Seismic Trap
Level: 1–20
Cooldown Time: 8.00 sec (3 Times)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 190%
AoE Radius: 12
Requires Level 28
Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst. Modifiers to trap throwing speed affects how frequently it releases waves.
Deals (46–597) to (68–896) Physical Damage
Trap lasts 4 seconds
Base duration is 3.5 seconds
Releases waves every 0.9 seconds
Releases 5 waves
Trap lasts 4 seconds
Base duration is 3.5 seconds
Releases waves every 0.9 seconds
Releases 5 waves
Additional Effects From Quality:
(0–20)% increased Physical Damage


Unusual Gems /4 ⍟
Type | Stats | Weight |
---|---|---|
Superior | (0–20)% increased Physical Damage | 50 |
Anomalous | (0–10)% increased Area of Effect | 100 |
Divergent | (0–20)% increased Cooldown Recovery Rate | 100 |
Phantasmal | (0–60)% reduced wave frequency (0–100)% increased Damage | 100 |
Quest /2 ⍟
Act | Quest | NPC | Character |
---|---|---|---|
3 | Sever the Right Hand | Quest Reward | Shadow |
3 | Sever the Right Hand | Clarissa | Scion · Shadow · Witch |
Level Effect /40
Implicit |
---|
Trap lasts 4 seconds Base duration is 3.5 seconds Releases 5 waves Releases waves every 0.9 seconds |
Level | Requires Level | Dexterity | Intelligence | Cost | Deals 46 to 68 Physical Damage | Experience |
---|---|---|---|---|---|---|
1 | 28 | 42 | 29 | 13 | 46, 68 | 199,345 |
2 | 31 | 46 | 32 | 13 | 56, 84 | 285,815 |
3 | 34 | 50 | 35 | 14 | 69, 103 | 401,344 |
4 | 37 | 54 | 37 | 16 | 84, 125 | 554,379 |
5 | 40 | 58 | 40 | 17 | 101, 152 | 477,437 |
6 | 42 | 60 | 42 | 17 | 115, 172 | 583,786 |
7 | 44 | 63 | 44 | 18 | 130, 195 | 710,359 |
8 | 46 | 66 | 46 | 18 | 147, 221 | 1,355,511 |
9 | 48 | 68 | 48 | 19 | 166, 250 | 1,138,877 |
10 | 50 | 71 | 49 | 19 | 188, 282 | 1,368,233 |
11 | 52 | 74 | 51 | 19 | 212, 317 | 1,638,338 |
12 | 54 | 76 | 53 | 20 | 238, 357 | 1,956,648 |
13 | 56 | 79 | 55 | 20 | 268, 402 | 3,655,184 |
14 | 58 | 82 | 57 | 22 | 301, 452 | 3,017,327 |
15 | 60 | 84 | 59 | 22 | 338, 508 | 7,759,995 |
16 | 62 | 87 | 60 | 23 | 380, 570 | 15,138,193 |
17 | 64 | 90 | 62 | 23 | 426, 639 | 26,083,825 |
18 | 66 | 92 | 64 | 24 | 477, 715 | 62,620,247 |
19 | 68 | 95 | 66 | 24 | 534, 801 | 211,708,088 |
20 | 70 | 98 | 68 | 25 | 597, 896 | |
21 | 72 | 25 | 668, 1002 | |||
22 | 74 | 26 | 746, 1120 | |||
23 | 76 | 26 | 834, 1250 | |||
24 | 78 | 28 | 930, 1396 | |||
25 | 80 | 28 | 1038, 1557 | |||
26 | 82 | 29 | 1157, 1736 | |||
27 | 84 | 29 | 1290, 1935 | |||
28 | 86 | 30 | 1437, 2156 | |||
29 | 88 | 30 | 1600, 2400 | |||
30 | 90 | 31 | 1781, 2672 | |||
31 | 91 | 32 | 1879, 2818 | |||
32 | 92 | 32 | 1982, 2973 | |||
33 | 93 | 33 | 2090, 3135 | |||
34 | 94 | 33 | 2204, 3306 | |||
35 | 95 | 34 | 2324, 3486 | |||
36 | 96 | 35 | 2451, 3676 | |||
37 | 97 | 35 | 2584, 3875 | |||
38 | 98 | 36 | 2724, 4085 | |||
39 | 99 | 36 | 2871, 4306 | |||
40 | 100 | 37 | 3026, 4539 |
Seismic Trap
Cost | iLvl 1: Normal: 1x![]() |
---|---|
Acronym | Trap |
DropLevel | 28 |
BaseType | Seismic Trap |
Class | Skill Gems |
TargetTypes | Enemy, Ground |
Type | Spell, Duration, Damage, Mineable, Area, Trapped, AreaSpell, Physical, Cooldown |
Metadata | Metadata/Items/Gems/SkillGemPhysCascadeTrap |
Reference | ![]() |
Seismic Trap Monster /3 ⍟
Name | Modifiers | Spectre |
---|---|---|
Seismic Tower Mk I | blight tower damage +% final vs physical monster [-99] | Y |
Seismic Tower Mk II | blight tower damage +% final vs physical monster [-99] | Y |
Seismic Tower Mk III | blight tower damage +% final vs physical monster [-99] | Y |
Microtransactions /1 ⍟
Icon | Name |
---|---|
![]() | Stygian Seismic Trap Effect Your Seismic Trap becomes a Stygian Effect. |
Labyrinth Enchantment helmet /7 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Physical Cascade Trap Damage 1 | Seismic Trap deals 25% increased Damage | 75 |
The Eternal Labyrinth | Enchantment Physical Cascade Trap Damage 2 | Seismic Trap deals 40% increased Damage | 75 |
The Merciless Labyrinth | Enchantment Physical Cascade Trap Duration 1 | Seismic Trap has 20% increased Skill Effect Duration | 75 |
The Eternal Labyrinth | Enchantment Physical Cascade Trap Duration 2 | Seismic Trap has 30% increased Skill Effect Duration | 75 |
The Merciless Labyrinth | Enchantment Physical Cascade Cooldown Speed 1 | Seismic Trap has 10% increased Cooldown Recovery Rate | 75 |
The Eternal Labyrinth | Enchantment Physical Cascade Cooldown Speed 2 | Seismic Trap has 15% increased Cooldown Recovery Rate | 75 |
The Eternal Labyrinth | Enchantment Physical Cascade Additional Cascades 1 | Seismic Trap releases an additional Wave | 75 |
Supported By /78 ⍟
Icon | Name |
---|---|
![]() | Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Increased Critical Strikes Support Supports any skill that hits enemies. |
![]() | Increased Critical Damage Support Supports any skill that hits enemies. |
![]() | Knockback Support Supports any skill that hits enemies. |
![]() | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
![]() | Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
![]() | Item Rarity Support Supports any skill that can kill enemies. |
![]() | Faster Casting Support Supports non-instant spell skills. |
![]() | Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. |
![]() | Increased Duration Support Supports any skill with a duration. |
![]() | Cold to Fire Support Supports any skill that hits enemies. |
![]() | Combustion Support Supports any skill that hits enemies. |
![]() | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
![]() | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
![]() | Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. |
![]() | Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
![]() | Chance to Flee Support Supports any skill that hits enemies. |
![]() | Blind Support Supports any skill that hits enemies. |
![]() | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
![]() | Power Charge On Critical Support Supports any skill that hits enemies. |
![]() | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Multiple Traps Support Supports traps skills, making them throw extra traps in a line. |
![]() | Less Duration Support Supports any skill that has a duration. |
![]() | Block Chance Reduction Support Supports any skill that hits enemies. |
![]() | Physical to Lightning Support Supports any skill that hits enemies. |
![]() | Hypothermia Support Supports any skill that deals damage. |
![]() | Trap and Mine Damage Support Supports skills which throw Traps or Mines. |
![]() | Critical Strike Affliction Support Supports any skill that hits enemies. |
![]() | Void Manipulation Support Supports any skill that deals damage. |
![]() | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Cluster Traps Support Supports traps skills, making them throw extra traps randomly around the targeted location. |
![]() | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Advanced Traps Support Supports skills which throw traps. |
![]() | Ignite Proliferation Support Supports any skill that hits enemies. |
![]() | Chance to Poison Support Supports any skill that hits enemies. |
![]() | Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Decay Support Supports any skill that hits enemies. |
![]() | Efficacy Support Supports any skill that deals damage or has a duration. |
![]() | Vile Toxins Support Supports any skill that hits enemies. |
![]() | Immolate Support Supports any skill that hits enemies. |
![]() | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Brutality Support Supports any skill that deals damage. |
![]() | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
![]() | Charged Traps Support Supports skills which throw traps. |
![]() | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
![]() | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
![]() | High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
![]() | Swift Assembly Support Supports skills which throw Traps or Mines. |
![]() | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Awakened Brutality Support Supports any skill that deals damage. |
![]() | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Awakened Void Manipulation Support Supports any skill that deals damage. |
![]() | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Awakened Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Second Wind Support Supports skills with cooldowns. Cannot support triggered skills. |
![]() | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
![]() | Overcharge Support Supports any skill that hits enemies. |
![]() | Spellblade Support Supports spells that hit enemies. Cannot modify the skills of minions. |
![]() | Devour Support Supports any skill that hits enemies. |
![]() | Sadism Support Supports any skill that hits enemies. |
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Seismic Trap
Seismic Trap is a spell skill that throws a trap when activated, releases multiple shockwaves that deal physical damage for its duration.
Version history
Version | Changes |
---|---|
3.19.0 |
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3.17.0 |
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3.15.0 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.