Icicle Mine
Level: (1–20)
Cost: (3–6) Mana
Reservation: (3–6) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 110%
Requires Level (12–70), (14–68) Dex, (21–98) Int
Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearing.
Deals (16–514) to (24–771) Cold Damage
Mine lasts 5 seconds
Base Mine Detonation Time is 0.3 seconds
Fires 5 Projectiles
Fires Projectiles in a circle
Fires an additional Projectile for every 2 prior Mines in Detonation Sequence
Each Mine applies 10% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500%

Additional Effects From Quality:
Fires +(0–2) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
LevelRequires LevelIntDexReservationDeals 16 to 24 Cold DamageExperience
1122114316, 2415,249
2152517320, 3141,517
3193021328, 4181,983
4233524336, 55147,968
5274128447, 71250,557
6314632461, 92405,086
7355136478, 117447,718
8385538493, 139615,318
94159414111, 166834,639
104463444131, 1961,570,760
114767474155, 2321,633,987
125071495182, 2732,151,030
135375525214, 3212,812,189
145679555251, 3765,099,360
155983585294, 4409,400,731
166287605343, 51415,273,366
176490625380, 56926,286,582
186692646420, 63062,890,590
196895666465, 697212,046,017
207098686514, 771
21726568, 851
22746627, 940
23766691, 1037
24786762, 1144
25807840, 1260
26827926, 1389
278471019, 1529
288671122, 1683
298871234, 1851
309071357, 2036
319171423, 2135
329271492, 2238
339371564, 2346
349481639, 2459
359581718, 2577
369681801, 2701
379781887, 2831
389881977, 2966
399982072, 3108
4010082170, 3256
Attribute /10

Icicle Mine

KeyValue
CostiLvl 1: Normal: 1xOrb of Transmutation
AcronymHit, Mine, Projectile
DropLevel 12
BaseType Icicle Mine
Class Skill Gems
TargetTypesGround, Enemy
TypeSpell, Damage, Projectile, RemoteMined, Cold, HasReservation, ProjectilesFromUser, Aura, Area, AuraAffectsEnemies, AuraNotOnCaster
ItemTypeMetadata/Items/Gems/SkillGemFreezeMine
ActiveSkillsCodeicicle_mine
Referencepoe.ninja, Community Wiki
Icicle Mine
Level: (1–20)
Cost: (3–6) Mana
Reservation: (3–6) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 110%
Requires Level (12–70), (14–68) Dex, (21–98) Int
Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearing.
Deals (16–514) to (24–771) Cold Damage
Mine lasts 5 seconds
Base Mine Detonation Time is 0.3 seconds
Fires 5 Projectiles
Fires Projectiles in a circle
Fires an additional Projectile for every 2 prior Mines in Detonation Sequence
Each Mine applies 10% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500%
base is projectile [1]
base skill is mined [1]
base skill show average damage instead of dps [1]
projectile speed variation +% [10]
skill visual scale +% [50]

Additional Effects From Quality:
Fires +(0–2) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Microtransactions /2
Void Emperor Icicle Mine Effect
Your Icicle Mine becomes a Void Emperor Effect.
Stygian Icicle Mine Effect
Your Icicle Mine becomes a Stygian Effect.
Supported By /87
  • Active Type: Spell, Damage, Projectile, RemoteMined, Cold, HasReservation, ProjectilesFromUser, Aura, Area, AuraAffectsEnemies, AuraNotOnCaster
  • Added Fire Damage Support
    Supports any skill that hits enemies.
    Greater Multiple Projectiles Support
    Supports projectile skills.
    Lesser Multiple Projectiles Support
    Supports projectile skills.
    Faster Projectiles Support
    Supports projectile skills.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Pierce Support
    Supports projectile skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Arrogance Support
    Supports any non-blessing skill with a reservation.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Chain Support
    Supports projectile skills, and any other skills that chain.
    Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
    Returning Projectiles Support
    Supports projectile skills.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Slower Projectiles Support
    Supports projectile skills.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Hypothermia Support
    Supports any skill that deals damage.
    Trap and Mine Damage Support
    Supports skills which throw Traps or Mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Minefield Support
    Supports skills which throw mines.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Charged Mines Support
    Supports skills which throw mines.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Swift Assembly Support
    Supports skills which throw Traps or Mines.
    Greater Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Chain Support
    Supports projectile skills, and any other skills that chain.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sadism Support
    Supports any skill that hits enemies.
    Rupture Support
    Supports attack skills.

    Community Wiki

    Edit

    Icicle Mine

    Icicle Mine throws a remote mine that when detonated fires several long-range icicle projectiles in random directions that deal cold damage, launching more icicles with more consecutive mine detonated. The mines have an aura which grants increased critical strike chance against enemies in the aura.

    Version history

    VersionChanges
    3.9.0
  • Icicle Mine was providing enormous area coverage and damage at very little cost, and was also causing performance problems. These changes are intended to bring Icicle Mine in line with other mines, as well as alleviate the performance issues it was causing.
  • The projectiles now fade over time, similar to Freezing Pulse, but without the gradual damage drop-off. In other words, the mines will have a shorter range by default, but can be increased by increasing the skill's Projectile Speed.
  • Now has 4 additional projectiles at all levels (from 6 at gem level 20).
  • Now gains 1% increased Projectile Speed per 1% gem quality (from 1% increased Projectile Damage per 1% gem quality).
  • 3.8.0
  • Freeze Mine (now named Icicle Mine)
  • Has been completely reworked, and is now a blue gem with minimum level 12.
  • Deals 16 to 24 Cold Damage at gem level 1, up to 514 to 771 at gem level 20.
  • Base mine detonation time is 0.3 seconds.
  • Fires 4 additional projectiles at gem level 1, up to 6 at gem level 20.
  • Each mine applies 10% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500%.
  • Fires an additional projectile for every 2 prior Mines in Detonation Sequence.
  • 3.6.0
  • Mana Cost at gem level 1 is now 7 (was 6).
  • Mana Cost at gem level 20 is now 20 (was 22).
  • 2.0.0
  • All trap and mine skills have had their trap and mine duration reduced to 16 seconds. This includes the support gems Trap and Remote Mine.
  • Mana cost reduced at all levels.
  • 1.0.5
  • Freeze Mine now deals damage, increasing as it goes up in levels.
  • It always freezes and the freeze duration is longer than the damage would normally cause.
  • 0.11.6
  • Freeze Mine now gives enemies it freezes a 15% penalty to Cold Resistance.
  • The imaginary freeze damage used to calculate the freeze duration for Freeze Mine has been increased at higher levels. It is 15% more effective by level 15.
  • Added Cold Damage Support now affects Freeze Mine's freeze effect.
  • Curse cast speed no longer affects Freeze Mine cast time.
  • 0.11.4
  • Freeze mine can now be supported by Cold Penetration Support.
  • 0.10.8
  • Freeze Mine has had its cast time for laying the mine decreased to 500ms from 1 second.
  • 0.10.0
  • Improved by 37.5%
  • 0.9.11g
  • Fixed a bug where Elemental Proliferation Support would not work with Freeze Mine.
  • 0.9.9
  • Freeze Mine has been added to the game.

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