Blade Trap of Laceration
Level: (1–20)
Cost: (8–20) Mana
Effectiveness of Added Damage: (140–180)%
Requires Level (12–70), (33–155) Dex
Requires One Hand Swords, Daggers, Rune Daggers, Claws, Thrusting One Hand Swords
Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in a circle, each damaging enemies it spins through.
Trap lasts 4 seconds
Rotates 1 time
Base radius is (1.6–2.2) metres
(40–59)% more Damage with Bleeding
25% chance to cause Bleeding
Rotates 1 time
Base radius is (1.6–2.2) metres
(40–59)% more Damage with Bleeding
25% chance to cause Bleeding
Additional Effects From Quality:
+(0–20)% more Damage with Bleeding
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /1 ⍟
Act | Quest | NPC | Character |
---|---|---|---|
1 | The Siren's Cadence | Nessa | Ranger · Scion · Shadow |
Level Effect /40
Implicit |
---|
Trap lasts 4 seconds Rotates 1 time 25% chance to cause Bleeding (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving) |
Level | Requires Level | Dex | Cost | Base Damage | Base radius is 1.6 metres | 40% more Damage with Bleeding | Experience |
---|---|---|---|---|---|---|---|
1 | 12 | 33 | 8 | 140% | 1.6 | 40, 1 | 15,249 |
2 | 15 | 39 | 9 | 142.1% | 1.6 | 41, 1 | 41,517 |
3 | 19 | 48 | 9 | 144.2% | 1.7 | 42, 1 | 81,983 |
4 | 23 | 56 | 10 | 146.3% | 1.7 | 43, 1 | 147,968 |
5 | 27 | 64 | 11 | 148.4% | 1.7 | 44, 1 | 250,557 |
6 | 31 | 73 | 11 | 150.5% | 1.8 | 45, 1 | 405,086 |
7 | 35 | 81 | 12 | 152.6% | 1.8 | 46, 1 | 447,718 |
8 | 38 | 88 | 12 | 154.7% | 1.8 | 47, 1 | 615,318 |
9 | 41 | 94 | 13 | 156.8% | 1.9 | 48, 1 | 834,639 |
10 | 44 | 100 | 14 | 158.9% | 1.9 | 49, 1 | 1,570,760 |
11 | 47 | 106 | 14 | 161.1% | 1.9 | 50, 1 | 1,633,987 |
12 | 50 | 113 | 15 | 163.2% | 2 | 51, 1 | 2,151,030 |
13 | 53 | 119 | 16 | 165.3% | 2 | 52, 1 | 2,812,189 |
14 | 56 | 125 | 16 | 167.4% | 2 | 53, 1 | 5,099,360 |
15 | 59 | 132 | 17 | 169.5% | 2.1 | 54, 1 | 9,400,731 |
16 | 62 | 138 | 17 | 171.6% | 2.1 | 55, 1 | 15,273,366 |
17 | 64 | 142 | 18 | 173.7% | 2.1 | 56, 1 | 26,286,582 |
18 | 66 | 146 | 19 | 175.8% | 2.2 | 57, 1 | 62,890,590 |
19 | 68 | 151 | 19 | 177.9% | 2.2 | 58, 1 | 212,046,017 |
20 | 70 | 155 | 20 | 180% | 2.2 | 59, 1 | |
21 | 72 | 21 | 182.1% | 2.3 | 60, 1 | ||
22 | 74 | 21 | 184.2% | 2.3 | 61, 1 | ||
23 | 76 | 22 | 186.3% | 2.3 | 62, 1 | ||
24 | 78 | 23 | 188.4% | 2.4 | 63, 1 | ||
25 | 80 | 23 | 190.5% | 2.4 | 64, 1 | ||
26 | 82 | 24 | 192.6% | 2.4 | 65, 1 | ||
27 | 84 | 24 | 194.7% | 2.5 | 66, 1 | ||
28 | 86 | 25 | 196.8% | 2.5 | 67, 1 | ||
29 | 88 | 26 | 198.9% | 2.5 | 68, 1 | ||
30 | 90 | 26 | 201.1% | 2.6 | 69, 1 | ||
31 | 91 | 27 | 202.1% | 2.6 | 69, 1 | ||
32 | 92 | 27 | 203.2% | 2.6 | 70, 1 | ||
33 | 93 | 27 | 204.2% | 2.6 | 70, 1 | ||
34 | 94 | 28 | 205.3% | 2.6 | 71, 1 | ||
35 | 95 | 28 | 206.3% | 2.6 | 71, 1 | ||
36 | 96 | 28 | 207.4% | 2.7 | 72, 1 | ||
37 | 97 | 29 | 208.4% | 2.7 | 72, 1 | ||
38 | 98 | 29 | 209.5% | 2.7 | 73, 1 | ||
39 | 99 | 29 | 210.5% | 2.7 | 73, 1 | ||
40 | 100 | 29 | 211.6% | 2.7 | 74, 1 |
Attribute /10
Blade Trap
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Transmutation |
Acronym | Trap |
DropLevel | 12 |
BaseType | Blade Trap |
Class | Skill Gems |
Weapon | Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, Rune Daggers |
TargetTypes | Enemy, Ground |
Type | Attack, Damage, Mineable, Area, Trapped, Area, Physical |
ItemType | Metadata/Items/Gems/SkillGemBladeTrap |
Reference | poe.ninja, Community Wiki |
Supported By /88 ⍟
Icon | Name |
---|---|
Added Fire Damage Support | Added Fire Damage Support Supports any skill that hits enemies. |
Faster Attacks Support | Faster Attacks Support Supports attack skills. |
Added Cold Damage Support | Added Cold Damage Support Supports any skill that hits enemies. |
Additional Accuracy Support | Additional Accuracy Support Supports attack skills. |
Increased Area of Effect Support | Increased Area of Effect Support Supports any skill with an area of effect. |
Added Lightning Damage Support | Added Lightning Damage Support Supports any skill that hits enemies. |
Increased Critical Strikes Support | Increased Critical Strikes Support Supports any skill that hits enemies. |
Increased Critical Damage Support | Increased Critical Damage Support Supports any skill that hits enemies. |
Knockback Support | Knockback Support Supports any skill that hits enemies. |
Life Leech Support | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
Mana Leech Support | Mana Leech Support Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt. |
Added Chaos Damage Support | Added Chaos Damage Support Supports any skill that hits enemies. |
Stun Support | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
Item Rarity Support | Item Rarity Support Supports any skill that can kill enemies. |
Concentrated Effect Support | Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. |
Cold to Fire Support | Cold to Fire Support Supports any skill that hits enemies. |
Combustion Support | Combustion Support Supports any skill that hits enemies. |
Elemental Damage with Attacks Support | Elemental Damage with Attacks Support Supports attack skills. |
Life Gain on Hit Support | Life Gain on Hit Support Supports attack skills. |
Elemental Proliferation Support | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
Culling Strike Support | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
Iron Will Support | Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. |
Damage on Full Life Support | Damage on Full Life Support Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full. |
Blastchain Mine Support | Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
Chance to Flee Support | Chance to Flee Support Supports any skill that hits enemies. |
Blind Support | Blind Support Supports any skill that hits enemies. |
Fire Penetration Support | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
Cold Penetration Support | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
Lightning Penetration Support | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
Elemental Penetration Support | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
Power Charge On Critical Support | Power Charge On Critical Support Supports any skill that hits enemies. |
Burning Damage Support | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
Multiple Traps Support | Multiple Traps Support Supports traps skills, making them throw extra traps in a line. |
Block Chance Reduction Support | Block Chance Reduction Support Supports any skill that hits enemies. |
Physical to Lightning Support | Physical to Lightning Support Supports any skill that hits enemies. |
Hypothermia Support | Hypothermia Support Supports any skill that deals damage. |
Trap and Mine Damage Support | Trap and Mine Damage Support Supports skills which throw Traps or Mines. |
Critical Strike Affliction Support | Critical Strike Affliction Support Supports any skill that hits enemies. |
Void Manipulation Support | Void Manipulation Support Supports any skill that deals damage. |
Controlled Destruction Support | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
Swift Affliction Support | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
Cluster Traps Support | Cluster Traps Support Supports traps skills, making them throw extra traps randomly around the targeted location. |
Elemental Focus Support | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
Advanced Traps Support | Advanced Traps Support Supports skills which throw traps. |
Ignite Proliferation Support | Ignite Proliferation Support Supports any skill that hits enemies. |
Chance to Bleed Support | Chance to Bleed Support Supports attack skills. |
Chance to Poison Support | Chance to Poison Support Supports any skill that hits enemies. |
Deadly Ailments Support | Deadly Ailments Support Supports any skill that hits enemies. |
Decay Support | Decay Support Supports any skill that hits enemies. |
Efficacy Support | Efficacy Support Supports any skill that deals damage or has a duration. |
Vile Toxins Support | Vile Toxins Support Supports any skill that hits enemies. |
Maim Support | Maim Support Supports attack skills, or other skills that can maim enemies. |
Immolate Support | Immolate Support Supports any skill that hits enemies. |
Unbound Ailments Support | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
Brutality Support | Brutality Support Supports any skill that deals damage. |
Momentum Support | Momentum Support Supports attack skills that aren't triggered. |
Summon Phantasm Support | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
Charged Traps Support | Charged Traps Support Supports skills which throw traps. |
Withering Touch Support | Withering Touch Support Supports attack skills. |
Bonechill Support | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
Energy Leech Support | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
Impale Support | Impale Support Supports attack skills. |
Nightblade Support | Nightblade Support Supports attack skills. Cannot support skills which create minions. |
High-Impact Mine Support | High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
Swift Assembly Support | Swift Assembly Support Supports skills which throw Traps or Mines. |
Awakened Added Fire Damage Support | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
Awakened Brutality Support | Awakened Brutality Support Supports any skill that deals damage. |
Awakened Burning Damage Support | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
Awakened Elemental Damage with Attacks Support | Awakened Elemental Damage with Attacks Support Supports attack skills. |
Awakened Fire Penetration Support | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
Awakened Added Cold Damage Support | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
Awakened Cold Penetration Support | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
Awakened Deadly Ailments Support | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
Awakened Swift Affliction Support | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
Awakened Void Manipulation Support | Awakened Void Manipulation Support Supports any skill that deals damage. |
Awakened Added Chaos Damage Support | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
Awakened Added Lightning Damage Support | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
Awakened Controlled Destruction Support | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
Awakened Elemental Focus Support | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
Awakened Increased Area of Effect Support | Awakened Increased Area of Effect Support Supports any skill with an area of effect. |
Awakened Lightning Penetration Support | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
Awakened Unbound Ailments Support | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
Cruelty Support | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
Overcharge Support | Overcharge Support Supports any skill that hits enemies. |
Devour Support | Devour Support Supports any skill that hits enemies. |
Sadism Support | Sadism Support Supports any skill that hits enemies. |
Volatility Support | Volatility Support Supports attack skills. |
Rupture Support | Rupture Support Supports attack skills. |
Blade Trap of Laceration
Level: (1–40)
Cost: (8–29) Mana
Requires Level (12–100)
Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in a circle, each damaging enemies it spins through.
Trap lasts 4 seconds
Rotates 1 time
Base radius is (1.6–2.7) metres
(40–74)% more Damage with Bleeding
25% chance to cause Bleeding
attack is not melee override [1]
base skill is trapped [1]
base skill show average damage instead of dps [1]
is area damage [1]
trap use alternate death animation [1]
trap variation [18]
Rotates 1 time
Base radius is (1.6–2.7) metres
(40–74)% more Damage with Bleeding
25% chance to cause Bleeding
attack is not melee override [1]
base skill is trapped [1]
base skill show average damage instead of dps [1]
is area damage [1]
trap use alternate death animation [1]
trap variation [18]
Additional Effects From Quality:
+(0–20)% more Damage with Bleeding
Level Effect /40
Implicit |
---|
Trap lasts 4 seconds Rotates 1 time 25% chance to cause Bleeding (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving) |
Level | Requires Level | Cost | Base Damage | Base radius is 1.6 metres | 40% more Damage with Bleeding | Experience |
---|---|---|---|---|---|---|
1 | 12 | 8 | 140% | 1.6 | 40, 1 | |
2 | 15 | 9 | 142.1% | 1.6 | 41, 1 | |
3 | 19 | 9 | 144.2% | 1.7 | 42, 1 | |
4 | 23 | 10 | 146.3% | 1.7 | 43, 1 | |
5 | 27 | 11 | 148.4% | 1.7 | 44, 1 | |
6 | 31 | 11 | 150.5% | 1.8 | 45, 1 | |
7 | 35 | 12 | 152.6% | 1.8 | 46, 1 | |
8 | 38 | 12 | 154.7% | 1.8 | 47, 1 | |
9 | 41 | 13 | 156.8% | 1.9 | 48, 1 | |
10 | 44 | 14 | 158.9% | 1.9 | 49, 1 | |
11 | 47 | 14 | 161.1% | 1.9 | 50, 1 | |
12 | 50 | 15 | 163.2% | 2 | 51, 1 | |
13 | 53 | 16 | 165.3% | 2 | 52, 1 | |
14 | 56 | 16 | 167.4% | 2 | 53, 1 | |
15 | 59 | 17 | 169.5% | 2.1 | 54, 1 | |
16 | 62 | 17 | 171.6% | 2.1 | 55, 1 | |
17 | 64 | 18 | 173.7% | 2.1 | 56, 1 | |
18 | 66 | 19 | 175.8% | 2.2 | 57, 1 | |
19 | 68 | 19 | 177.9% | 2.2 | 58, 1 | |
20 | 70 | 20 | 180% | 2.2 | 59, 1 | |
21 | 72 | 21 | 182.1% | 2.3 | 60, 1 | |
22 | 74 | 21 | 184.2% | 2.3 | 61, 1 | |
23 | 76 | 22 | 186.3% | 2.3 | 62, 1 | |
24 | 78 | 23 | 188.4% | 2.4 | 63, 1 | |
25 | 80 | 23 | 190.5% | 2.4 | 64, 1 | |
26 | 82 | 24 | 192.6% | 2.4 | 65, 1 | |
27 | 84 | 24 | 194.7% | 2.5 | 66, 1 | |
28 | 86 | 25 | 196.8% | 2.5 | 67, 1 | |
29 | 88 | 26 | 198.9% | 2.5 | 68, 1 | |
30 | 90 | 26 | 201.1% | 2.6 | 69, 1 | |
31 | 91 | 27 | 202.1% | 2.6 | 69, 1 | |
32 | 92 | 27 | 203.2% | 2.6 | 70, 1 | |
33 | 93 | 27 | 204.2% | 2.6 | 70, 1 | |
34 | 94 | 28 | 205.3% | 2.6 | 71, 1 | |
35 | 95 | 28 | 206.3% | 2.6 | 71, 1 | |
36 | 96 | 28 | 207.4% | 2.7 | 72, 1 | |
37 | 97 | 29 | 208.4% | 2.7 | 72, 1 | |
38 | 98 | 29 | 209.5% | 2.7 | 73, 1 | |
39 | 99 | 29 | 210.5% | 2.7 | 73, 1 | |
40 | 100 | 29 | 211.6% | 2.7 | 74, 1 |
Attribute /7
Blade Trap of Laceration
Key | Value |
---|---|
Cost | iLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold |
Acronym | Ignite |
BaseType | Blade Trap of Laceration |
Weapon | Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, Rune Daggers |
TargetTypes | Enemy, Ground |
Type | Attack, Damage, Mineable, Area, Trapped, Area, Physical |
ActiveSkillsCode | blade_trap_alt_y |
Supported By /88
Icon | Name |
---|---|
Added Fire Damage Support | Added Fire Damage Support Supports any skill that hits enemies. |
Faster Attacks Support | Faster Attacks Support Supports attack skills. |
Added Cold Damage Support | Added Cold Damage Support Supports any skill that hits enemies. |
Additional Accuracy Support | Additional Accuracy Support Supports attack skills. |
Increased Area of Effect Support | Increased Area of Effect Support Supports any skill with an area of effect. |
Added Lightning Damage Support | Added Lightning Damage Support Supports any skill that hits enemies. |
Increased Critical Strikes Support | Increased Critical Strikes Support Supports any skill that hits enemies. |
Increased Critical Damage Support | Increased Critical Damage Support Supports any skill that hits enemies. |
Knockback Support | Knockback Support Supports any skill that hits enemies. |
Life Leech Support | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
Mana Leech Support | Mana Leech Support Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt. |
Added Chaos Damage Support | Added Chaos Damage Support Supports any skill that hits enemies. |
Stun Support | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
Item Rarity Support | Item Rarity Support Supports any skill that can kill enemies. |
Concentrated Effect Support | Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. |
Cold to Fire Support | Cold to Fire Support Supports any skill that hits enemies. |
Combustion Support | Combustion Support Supports any skill that hits enemies. |
Elemental Damage with Attacks Support | Elemental Damage with Attacks Support Supports attack skills. |
Life Gain on Hit Support | Life Gain on Hit Support Supports attack skills. |
Elemental Proliferation Support | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
Culling Strike Support | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
Iron Will Support | Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. |
Damage on Full Life Support | Damage on Full Life Support Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full. |
Blastchain Mine Support | Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
Chance to Flee Support | Chance to Flee Support Supports any skill that hits enemies. |
Blind Support | Blind Support Supports any skill that hits enemies. |
Fire Penetration Support | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
Cold Penetration Support | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
Lightning Penetration Support | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
Elemental Penetration Support | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
Power Charge On Critical Support | Power Charge On Critical Support Supports any skill that hits enemies. |
Burning Damage Support | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
Multiple Traps Support | Multiple Traps Support Supports traps skills, making them throw extra traps in a line. |
Block Chance Reduction Support | Block Chance Reduction Support Supports any skill that hits enemies. |
Physical to Lightning Support | Physical to Lightning Support Supports any skill that hits enemies. |
Hypothermia Support | Hypothermia Support Supports any skill that deals damage. |
Trap and Mine Damage Support | Trap and Mine Damage Support Supports skills which throw Traps or Mines. |
Critical Strike Affliction Support | Critical Strike Affliction Support Supports any skill that hits enemies. |
Void Manipulation Support | Void Manipulation Support Supports any skill that deals damage. |
Controlled Destruction Support | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
Swift Affliction Support | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
Cluster Traps Support | Cluster Traps Support Supports traps skills, making them throw extra traps randomly around the targeted location. |
Elemental Focus Support | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
Advanced Traps Support | Advanced Traps Support Supports skills which throw traps. |
Ignite Proliferation Support | Ignite Proliferation Support Supports any skill that hits enemies. |
Chance to Bleed Support | Chance to Bleed Support Supports attack skills. |
Chance to Poison Support | Chance to Poison Support Supports any skill that hits enemies. |
Deadly Ailments Support | Deadly Ailments Support Supports any skill that hits enemies. |
Decay Support | Decay Support Supports any skill that hits enemies. |
Efficacy Support | Efficacy Support Supports any skill that deals damage or has a duration. |
Vile Toxins Support | Vile Toxins Support Supports any skill that hits enemies. |
Maim Support | Maim Support Supports attack skills, or other skills that can maim enemies. |
Immolate Support | Immolate Support Supports any skill that hits enemies. |
Unbound Ailments Support | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
Brutality Support | Brutality Support Supports any skill that deals damage. |
Momentum Support | Momentum Support Supports attack skills that aren't triggered. |
Summon Phantasm Support | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
Charged Traps Support | Charged Traps Support Supports skills which throw traps. |
Withering Touch Support | Withering Touch Support Supports attack skills. |
Bonechill Support | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
Energy Leech Support | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
Impale Support | Impale Support Supports attack skills. |
Nightblade Support | Nightblade Support Supports attack skills. Cannot support skills which create minions. |
High-Impact Mine Support | High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
Swift Assembly Support | Swift Assembly Support Supports skills which throw Traps or Mines. |
Awakened Added Fire Damage Support | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
Awakened Brutality Support | Awakened Brutality Support Supports any skill that deals damage. |
Awakened Burning Damage Support | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
Awakened Elemental Damage with Attacks Support | Awakened Elemental Damage with Attacks Support Supports attack skills. |
Awakened Fire Penetration Support | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
Awakened Added Cold Damage Support | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
Awakened Cold Penetration Support | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
Awakened Deadly Ailments Support | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
Awakened Swift Affliction Support | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
Awakened Void Manipulation Support | Awakened Void Manipulation Support Supports any skill that deals damage. |
Awakened Added Chaos Damage Support | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
Awakened Added Lightning Damage Support | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
Awakened Controlled Destruction Support | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
Awakened Elemental Focus Support | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
Awakened Increased Area of Effect Support | Awakened Increased Area of Effect Support Supports any skill with an area of effect. |
Awakened Lightning Penetration Support | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
Awakened Unbound Ailments Support | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
Cruelty Support | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
Overcharge Support | Overcharge Support Supports any skill that hits enemies. |
Devour Support | Devour Support Supports any skill that hits enemies. |
Sadism Support | Sadism Support Supports any skill that hits enemies. |
Volatility Support | Volatility Support Supports attack skills. |
Rupture Support | Rupture Support Supports attack skills. |