for a duration. While linked, they use your main hand critical strike chance. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines.
FreshMeat
Supports skills that create minions.
Conflagration
[DNT] Supports melee attack skills.
ScornfulHerald
Supports Herald skills causing them to have higher critical strike chance but no buff effect.
Dropped by: Nightmare of Lycia
KineticInstabilitySupportGem
Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on critical strike. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
Dropped by: Uber Venarius, Venarius
SpellFocusSupport
Supports spells skills that gain Intensity.
ExemplarSupport
Supports skills that create minions.
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