Explosive Concoction
Level: (1–20)
Cost: (7–9) Mana
Attack Speed: 115% of base
Requires Level (28–70), (67–155) Dex
Throws a bottle that explodes to deal unarmed attack damage in an area. Can consume charges from your Ruby, Sapphire, and Topaz flasks to add further damage. Requires an empty main hand, and no off-hand weapon.
(96–1003) to (145–1505) Added Fire Damage
+6% to Critical Strike Chance
Base radius is 1.8 metres
Can consume Charges from Ruby, Sapphire, and Topaz Flasks
Consumes 1 Charge per Projectile Fired from 1 Flask of each valid type, if possible
Deals (37–389) to (57–589) Added Cold Damage if Charges were consumed from a Sapphire Flask
Deals (8–88) to (87–903) Added Lightning Damage if Charges were consumed from a Topaz Flask
+(60–98)% to Damage over Time Multiplier with Ignite if Charges were consumed from a Ruby Flask

Additional Effects From Quality:
(0–15)% reduced Flask Charges used
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
+6% to Critical Strike Chance
Can consume Charges from Ruby, Sapphire, and Topaz Flasks\nConsumes 1 Charge per Projectile Fired from 1 Flask of each valid type, if possible
Base radius is 1.8 metres
LevelRequires LevelDexCost96 to 145 Added Fire DamageDeals 37 to 57 Added Cold Damage if Charges were consumed from a Sapphire FlaskDeals 8 to 87 Added Lightning Damage if Charges were consumed from a Topaz Flask+60% to Damage over Time Multiplier with Ignite if Charges were consumed from a Ruby FlaskExperience
12867796, 14537, 578, 8760199,345
231737117, 17545, 6910, 10562285,815
334797140, 21054, 8212, 12664401,344
437858168, 25265, 9915, 15166554,379
540928200, 30178, 11818, 18068477,437
642968225, 33787, 13220, 20270583,786
7441008252, 37898, 14822, 22772710,359
8461048282, 423109, 16625, 254741,355,511
9481098315, 473122, 18528, 284761,138,877
10501138352, 528136, 20731, 317781,368,233
11521178392, 588152, 23034, 353801,638,338
12541219437, 655169, 25738, 393821,956,648
13561259486, 729188, 28643, 437843,655,184
14581309540, 810209, 31747, 486863,017,327
15601349600, 900233, 35353, 540887,759,995
16621389666, 999258, 39158, 5999015,138,193
17641429739, 1108286, 43465, 6659226,083,825
18661469819, 1228317, 48172, 7379462,620,247
19681519906, 1360351, 53379, 81696211,708,088
207015591003, 1505389, 58988, 90398
2172101109, 1664430, 65297, 998100
2274101226, 1839475, 720107, 1103102
2376101354, 2032525, 796119, 1219104
2478101495, 2243579, 879131, 1346106
2580101650, 2475639, 969144, 1485108
2682101820, 2730705, 1069159, 1638110
2784102006, 3009777, 1179176, 1806112
2886102211, 3316857, 1299193, 1990114
2988102435, 3652944, 1431213, 2191116
3090102681, 40211039, 1575235, 2413118
3191112812, 42191090, 1652246, 2531119
3292112950, 44251143, 1733258, 2655120
3393113095, 46421199, 1818271, 2785121
3494113246, 48681258, 1907284, 2921122
3595113404, 51061319, 2000298, 3063123
3696113569, 53541383, 2097312, 3212124
3797113742, 56141450, 2199327, 3368125
3898123924, 58851520, 2305343, 3531126
3999124113, 61701594, 2417360, 3702127
40100124312, 64681671, 2533377, 3881128
Attribute /10

Explosive Concoction

KeyValue
CostiLvl 1: Normal: 1xOrb of Chance
AcronymProjectile, Ignite, Sap
DropLevel 28
BaseType Explosive Concoction
Class Skill Gems
Weapon
TargetTypesGround, Enemy
TypeAttack, RangedAttack, Area, Triggerable, Fire, Cold, Lightning, Damage, Projectile, ProjectilesFromUser, RequiresOffHandNotWeapon
ItemTypeMetadata/Items/Gems/SkillGemExplosiveConcoction
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
1000 (T5)If Poisonous Concoction or Explosive Concoction consume Charges from a Sulphur Flask, Enemies Killed by their Hits have 40% chance to Explode, dealing 10% of their Life as Physical Damage
Poisonous Concoction and Explosive Concoction also consume Charges from 1 Sulphur Flask, if possible
1000 (T5)If Poisonous Concoction or Explosive Concoction consume Charges from a Sulphur Flask, Enemies Killed by their Hits have 25% chance to Explode, dealing 10% of their Life as Physical Damage
Poisonous Concoction and Explosive Concoction also consume Charges from 1 Sulphur Flask, if possible
Labyrinth Enchantment helmet /6 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Explosive Concoction Damage 125% increased Explosive Concoction Damage100
The Eternal LabyrinthEnchantment Explosive Concoction Damage 240% increased Explosive Concoction Damage100
The Merciless LabyrinthEnchantment Explosive Concoction Area Of Effect 116% increased Explosive Concoction Area of Effect100
The Eternal LabyrinthEnchantment Explosive Concoction Area Of Effect 224% increased Explosive Concoction Area of Effect100
The Merciless LabyrinthEnchantment Explosive Concoction Flask Charges 1Explosive Concoction uses 8% reduced Flask Charges100
The Eternal LabyrinthEnchantment Explosive Concoction Flask Charges 2Explosive Concoction uses 12% reduced Flask Charges100
Supported By /109 ⍟
  • Active Type: Attack, RangedAttack, Area, Triggerable, Fire, Cold, Lightning, Damage, Projectile, ProjectilesFromUser, RequiresOffHandNotWeapon
  • IconName
    Added Fire Damage Support
    Supports any skill that hits enemies.
    Faster Attacks Support
    Supports attack skills.
    Greater Multiple Projectiles Support
    Supports projectile skills.
    Lesser Multiple Projectiles Support
    Supports projectile skills.
    Faster Projectiles Support
    Supports projectile skills.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Additional Accuracy Support
    Supports attack skills.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Mana Leech Support
    Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Pierce Support
    Supports projectile skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Damage with Attacks Support
    Supports attack skills.
    Life Gain on Hit Support
    Supports attack skills.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Point Blank Support
    Supports projectile skills.
    Iron Grip Support
    Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Damage on Full Life Support
    Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Chain Support
    Supports projectile skills, and any other skills that chain.
    Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
    Returning Projectiles Support
    Supports projectile skills.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Slower Projectiles Support
    Supports projectile skills.
    Vicious Projectiles Support
    Supports projectile attack skills.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Hypothermia Support
    Supports any skill that deals damage.
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills. Cannot support skills that create minions.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Maim Support
    Supports attack skills, or other skills that can maim enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Momentum Support
    Supports attack skills that aren't triggered.
    Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Withering Touch Support
    Supports attack skills.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Impale Support
    Supports attack skills.
    Nightblade Support
    Supports attack skills. Cannot support skills which create minions.
    Arrow Nova Support
    Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
    Barrage Support
    Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
    Greater Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Elemental Damage with Attacks Support
    Supports attack skills.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Arrow Nova Support
    Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
    Awakened Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Awakened Chain Support
    Supports projectile skills, and any other skills that chain.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
    Awakened Greater Multiple Projectiles Support
    Supports projectile skills.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Vicious Projectiles Support
    Supports projectile attack skills.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Trinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Bloodthirst Support
    Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Manaforged Arrows Support
    Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skills
    Prismatic Burst Support
    Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sadism Support
    Supports any skill that hits enemies.
    Volatility Support
    Supports attack skills.

    Community Wiki

    Edit

    Explosive Concoction

    Explosive Concoction is a skill gem that throws an explosive bottle, dealing unarmed attack damage in an area. Charges can be consumed from Ruby Flask, Sapphire and Topaz Flask's to add additional effects. This skill gem requires an empty main hand.

    Version history

    VersionChanges
    3.17.0
  • Explosive Concoction now deals 25% Added Damage of all types at all gem levels.
  • Now has "+60% to Ignite Damage over Time Multiplier with Ignite if Charges were consumed from a Ruby Flask" at gem level 1 (previously +40%), up to +98% at gem level 20 (previously +78%).
  • 3.16.0
  • An Explosive or Poisonous Flask will now be visually attached to your Character’s Belt when socketing the '''Explosive Concoction''' or Poisonous Concoction Skills in your equipped items.
  • '''Explosive Concoction''' now has 115% of base Attack Speed (previously 100%), and +6% to Critical Strike Chance (previously +5%).
  • '''Explosive Concoction''' no longer has “Deals 30-49% more Damage with Ignite if Charges were consumed from a Ruby Flask”. It now has “+40-78% to Damage over Time Multiplier with Ignite if Charges were consumed from a Ruby Flask”. Because of base Ignite damage changes, Ignite with the skill is now 155.0% higher if you had +50% to Fire Damage over Time Multiplier.
  • 3.15.1
  • Fixed a bug where you were able to use Explosive Concoction with an off-hand Weapon and a disabled main-hand Weapon.
  • 3.15.0
  • Added a new Dexterity Skill Gem - Explosive Concoction: Throws an explosive bottle that deals unarmed attack damage in an area. Can consume charges from your Ruby, Sapphire, and Topaz flasks to add further damage. Requires an empty main hand.
  • Storm Rain and '''Explosive Concoction''' are now offered to the Ranger for completing {{ql|Sever the Right Hand}}, and can be purchased from Clarissa by the Duelist, Shadow, and Scion.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.