Icicle Mine of Fanning
Level: (1–20)
Cost: (3–6) Mana
Reservation: (3–6) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 130%
Requires Level (12–70), (14–68) Dex, (21–98) Int
Throws a mine that fires projectiles at enemies when detonated. These projectiles quickly dissipate as they travel, before disappearing.
Deals (18–591) to (28–886) Cold Damage
Mine lasts 5 seconds
Base Mine Detonation Time is 0.3 seconds
Fires 3 Projectiles
Fires an additional Projectile for every 2 prior Mines in Detonation Sequence
Each Mine applies 10% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500%
Additional Effects From Quality:
Fires +(0–2) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
1 | The Siren's Cadence | Quest Reward | Shadow |
1 | The Siren's Cadence | Nessa | Scion · Shadow · Templar · Witch |
Level Effect /40
Level | Requires Level | Int | Dex | Reservation | Deals 18 to 28 Cold Damage | Experience |
---|---|---|---|---|---|---|
1 | 12 | 21 | 14 | 3 | 18, 28 | 15,249 |
2 | 15 | 25 | 17 | 3 | 23, 35 | 41,517 |
3 | 19 | 30 | 21 | 3 | 32, 47 | 81,983 |
4 | 23 | 35 | 24 | 3 | 42, 63 | 147,968 |
5 | 27 | 41 | 28 | 4 | 55, 82 | 250,557 |
6 | 31 | 46 | 32 | 4 | 70, 105 | 405,086 |
7 | 35 | 51 | 36 | 4 | 90, 134 | 447,718 |
8 | 38 | 55 | 38 | 4 | 107, 160 | 615,318 |
9 | 41 | 59 | 41 | 4 | 127, 191 | 834,639 |
10 | 44 | 63 | 44 | 4 | 151, 226 | 1,570,760 |
11 | 47 | 67 | 47 | 4 | 178, 267 | 1,633,987 |
12 | 50 | 71 | 49 | 5 | 209, 314 | 2,151,030 |
13 | 53 | 75 | 52 | 5 | 246, 369 | 2,812,189 |
14 | 56 | 79 | 55 | 5 | 288, 433 | 5,099,360 |
15 | 59 | 83 | 58 | 5 | 337, 506 | 9,400,731 |
16 | 62 | 87 | 60 | 5 | 394, 591 | 15,273,366 |
17 | 64 | 90 | 62 | 5 | 436, 655 | 26,286,582 |
18 | 66 | 92 | 64 | 6 | 483, 725 | 62,890,590 |
19 | 68 | 95 | 66 | 6 | 534, 801 | 212,046,017 |
20 | 70 | 98 | 68 | 6 | 591, 886 | |
21 | 72 | 6 | 652, 979 | |||
22 | 74 | 6 | 720, 1080 | |||
23 | 76 | 6 | 795, 1192 | |||
24 | 78 | 6 | 876, 1315 | |||
25 | 80 | 7 | 966, 1449 | |||
26 | 82 | 7 | 1064, 1596 | |||
27 | 84 | 7 | 1172, 1758 | |||
28 | 86 | 7 | 1290, 1934 | |||
29 | 88 | 7 | 1419, 2128 | |||
30 | 90 | 7 | 1560, 2340 | |||
31 | 91 | 7 | 1636, 2454 | |||
32 | 92 | 7 | 1715, 2573 | |||
33 | 93 | 7 | 1798, 2697 | |||
34 | 94 | 8 | 1885, 2827 | |||
35 | 95 | 8 | 1975, 2963 | |||
36 | 96 | 8 | 2070, 3105 | |||
37 | 97 | 8 | 2169, 3254 | |||
38 | 98 | 8 | 2273, 3409 | |||
39 | 99 | 8 | 2381, 3572 | |||
40 | 100 | 8 | 2495, 3742 |
Attribute /10
Icicle Mine
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Transmutation |
Acronym | Hit, Mine, Projectile |
DropLevel | 12 |
BaseType | Icicle Mine |
Class | Skill Gems |
TargetTypes | Ground, Enemy |
Type | Spell, Damage, Projectile, RemoteMined, Cold, HasReservation, ProjectilesFromUser, Aura, Area, AuraAffectsEnemies, AuraNotOnCaster |
ItemType | Metadata/Items/Gems/SkillGemFreezeMine |
ActiveSkillsCode | icicle_mine_alt_x |
Reference | poe.ninja, Community Wiki |
Icicle Mine of Fanning
Level: (1–20)
Cost: (3–6) Mana
Reservation: (3–6) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 130%
Requires Level (12–70), (14–68) Dex, (21–98) Int
Throws a mine that fires projectiles at enemies when detonated. These projectiles quickly dissipate as they travel, before disappearing.
Deals (18–591) to (28–886) Cold Damage
Mine lasts 5 seconds
Base Mine Detonation Time is 0.3 seconds
Fires 3 Projectiles
Fires an additional Projectile for every 2 prior Mines in Detonation Sequence
Each Mine applies 10% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500%
base is projectile [1]
base skill is mined [1]
base skill show average damage instead of dps [1]
projectile speed variation +% [10]
skill visual scale +% [50]
Additional Effects From Quality:
Fires +(0–2) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /87
Added Fire Damage Support
Supports any skill that hits enemies.
Greater Multiple Projectiles Support
Supports projectile skills.
Lesser Multiple Projectiles Support
Supports projectile skills.
Faster Projectiles Support
Supports projectile skills.
Added Cold Damage Support
Supports any skill that hits enemies.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage Support
Supports any skill that hits enemies.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Pierce Support
Supports projectile skills.
Item Rarity Support
Supports any skill that can kill enemies.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Cold to Fire Support
Supports any skill that hits enemies.
Combustion Support
Supports any skill that hits enemies.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Arrogance Support
Supports any non-blessing skill with a reservation.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Chain Support
Supports projectile skills, and any other skills that chain.
Fork Support
Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
Returning Projectiles Support
Supports projectile skills.
Power Charge On Critical Support
Supports any skill that hits enemies.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Slower Projectiles Support
Supports projectile skills.
Block Chance Reduction Support
Supports any skill that hits enemies.
Physical to Lightning Support
Supports any skill that hits enemies.
Hypothermia Support
Supports any skill that deals damage.
Trap and Mine Damage Support
Supports skills which throw Traps or Mines.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Minefield Support
Supports skills which throw mines.
Ignite Proliferation Support
Supports any skill that hits enemies.
Chance to Bleed Support
Supports attack skills.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Vile Toxins Support
Supports any skill that hits enemies.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Brutality Support
Supports any skill that deals damage.
Volley Support
Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Charged Mines Support
Supports skills which throw mines.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Swift Assembly Support
Supports skills which throw Traps or Mines.
Greater Volley Support
Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Chain Support
Supports projectile skills, and any other skills that chain.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Fork Support
Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
Awakened Greater Multiple Projectiles Support
Supports projectile skills.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge Support
Supports any skill that hits enemies.
Spellblade Support
Supports spells that hit enemies. Cannot modify the skills of minions.
Devour Support
Supports any skill that hits enemies.
Sadism Support
Supports any skill that hits enemies.
Rupture Support
Supports attack skills.
Icicle Mine of Fanning
Level: (1–40)
Cost: (3–8) Mana
Reservation: (3–8) Mana
Cast Time: 0.75 sec
Requires Level (12–100)
Throws a mine that fires projectiles at enemies when detonated. These projectiles quickly dissipate as they travel, before disappearing.
Deals (18–2495) to (28–3742) Cold Damage
Mine lasts 5 seconds
Base Mine Detonation Time is 0.3 seconds
Fires 3 Projectiles
Fires an additional Projectile for every 2 prior Mines in Detonation Sequence
Each Mine applies 10% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500%
base is projectile [1]
base skill is mined [1]
base skill show average damage instead of dps [1]
projectile speed variation +% [10]
skill visual scale +% [50]
Additional Effects From Quality:
Fires +(0–2) Projectiles
Level Effect /40
Level | Requires Level | Reservation | Deals 18 to 28 Cold Damage | Experience |
---|---|---|---|---|
1 | 12 | 3 | 18, 28 | |
2 | 15 | 3 | 23, 35 | |
3 | 19 | 3 | 32, 47 | |
4 | 23 | 3 | 42, 63 | |
5 | 27 | 4 | 55, 82 | |
6 | 31 | 4 | 70, 105 | |
7 | 35 | 4 | 90, 134 | |
8 | 38 | 4 | 107, 160 | |
9 | 41 | 4 | 127, 191 | |
10 | 44 | 4 | 151, 226 | |
11 | 47 | 4 | 178, 267 | |
12 | 50 | 5 | 209, 314 | |
13 | 53 | 5 | 246, 369 | |
14 | 56 | 5 | 288, 433 | |
15 | 59 | 5 | 337, 506 | |
16 | 62 | 5 | 394, 591 | |
17 | 64 | 5 | 436, 655 | |
18 | 66 | 6 | 483, 725 | |
19 | 68 | 6 | 534, 801 | |
20 | 70 | 6 | 591, 886 | |
21 | 72 | 6 | 652, 979 | |
22 | 74 | 6 | 720, 1080 | |
23 | 76 | 6 | 795, 1192 | |
24 | 78 | 6 | 876, 1315 | |
25 | 80 | 7 | 966, 1449 | |
26 | 82 | 7 | 1064, 1596 | |
27 | 84 | 7 | 1172, 1758 | |
28 | 86 | 7 | 1290, 1934 | |
29 | 88 | 7 | 1419, 2128 | |
30 | 90 | 7 | 1560, 2340 | |
31 | 91 | 7 | 1636, 2454 | |
32 | 92 | 7 | 1715, 2573 | |
33 | 93 | 7 | 1798, 2697 | |
34 | 94 | 8 | 1885, 2827 | |
35 | 95 | 8 | 1975, 2963 | |
36 | 96 | 8 | 2070, 3105 | |
37 | 97 | 8 | 2169, 3254 | |
38 | 98 | 8 | 2273, 3409 | |
39 | 99 | 8 | 2381, 3572 | |
40 | 100 | 8 | 2495, 3742 |
Attribute /6
Icicle Mine of Fanning
Key | Value |
---|---|
Cost | iLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold |
Acronym | Ignite |
BaseType | Icicle Mine of Fanning |
TargetTypes | Ground, Enemy |
Type | Spell, Damage, Projectile, RemoteMined, Cold, HasReservation, ProjectilesFromUser, Aura, Area, AuraAffectsEnemies, AuraNotOnCaster |
ActiveSkillsCode | icicle_mine_alt_x |
Supported By /87
Added Fire Damage Support
Supports any skill that hits enemies.
Greater Multiple Projectiles Support
Supports projectile skills.
Lesser Multiple Projectiles Support
Supports projectile skills.
Faster Projectiles Support
Supports projectile skills.
Added Cold Damage Support
Supports any skill that hits enemies.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage Support
Supports any skill that hits enemies.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Pierce Support
Supports projectile skills.
Item Rarity Support
Supports any skill that can kill enemies.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Cold to Fire Support
Supports any skill that hits enemies.
Combustion Support
Supports any skill that hits enemies.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Arrogance Support
Supports any non-blessing skill with a reservation.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Chain Support
Supports projectile skills, and any other skills that chain.
Fork Support
Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
Returning Projectiles Support
Supports projectile skills.
Power Charge On Critical Support
Supports any skill that hits enemies.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Slower Projectiles Support
Supports projectile skills.
Block Chance Reduction Support
Supports any skill that hits enemies.
Physical to Lightning Support
Supports any skill that hits enemies.
Hypothermia Support
Supports any skill that deals damage.
Trap and Mine Damage Support
Supports skills which throw Traps or Mines.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Minefield Support
Supports skills which throw mines.
Ignite Proliferation Support
Supports any skill that hits enemies.
Chance to Bleed Support
Supports attack skills.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Vile Toxins Support
Supports any skill that hits enemies.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Brutality Support
Supports any skill that deals damage.
Volley Support
Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Charged Mines Support
Supports skills which throw mines.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Swift Assembly Support
Supports skills which throw Traps or Mines.
Greater Volley Support
Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Chain Support
Supports projectile skills, and any other skills that chain.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Fork Support
Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
Awakened Greater Multiple Projectiles Support
Supports projectile skills.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge Support
Supports any skill that hits enemies.
Spellblade Support
Supports spells that hit enemies. Cannot modify the skills of minions.
Devour Support
Supports any skill that hits enemies.
Sadism Support
Supports any skill that hits enemies.
Rupture Support
Supports attack skills.
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.