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Invention Support
Level: (1—3)
Cost & Reservation Multiplier: 130%
Requires Level (72—76), (72—75) Dex, (50—52) Int
Supports skills which throw Traps or Mines.
Supported Skills deal (14—20)% more Damage for each second they have been placed before triggering, up to 100%
Supported Skills have (14—20)% increased Area of Effect for each second they have been placed before triggering, up to 100%

Additional Effects From Quality:
Supported Skills have (0—20)% increased Trap Duration
Supported Skills have (0—20)% increased Mine Duration
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
Level Effect /15
Implicit
Mana: 130%
LevelRequires LevelIntDexBase DamageSupported Skills deal 14% more Damage for each second they have been placed before triggering, up to 100%Supported Skills have 14% increased Area of Effect for each second they have been placed before triggering, up to 100%Experience
1725072100%, 100%, 100%1414226,854,909
2745174100%, 100%, 100%17171,439,190,228
3765275100%, 100%, 100%2020
4785477100%, 100%, 100%2323
5805579100%, 100%, 100%2424
6825681100%, 100%, 100%2626
7845883100%, 100%, 100%2727
8865985100%, 100%, 100%2929
9886087100%, 100%, 100%3030
10906289100%, 100%, 100%3232
11916290100%, 100%, 100%3333
12926391100%, 100%, 100%3535
13936492100%, 100%, 100%3636
14946493100%, 100%, 100%3838
15956593100%, 100%, 100%3939
Attribute /7

Invention Support

NameShow Full Descriptions
IdSupportInvention
DropLevel 72
BaseType Invention Support
Class Support Gems
Icon>
ItemTypeMetadata/Items/Gems/SupportGemInvention
Referencepoe.ninja, Community Wiki
Invention Support
Level: (1—3)
Cost & Reservation Multiplier: 130%
Requires Level (72—76), (72—75) Dex, (50—52) Int
Supports skills which throw Traps or Mines.
Supported Skills deal (14—20)% more Damage for each second they have been placed before triggering, up to 100%
Supported Skills have (14—20)% increased Area of Effect for each second they have been placed before triggering, up to 100%

Additional Effects From Quality:
Supported Skills have (0—20)% increased Trap Duration
Supported Skills have (0—20)% increased Mine Duration
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
Supported Gem /34
  • Allow Type: Trapped, RemoteMined
  • ColdProjectileMineSkillGem
    Icicle Mine
    Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearing.
    ColdProjectileMineSkillGem
    Icicle Mine of Fanning
    Throws a mine that fires projectiles at enemies when detonated. These projectiles quickly dissipate as they travel, before disappearing.
    ColdProjectileMineSkillGem
    Icicle Mine of Sabotage
    Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearing.
    ConversionTrap
    Conversion Trap
    Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.
    BearTrap
    Bear Trap
    Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.
    BearTrap
    Bear Trap of Skewers
    Throws a trap that damages and impales a single enemy, and immobilises them for a duration based on how much damage was dealt. Modifiers to spell damage do not affect this skill's damage.
    FireTrap
    Fire Trap
    Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
    FireTrap
    Fire Trap of Blasting
    Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies.
    LightningTrap
    Lightning Trap
    Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
    LightningTrap
    Lightning Trap of Sparking
    Throws a trap that launches projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
    VaalLightningTrap
    Vaal Lightning Trap
    Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocked ground.
    SmokeBomb
    Smoke Mine
    Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
    GhostlyThrow
    Spectral Throw of Trarthus
    Throws a trap which, once triggered, fires many spectral copies of your melee weapon. They fly out in all directions and then return to where the trap triggered, in a spinning attack that damages enemies in their path. If dual wielding, each Trap thrown will randomly use either the main hand or off hand weapon.
    FireMortarBarrageMineSkillGem
    Pyroclast Mine
    Throws a mine that deals damage in an area when detonated, then launches fiery projectiles that rain down around it, each exploding to deal damage in a smaller area. Placed mines apply a fire exposure aura to nearby enemies.
    FireMortarBarrageMineSkillGem
    Pyroclast Mine of Sabotage
    Throws a mine that deals damage in an area when detonated, then launches fiery projectiles that rain down around it, each exploding to deal damage in a smaller area. Placed mines apply a fire exposure aura to nearby enemies.
    IceTrapRune
    Ice Trap
    Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.
    IceTrapRune
    Ice Trap of Hollowness
    Throws a trap that creates a series of icy runic explosions in a circle around itself when triggered, dealing cold damage to all enemies caught in the blasts.
    ShrapnelTrap
    Explosive Trap
    Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.
    ShrapnelTrap
    Explosive Trap of Shrapnel
    Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.
    ShrapnelTrap
    Explosive Trap of Magnitude
    Throws a trap that creates a large explosion when triggered, dealing spell damage in an area around it.
    IceSiphon
    Siphoning Trap
    Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.
    IceSiphon
    Siphoning Trap of Pain
    Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time.
    FlamethrowerTrap
    Flamethrower Trap
    Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.
    FlamethrowerTrap
    Flamethrower Trap of Stability
    Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration repeatedly dealing damage.
    LightningSpire
    Lightning Spire Trap
    Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage.
    LightningSpire
    Lightning Spire Trap of Zapping
    Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage.
    LightningSpire
    Lightning Spire Trap of Overloading
    Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage.
    SubterraneanTrap
    Seismic Trap
    Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst.
    SubterraneanTrap
    Seismic Trap of Swells
    Throws a trap which, once triggered, releases a number of waves. Each wave deals damage in a series of small bursts in a line, ending with a larger burst.
    LightningExplosionMineSkillGem
    Stormblast Mine
    Throws a mine that deals damage in an area when detonated.
    SpectralSpiralGem
    Spectral Helix of Trarthus
    Throws a trap which, once triggered, fires a spectral copy of your melee weapon. It spins around while flying in a large spiral, damaging enemies in its path, and bouncing if it collides with walls. If dual wielding, each Trap thrown will randomly use either the main hand or off hand weapon.
    BladeTrapSkillGem
    Blade Trap
    Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in circles, each repeatedly damaging enemies it spins through.
    BladeTrapSkillGem
    Blade Trap of Greatswords
    Throws a trap which, once triggered, swings two copies of your equipped Two Handed Sword around it in circles for a duration, each repeatedly damaging enemies it spins through
    BladeTrapSkillGem
    Blade Trap of Laceration
    Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw, One Handed Sword or One Handed Axe around it in a circle, each damaging enemies it spins through.
    Edit

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