Explosive Trap
Trap, Spell, AoE, Fire, Physical
Level: 1–20
Cost: 6–20 Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
AoE Radius: 12/7
Requires Level 1
Throws a trap that creates a large explosion when triggered, dealing spell damage in an area. A number of smaller explosions occur around this area in quick succession after the first.
Deals (4–437) to (6–655) Physical Damage
Trap lasts 4 seconds
50% of Physical Damage Converted to Fire Damage
+(0–6) to radius
Causes (4–7) smaller explosions


Additional Effects From Quality:
(0–10)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /3

Unusual Gems /3

TypeStatsWeight
Superior (0–10)% increased Area of Effect50
Anomalous (0–60)% increased Burning Damage100
Divergent (0–40)% of Physical Damage Converted to Cold Damage20
Quest /2

Quest /2

ActQuest CompleteNPCCharacter
1Enemy at the GateQuest RewardShadow
1Enemy at the GateNessaRanger Scion Shadow Witch
Explosive Trap /6

Explosive Trap /6

Throws a trap that when triggered creates several small explosions that deal physical and fire damage to nearby enemies.
NameShow Full Descriptions
Trap and Mine Damage SupportGrants more damage to your Explosive Trap. It also adds a small penalty to trap throwing speed.
Cluster Traps SupportAllows you to throw 2 additional Explosive Traps at once.
Charged Traps SupportGrants a chance to gain frenzy and power charges when your Explosive Trap is triggered by enemies. It also grants increased trap throwing speed per frenzy charge and increased critical strike multiplier per power charge.
Controlled Destruction SupportGrants more spell damage to Explosive Trap but reduces critical strike chance. The more spell damage provided by this support allows a direct and stable increase in damage not contingent on critical strikes.
Elemental Focus SupportRemoves the ability for Explosive Trap to inflict elemental ailments, such as ignite, on enemies. However, it significantly increases the amount of elemental damage Explosive Trap does. Converting all physical damage from Explosive Trap to elemental damage maximizes the benefit this support provides.
Physical to Lightning SupportConverts 50% of Explosive Trap's physical damage to lightning damage, as well as providing extra lightning damage based on your physical damage.
Level Effect /40

Level Effect /40

Implicit
Trap lasts 4 seconds
50% of Physical Damage Converted to Fire Damage
LevelRequires LevelDexterityIntelligenceCostDeals 4 to 6 Physical DamageCauses 4 smaller explosions# to radiusExperience
116464, 64070
227565, 740308
3410777, 10411,554
471410810, 15416,667
5111913914, 224126,047
61626181021, 325249,725
72031221128, 435295,714
82437251237, 5552169,595
92842291348, 7153283,759
103247331461, 9153453,996
113653361476, 11463703,128
124058401595, 143641,061,223
1344634416119, 178642,065,870
1448684816146, 220642,507,110
1552745117180, 270655,798,936
1656795518221, 3317515,083,919
1760845918269, 4047527,792,735
1864906219327, 4917643,869,739
1967946519378, 56776242,081,556
2070986820437, 65576
217220480, 72087
227421527, 79187
237621579, 86987
247821635, 95388
258022697, 104688
268223764, 114698
278423837, 125699
288623917, 137699
2988241004, 150699
3090241099, 1649910
3191251150, 1724910
3292251202, 18041010
3393251257, 18861010
3494261315, 19721010
3595271375, 20621011
3696271437, 21561011
3797271503, 22541011
3898281571, 23561011
3999281642, 24621011
40100291716, 25741011

Explosive Trap

Referencepoe.ninja, Community Wiki
AcronymTrap
BaseType Explosive Trap
Class Active Skill Gems
TargetTypesEnemy, Ground
TypeSpell, Damage, Mineable, Area, Trapped, Fire, AreaSpell, Physical
MetadataMetadata/Items/Gems/SkillGemShrapnelTrap
Labyrinth Enchantment helmet /6 ⍟

Labyrinth Enchantment helmet /6 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Shrapnel Trap Damage 1Explosive Trap deals 25% increased Damage100
The Eternal LabyrinthEnchantment Shrapnel Trap Damage 2Explosive Trap deals 40% increased Damage100
The Merciless LabyrinthEnchantment Shrapnel Trap Radius 1Explosive Trap has 16% increased Area of Effect100
The Eternal LabyrinthEnchantment Shrapnel Trap Radius 2Explosive Trap has 24% increased Area of Effect100
The Merciless LabyrinthEnchantment Shrapnel Trap Secondary Explosions 1Explosive Trap causes an additional smaller explosion100
The Eternal LabyrinthEnchantment Shrapnel Trap Secondary Explosions 2Explosive Trap causes 2 additional smaller explosions100
Supported By /73 ⍟

Supported By /73 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Added Cold Damage SupportSupports any skill that hits enemies.
Increased Area of Effect SupportSupports any skill with an area of effect.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Item Rarity SupportSupports any skill that can kill enemies.
Faster Casting SupportSupports non-instant spell skills.
Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will SupportSupports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Blastchain Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Multiple Traps SupportSupports traps skills, making them throw extra traps in a line.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Hypothermia SupportSupports any skill that deals damage.
Trap and Mine Damage SupportSupports skills which throw Traps or Mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Cluster Traps SupportSupports traps skills, making them throw extra traps randomly around the targeted location.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Advanced Traps SupportSupports skills which throw traps.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Charged Traps SupportSupports skills which throw traps.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
High-Impact Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Swift Assembly SupportSupports skills which throw Traps or Mines.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Cruelty SupportSupports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge SupportSupports any skill that hits enemies.

Community Wiki

Wiki Edit

Explosive Trap


Explosive Trap is a spell that throws a trap that creates multiple explosions when triggered. It deals physical damage that's converted to fire damage.


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