Explosive Trap of Magnitude
Level: (1–20)
Cost: (8–28) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 330%
AoE Radius: 12/7
Requires Level (1–70), (6–98) Dex, (4–68) Int
Throws a trap that creates a large explosion when triggered, dealing spell damage in an area around it.
Deals (13–1478) to (19–2216) Physical Damage
Trap lasts 4 seconds
50% increased Stun Duration on enemies
Base explosion radius is (1.8–2.4) metres
30% less Trap Throwing Speed

Additional Effects From Quality:
Base radius is (0–0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Trap /6
Throws a trap that when triggered creates several small explosions that deal physical and fire damage to nearby enemies.
NameShow Full Descriptions
Trap and Mine Damage SupportGrants more damage to your Explosive Trap. It also adds a small penalty to trap throwing speed.
Cluster Traps SupportAllows you to throw 2 additional Explosive Traps at once.
Charged Traps SupportGrants a chance to gain frenzy and power charges when your Explosive Trap is triggered by enemies. It also grants increased trap throwing speed per frenzy charge and increased critical strike multiplier per power charge.
Controlled Destruction SupportGrants more spell damage to Explosive Trap but reduces critical strike chance. The more spell damage provided by this support allows a direct and stable increase in damage not contingent on critical strikes.
Elemental Focus SupportRemoves the ability for Explosive Trap to inflict elemental ailments, such as ignite, on enemies. However, it significantly increases the amount of elemental damage Explosive Trap does. Converting all physical damage from Explosive Trap to elemental damage maximizes the benefit this support provides.
Physical to Lightning SupportConverts 50% of Explosive Trap's physical damage to lightning damage, as well as providing extra lightning damage based on your physical damage.
Level Effect /40
LevelRequires LevelIntDexCostDeals 13 to 19 Physical DamageBase radius is # metresExperience
1146813, 1970
2257916, 25308
347101023, 340.11,554
4710141134, 510.16,667
51113191249, 730.126,047
61618261372, 1080.249,725
72022311496, 1440.295,714
824253715125, 1880.2169,595
928294216161, 2420.3283,759
1032334717205, 3070.3453,996
1136365319258, 3870.3703,128
1240405820323, 4840.41,061,223
1344446321401, 6020.42,065,870
1448486822496, 7440.42,507,110
1552517423610, 9140.55,798,936
1656557924747, 11200.515,083,919
1760598425911, 13660.527,792,735
18646290261108, 16620.643,869,739
19676594271280, 19200.6242,081,556
20706898281478, 22160.6
2172291624, 24360.7
2274301785, 26770.7
2376311960, 29390.7
2478322151, 32260.8
2580332359, 35390.8
2682342586, 38790.8
2784352834, 42510.9
2886363104, 46570.9
2988373399, 50980.9
3090393720, 55801
3191393891, 58361
3292404069, 61041
3393404256, 63831
3494414450, 66751
3595414653, 69791.1
3696424864, 72971.1
3797425085, 76281.1
3898435315, 79731.1
3999435556, 83341.1
40100445806, 87101.1
Attribute /9

Explosive Trap

KeyValue
CostiLvl 1: Normal: 1xScroll of Wisdom
AcronymStun, Duration, Trap
BaseType Explosive Trap
Class Skill Gems
TargetTypesEnemy, Ground
TypeSpell, Damage, Mineable, Area, Trapped, AreaSpell, Physical
ItemTypeMetadata/Items/Gems/SkillGemShrapnelTrap
ActiveSkillsCodeexplosive_trap_alt_y
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
1000 (T5)Fire Trap and Explosive Trap Throw an additional Trap when used by a Mine
1000 (T5)Fire Trap and Explosive Trap Throws 2 additional Traps when used by a Mine
Explosive Trap of Magnitude
Level: (1–20)
Cost: (8–28) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 330%
AoE Radius: 12/7
Requires Level (1–70), (6–98) Dex, (4–68) Int
Throws a trap that creates a large explosion when triggered, dealing spell damage in an area around it.
Deals (13–1478) to (19–2216) Physical Damage
Trap lasts 4 seconds
50% increased Stun Duration on enemies
Base explosion radius is (1.8–2.4) metres
30% less Trap Throwing Speed
base skill is trapped [1]
base skill show average damage instead of dps [1]
is area damage [1]

Additional Effects From Quality:
Base radius is (0–0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /77
  • Active Type: Spell, Damage, Mineable, Area, Trapped, AreaSpell, Physical
  • Added Fire Damage Support
    Supports any skill that hits enemies.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Multiple Traps Support
    Supports traps skills, making them throw extra traps in a line.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Hypothermia Support
    Supports any skill that deals damage.
    Trap and Mine Damage Support
    Supports skills which throw Traps or Mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Cluster Traps Support
    Supports traps skills, making them throw extra traps randomly around the targeted location.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Advanced Traps Support
    Supports skills which throw traps.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Charged Traps Support
    Supports skills which throw traps.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Swift Assembly Support
    Supports skills which throw Traps or Mines.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sadism Support
    Supports any skill that hits enemies.
    Rupture Support
    Supports attack skills.
    Explosive Trap of Magnitude
    Level: (1–40)
    Cost: (8–44) Mana
    Cast Time: 1.00 sec
    Requires Level (1–100)
    Throws a trap that creates a large explosion when triggered, dealing spell damage in an area around it.
    Deals (13–5806) to (19–8710) Physical Damage
    Trap lasts 4 seconds
    50% increased Stun Duration on enemies
    Base explosion radius is (1.8–2.9) metres
    30% less Trap Throwing Speed
    base skill is trapped [1]
    base skill show average damage instead of dps [1]
    is area damage [1]

    Additional Effects From Quality:
    Base radius is (0–0.3) metres
    Level Effect /40
    LevelRequires LevelCostDeals 13 to 19 Physical DamageBase radius is # metresExperience
    11813, 19
    22916, 25
    341023, 340.1
    471134, 510.1
    5111249, 730.1
    6161372, 1080.2
    7201496, 1440.2
    82415125, 1880.2
    92816161, 2420.3
    103217205, 3070.3
    113619258, 3870.3
    124020323, 4840.4
    134421401, 6020.4
    144822496, 7440.4
    155223610, 9140.5
    165624747, 11200.5
    176025911, 13660.5
    1864261108, 16620.6
    1967271280, 19200.6
    2070281478, 22160.6
    2172291624, 24360.7
    2274301785, 26770.7
    2376311960, 29390.7
    2478322151, 32260.8
    2580332359, 35390.8
    2682342586, 38790.8
    2784352834, 42510.9
    2886363104, 46570.9
    2988373399, 50980.9
    3090393720, 55801
    3191393891, 58361
    3292404069, 61041
    3393404256, 63831
    3494414450, 66751
    3595414653, 69791.1
    3696424864, 72971.1
    3797425085, 76281.1
    3898435315, 79731.1
    3999435556, 83341.1
    40100445806, 87101.1
    Attribute /6

    Explosive Trap of Magnitude

    KeyValue
    CostiLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold
    AcronymIgnite
    BaseType Explosive Trap of Magnitude
    TargetTypesEnemy, Ground
    TypeSpell, Damage, Mineable, Area, Trapped, AreaSpell, Physical
    ActiveSkillsCodeexplosive_trap_alt_y
    Supported By /77
  • Active Type: Spell, Damage, Mineable, Area, Trapped, AreaSpell, Physical
  • Added Fire Damage Support
    Supports any skill that hits enemies.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Multiple Traps Support
    Supports traps skills, making them throw extra traps in a line.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Hypothermia Support
    Supports any skill that deals damage.
    Trap and Mine Damage Support
    Supports skills which throw Traps or Mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Cluster Traps Support
    Supports traps skills, making them throw extra traps randomly around the targeted location.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Advanced Traps Support
    Supports skills which throw traps.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Charged Traps Support
    Supports skills which throw traps.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Swift Assembly Support
    Supports skills which throw Traps or Mines.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sadism Support
    Supports any skill that hits enemies.
    Rupture Support
    Supports attack skills.
    Edit

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