Explosive Trap
Level: 1–20
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
AoE Radius: 12/7
Requires Level 1
Throws a trap that creates a large explosion when triggered, dealing spell damage in an area. A number of smaller explosions occur around this area in quick succession after the first.
Deals (4–437) to (6–655) Physical Damage
Trap lasts 4 seconds
50% of Physical Damage Converted to Fire Damage
+(0–6) to radius
Causes (4–7) smaller explosions

Additional Effects From Quality:
(0–10)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /3
TypeStatsWeight
Superior (0–10)% increased Area of Effect50
Anomalous (0–60)% increased Burning Damage100
Divergent (0–40)% of Physical Damage Converted to Cold Damage20
Quest /2
ActQuestNPCCharacter
1Enemy at the GateQuest RewardShadow
1Enemy at the GateNessaRanger · Scion · Shadow · Witch
Explosive Trap /6
Throws a trap that when triggered creates several small explosions that deal physical and fire damage to nearby enemies.
NameShow Full Descriptions
Trap and Mine Damage SupportGrants more damage to your Explosive Trap. It also adds a small penalty to trap throwing speed.
Cluster Traps SupportAllows you to throw 2 additional Explosive Traps at once.
Charged Traps SupportGrants a chance to gain frenzy and power charges when your Explosive Trap is triggered by enemies. It also grants increased trap throwing speed per frenzy charge and increased critical strike multiplier per power charge.
Controlled Destruction SupportGrants more spell damage to Explosive Trap but reduces critical strike chance. The more spell damage provided by this support allows a direct and stable increase in damage not contingent on critical strikes.
Elemental Focus SupportRemoves the ability for Explosive Trap to inflict elemental ailments, such as ignite, on enemies. However, it significantly increases the amount of elemental damage Explosive Trap does. Converting all physical damage from Explosive Trap to elemental damage maximizes the benefit this support provides.
Physical to Lightning SupportConverts 50% of Explosive Trap's physical damage to lightning damage, as well as providing extra lightning damage based on your physical damage.
Level Effect /40
Implicit
Trap lasts 4 seconds
50% of Physical Damage Converted to Fire Damage
LevelRequires LevelDexterityIntelligenceCostDeals 4 to 6 Physical DamageCauses 4 smaller explosions# to radiusExperience
116464, 64070
227565, 740308
3410777, 10411,554
471410810, 15416,667
5111913914, 224126,047
61626181021, 325249,725
72031221128, 435295,714
82437251237, 5552169,595
92842291348, 7153283,759
103247331461, 9153453,996
113653361476, 11463703,128
124058401595, 143641,061,223
1344634416119, 178642,065,870
1448684816146, 220642,507,110
1552745117180, 270655,798,936
1656795518221, 3317515,083,919
1760845918269, 4047527,792,735
1864906219327, 4917643,869,739
1967946519378, 56776242,081,556
2070986820437, 65576
217220480, 72087
227421527, 79187
237621579, 86987
247821635, 95388
258022697, 104688
268223764, 114698
278423837, 125699
288623917, 137699
2988241004, 150699
3090241099, 1649910
3191251150, 1724910
3292251202, 18041010
3393251257, 18861010
3494261315, 19721010
3595271375, 20621011
3696271437, 21561011
3797271503, 22541011
3898281571, 23561011
3999281642, 24621011
40100291716, 25741011

Explosive Trap

CostiLvl 1: Normal: 1xCurrencyIdentificationScroll of Wisdom
AcronymTrap
BaseType Explosive Trap
Class Active Skill Gems
TargetTypesEnemy, Ground
TypeSpell, Damage, Mineable, Area, Trapped, Fire, AreaSpell, Physical
MetadataMetadata/Items/Gems/SkillGemShrapnelTrap
Referencepoe.ninja
Labyrinth Enchantment helmet /6 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Shrapnel Trap Damage 1Explosive Trap deals 25% increased Damage100
The Eternal LabyrinthEnchantment Shrapnel Trap Damage 2Explosive Trap deals 40% increased Damage100
The Merciless LabyrinthEnchantment Shrapnel Trap Radius 1Explosive Trap has 16% increased Area of Effect100
The Eternal LabyrinthEnchantment Shrapnel Trap Radius 2Explosive Trap has 24% increased Area of Effect100
The Merciless LabyrinthEnchantment Shrapnel Trap Secondary Explosions 1Explosive Trap causes an additional smaller explosion100
The Eternal LabyrinthEnchantment Shrapnel Trap Secondary Explosions 2Explosive Trap causes 2 additional smaller explosions100
Supported By /73 ⍟
IconName
AddedFireDamageAdded Fire Damage Support
Supports any skill that hits enemies.
AddedColdDamageAdded Cold Damage Support
Supports any skill that hits enemies.
IncreasedAOEIncreased Area of Effect Support
Supports any skill with an area of effect.
AddedLightningDamageAdded Lightning Damage Support
Supports any skill that hits enemies.
IncreasedCriticalStrikesIncreased Critical Strikes Support
Supports any skill that hits enemies.
IncreasedCriticalDamageIncreased Critical Damage Support
Supports any skill that hits enemies.
KnockbackKnockback Support
Supports any skill that hits enemies.
LifeLeechLife Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
AddedChaosDamageAdded Chaos Damage Support
Supports any skill that hits enemies.
StunStun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
IncreasedQualityItem Rarity Support
Supports any skill that can kill enemies.
FasterCastFaster Casting Support
Supports non-instant spell skills.
ConcentratedAOEConcentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
ColdtoFireCold to Fire Support
Supports any skill that hits enemies.
ChancetoIgniteCombustion Support
Supports any skill that hits enemies.
ElementalProliferationElemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
CullingStrikeCulling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
IronWillIron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
RemoteMineBlastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
ChancetoFleeChance to Flee Support
Supports any skill that hits enemies.
BlindBlind Support
Supports any skill that hits enemies.
FirePenetrationFire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
ColdPenetrationCold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
LightningPenetrationLightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
ElementalPenetrationElemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
PowerChargesPower Charge On Critical Support
Supports any skill that hits enemies.
IncreasedBurnDurationBurning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
MultiTrapMultiple Traps Support
Supports traps skills, making them throw extra traps in a line.
BreakBlockBlock Chance Reduction Support
Supports any skill that hits enemies.
PhysicalToLightningPhysical to Lightning Support
Supports any skill that hits enemies.
DamageAgainstChilledHypothermia Support
Supports any skill that deals damage.
TrapAndMineDamageTrap and Mine Damage Support
Supports skills which throw Traps or Mines.
PoisonCritical Strike Affliction Support
Supports any skill that hits enemies.
VoidManipulationVoid Manipulation Support
Supports any skill that deals damage.
ControlledDestructionGemControlled Destruction Support
Supports attack skills, or spell skills that deal damage.
SupportRapidDecayGemSwift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
ClusterTrapCluster Traps Support
Supports traps skills, making them throw extra traps randomly around the targeted location.
ElementalFocusElemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
TrapCooldownRecoveryAdvanced Traps Support
Supports skills which throw traps.
IgniteProliferationIgnite Proliferation Support
Supports any skill that hits enemies.
LesserPoisonChance to Poison Support
Supports any skill that hits enemies.
DeadlyAilmentsDeadly Ailments Support
Supports any skill that hits enemies.
DecayDecay Support
Supports any skill that hits enemies.
EfficacyEfficacy Support
Supports any skill that deals damage or has a duration.
VileToxinsVile Toxins Support
Supports any skill that hits enemies.
ImmolateImmolate Support
Supports any skill that hits enemies.
UnboundAilmentsUnbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
BrutalityBrutality Support
Supports any skill that deals damage.
OnslaughtOnslaught Support
Supports any skill that hits enemies.
SummonPhantasmSummon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
PowerFrenzyChargeCharged Traps Support
Supports skills which throw traps.
BoneChillSupportBonechill Support
Supports any skill that can chill enemies or create chilling areas.
EnergyShieldLeechsupportEnergy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
AltRemoteMineSupportGemHigh-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
TrapMineSupportGemSwift Assembly Support
Supports skills which throw Traps or Mines.
AddedFireDamagePlusAwakened Added Fire Damage Support
Supports any skill that hits enemies.
BrutalityPlusAwakened Brutality Support
Supports any skill that deals damage.
IncreasedBurnDurationPlusAwakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
FirePenetrationPlusAwakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
AddedColdDamagePlusAwakened Added Cold Damage Support
Supports any skill that hits enemies.
ColdPenetrationPlusAwakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
DeadlyAilmentsPlusAwakened Deadly Ailments Support
Supports any skill that hits enemies.
SupportRapidDecayPlusAwakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
VoidManipulationPlusAwakened Void Manipulation Support
Supports any skill that deals damage.
AddedChaosDamagePlusAwakened Added Chaos Damage Support
Supports any skill that hits enemies.
AddedLightningDamagePlusAwakened Added Lightning Damage Support
Supports any skill that hits enemies.
ControlledDestructionPlusAwakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
ElementalFocusPlusAwakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
IncreasedAOEPlusAwakened Increased Area of Effect Support
Supports any skill with an area of effect.
LightningPenetrationPlusAwakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
UnboundAilmentPlusAwakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
FragilityCruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
PureShockSupportGemOvercharge Support
Supports any skill that hits enemies.

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Explosive Trap


Explosive Trap is a spell that throws a trap that creates multiple explosions when triggered. It deals physical damage that's converted to fire damage.

Version history

VersionChanges
3.17.0
  • Explosive Trap now deals 437 to 655 Physical Damage at gem level 20 (previously 309 to 464).
  • Now has 100% Effectiveness of Added Damage at all gem levels (previously 60%).
  • 3.6.0
  • Modifiers to Explosive Trap's radius now also affect the spread of its explosions.
  • Now deals 4 to 6 Physical damage at gem level 1 (from 4 to 7) and 280 to 420 Physical damage at gem level 20 (from 303 to 455)
  • Now gains radius as the gem levels, up to +4 radius at gem level 20.
  • Now has an added damage effectiveness of 60% (from 50%).
  • 3.4.0
  • Base damage increased by 40% at gem levels 4 and up. At gem levels 1 to 4, the damage has been increased, slightly more at each level up to level 4.
  • 3.3.0
  • Explosive Trap has been added to the game.

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