Explosive Trap
Level: 1–20
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
AoE Radius: 12/7
Requires Level 1
Throws a trap that creates a large explosion when triggered, dealing spell damage in an area. A number of smaller explosions occur around this area in quick succession after the first.
Deals (4–437) to (6–655) Physical Damage
Trap lasts 4 seconds
50% of Physical Damage Converted to Fire Damage
+(0–6) to radius
Causes (4–7) smaller explosions
Trap lasts 4 seconds
50% of Physical Damage Converted to Fire Damage
+(0–6) to radius
Causes (4–7) smaller explosions
Additional Effects From Quality:
(0–10)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.


Unusual Gems /3
Type | Stats | Weight |
---|---|---|
Superior | (0–10)% increased Area of Effect | 50 |
Anomalous | (0–60)% increased Burning Damage | 100 |
Divergent | (0–40)% of Physical Damage Converted to Cold Damage | 20 |
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
1 | Enemy at the Gate | Quest Reward | Shadow |
1 | Enemy at the Gate | Nessa | Ranger · Scion · Shadow · Witch |
Explosive Trap /6
Throws a trap that when triggered creates several small explosions that deal physical and fire damage to nearby enemies.Name | Show Full Descriptions |
---|---|
Trap and Mine Damage Support | Grants more damage to your Explosive Trap. It also adds a small penalty to trap throwing speed. |
Cluster Traps Support | Allows you to throw 2 additional Explosive Traps at once. |
Charged Traps Support | Grants a chance to gain frenzy and power charges when your Explosive Trap is triggered by enemies. It also grants increased trap throwing speed per frenzy charge and increased critical strike multiplier per power charge. |
Controlled Destruction Support | Grants more spell damage to Explosive Trap but reduces critical strike chance. The more spell damage provided by this support allows a direct and stable increase in damage not contingent on critical strikes. |
Elemental Focus Support | Removes the ability for Explosive Trap to inflict elemental ailments, such as ignite, on enemies. However, it significantly increases the amount of elemental damage Explosive Trap does. Converting all physical damage from Explosive Trap to elemental damage maximizes the benefit this support provides. |
Physical to Lightning Support | Converts 50% of Explosive Trap's physical damage to lightning damage, as well as providing extra lightning damage based on your physical damage. |
Level Effect /40
Implicit |
---|
Trap lasts 4 seconds 50% of Physical Damage Converted to Fire Damage |
Level | Requires Level | Dexterity | Intelligence | Cost | Deals 4 to 6 Physical Damage | Causes 4 smaller explosions | # to radius | Experience |
---|---|---|---|---|---|---|---|---|
1 | 1 | 6 | 4 | 6 | 4, 6 | 4 | 0 | 70 |
2 | 2 | 7 | 5 | 6 | 5, 7 | 4 | 0 | 308 |
3 | 4 | 10 | 7 | 7 | 7, 10 | 4 | 1 | 1,554 |
4 | 7 | 14 | 10 | 8 | 10, 15 | 4 | 1 | 6,667 |
5 | 11 | 19 | 13 | 9 | 14, 22 | 4 | 1 | 26,047 |
6 | 16 | 26 | 18 | 10 | 21, 32 | 5 | 2 | 49,725 |
7 | 20 | 31 | 22 | 11 | 28, 43 | 5 | 2 | 95,714 |
8 | 24 | 37 | 25 | 12 | 37, 55 | 5 | 2 | 169,595 |
9 | 28 | 42 | 29 | 13 | 48, 71 | 5 | 3 | 283,759 |
10 | 32 | 47 | 33 | 14 | 61, 91 | 5 | 3 | 453,996 |
11 | 36 | 53 | 36 | 14 | 76, 114 | 6 | 3 | 703,128 |
12 | 40 | 58 | 40 | 15 | 95, 143 | 6 | 4 | 1,061,223 |
13 | 44 | 63 | 44 | 16 | 119, 178 | 6 | 4 | 2,065,870 |
14 | 48 | 68 | 48 | 16 | 146, 220 | 6 | 4 | 2,507,110 |
15 | 52 | 74 | 51 | 17 | 180, 270 | 6 | 5 | 5,798,936 |
16 | 56 | 79 | 55 | 18 | 221, 331 | 7 | 5 | 15,083,919 |
17 | 60 | 84 | 59 | 18 | 269, 404 | 7 | 5 | 27,792,735 |
18 | 64 | 90 | 62 | 19 | 327, 491 | 7 | 6 | 43,869,739 |
19 | 67 | 94 | 65 | 19 | 378, 567 | 7 | 6 | 242,081,556 |
20 | 70 | 98 | 68 | 20 | 437, 655 | 7 | 6 | |
21 | 72 | 20 | 480, 720 | 8 | 7 | |||
22 | 74 | 21 | 527, 791 | 8 | 7 | |||
23 | 76 | 21 | 579, 869 | 8 | 7 | |||
24 | 78 | 21 | 635, 953 | 8 | 8 | |||
25 | 80 | 22 | 697, 1046 | 8 | 8 | |||
26 | 82 | 23 | 764, 1146 | 9 | 8 | |||
27 | 84 | 23 | 837, 1256 | 9 | 9 | |||
28 | 86 | 23 | 917, 1376 | 9 | 9 | |||
29 | 88 | 24 | 1004, 1506 | 9 | 9 | |||
30 | 90 | 24 | 1099, 1649 | 9 | 10 | |||
31 | 91 | 25 | 1150, 1724 | 9 | 10 | |||
32 | 92 | 25 | 1202, 1804 | 10 | 10 | |||
33 | 93 | 25 | 1257, 1886 | 10 | 10 | |||
34 | 94 | 26 | 1315, 1972 | 10 | 10 | |||
35 | 95 | 27 | 1375, 2062 | 10 | 11 | |||
36 | 96 | 27 | 1437, 2156 | 10 | 11 | |||
37 | 97 | 27 | 1503, 2254 | 10 | 11 | |||
38 | 98 | 28 | 1571, 2356 | 10 | 11 | |||
39 | 99 | 28 | 1642, 2462 | 10 | 11 | |||
40 | 100 | 29 | 1716, 2574 | 10 | 11 |
Explosive Trap
Cost | iLvl 1: Normal: 1x![]() |
---|---|
Acronym | Trap |
BaseType | Explosive Trap |
Class | Active Skill Gems |
TargetTypes | Enemy, Ground |
Type | Spell, Damage, Mineable, Area, Trapped, Fire, AreaSpell, Physical |
Metadata | Metadata/Items/Gems/SkillGemShrapnelTrap |
Reference | ![]() |
Labyrinth Enchantment helmet /6 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Shrapnel Trap Damage 1 | Explosive Trap deals 25% increased Damage | 100 |
The Eternal Labyrinth | Enchantment Shrapnel Trap Damage 2 | Explosive Trap deals 40% increased Damage | 100 |
The Merciless Labyrinth | Enchantment Shrapnel Trap Radius 1 | Explosive Trap has 16% increased Area of Effect | 100 |
The Eternal Labyrinth | Enchantment Shrapnel Trap Radius 2 | Explosive Trap has 24% increased Area of Effect | 100 |
The Merciless Labyrinth | Enchantment Shrapnel Trap Secondary Explosions 1 | Explosive Trap causes an additional smaller explosion | 100 |
The Eternal Labyrinth | Enchantment Shrapnel Trap Secondary Explosions 2 | Explosive Trap causes 2 additional smaller explosions | 100 |
Supported By /73 ⍟
Icon | Name |
---|---|
![]() | Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Increased Critical Strikes Support Supports any skill that hits enemies. |
![]() | Increased Critical Damage Support Supports any skill that hits enemies. |
![]() | Knockback Support Supports any skill that hits enemies. |
![]() | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
![]() | Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
![]() | Item Rarity Support Supports any skill that can kill enemies. |
![]() | Faster Casting Support Supports non-instant spell skills. |
![]() | Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. |
![]() | Cold to Fire Support Supports any skill that hits enemies. |
![]() | Combustion Support Supports any skill that hits enemies. |
![]() | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
![]() | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
![]() | Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. |
![]() | Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
![]() | Chance to Flee Support Supports any skill that hits enemies. |
![]() | Blind Support Supports any skill that hits enemies. |
![]() | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
![]() | Power Charge On Critical Support Supports any skill that hits enemies. |
![]() | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Multiple Traps Support Supports traps skills, making them throw extra traps in a line. |
![]() | Block Chance Reduction Support Supports any skill that hits enemies. |
![]() | Physical to Lightning Support Supports any skill that hits enemies. |
![]() | Hypothermia Support Supports any skill that deals damage. |
![]() | Trap and Mine Damage Support Supports skills which throw Traps or Mines. |
![]() | Critical Strike Affliction Support Supports any skill that hits enemies. |
![]() | Void Manipulation Support Supports any skill that deals damage. |
![]() | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Cluster Traps Support Supports traps skills, making them throw extra traps randomly around the targeted location. |
![]() | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Advanced Traps Support Supports skills which throw traps. |
![]() | Ignite Proliferation Support Supports any skill that hits enemies. |
![]() | Chance to Poison Support Supports any skill that hits enemies. |
![]() | Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Decay Support Supports any skill that hits enemies. |
![]() | Efficacy Support Supports any skill that deals damage or has a duration. |
![]() | Vile Toxins Support Supports any skill that hits enemies. |
![]() | Immolate Support Supports any skill that hits enemies. |
![]() | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Brutality Support Supports any skill that deals damage. |
![]() | Onslaught Support Supports any skill that hits enemies. |
![]() | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
![]() | Charged Traps Support Supports skills which throw traps. |
![]() | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
![]() | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
![]() | High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
![]() | Swift Assembly Support Supports skills which throw Traps or Mines. |
![]() | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Awakened Brutality Support Supports any skill that deals damage. |
![]() | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Awakened Void Manipulation Support Supports any skill that deals damage. |
![]() | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Awakened Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
![]() | Overcharge Support Supports any skill that hits enemies. |
Community Wiki
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Explosive Trap
Explosive Trap is a spell that throws a trap that creates multiple explosions when triggered. It deals physical damage that's converted to fire damage.
Version history
Version | Changes |
---|---|
3.17.0 |
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3.6.0 |
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3.4.0 |
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3.3.0 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.