Seismic Trap
Trap, Spell, Duration, AoE, Physical
Level: 1–20
Cost: 13–25 Mana
Cooldown Time: 8.00 sec (3 Times)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 190%
AoE Radius: 12
Requires Level 28
Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst. Modifiers to trap throwing speed affects how frequently it releases waves.
Deals (65–853) to (98–1280) Physical Damage
Trap lasts 4 seconds
Base duration is 3.5 seconds
Releases waves every 0.9 seconds
Releases 5 waves


Additional Effects From Quality:
(0–20)% increased Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4

Unusual Gems /4

TypeStatsWeight
Superior (0–20)% increased Physical Damage50
Anomalous (0–10)% increased Area of Effect100
Divergent (0–20)% increased Cooldown Recovery Rate100
Phantasmal (0–60)% reduced wave frequency
(0–100)% increased Damage
100
Quest /2

Quest /2

ActQuest CompleteNPCCharacter
3Sever the Right HandQuest RewardShadow
3Sever the Right HandClarissaScion Shadow Witch
Level Effect /40

Level Effect /40

Implicit
base skill is trapped [1]
base skill show average damage instead of dps [1]
is area damage [1]
Trap lasts 4 seconds
Base duration is 3.5 seconds
Releases 5 waves
Releases waves every 0.9 seconds
LevelRequires LevelDexterityIntelligenceCostDeals 65 to 98 Physical DamageExperience
12842291365, 98199,345
23146321380, 120285,815
33450351498, 147401,344
437543716119, 179554,379
540584017145, 217477,437
642604217164, 246583,786
744634418186, 279710,359
846664618210, 3161,355,511
948684819238, 3561,138,877
1050714919268, 4021,368,233
1152745119302, 4541,638,338
1254765320340, 5111,956,648
1356795520383, 5753,655,184
1458825722430, 6463,017,327
1560845922483, 7257,759,995
1662876023542, 81415,138,193
1764906223608, 91226,083,825
1866926424681, 102262,620,247
1968956624763, 1144211,708,088
2070986825853, 1280
217225954, 1431
2274261066, 1599
2376261191, 1786
2478281329, 1994
2580281483, 2224
2682291653, 2480
2784291843, 2764
2886302053, 3079
2988302286, 3429
3090312545, 3817
3191322684, 4026
3292322831, 4247
3393332986, 4479
3494333149, 4723
3595343320, 4981
3696353501, 5251
3797353691, 5536
3898363891, 5836
3999364101, 6152
40100374323, 6484

Seismic Trap

Referencepoe.ninja, Community Wiki
AcronymTrap
DropLevel 28
BaseType Seismic Trap
Class Active Skill Gems
TargetTypesEnemy, Ground
TypeSpell, Duration, Damage, Mineable, Area, Trapped, AreaSpell, Physical, Cooldown
MetadataMetadata/Items/Gems/SkillGemPhysCascadeTrap
Seismic Trap Monster /3 ⍟

Seismic Trap Monster /3 ⍟

NameModifiersSpectre
Seismic Tower Mk Iblight tower damage +% final vs physical monster [-99]Y
Seismic Tower Mk IIblight tower damage +% final vs physical monster [-99]Y
Seismic Tower Mk IIIblight tower damage +% final vs physical monster [-99]Y
Microtransactions /1 ⍟

Microtransactions /1 ⍟

IconName
Stygian Seismic Trap Effect
Your Seismic Trap becomes a Stygian Effect.
Labyrinth Enchantment helmet /7 ⍟

Labyrinth Enchantment helmet /7 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Physical Cascade Trap Damage 1Seismic Trap deals 25% increased Damage75
The Eternal LabyrinthEnchantment Physical Cascade Trap Damage 2Seismic Trap deals 40% increased Damage75
The Merciless LabyrinthEnchantment Physical Cascade Trap Duration 1Seismic Trap has 20% increased Skill Effect Duration75
The Eternal LabyrinthEnchantment Physical Cascade Trap Duration 2Seismic Trap has 30% increased Skill Effect Duration75
The Merciless LabyrinthEnchantment Physical Cascade Cooldown Speed 1Seismic Trap has 10% increased Cooldown Recovery Rate75
The Eternal LabyrinthEnchantment Physical Cascade Cooldown Speed 2Seismic Trap has 15% increased Cooldown Recovery Rate75
The Eternal LabyrinthEnchantment Physical Cascade Additional Cascades 1Seismic Trap releases an additional Wave75
Supported By /75 ⍟

Supported By /75 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Added Cold Damage SupportSupports any skill that hits enemies.
Increased Area of Effect SupportSupports any skill with an area of effect.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Item Rarity SupportSupports any skill that can kill enemies.
Faster Casting SupportSupports non-instant spell skills.
Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
Increased Duration SupportSupports any skill with a duration.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will SupportSupports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Blastchain Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Multiple Traps SupportSupports traps skills, making them throw extra traps in a line.
Less Duration SupportSupports any skill that has a duration.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Hypothermia SupportSupports any skill that deals damage.
Trap and Mine Damage SupportSupports skills which throw Traps or Mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Cluster Traps SupportSupports traps skills, making them throw extra traps randomly around the targeted location.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Advanced Traps SupportSupports skills which throw traps.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Charged Traps SupportSupports skills which throw traps.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
High-Impact Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Swift Assembly SupportSupports skills which throw Traps or Mines.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Second Wind SupportSupports skills with cooldowns. Cannot support triggered skills.
Cruelty SupportSupports any skill that hits enemies.

Community Wiki

Wiki Edit

Seismic Trap


Seismic Trap is a spell skill that throws a trap when activated, releases multiple shockwaves that deal physical damage for its duration.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.