Warden of the Maji Descendancy /14
Flasks adjacent to active Tinctures gain 3 charges when you Hit an
Enemy with a Melee Weapon, no more than once every second
Enemy with a Melee Weapon, no more than once every second
Flasks adjacent to applied Tincture have 30% increased Effect when
used if you've Hit an enemy with a Weapon Recently
used if you've Hit an enemy with a Weapon Recently
(Recently refers to the past 4 seconds)
Tinctures applied to you have 75% increased Effect per empty Flask Slot
Grants Level 20 Barkskin Skill
(Adopt the power of the forest, gradually covering your body in bark. Getting hit by enemy attacks causes bark to be removed. You take reduced damage from physical attack hits the more bark builds up, but higher chance to evade when less covered in bark)
10% chance to Avoid non-Damaging Ailments on you per Bark below maximum
10% reduced Duration of Damaging Ailments on you per Bark
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
1% increased Fishing Line Strength
Defences from Equipped Body Armour are doubled if it has no Socketed Gems
+50% to all Elemental Resistances if you have an Equipped Helmet with no Socketed Gems
25% increased Maximum Life if you have Equipped Gloves with no Socketed Gems
30% increased Movement Speed if you have Equipped Boots with no Socketed Gems
Your Hits against Marked Enemy cannot be Blocked or Suppressed
Rare and Unique Enemies within 120 metres have Minimap Icons
10% increased Quantity of Vivid Wisps found in the Viridian Wildwood
10% increased Quantity of Vivid Wisps found in the Viridian Wildwood
10% increased Quantity of Vivid Wisps found in the Viridian Wildwood
10% increased Quantity of Vivid Wisps found in the Viridian Wildwood
10% increased Quantity of Vivid Wisps found in the Viridian Wildwood
10% increased Quantity of Vivid Wisps found in the Viridian Wildwood
10% increased Quantity of Vivid Wisps found in the Viridian Wildwood
Warden of the Maji
Warden of the Maji Attr /14
Name | Show Full Descriptions |
---|---|
ID | AlternateAscendancyWardenStart |
Icon | Art/2DArt/SkillIcons/passives/damage.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | true |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
PassiveSkillsHash | 9414 |
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Warden of the Maji
The Warden of Eaves can teach you to become a Warden of the Maji, a powerful class that takes advantage of wilderness knowledge. Wardens of the Maji can coat their weapons with Tinctures, granting them special bonuses. For example, the Ironwood Tincture always stuns enemies on full life and the Oakbranch Tincture is a great finisher for bosses.
A Warden of the Maji has many other wilderness abilities such as Barkskin, which causes Bark to grow all over your body, increasing armour. As you take damage, the Bark temporarily falls off, increasing your evasion.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.