Lightning Spire Trap
Level: (1–20)
Cost: (13–25) Mana
Cooldown Time: 8.00 sec (3 Times)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (65–85)%
AoE Radius: 24
Requires Level (28–70), (29–68) Dex, (42–98) Int
Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage.
Deals (15–238) to (45–713) Lightning Damage
Trap lasts 4 seconds
Base duration is 3.5 seconds
Strikes every (0.36–0.55) seconds
Modifiers to Trap Throwing Speed also apply to strike Frequency
(100–138)% increased Critical Strike Chance against Shocked Enemies
Strikes 3 Areas
Trap lasts 4 seconds
Base duration is 3.5 seconds
Strikes every (0.36–0.55) seconds
Modifiers to Trap Throwing Speed also apply to strike Frequency
(100–138)% increased Critical Strike Chance against Shocked Enemies
Strikes 3 Areas
Additional Effects From Quality:
Strikes +(0–1) additional Area
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2 ⍟
Act | Quest | NPC | Character |
---|---|---|---|
3 | Sever the Right Hand | Quest Reward | Shadow |
3 | Sever the Right Hand | Clarissa | Scion · Shadow · Witch |
Level Effect /40
Implicit |
---|
Trap lasts 4 seconds Base duration is 3.5 seconds Strikes 3 Areas Modifiers to Trap Throwing Speed also apply to strike Frequency |
Level | Requires Level | Int | Dex | Cost | Deals 15 to 45 Lightning Damage | 100% increased Critical Strike Chance against Shocked Enemies | Strikes every 0.55 seconds | Experience |
---|---|---|---|---|---|---|---|---|
1 | 28 | 42 | 29 | 13 | 15, 45 | 100 | 0.55 | 199,345 |
2 | 31 | 46 | 32 | 13 | 19, 57 | 102 | 0.54 | 285,815 |
3 | 34 | 50 | 35 | 14 | 23, 70 | 104 | 0.53 | 401,344 |
4 | 37 | 54 | 37 | 16 | 29, 87 | 106 | 0.52 | 554,379 |
5 | 40 | 58 | 40 | 17 | 35, 106 | 108 | 0.51 | 477,437 |
6 | 42 | 60 | 42 | 17 | 41, 122 | 110 | 0.5 | 583,786 |
7 | 44 | 63 | 44 | 18 | 46, 139 | 112 | 0.49 | 710,359 |
8 | 46 | 66 | 46 | 18 | 53, 159 | 114 | 0.48 | 1,355,511 |
9 | 48 | 68 | 48 | 19 | 60, 181 | 116 | 0.47 | 1,138,877 |
10 | 50 | 71 | 49 | 19 | 69, 206 | 118 | 0.46 | 1,368,233 |
11 | 52 | 74 | 51 | 19 | 78, 234 | 120 | 0.45 | 1,638,338 |
12 | 54 | 76 | 53 | 20 | 89, 266 | 122 | 0.44 | 1,956,648 |
13 | 56 | 79 | 55 | 20 | 100, 301 | 124 | 0.43 | 3,655,184 |
14 | 58 | 82 | 57 | 22 | 114, 342 | 126 | 0.42 | 3,017,327 |
15 | 60 | 84 | 59 | 22 | 129, 387 | 128 | 0.41 | 7,759,995 |
16 | 62 | 87 | 60 | 23 | 146, 438 | 130 | 0.4 | 15,138,193 |
17 | 64 | 90 | 62 | 23 | 165, 495 | 132 | 0.39 | 26,083,825 |
18 | 66 | 92 | 64 | 24 | 187, 560 | 134 | 0.38 | 62,620,247 |
19 | 68 | 95 | 66 | 24 | 211, 632 | 136 | 0.37 | 211,708,088 |
20 | 70 | 98 | 68 | 25 | 238, 713 | 138 | 0.36 | |
21 | 72 | 25 | 268, 804 | 140 | 0.35 | |||
22 | 74 | 26 | 302, 907 | 142 | 0.35 | |||
23 | 76 | 26 | 340, 1021 | 144 | 0.34 | |||
24 | 78 | 28 | 383, 1150 | 146 | 0.34 | |||
25 | 80 | 28 | 431, 1294 | 148 | 0.33 | |||
26 | 82 | 29 | 485, 1455 | 150 | 0.33 | |||
27 | 84 | 29 | 545, 1636 | 152 | 0.32 | |||
28 | 86 | 30 | 613, 1838 | 154 | 0.32 | |||
29 | 88 | 30 | 688, 2065 | 156 | 0.31 | |||
30 | 90 | 31 | 773, 2318 | 158 | 0.31 | |||
31 | 91 | 32 | 819, 2456 | 159 | 0.3 | |||
32 | 92 | 32 | 867, 2601 | 160 | 0.3 | |||
33 | 93 | 33 | 918, 2755 | 161 | 0.3 | |||
34 | 94 | 33 | 973, 2918 | 162 | 0.3 | |||
35 | 95 | 34 | 1030, 3090 | 163 | 0.29 | |||
36 | 96 | 35 | 1091, 3272 | 164 | 0.29 | |||
37 | 97 | 35 | 1155, 3465 | 165 | 0.29 | |||
38 | 98 | 36 | 1223, 3668 | 166 | 0.29 | |||
39 | 99 | 36 | 1295, 3884 | 167 | 0.28 | |||
40 | 100 | 37 | 1370, 4111 | 168 | 0.28 |
Attribute /9
Lightning Spire Trap
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Chance |
Acronym | Trap, Shock, Modifiers |
DropLevel | 28 |
BaseType | Lightning Spire Trap |
Class | Skill Gems |
TargetTypes | Enemy, Ground |
Type | Spell, Duration, Damage, Mineable, Area, Trapped, Lightning, AreaSpell, Cooldown |
ItemType | Metadata/Items/Gems/SkillGemLightningTowerTrap |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /2
Weight | Desc |
---|---|
1000 (T5) | Flamethrower, Seismic and Lightning Spire Trap have 30% increased Cooldown Recovery Rate Flamethrower, Seismic and Lightning Spire Trap have -1 Cooldown Use |
1000 (T5) | Flamethrower, Seismic and Lightning Spire Trap have 50% increased Cooldown Recovery Rate Flamethrower, Seismic and Lightning Spire Trap have -2 Cooldown Uses |
Microtransactions /1 ⍟
Automaton Lightning Spire Effect
Your Lightning Spire Trap becomes an Automaton Effect.
Supported By /80 ⍟
Icon | Name |
---|---|
Added Fire Damage Support | Added Fire Damage Support Supports any skill that hits enemies. |
Added Cold Damage Support | Added Cold Damage Support Supports any skill that hits enemies. |
Increased Area of Effect Support | Increased Area of Effect Support Supports any skill with an area of effect. |
Added Lightning Damage Support | Added Lightning Damage Support Supports any skill that hits enemies. |
Increased Critical Strikes Support | Increased Critical Strikes Support Supports any skill that hits enemies. |
Increased Critical Damage Support | Increased Critical Damage Support Supports any skill that hits enemies. |
Knockback Support | Knockback Support Supports any skill that hits enemies. |
Life Leech Support | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
Added Chaos Damage Support | Added Chaos Damage Support Supports any skill that hits enemies. |
Stun Support | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
Item Rarity Support | Item Rarity Support Supports any skill that can kill enemies. |
Faster Casting Support | Faster Casting Support Supports non-instant spell skills. |
Concentrated Effect Support | Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. |
More Duration Support | More Duration Support Supports any skill with a duration. |
Cold to Fire Support | Cold to Fire Support Supports any skill that hits enemies. |
Combustion Support | Combustion Support Supports any skill that hits enemies. |
Elemental Proliferation Support | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
Culling Strike Support | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
Iron Will Support | Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. |
Blastchain Mine Support | Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
Chance to Flee Support | Chance to Flee Support Supports any skill that hits enemies. |
Blind Support | Blind Support Supports any skill that hits enemies. |
Fire Penetration Support | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
Cold Penetration Support | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
Lightning Penetration Support | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
Elemental Penetration Support | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
Power Charge On Critical Support | Power Charge On Critical Support Supports any skill that hits enemies. |
Burning Damage Support | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
Multiple Traps Support | Multiple Traps Support Supports traps skills, making them throw extra traps in a line. |
Less Duration Support | Less Duration Support Supports any skill that has a duration. |
Block Chance Reduction Support | Block Chance Reduction Support Supports any skill that hits enemies. |
Physical to Lightning Support | Physical to Lightning Support Supports any skill that hits enemies. |
Hypothermia Support | Hypothermia Support Supports any skill that deals damage. |
Trap and Mine Damage Support | Trap and Mine Damage Support Supports skills which throw Traps or Mines. |
Critical Strike Affliction Support | Critical Strike Affliction Support Supports any skill that hits enemies. |
Void Manipulation Support | Void Manipulation Support Supports any skill that deals damage. |
Controlled Destruction Support | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
Swift Affliction Support | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
Cluster Traps Support | Cluster Traps Support Supports traps skills, making them throw extra traps randomly around the targeted location. |
Elemental Focus Support | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
Advanced Traps Support | Advanced Traps Support Supports skills which throw traps. |
Ignite Proliferation Support | Ignite Proliferation Support Supports any skill that hits enemies. |
Chance to Bleed Support | Chance to Bleed Support Supports attack skills. |
Chance to Poison Support | Chance to Poison Support Supports any skill that hits enemies. |
Deadly Ailments Support | Deadly Ailments Support Supports any skill that hits enemies. |
Decay Support | Decay Support Supports any skill that hits enemies. |
Efficacy Support | Efficacy Support Supports any skill that deals damage or has a duration. |
Vile Toxins Support | Vile Toxins Support Supports any skill that hits enemies. |
Immolate Support | Immolate Support Supports any skill that hits enemies. |
Unbound Ailments Support | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
Brutality Support | Brutality Support Supports any skill that deals damage. |
Summon Phantasm Support | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
Charged Traps Support | Charged Traps Support Supports skills which throw traps. |
Bonechill Support | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
Energy Leech Support | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
High-Impact Mine Support | High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
Swift Assembly Support | Swift Assembly Support Supports skills which throw Traps or Mines. |
Awakened Added Fire Damage Support | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
Awakened Brutality Support | Awakened Brutality Support Supports any skill that deals damage. |
Awakened Burning Damage Support | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
Awakened Fire Penetration Support | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
Awakened Added Cold Damage Support | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
Awakened Cold Penetration Support | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
Awakened Deadly Ailments Support | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
Awakened Swift Affliction Support | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
Awakened Void Manipulation Support | Awakened Void Manipulation Support Supports any skill that deals damage. |
Awakened Added Chaos Damage Support | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
Awakened Added Lightning Damage Support | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
Awakened Controlled Destruction Support | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
Awakened Elemental Focus Support | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
Awakened Increased Area of Effect Support | Awakened Increased Area of Effect Support Supports any skill with an area of effect. |
Awakened Lightning Penetration Support | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
Awakened Unbound Ailments Support | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
Second Wind Support | Second Wind Support Supports skills with cooldowns.
Cannot support triggered skills. |
Cruelty Support | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
Overcharge Support | Overcharge Support Supports any skill that hits enemies. |
Spellblade Support | Spellblade Support Supports spells that hit enemies. Cannot modify the skills of minions. |
Devour Support | Devour Support Supports any skill that hits enemies. |
Sadism Support | Sadism Support Supports any skill that hits enemies. |
Rupture Support | Rupture Support Supports attack skills. |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Lightning Spire Trap
Lightning Spire Trap is a lightning spell that throws a trap. When activated, the trap spawns a spire that strikes random areas around it for the duration, dealing lightning damage in an area.
Skill functions and interactions
Area of Effect: Area of effect modifiers for Lightning Spire Trap do not increase the overall area of the skill, but rather only scale the radius of the impact sites themselves. Because of this interaction, increased area of effect will increase the amount of overlapping damage zones rather than spread them apart.
If lightning spire trap does not have enough room to land in its maximum range, it will land its hits where it can. Therefore small spaces are more likely to cause all hits to hit the same enemy
Version history
Version | Changes |
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3.19.0 |
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3.15.0 |
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3.11.0 |
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3.9.0 |
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3.6.0 |
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3.3.0 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.