Seismic Trap
Level: (1–20)
Cost: (13–25) Mana
Cooldown Time: 8.00 sec (3 Times)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 140%
AoE Radius: 12
Requires Level (28–70), (42–98) Dex, (29–68) Int
Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst.
Deals (49–645) to (74–967) Physical Damage
Trap lasts 4 seconds
Base duration is 3.5 seconds
Modifiers to Trap Throwing Speed also apply to wave release Frequency
Releases waves every 0.9 seconds
Releases 5 waves

Additional Effects From Quality:
Releases +(0–1) wave
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Level
Requires Level
Int
Dex
Cost
Base Damage
Deals 49 to 74 Physical Damage
Experience
128294213100%, 100%49, 74199,345
231324613100%, 100%61, 91285,815
334355014100%, 100%74, 111401,344
437375416100%, 100%90, 135554,379
540405817100%, 100%109, 164477,437
642426017100%, 100%124, 186583,786
744446318100%, 100%141, 211710,359
846466618100%, 100%159, 2381,355,511
948486819100%, 100%180, 2691,138,877
1050497119100%, 100%203, 3041,368,233
1152517419100%, 100%229, 3431,638,338
1254537620100%, 100%257, 3861,956,648
1356557920100%, 100%289, 4343,655,184
1458578222100%, 100%325, 4883,017,327
1560598422100%, 100%365, 5487,759,995
1662608723100%, 100%410, 61515,138,193
1764629023100%, 100%460, 68926,083,825
1866649224100%, 100%515, 77262,620,247
1968669524100%, 100%576, 865211,708,088
2070689825100%, 100%645, 967
217225100%, 100%721, 1082
227426100%, 100%806, 1209
237626100%, 100%900, 1350
247828100%, 100%1005, 1507
258028100%, 100%1121, 1681
268229100%, 100%1250, 1875
278429100%, 100%1393, 2089
288630100%, 100%1552, 2327
298830100%, 100%1728, 2592
309031100%, 100%1923, 2885
319132100%, 100%2029, 3043
329232100%, 100%2140, 3210
339333100%, 100%2257, 3385
349433100%, 100%2380, 3570
359534100%, 100%2510, 3764
369635100%, 100%2646, 3969
379735100%, 100%2790, 4184
389836100%, 100%2941, 4411
399936100%, 100%3100, 4650
4010037100%, 100%3267, 4901
Attribute /10

Seismic Trap

Key
Value
CostiLvl 1: Normal: 1xOrb of Chance
AcronymTrap, Modifiers
DropLevel 28
BaseType Seismic Trap
Class Skill Gems
TargetTypesEnemy, Ground
TypeSpell, Duration, Damage, Mineable, Area, Trapped, AreaSpell, Physical, Cooldown
ItemTypeMetadata/Items/Gems/SkillGemPhysCascadeTrap
ActiveSkillsCodeseismic_trap
Referencepoe.ninja, Community Wiki
Seismic Trap
Level: (1–20)
Cost: (13–25) Mana
Cooldown Time: 8.00 sec (3 Times)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 140%
AoE Radius: 12
Requires Level (28–70), (42–98) Dex, (29–68) Int
Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst.
Deals (49–645) to (74–967) Physical Damage
Trap lasts 4 seconds
Base duration is 3.5 seconds
Modifiers to Trap Throwing Speed also apply to wave release Frequency
Releases waves every 0.9 seconds
Releases 5 waves
base skill is trapped [1]
base skill show average damage instead of dps [1]
is area damage [1]

Additional Effects From Quality:
Releases +(0–1) wave
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Microtransactions /1
Stygian Seismic Trap Effect
Your Seismic Trap becomes a Stygian Effect.
Supported By /80
  • Active Type: Spell, Duration, Damage, Mineable, Area, Trapped, AreaSpell, Physical, Cooldown
  • Added Fire Damage Support
    Supports any skill that hits enemies.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    More Duration Support
    Supports any skill with a duration.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Multiple Traps Support
    Supports traps skills, making them throw extra traps in a line.
    Less Duration Support
    Supports any skill that has a duration.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Hypothermia Support
    Supports any skill that deals damage.
    Trap and Mine Damage Support
    Supports skills which throw Traps or Mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Cluster Traps Support
    Supports traps skills, making them throw extra traps randomly around the targeted location.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Advanced Traps Support
    Supports skills which throw traps.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Charged Traps Support
    Supports skills which throw traps.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Swift Assembly Support
    Supports skills which throw Traps or Mines.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Second Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sadism Support
    Supports any skill that hits enemies.
    Rupture Support
    Supports attack skills.
    Seismic Trap Monster /3
    Name
    Modifiers
    Spectre
    Seismic Tower Mk Iblight tower damage +% final vs physical monster [-99]Y
    Seismic Tower Mk IIblight tower damage +% final vs physical monster [-99]Y
    Seismic Tower Mk IIIblight tower damage +% final vs physical monster [-99]Y

    Community Wiki

    Edit

    Seismic Trap


    Seismic Trap is a spell skill that throws a trap when activated, releases multiple shockwaves that deal physical damage for its duration.

    Version history

    {{Version history table row |3.13.0}}
  • Now has an added damage effectiveness of 140% (from 120%).
  • Now deals 47 to 70 physical damage at gem level 1 (unchanged), up to 610 to 914 at gem level 20 (from 531 to 796). {{Version history table row |3.12.0}}
  • Now has alternative gem quality. {{Version history table row |3.6.0}}
  • Now deals 47 to 70 Physical damage at gem level 1 (from 42 to 64) and 531 to 796 Physical damage at gem level 20 (from 462 to 693).
  • Now has an added damage effectiveness of 120% (from 100%). {{Version history table row |3.3.0}}
  • Seismic Trap has been added to the game.
  • Version
    Changes
    3.19.0
  • Now deals 46 to 68 Physical Damage at gem level 1 (previously 65 to 98), up to 597 to 896 at gem level 20 (previously 853 to 1280).
  • 3.17.0
  • Made modifiers to Area of Effect apply to the area Seismic Trap's bursts can target at a ratio. This will slightly improve the area coverage of the skill while lowering the damage growth from increases to Area of Effect without removing their damage benefit entirely.
  • 3.15.0
  • Now deals 65 to 98 Physical Damage at gem level 1 (previously 47 to 70), up to 853 to 1280 at gem level 20 (previously 610 to 914).
  • The small bursts now have a radius of 9 (previously 7).
  • The large bursts now have a radius of 18 (previously 12).
  • Wave frequency now scales with Increases and Reductions to Trap Throwing Speed instead of Cast Speed.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.