Blade Trap of Laceration
Level: (1—20)
Cost: (8—20) Mana
Attack Damage: (180—260)% of base
Effectiveness of Added Damage: (180—260)%
Requires Level (12—70), (33—155) Dex
Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw, One Handed Sword or One Handed Axe around it in a circle, each damaging enemies it spins through.
Trap lasts 4 seconds
Rotates 1 time
Base radius is (1.6—2.2) metres
25% chance to cause Bleeding
Bleeding inflicted by this Skill deals Damage 50% faster
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
(They will deal the same total damage over a shorter duration)
Additional Effects From Quality:
Bleeding inflicted by this Skill deals Damage (0—10)% faster
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /1
| Act | Quest | NPC | Character |
|---|---|---|---|
| 1 | The Siren's Cadence | Nessa | Ranger · Scion · Shadow |
Level Effect /40
| Implicit |
|---|
| Trap lasts 4 seconds |
| Rotates 1 time |
| 25% chance to cause Bleeding |
| Bleeding inflicted by this Skill deals Damage 50% faster |
| Level | Requires Level | Dex | Mana | Base Damage | Base radius is 1.6 metres | Experience |
|---|---|---|---|---|---|---|
| 1 | 12 | 33 | 8 | 180%, 180%, 180% | 1.6 | 15,249 |
| 2 | 15 | 39 | 9 | 184.2%, 184.2%, 184.2% | 1.6 | 41,517 |
| 3 | 19 | 48 | 9 | 188.4%, 188.4%, 188.4% | 1.7 | 81,983 |
| 4 | 23 | 56 | 10 | 192.6%, 192.6%, 192.6% | 1.7 | 147,968 |
| 5 | 27 | 64 | 11 | 196.8%, 196.8%, 196.8% | 1.7 | 250,557 |
| 6 | 31 | 73 | 11 | 201.1%, 201.1%, 201.1% | 1.8 | 405,086 |
| 7 | 35 | 81 | 12 | 205.3%, 205.3%, 205.3% | 1.8 | 447,718 |
| 8 | 38 | 88 | 12 | 209.5%, 209.5%, 209.5% | 1.8 | 615,318 |
| 9 | 41 | 94 | 13 | 213.7%, 213.7%, 213.7% | 1.9 | 834,639 |
| 10 | 44 | 100 | 14 | 217.9%, 217.9%, 217.9% | 1.9 | 1,570,760 |
| 11 | 47 | 106 | 14 | 222.1%, 222.1%, 222.1% | 1.9 | 1,633,987 |
| 12 | 50 | 113 | 15 | 226.3%, 226.3%, 226.3% | 2 | 2,151,030 |
| 13 | 53 | 119 | 16 | 230.5%, 230.5%, 230.5% | 2 | 2,812,189 |
| 14 | 56 | 125 | 16 | 234.7%, 234.7%, 234.7% | 2 | 5,099,360 |
| 15 | 59 | 132 | 17 | 238.9%, 238.9%, 238.9% | 2.1 | 9,400,731 |
| 16 | 62 | 138 | 17 | 243.2%, 243.2%, 243.2% | 2.1 | 15,273,366 |
| 17 | 64 | 142 | 18 | 247.4%, 247.4%, 247.4% | 2.1 | 26,286,582 |
| 18 | 66 | 146 | 19 | 251.6%, 251.6%, 251.6% | 2.2 | 62,890,590 |
| 19 | 68 | 151 | 19 | 255.8%, 255.8%, 255.8% | 2.2 | 212,046,017 |
| 20 | 70 | 155 | 20 | 260%, 260%, 260% | 2.2 | |
| 21 | 72 | 21 | 264.2%, 264.2%, 264.2% | 2.3 | ||
| 22 | 74 | 21 | 268.4%, 268.4%, 268.4% | 2.3 | ||
| 23 | 76 | 22 | 272.6%, 272.6%, 272.6% | 2.3 | ||
| 24 | 78 | 23 | 276.8%, 276.8%, 276.8% | 2.4 | ||
| 25 | 80 | 23 | 281.1%, 281.1%, 281.1% | 2.4 | ||
| 26 | 82 | 24 | 285.3%, 285.3%, 285.3% | 2.4 | ||
| 27 | 84 | 24 | 289.5%, 289.5%, 289.5% | 2.5 | ||
| 28 | 86 | 25 | 293.7%, 293.7%, 293.7% | 2.5 | ||
| 29 | 88 | 26 | 297.9%, 297.9%, 297.9% | 2.5 | ||
| 30 | 90 | 26 | 302.1%, 302.1%, 302.1% | 2.6 | ||
| 31 | 91 | 27 | 304.2%, 304.2%, 304.2% | 2.6 | ||
| 32 | 92 | 27 | 306.3%, 306.3%, 306.3% | 2.6 | ||
| 33 | 93 | 27 | 308.4%, 308.4%, 308.4% | 2.6 | ||
| 34 | 94 | 28 | 310.5%, 310.5%, 310.5% | 2.6 | ||
| 35 | 95 | 28 | 312.6%, 312.6%, 312.6% | 2.6 | ||
| 36 | 96 | 28 | 314.7%, 314.7%, 314.7% | 2.7 | ||
| 37 | 97 | 29 | 316.8%, 316.8%, 316.8% | 2.7 | ||
| 38 | 98 | 29 | 318.9%, 318.9%, 318.9% | 2.7 | ||
| 39 | 99 | 29 | 321.1%, 321.1%, 321.1% | 2.7 | ||
| 40 | 100 | 29 | 323.2%, 323.2%, 323.2% | 2.7 |
Attribute /12
Blade Trap
| Name | Show Full Descriptions |
|---|---|
| Cost | iLvl 1: Normal: 1x |
| Acronym | Trap, Bleeding |
| Id | BladeTrapAltY |
| DropLevel | 12 |
| BaseType | Blade Trap |
| Class | Skill Gems |
| Weapon | Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, Rune Daggers |
| TargetTypes | Enemy, Ground |
| Type | Attack, Damage, Mineable, Area, Trapped, Area, Physical |
| ItemType | Metadata/Items/Gems/SkillGemBladeTrap |
| ActiveSkillsCode | blade_trap_alt_y |
| Reference |
Version history /1
| Version | Changes |
|---|---|
| 3.26.0 |
Blade Trap of Laceration
Level: (1—20)
Cost: (8—20) Mana
Attack Damage: (180—260)% of base
Effectiveness of Added Damage: (180—260)%
Requires Level (12—70), (33—155) Dex
Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw, One Handed Sword or One Handed Axe around it in a circle, each damaging enemies it spins through.
Trap lasts 4 seconds
Rotates 1 time
Base radius is (1.6—2.2) metres
25% chance to cause Bleeding
Bleeding inflicted by this Skill deals Damage 50% faster
attack is not melee override [1]
base skill is trapped [1]
base skill show average damage instead of dps [1]
is area damage [1]
quality display active skill bleed damage final is gem [1]
trap use alternate death animation [1]
trap variation [18]
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
(They will deal the same total damage over a shorter duration)
Additional Effects From Quality:
Bleeding inflicted by this Skill deals Damage (0—10)% faster
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /103
Added Fire Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Cold to Fire Support
Supports any skill that hits enemies.
Elemental Damage with Attacks Support
Supports attack skills.
Life Gain on Hit Support
Supports attack skills.
Iron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Damage on Full Life Support
Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Chance to Bleed Support
Supports attack skills.
Maim Support
Supports attack skills, or other skills that can maim enemies.
Brutality Support
Supports any skill that deals damage.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks Support
Supports attack skills.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Lifetap Support
Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
Volatility Support
Supports attack skills.
Annihilation Support
Supports any skill that hits enemies.
Faster Attacks Support
Supports attack skills.
Added Cold Damage Support
Supports any skill that hits enemies.
Additional Accuracy Support
Supports attack skills.
Mana Leech Support
Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Multiple Traps Support
Supports traps skills, making them throw extra traps in a line.
Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Block Chance Reduction Support
Supports any skill that hits enemies.
Hypothermia Support
Supports any skill that deals damage.
Trap and Mine Damage Support
Supports skills which throw Traps or Mines.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Cluster Traps Support
Supports traps skills, making them throw extra traps randomly around the targeted location.
Advanced Traps Support
Supports skills which throw traps.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Vile Toxins Support
Supports any skill that hits enemies.
Momentum Support
Supports attack skills that aren't triggered.
Charged Traps Support
Supports skills which throw traps.
Withering Touch Support
Supports attack skills.
Impale Support
Supports attack skills.
Nightblade Support
Supports attack skills. Cannot support skills which create minions.
Swift Assembly Support
Supports skills which throw Traps or Mines.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Sadism Support
Supports any skill that hits enemies.
Rupture Support
Supports attack skills.
Machinations Support
Supports skills that hit enemies. Cannot modify the skills of minions.
Cull the Weak Support
Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
Lethal Dose Support
Supports any skill that hits enemies.
Invention Support
Supports skills which throw Traps or Mines.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Added Chaos Damage Support
Supports any skill that hits enemies.
Item Rarity Support
Supports any skill that can kill enemies.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Combustion Support
Supports any skill that hits enemies.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Blastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical Support
Supports any skill that hits enemies.
Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Physical to Lightning Support
Supports any skill that hits enemies.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
High-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Awakened Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Overcharge Support
Supports any skill that hits enemies.
Devour Support
Supports any skill that hits enemies.
Invert the Rules Support
Supports any skill that hits enemies.
Greater Devour Support
Supports any skill that hits enemies.
Eclipse Support
Supports any skill gem.
Cannot support skills that don't come from gems.
Blade Trap of Laceration
Level: (1—40)
Cost: (8—29) Mana
Attack Damage: (180—323)% of base
Effectiveness of Added Damage: (180—323)%
Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw, One Handed Sword or One Handed Axe around it in a circle, each damaging enemies it spins through.
Trap lasts 4 seconds
Rotates 1 time
Base radius is (1.6—2.7) metres
25% chance to cause Bleeding
Bleeding inflicted by this Skill deals Damage 50% faster
attack is not melee override [1]
base skill is trapped [1]
base skill show average damage instead of dps [1]
is area damage [1]
quality display active skill bleed damage final is gem [1]
trap use alternate death animation [1]
trap variation [18]
Additional Effects From Quality:
Bleeding inflicted by this Skill deals Damage (0—10)% faster
Level Effect /40
| Implicit |
|---|
| Trap lasts 4 seconds |
| Rotates 1 time |
| 25% chance to cause Bleeding |
| Bleeding inflicted by this Skill deals Damage 50% faster |
| Level | Requires Level | Mana | Base Damage | Base radius is 1.6 metres | Experience |
|---|---|---|---|---|---|
| 1 | 12 | 8 | 180%, 180%, 180% | 1.6 | |
| 2 | 15 | 9 | 184.2%, 184.2%, 184.2% | 1.6 | |
| 3 | 19 | 9 | 188.4%, 188.4%, 188.4% | 1.7 | |
| 4 | 23 | 10 | 192.6%, 192.6%, 192.6% | 1.7 | |
| 5 | 27 | 11 | 196.8%, 196.8%, 196.8% | 1.7 | |
| 6 | 31 | 11 | 201.1%, 201.1%, 201.1% | 1.8 | |
| 7 | 35 | 12 | 205.3%, 205.3%, 205.3% | 1.8 | |
| 8 | 38 | 12 | 209.5%, 209.5%, 209.5% | 1.8 | |
| 9 | 41 | 13 | 213.7%, 213.7%, 213.7% | 1.9 | |
| 10 | 44 | 14 | 217.9%, 217.9%, 217.9% | 1.9 | |
| 11 | 47 | 14 | 222.1%, 222.1%, 222.1% | 1.9 | |
| 12 | 50 | 15 | 226.3%, 226.3%, 226.3% | 2 | |
| 13 | 53 | 16 | 230.5%, 230.5%, 230.5% | 2 | |
| 14 | 56 | 16 | 234.7%, 234.7%, 234.7% | 2 | |
| 15 | 59 | 17 | 238.9%, 238.9%, 238.9% | 2.1 | |
| 16 | 62 | 17 | 243.2%, 243.2%, 243.2% | 2.1 | |
| 17 | 64 | 18 | 247.4%, 247.4%, 247.4% | 2.1 | |
| 18 | 66 | 19 | 251.6%, 251.6%, 251.6% | 2.2 | |
| 19 | 68 | 19 | 255.8%, 255.8%, 255.8% | 2.2 | |
| 20 | 70 | 20 | 260%, 260%, 260% | 2.2 | |
| 21 | 72 | 21 | 264.2%, 264.2%, 264.2% | 2.3 | |
| 22 | 74 | 21 | 268.4%, 268.4%, 268.4% | 2.3 | |
| 23 | 76 | 22 | 272.6%, 272.6%, 272.6% | 2.3 | |
| 24 | 78 | 23 | 276.8%, 276.8%, 276.8% | 2.4 | |
| 25 | 80 | 23 | 281.1%, 281.1%, 281.1% | 2.4 | |
| 26 | 82 | 24 | 285.3%, 285.3%, 285.3% | 2.4 | |
| 27 | 84 | 24 | 289.5%, 289.5%, 289.5% | 2.5 | |
| 28 | 86 | 25 | 293.7%, 293.7%, 293.7% | 2.5 | |
| 29 | 88 | 26 | 297.9%, 297.9%, 297.9% | 2.5 | |
| 30 | 90 | 26 | 302.1%, 302.1%, 302.1% | 2.6 | |
| 31 | 91 | 27 | 304.2%, 304.2%, 304.2% | 2.6 | |
| 32 | 92 | 27 | 306.3%, 306.3%, 306.3% | 2.6 | |
| 33 | 93 | 27 | 308.4%, 308.4%, 308.4% | 2.6 | |
| 34 | 94 | 28 | 310.5%, 310.5%, 310.5% | 2.6 | |
| 35 | 95 | 28 | 312.6%, 312.6%, 312.6% | 2.6 | |
| 36 | 96 | 28 | 314.7%, 314.7%, 314.7% | 2.7 | |
| 37 | 97 | 29 | 316.8%, 316.8%, 316.8% | 2.7 | |
| 38 | 98 | 29 | 318.9%, 318.9%, 318.9% | 2.7 | |
| 39 | 99 | 29 | 321.1%, 321.1%, 321.1% | 2.7 | |
| 40 | 100 | 29 | 323.2%, 323.2%, 323.2% | 2.7 |
Attribute /5
Blade Trap of Laceration
| Name | Show Full Descriptions |
|---|---|
| BaseType | Blade Trap of Laceration |
| Weapon | Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, Rune Daggers |
| TargetTypes | Enemy, Ground |
| Type | Attack, Damage, Mineable, Area, Trapped, Area, Physical |
| ActiveSkillsCode | blade_trap_alt_y |
Supported By /103
Added Fire Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Cold to Fire Support
Supports any skill that hits enemies.
Elemental Damage with Attacks Support
Supports attack skills.
Life Gain on Hit Support
Supports attack skills.
Iron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Damage on Full Life Support
Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Chance to Bleed Support
Supports attack skills.
Maim Support
Supports attack skills, or other skills that can maim enemies.
Brutality Support
Supports any skill that deals damage.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks Support
Supports attack skills.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Lifetap Support
Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
Volatility Support
Supports attack skills.
Annihilation Support
Supports any skill that hits enemies.
Faster Attacks Support
Supports attack skills.
Added Cold Damage Support
Supports any skill that hits enemies.
Additional Accuracy Support
Supports attack skills.
Mana Leech Support
Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Multiple Traps Support
Supports traps skills, making them throw extra traps in a line.
Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Block Chance Reduction Support
Supports any skill that hits enemies.
Hypothermia Support
Supports any skill that deals damage.
Trap and Mine Damage Support
Supports skills which throw Traps or Mines.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Cluster Traps Support
Supports traps skills, making them throw extra traps randomly around the targeted location.
Advanced Traps Support
Supports skills which throw traps.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Vile Toxins Support
Supports any skill that hits enemies.
Momentum Support
Supports attack skills that aren't triggered.
Charged Traps Support
Supports skills which throw traps.
Withering Touch Support
Supports attack skills.
Impale Support
Supports attack skills.
Nightblade Support
Supports attack skills. Cannot support skills which create minions.
Swift Assembly Support
Supports skills which throw Traps or Mines.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Sadism Support
Supports any skill that hits enemies.
Rupture Support
Supports attack skills.
Machinations Support
Supports skills that hit enemies. Cannot modify the skills of minions.
Cull the Weak Support
Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
Lethal Dose Support
Supports any skill that hits enemies.
Invention Support
Supports skills which throw Traps or Mines.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Added Chaos Damage Support
Supports any skill that hits enemies.
Item Rarity Support
Supports any skill that can kill enemies.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Combustion Support
Supports any skill that hits enemies.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Blastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical Support
Supports any skill that hits enemies.
Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Physical to Lightning Support
Supports any skill that hits enemies.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
High-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Awakened Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Overcharge Support
Supports any skill that hits enemies.
Devour Support
Supports any skill that hits enemies.
Invert the Rules Support
Supports any skill that hits enemies.
Greater Devour Support
Supports any skill that hits enemies.
Eclipse Support
Supports any skill gem.
Cannot support skills that don't come from gems.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.