Lightning Spire Trap
Level: (1–10)
Cost: (11–20) Mana
Cooldown Time: 8.00 sec (3 Times)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Requires Level (4–36), (7–36) Dex, (10–53) Int
Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage.
Deals (3–43) to (9–129) Lightning Damage
Trap lasts +15 seconds
Base duration is 3.5 seconds
Strikes every (0.46–0.55) seconds
Modifiers to Trap Throwing Speed also apply to strike Frequency
(30–75)% increased Trap Trigger Area of Effect
(100–118)% increased Critical Strike Chance against Shocked Enemies
Strikes +3 Areas
Trap lasts +15 seconds
Base duration is 3.5 seconds
Strikes every (0.46–0.55) seconds
Modifiers to Trap Throwing Speed also apply to strike Frequency
(30–75)% increased Trap Trigger Area of Effect
(100–118)% increased Critical Strike Chance against Shocked Enemies
Strikes +3 Areas
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Royale Lightning Spire Trap
Genus
Level Effect /10
Implicit |
---|
Trap lasts +15 seconds Base duration is 3.5 seconds Strikes +3 Areas Modifiers to Trap Throwing Speed also apply to strike Frequency |
Level | Requires Level | Int | Dex | Cost | Deals 3 to 9 Lightning Damage | 100% increased Critical Strike Chance against Shocked Enemies | Strikes every 0.55 seconds | 30% increased Trap Trigger Area of Effect | Experience |
---|---|---|---|---|---|---|---|---|---|
1 | 4 | 10 | 7 | 11 | 3, 9 | 100 | 0.55 | 30 | 841 |
2 | 6 | 13 | 9 | 12 | 4, 12 | 102 | 0.54 | 35 | 3,099 |
3 | 9 | 17 | 12 | 13 | 5, 16 | 104 | 0.53 | 40 | 7,433 |
4 | 12 | 21 | 14 | 14 | 7, 21 | 106 | 0.52 | 45 | 22,895 |
5 | 16 | 26 | 18 | 15 | 10, 30 | 108 | 0.51 | 50 | 49,725 |
6 | 20 | 31 | 22 | 16 | 14, 41 | 110 | 0.5 | 55 | 95,714 |
7 | 24 | 37 | 25 | 17 | 19, 56 | 112 | 0.49 | 60 | 169,595 |
8 | 28 | 42 | 29 | 18 | 25, 74 | 114 | 0.48 | 65 | 283,759 |
9 | 32 | 47 | 33 | 19 | 33, 98 | 116 | 0.47 | 70 | 453,996 |
10 | 36 | 53 | 36 | 20 | 43, 129 | 118 | 0.46 | 75 |
Attribute /6
Royale Lightning Spire Trap
Key | Value |
---|---|
DropLevel | 4 |
BaseType | Royale Lightning Spire Trap |
Class | Skill Gems |
TargetTypes | Enemy, Ground |
Type | Spell, Duration, Damage, Mineable, Area, Trapped, Lightning, AreaSpell, Cooldown |
ItemType | Metadata/Items/Gems/SkillGemLightningTowerTrapRoyale |
Supported By /78
Icon | Name |
---|---|
Added Fire Damage Support Supports any skill that hits enemies. | |
Added Cold Damage Support Supports any skill that hits enemies. | |
Increased Area of Effect Support Supports any skill with an area of effect. | |
Added Lightning Damage Support Supports any skill that hits enemies. | |
Increased Critical Strikes Support Supports any skill that hits enemies. | |
Increased Critical Damage Support Supports any skill that hits enemies. | |
Knockback Support Supports any skill that hits enemies. | |
Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. | |
Added Chaos Damage Support Supports any skill that hits enemies. | |
Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. | |
Item Rarity Support Supports any skill that can kill enemies. | |
Faster Casting Support Supports non-instant spell skills. | |
Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. | |
Increased Duration Support Supports any skill with a duration. | |
Cold to Fire Support Supports any skill that hits enemies. | |
Combustion Support Supports any skill that hits enemies. | |
Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. | |
Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. | |
Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. | |
Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. | |
Chance to Flee Support Supports any skill that hits enemies. | |
Blind Support Supports any skill that hits enemies. | |
Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | |
Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | |
Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | |
Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. | |
Power Charge On Critical Support Supports any skill that hits enemies. | |
Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. | |
Multiple Traps Support Supports traps skills, making them throw extra traps in a line. | |
Less Duration Support Supports any skill that has a duration. | |
Block Chance Reduction Support Supports any skill that hits enemies. | |
Physical to Lightning Support Supports any skill that hits enemies. | |
Hypothermia Support Supports any skill that deals damage. | |
Trap and Mine Damage Support Supports skills which throw Traps or Mines. | |
Critical Strike Affliction Support Supports any skill that hits enemies. | |
Void Manipulation Support Supports any skill that deals damage. | |
Controlled Destruction Support Supports attack skills, or spell skills that deal damage. | |
Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | |
Cluster Traps Support Supports traps skills, making them throw extra traps randomly around the targeted location. | |
Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. | |
Advanced Traps Support Supports skills which throw traps. | |
Ignite Proliferation Support Supports any skill that hits enemies. | |
Chance to Poison Support Supports any skill that hits enemies. | |
Deadly Ailments Support Supports any skill that hits enemies. | |
Decay Support Supports any skill that hits enemies. | |
Efficacy Support Supports any skill that deals damage or has a duration. | |
Vile Toxins Support Supports any skill that hits enemies. | |
Immolate Support Supports any skill that hits enemies. | |
Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments | |
Brutality Support Supports any skill that deals damage. | |
Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. | |
Charged Traps Support Supports skills which throw traps. | |
Bonechill Support Supports any skill that can chill enemies or create chilling areas. | |
Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. | |
High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. | |
Swift Assembly Support Supports skills which throw Traps or Mines. | |
Awakened Added Fire Damage Support Supports any skill that hits enemies. | |
Awakened Brutality Support Supports any skill that deals damage. | |
Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. | |
Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | |
Awakened Added Cold Damage Support Supports any skill that hits enemies. | |
Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | |
Awakened Deadly Ailments Support Supports any skill that hits enemies. | |
Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | |
Awakened Void Manipulation Support Supports any skill that deals damage. | |
Awakened Added Chaos Damage Support Supports any skill that hits enemies. | |
Awakened Added Lightning Damage Support Supports any skill that hits enemies. | |
Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. | |
Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. | |
Awakened Increased Area of Effect Support Supports any skill with an area of effect. | |
Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | |
Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments | |
Second Wind Support Supports skills with cooldowns.
Cannot support triggered skills. | |
Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. | |
Overcharge Support Supports any skill that hits enemies. | |
Spellblade Support Supports spells that hit enemies. Cannot modify the skills of minions. | |
Devour Support Supports any skill that hits enemies. | |
Sadism Support Supports any skill that hits enemies. |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.