Explosive Concoction of Destruction
Level: (1–20)
Cost: (6–9) Mana
Attack Speed: 115% of base
Projectile Speed: 120 Units per Second
Requires Level (28–70), (67–155) Dex
Requires Unarmed
Throws a bottle that explodes to deal unarmed attack damage in an area. Can consume charges from your Ruby, Sapphire, and Topaz flasks to add further damage. Requires an empty main hand, and no off-hand weapon.
(58–714) to (87–1071) Added Fire Damage
+10% to Critical Strike Chance
Base radius is 1.8 metres
Can consume Charges from Ruby, Sapphire, and Topaz Flasks
Consumes 1 Charge per Projectile Fired from 1 Flask of each valid type, if possible
Deals (50–625) to (76–937) Added Cold Damage if Charges were consumed from a Sapphire Flask
Deals (11–134) to (126–1562) Added Lightning Damage if Charges were consumed from a Topaz Flask
+(120–196)% to Critical Strike Multiplier if Charges were consumed from a Ruby Flask

Additional Effects From Quality:
(0–15)% reduced Flask Charges used
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
+10% to Critical Strike Chance
Can consume Charges from Ruby, Sapphire, and Topaz Flasks\nConsumes 1 Charge per Projectile Fired from 1 Flask of each valid type, if possible
Base radius is 1.8 metres
LevelRequires LevelDexManaBase Damage58 to 87 Added Fire DamageDeals 50 to 76 Added Cold Damage if Charges were consumed from a Sapphire FlaskDeals 11 to 126 Added Lightning Damage if Charges were consumed from a Topaz Flask+120% to Critical Strike Multiplier if Charges were consumed from a Ruby FlaskExperience
128676100%, 100%58, 8750, 7611, 126120199,345
231737100%, 100%71, 10662, 9313, 155124285,815
334797100%, 100%86, 12975, 11316, 188128401,344
437857100%, 100%104, 15791, 13720, 228132554,379
540927100%, 100%126, 189110, 16524, 276136477,437
642967100%, 100%143, 214125, 18727, 312140583,786
7441007100%, 100%161, 242141, 21130, 352144710,359
8461047100%, 100%182, 273159, 23934, 3981481,355,511
9481097100%, 100%205, 307179, 26938, 4481521,138,877
10501138100%, 100%230, 346202, 30343, 5041561,368,233
11521178100%, 100%259, 389227, 34049, 5671601,638,338
12541218100%, 100%291, 437255, 38255, 6371641,956,648
13561258100%, 100%327, 490286, 42961, 7141683,655,184
14581308100%, 100%366, 549320, 48069, 8011723,017,327
15601348100%, 100%410, 615359, 53877, 8971767,759,995
16621388100%, 100%459, 688401, 60286, 100318015,138,193
17641428100%, 100%513, 769449, 67396, 112218426,083,825
18661469100%, 100%573, 860501, 752107, 125418862,620,247
19681519100%, 100%640, 960560, 840120, 1400192211,708,088
20701559100%, 100%714, 1071625, 937134, 1562196
21729100%, 100%796, 1194697, 1045149, 1742200
22749100%, 100%887, 1331776, 1165166, 1941204
23769100%, 100%988, 1482865, 1297185, 2162208
24789100%, 100%1100, 1650963, 1444206, 2407212
25809100%, 100%1224, 18361071, 1607230, 2678216
26829100%, 100%1361, 20421191, 1787255, 2978220
278410100%, 100%1513, 22701324, 1986284, 3310224
288610100%, 100%1681, 25221471, 2206315, 3677228
298810100%, 100%1867, 28011634, 2450350, 4084232
309010100%, 100%2073, 31091813, 2720389, 4534236
319110100%, 100%2183, 32751910, 2866409, 4776240
329210100%, 100%2300, 34502012, 3019431, 5031244
339310100%, 100%2422, 36332119, 3179454, 5299248
349410100%, 100%2551, 38272232, 3348478, 5580252
359510100%, 100%2686, 40302351, 3526504, 5876256
369610100%, 100%2829, 42432475, 3713530, 6188260
379710100%, 100%2978, 44672606, 3909558, 6515264
389810100%, 100%3135, 47032743, 4115588, 6858268
399910100%, 100%3300, 49512888, 4332619, 7220272
4010010100%, 100%3474, 52113040, 4560651, 7599276
Attribute /11

Explosive Concoction

NameShow Full Descriptions
CostiLvl 1: Normal: 1xOrb of Chance
AcronymProjectile, Sap
DropLevel 28
BaseType Explosive Concoction
Class Skill Gems
WeaponUnarmed
TargetTypesGround, Enemy
TypeAttack, RangedAttack, Area, Triggerable, Fire, Cold, Lightning, Damage, Projectile, ProjectilesFromUser, RequiresOffHandNotWeapon
ItemTypeMetadata/Items/Gems/SkillGemExplosiveConcoction
ActiveSkillsCodeexplosive_concoction_alt_x
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
1000 (T5)If Poisonous Concoction or Explosive Concoction consume Charges from a Sulphur Flask, Enemies Killed by their Hits have 40% chance to Explode, dealing 10% of their Life as Physical Damage
Poisonous Concoction and Explosive Concoction also consume Charges from 1 Sulphur Flask, if possible
1000 (T5)If Poisonous Concoction or Explosive Concoction consume Charges from a Sulphur Flask, Enemies Killed by their Hits have 25% chance to Explode, dealing 10% of their Life as Physical Damage
Poisonous Concoction and Explosive Concoction also consume Charges from 1 Sulphur Flask, if possible
Explosive Concoction of Destruction
Level: (1–20)
Cost: (6–9) Mana
Attack Speed: 115% of base
Projectile Speed: 120 Units per Second
Requires Level (28–70), (67–155) Dex
Requires Unarmed
Throws a bottle that explodes to deal unarmed attack damage in an area. Can consume charges from your Ruby, Sapphire, and Topaz flasks to add further damage. Requires an empty main hand, and no off-hand weapon.
(58–714) to (87–1071) Added Fire Damage
+10% to Critical Strike Chance
Base radius is 1.8 metres
Can consume Charges from Ruby, Sapphire, and Topaz Flasks
Consumes 1 Charge per Projectile Fired from 1 Flask of each valid type, if possible
Deals (50–625) to (76–937) Added Cold Damage if Charges were consumed from a Sapphire Flask
Deals (11–134) to (126–1562) Added Lightning Damage if Charges were consumed from a Topaz Flask
+(120–196)% to Critical Strike Multiplier if Charges were consumed from a Ruby Flask
base is projectile [1]
console skill dont chase [1]
explosive concoction attach flask visual buff [1]
is area damage [1]
projectile behaviour only explode [1]

Additional Effects From Quality:
(0–15)% reduced Flask Charges used
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /114
  • Active Type: Attack, RangedAttack, Area, Triggerable, Fire, Cold, Lightning, Damage, Projectile, ProjectilesFromUser, RequiresOffHandNotWeapon
  • Added Fire Damage Support
    Supports any skill that hits enemies.
    Faster Attacks Support
    Supports attack skills.
    Greater Multiple Projectiles Support
    Supports projectile skills.
    Lesser Multiple Projectiles Support
    Supports projectile skills.
    Faster Projectiles Support
    Supports projectile skills.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Additional Accuracy Support
    Supports attack skills.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Mana Leech Support
    Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Pierce Support
    Supports projectile skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Life Gain on Hit Support
    Supports attack skills.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Point Blank Support
    Supports projectile skills.
    Iron Grip Support
    Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Damage on Full Life Support
    Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Chain Support
    Supports projectile skills, and any other skills that chain.
    Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
    Returning Projectiles Support
    Supports projectile skills.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Slower Projectiles Support
    Supports projectile skills.
    Vicious Projectiles Support
    Supports projectile attack skills.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Hypothermia Support
    Supports any skill that deals damage.
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Maim Support
    Supports attack skills, or other skills that can maim enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Momentum Support
    Supports attack skills that aren't triggered.
    Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Withering Touch Support
    Supports attack skills.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Impale Support
    Supports attack skills.
    Nightblade Support
    Supports attack skills. Cannot support skills which create minions.
    Arrow Nova Support
    Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
    Barrage Support
    Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
    Greater Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Arrow Nova Support
    Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
    Awakened Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Awakened Chain Support
    Supports projectile skills, and any other skills that chain.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Vicious Projectiles Support
    Supports projectile attack skills.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Trinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Bloodthirst Support
    Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Manaforged Arrows Support
    Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skills
    Prismatic Burst Support
    Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sadism Support
    Supports any skill that hits enemies.
    Volatility Support
    Supports attack skills.
    Sacred Wisps Support
    Supports attack skills that can be used with Wands. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
    Rupture Support
    Supports attack skills.
    Windburst Support
    Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
    Kinetic Instability Support
    Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on kill. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
    Living Lightning Support
    Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
    Explosive Concoction of Destruction
    Level: (1–40)
    Cost: (6–10) Mana
    Attack Speed: 115% of base
    Projectile Speed: 120 Units per Second
    Throws a bottle that explodes to deal unarmed attack damage in an area. Can consume charges from your Ruby, Sapphire, and Topaz flasks to add further damage. Requires an empty main hand, and no off-hand weapon.
    (58–3474) to (87–5211) Added Fire Damage
    +10% to Critical Strike Chance
    Base radius is 1.8 metres
    Can consume Charges from Ruby, Sapphire, and Topaz Flasks
    Consumes 1 Charge per Projectile Fired from 1 Flask of each valid type, if possible
    Deals (50–3040) to (76–4560) Added Cold Damage if Charges were consumed from a Sapphire Flask
    Deals (11–651) to (126–7599) Added Lightning Damage if Charges were consumed from a Topaz Flask
    +(120–276)% to Critical Strike Multiplier if Charges were consumed from a Ruby Flask
    base is projectile [1]
    console skill dont chase [1]
    explosive concoction attach flask visual buff [1]
    is area damage [1]
    projectile behaviour only explode [1]

    Additional Effects From Quality:
    (0–15)% reduced Flask Charges used
    Level Effect /40
    Implicit
    +10% to Critical Strike Chance
    Can consume Charges from Ruby, Sapphire, and Topaz Flasks\nConsumes 1 Charge per Projectile Fired from 1 Flask of each valid type, if possible
    Base radius is 1.8 metres
    LevelRequires LevelManaBase Damage58 to 87 Added Fire DamageDeals 50 to 76 Added Cold Damage if Charges were consumed from a Sapphire FlaskDeals 11 to 126 Added Lightning Damage if Charges were consumed from a Topaz Flask+120% to Critical Strike Multiplier if Charges were consumed from a Ruby FlaskExperience
    1286100%, 100%58, 8750, 7611, 126120
    2317100%, 100%71, 10662, 9313, 155124
    3347100%, 100%86, 12975, 11316, 188128
    4377100%, 100%104, 15791, 13720, 228132
    5407100%, 100%126, 189110, 16524, 276136
    6427100%, 100%143, 214125, 18727, 312140
    7447100%, 100%161, 242141, 21130, 352144
    8467100%, 100%182, 273159, 23934, 398148
    9487100%, 100%205, 307179, 26938, 448152
    10508100%, 100%230, 346202, 30343, 504156
    11528100%, 100%259, 389227, 34049, 567160
    12548100%, 100%291, 437255, 38255, 637164
    13568100%, 100%327, 490286, 42961, 714168
    14588100%, 100%366, 549320, 48069, 801172
    15608100%, 100%410, 615359, 53877, 897176
    16628100%, 100%459, 688401, 60286, 1003180
    17648100%, 100%513, 769449, 67396, 1122184
    18669100%, 100%573, 860501, 752107, 1254188
    19689100%, 100%640, 960560, 840120, 1400192
    20709100%, 100%714, 1071625, 937134, 1562196
    21729100%, 100%796, 1194697, 1045149, 1742200
    22749100%, 100%887, 1331776, 1165166, 1941204
    23769100%, 100%988, 1482865, 1297185, 2162208
    24789100%, 100%1100, 1650963, 1444206, 2407212
    25809100%, 100%1224, 18361071, 1607230, 2678216
    26829100%, 100%1361, 20421191, 1787255, 2978220
    278410100%, 100%1513, 22701324, 1986284, 3310224
    288610100%, 100%1681, 25221471, 2206315, 3677228
    298810100%, 100%1867, 28011634, 2450350, 4084232
    309010100%, 100%2073, 31091813, 2720389, 4534236
    319110100%, 100%2183, 32751910, 2866409, 4776240
    329210100%, 100%2300, 34502012, 3019431, 5031244
    339310100%, 100%2422, 36332119, 3179454, 5299248
    349410100%, 100%2551, 38272232, 3348478, 5580252
    359510100%, 100%2686, 40302351, 3526504, 5876256
    369610100%, 100%2829, 42432475, 3713530, 6188260
    379710100%, 100%2978, 44672606, 3909558, 6515264
    389810100%, 100%3135, 47032743, 4115588, 6858268
    399910100%, 100%3300, 49512888, 4332619, 7220272
    4010010100%, 100%3474, 52113040, 4560651, 7599276
    Attribute /7

    Explosive Concoction of Destruction

    NameShow Full Descriptions
    CostiLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold
    AcronymIgnite
    BaseType Explosive Concoction of Destruction
    WeaponUnarmed
    TargetTypesGround, Enemy
    TypeAttack, RangedAttack, Area, Triggerable, Fire, Cold, Lightning, Damage, Projectile, ProjectilesFromUser, RequiresOffHandNotWeapon
    ActiveSkillsCodeexplosive_concoction_alt_x
    Supported By /114
  • Active Type: Attack, RangedAttack, Area, Triggerable, Fire, Cold, Lightning, Damage, Projectile, ProjectilesFromUser, RequiresOffHandNotWeapon
  • Added Fire Damage Support
    Supports any skill that hits enemies.
    Faster Attacks Support
    Supports attack skills.
    Greater Multiple Projectiles Support
    Supports projectile skills.
    Lesser Multiple Projectiles Support
    Supports projectile skills.
    Faster Projectiles Support
    Supports projectile skills.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Additional Accuracy Support
    Supports attack skills.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Mana Leech Support
    Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Pierce Support
    Supports projectile skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Life Gain on Hit Support
    Supports attack skills.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Point Blank Support
    Supports projectile skills.
    Iron Grip Support
    Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Damage on Full Life Support
    Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Chain Support
    Supports projectile skills, and any other skills that chain.
    Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
    Returning Projectiles Support
    Supports projectile skills.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Slower Projectiles Support
    Supports projectile skills.
    Vicious Projectiles Support
    Supports projectile attack skills.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Hypothermia Support
    Supports any skill that deals damage.
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Maim Support
    Supports attack skills, or other skills that can maim enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Momentum Support
    Supports attack skills that aren't triggered.
    Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Withering Touch Support
    Supports attack skills.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Impale Support
    Supports attack skills.
    Nightblade Support
    Supports attack skills. Cannot support skills which create minions.
    Arrow Nova Support
    Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
    Barrage Support
    Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
    Greater Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Arrow Nova Support
    Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
    Awakened Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Awakened Chain Support
    Supports projectile skills, and any other skills that chain.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Vicious Projectiles Support
    Supports projectile attack skills.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Trinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Bloodthirst Support
    Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Manaforged Arrows Support
    Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skills
    Prismatic Burst Support
    Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sadism Support
    Supports any skill that hits enemies.
    Volatility Support
    Supports attack skills.
    Sacred Wisps Support
    Supports attack skills that can be used with Wands. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
    Rupture Support
    Supports attack skills.
    Windburst Support
    Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
    Kinetic Instability Support
    Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on kill. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
    Living Lightning Support
    Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
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