Mark Tags /6
Skill Gem Quality /1
Item | Stats |
---|---|
Alchemist's Mark | (0–10)% increased Effect of Mark |
Support Gem /1
Support Gem Quality /1
Item | Stats |
---|---|
Mark On Hit Support | (0–5)% increased Effect of Marks from Supported Skills |
Item mods /29
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | ScourgeUpside | Grants Level 1 Sniper's Mark Skill | quiver 200 default 0 | |
45 | ScourgeUpside | Grants Level 10 Sniper's Mark Skill | quiver 200 default 0 | |
68 | ScourgeUpside | Grants Level 20 Sniper's Mark Skill | quiver 200 default 0 | |
68 | ScourgeUpside | Grants Level 22 Sniper's Mark Skill | quiver 200 default 0 | |
75 | BlueImplicit | (6–7)% increased Effect of your Marks caster curse | no_tier_6_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | (8–9)% increased Effect of your Marks caster curse | no_tier_5_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | (10–11)% increased Effect of your Marks caster curse | no_tier_4_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | (12–13)% increased Effect of your Marks caster curse | no_tier_3_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | (14–15)% increased Effect of your Marks caster curse | no_tier_2_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | (16–17)% increased Effect of your Marks caster curse | no_tier_1_eldritch_implicit 0 gloves 400 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (14–15)% increased Effect of your Marks curse | no_tier_5_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (16–17)% increased Effect of your Marks curse | no_tier_4_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (18–19)% increased Effect of your Marks curse | no_tier_3_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (20–21)% increased Effect of your Marks curse | no_tier_2_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (22–23)% increased Effect of your Marks curse | no_tier_1_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (22–23)% increased Effect of your Marks curse | no_tier_4_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (24–25)% increased Effect of your Marks curse | no_tier_3_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (26–27)% increased Effect of your Marks curse | no_tier_2_eldritch_implicit 0 gloves 80 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased Effect of your Marks curse | no_tier_1_eldritch_implicit 0 gloves 80 default 0 | |
24 | WeaponTree | 15% increased Effect of your Marks 100% increased Mana Cost of Mark Skills | wand 50 one_hand_weapon 250 default 0 | |
76 | WeaponTree | 20% increased Effect of your Marks 100% increased Mana Cost of Mark Skills | wand 50 one_hand_weapon 250 default 0 | |
24 | WeaponTree | 30% increased Effect of your Marks 200% increased Mana Cost of Mark Skills | staff 50 two_hand_weapon 250 default 0 | |
76 | WeaponTree | 40% increased Effect of your Marks 200% increased Mana Cost of Mark Skills | staff 50 two_hand_weapon 250 default 0 | |
24 | WeaponTree | 15% reduced Effect of your Marks 6% chance to gain a Frenzy Charge when you Hit your Marked Enemy | wand 50 one_hand_weapon 250 default 0 | |
76 | WeaponTree | 15% reduced Effect of your Marks 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy | wand 50 one_hand_weapon 250 default 0 | |
24 | WeaponTree | 20% reduced Effect of your Marks 12% chance to gain a Frenzy Charge when you Hit your Marked Enemy | staff 50 two_hand_weapon 250 default 0 | |
76 | WeaponTree | 20% reduced Effect of your Marks 20% chance to gain a Frenzy Charge when you Hit your Marked Enemy | staff 50 two_hand_weapon 250 default 0 | |
80 | WeaponTree | 25% less Accuracy Rating against Marked Enemy Culling Strike against Marked Enemy | wand 50 one_hand_weapon 250 default 0 | |
80 | WeaponTree | 15% less Accuracy Rating against Marked Enemy Culling Strike against Marked Enemy | staff 50 two_hand_weapon 250 default 0 |
Enchantment Modifier /18
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Assassins Mark Curse Effect 1 | 66 | Enchantment | 20% increased Assassin's Mark Curse Effect caster curse | helmet 100 default 0 |
Enchantment Assassins Mark Curse Effect 2 | 75 | Enchantment | 30% increased Assassin's Mark Curse Effect caster curse | helmet 100 default 0 |
Enchantment Assassins Mark Duration 1 | 66 | Enchantment | 30% increased Assassin's Mark Duration caster curse | helmet 0 default 0 |
Enchantment Assassins Mark Duration 2 | 75 | Enchantment | 45% increased Assassin's Mark Duration caster curse | helmet 0 default 0 |
Enchantment Poachers Mark Curse Effect 1 | 66 | Enchantment | 20% increased Poacher's Mark Curse Effect caster curse | helmet 100 default 0 |
Enchantment Poachers Mark Curse Effect 2 | 75 | Enchantment | 30% increased Poacher's Mark Curse Effect caster curse | helmet 100 default 0 |
Enchantment Poachers Mark Duration 1 | 66 | Enchantment | 30% increased Poacher's Mark Duration caster curse | helmet 0 default 0 |
Enchantment Poachers Mark Duration 2 | 75 | Enchantment | 45% increased Poacher's Mark Duration caster curse | helmet 0 default 0 |
Enchantment Projectile Weakness Curse Effect 1 | 66 | Enchantment | Sniper's Mark has 10% increased Curse Effect caster curse | helmet 100 default 0 |
Enchantment Projectile Weakness Curse Effect 2 | 75 | Enchantment | Sniper's Mark has 15% increased Curse Effect caster curse | helmet 100 default 0 |
Enchantment Projectile Weakness Duration 1 | 66 | Enchantment | Sniper's Mark has 30% increased Duration caster curse | helmet 0 default 0 |
Enchantment Projectile Weakness Duration 2 | 75 | Enchantment | Sniper's Mark has 45% increased Duration caster curse | helmet 0 default 0 |
Enchantment Warlords Mark Curse Effect 1 | 66 | Enchantment | 20% increased Warlord's Mark Curse Effect caster curse | helmet 100 default 0 |
Enchantment Warlords Mark Curse Effect 2 | 75 | Enchantment | 30% increased Warlord's Mark Curse Effect caster curse | helmet 100 default 0 |
Enchantment Warlords Mark Duration 1 | 66 | Enchantment | 30% increased Warlord's Mark Duration caster curse | helmet 0 default 0 |
Enchantment Warlords Mark Duration 2 | 75 | Enchantment | 45% increased Warlord's Mark Duration caster curse | helmet 0 default 0 |
Enchantment Alchemist's Mark Curse Effect 1 | 66 | Enchantment | 20% increased Alchemist's Mark Curse Effect caster curse | helmet 100 default 0 |
Enchantment Alchemist's Mark Curse Effect 2 | 75 | Enchantment | 30% increased Alchemist's Mark Curse Effect caster curse | helmet 100 default 0 |
Monsters mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | monster casts assassins mark curse text [1] | ||
1 | Unique | monster casts warlords mark curse text [1] |
Cluster Jewel mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Notable | 1 | Prefix | 1 Added Passive Skill is Hound's Mark damage caster curse | old_do_not_use_affliction_curse_effect 706 affliction_curse_effect_small 706 default 0 |
Notable | 68 | Prefix | 1 Added Passive Skill is Molten One's Mark resource life elemental fire resistance | affliction_fire_resistance 247 default 0 |
Misc mods /4
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of Marking | 75 | SanctumSpecial | Suffix | (15–20)% increased Effect of your Marks caster curse | dex_special_relic 600 default 150 |
Deadeye's | 1 | Charm | Prefix | (10–15)% increased Effect of your Marks | dex_animal_charm 1000 default 0 |
Deadeye's | 60 | Charm | Prefix | (16–25)% increased Effect of your Marks | dex_animal_charm 500 default 0 |
Retributive | 1 | UberMap | Prefix | Players are Marked for Death for 10 seconds after killing a Rare or Unique monster 20% increased Quantity of Items found in this Area 12% increased Rarity of Items found in this Area 6% increased Pack size 70% more Currency found in Area | uber_tier_map 60 default 0 |
Essence /1
Item /1
Unique /3
+(10–12)% chance to Suppress Spell Damage
(30–40)% increased Global Accuracy Rating
+(40–50) to maximum Life
(-20–-10)% to Chaos Resistance
2% increased Attack Critical Strike Chance per 200 Accuracy Rating
(50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
(5–8)% increased Attack and Cast Speed
Mark Skills have (10–15)% increased Cast Speed
(30–50)% increased Damage with Hits and Ailments against Marked Enemy
Your Mark Transfers to another Enemy when Marked Enemy dies
50% reduced Effect of Curses on you
(6–12)% increased Cast Speed
+(30–60) to maximum Life
+(7–19)% to Chaos Resistance
Passive /6
Marked Enemy takes 10% increased Damage
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
10% increased Movement Speed if you've cast a Mark Spell Recently
(Recently refers to the past 4 seconds)
Rare and Unique Enemies within 120 metres have Minimap Icons
Minions affected by Affliction have Onslaught
Phantasms from Penance Mark have a 50% chance to grant a Vaal Soul when Killed
Phantasms from Penance Mark grant 50% increased Flask Charges
Ascendancy Passive /1
Cluster Jewel Passive /1
20% increased Damage with Hits and Ailments against Marked Enemy
Community Wiki
Mark
Marks are a type of Spell skill. They are a subset of curse skills and share the curse cap with Hexes. By default, a monster can have only one curse debuff at a time, though players can increase this cap by allocating passive skills or equipping unique items. However, Marks also have their own maximum cap of 1. There is currently no way to increase this cap. In addition, only one monster can be Marked at a time.
Since Mark skills can curse only one target, they are more suited for single target. While Unique monsters usually have less Hex effectiveness, this does not diminish the effectiveness of Marks.
Mechanics
See also: Curse#Mechanics
Mark is affected by generic curse passive skills and items that affect both Hexes and Marks as well as passive skills and items that only affect Marks. Since the version 3.12.0 curse rework, Marks cannot be supported by Hextouch Support.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.