Lightning Spire Trap
Level: 1–20
Cooldown Time: 8.00 sec (3 Times)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 85%
AoE Radius: 24
Requires Level 28
Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage. Modifiers to trap throwing speed will affect how frequently it strikes. Has a higher chance to critically strike Shocked enemies.
Deals (15–238) to (45–713) Lightning Damage
Trap lasts 4 seconds
Base duration is 3.5 seconds
Strikes every (0.36–0.55) seconds
(100–138)% increased Critical Strike Chance against Shocked Enemies
Strikes 3 Areas
Trap lasts 4 seconds
Base duration is 3.5 seconds
Strikes every (0.36–0.55) seconds
(100–138)% increased Critical Strike Chance against Shocked Enemies
Strikes 3 Areas
Additional Effects From Quality:
(0–20)% chance to Shock enemies


Unusual Gems /3 ⍟
Type | Stats | Weight |
---|---|---|
Superior | (0–20)% chance to Shock enemies | 50 |
Anomalous | (0–20)% less Skill Effect Duration (0–60)% increased Cooldown Recovery Rate | 100 |
Divergent | (0–10)% chance to Hinder Enemies on Hit | 100 |
Quest /2 ⍟
Act | Quest | NPC | Character |
---|---|---|---|
3 | Sever the Right Hand | Quest Reward | Shadow |
3 | Sever the Right Hand | Clarissa | Scion · Shadow · Witch |
Weapon /2
Weight | Desc |
---|---|
1000 (T5) | Flamethrower, Seismic and Lightning Spire Trap have 30% increased Cooldown Recovery Rate Flamethrower, Seismic and Lightning Spire Trap have -1 Cooldown Use |
1000 (T5) | Flamethrower, Seismic and Lightning Spire Trap have 50% increased Cooldown Recovery Rate Flamethrower, Seismic and Lightning Spire Trap have -2 Cooldown Uses |
Level Effect /40
Implicit |
---|
Trap lasts 4 seconds Base duration is 3.5 seconds Strikes 3 Areas |
Level | Requires Level | Dexterity | Intelligence | Cost | Deals 15 to 45 Lightning Damage | 100% increased Critical Strike Chance against Shocked Enemies | Strikes every 0.55 seconds | Experience |
---|---|---|---|---|---|---|---|---|
1 | 28 | 29 | 42 | 13 | 15, 45 | 100 | 0.55 | 199,345 |
2 | 31 | 32 | 46 | 13 | 19, 57 | 102 | 0.54 | 285,815 |
3 | 34 | 35 | 50 | 14 | 23, 70 | 104 | 0.53 | 401,344 |
4 | 37 | 37 | 54 | 16 | 29, 87 | 106 | 0.52 | 554,379 |
5 | 40 | 40 | 58 | 17 | 35, 106 | 108 | 0.51 | 477,437 |
6 | 42 | 42 | 60 | 17 | 41, 122 | 110 | 0.5 | 583,786 |
7 | 44 | 44 | 63 | 18 | 46, 139 | 112 | 0.49 | 710,359 |
8 | 46 | 46 | 66 | 18 | 53, 159 | 114 | 0.48 | 1,355,511 |
9 | 48 | 48 | 68 | 19 | 60, 181 | 116 | 0.47 | 1,138,877 |
10 | 50 | 49 | 71 | 19 | 69, 206 | 118 | 0.46 | 1,368,233 |
11 | 52 | 51 | 74 | 19 | 78, 234 | 120 | 0.45 | 1,638,338 |
12 | 54 | 53 | 76 | 20 | 89, 266 | 122 | 0.44 | 1,956,648 |
13 | 56 | 55 | 79 | 20 | 100, 301 | 124 | 0.43 | 3,655,184 |
14 | 58 | 57 | 82 | 22 | 114, 342 | 126 | 0.42 | 3,017,327 |
15 | 60 | 59 | 84 | 22 | 129, 387 | 128 | 0.41 | 7,759,995 |
16 | 62 | 60 | 87 | 23 | 146, 438 | 130 | 0.4 | 15,138,193 |
17 | 64 | 62 | 90 | 23 | 165, 495 | 132 | 0.39 | 26,083,825 |
18 | 66 | 64 | 92 | 24 | 187, 560 | 134 | 0.38 | 62,620,247 |
19 | 68 | 66 | 95 | 24 | 211, 632 | 136 | 0.37 | 211,708,088 |
20 | 70 | 68 | 98 | 25 | 238, 713 | 138 | 0.36 | |
21 | 72 | 25 | 268, 804 | 140 | 0.35 | |||
22 | 74 | 26 | 302, 907 | 142 | 0.35 | |||
23 | 76 | 26 | 340, 1021 | 144 | 0.34 | |||
24 | 78 | 28 | 383, 1150 | 146 | 0.34 | |||
25 | 80 | 28 | 431, 1294 | 148 | 0.33 | |||
26 | 82 | 29 | 485, 1455 | 150 | 0.33 | |||
27 | 84 | 29 | 545, 1636 | 152 | 0.32 | |||
28 | 86 | 30 | 613, 1838 | 154 | 0.32 | |||
29 | 88 | 30 | 688, 2065 | 156 | 0.31 | |||
30 | 90 | 31 | 773, 2318 | 158 | 0.31 | |||
31 | 91 | 32 | 819, 2456 | 159 | 0.3 | |||
32 | 92 | 32 | 867, 2601 | 160 | 0.3 | |||
33 | 93 | 33 | 918, 2755 | 161 | 0.3 | |||
34 | 94 | 33 | 973, 2918 | 162 | 0.3 | |||
35 | 95 | 34 | 1030, 3090 | 163 | 0.29 | |||
36 | 96 | 35 | 1091, 3272 | 164 | 0.29 | |||
37 | 97 | 35 | 1155, 3465 | 165 | 0.29 | |||
38 | 98 | 36 | 1223, 3668 | 166 | 0.29 | |||
39 | 99 | 36 | 1295, 3884 | 167 | 0.28 | |||
40 | 100 | 37 | 1370, 4111 | 168 | 0.28 |
Lightning Spire Trap
Cost | iLvl 1: Normal: 1x![]() |
---|---|
Acronym | Trap, Shock |
DropLevel | 28 |
BaseType | Lightning Spire Trap |
Class | Skill Gems |
TargetTypes | Enemy, Ground |
Type | Spell, Duration, Damage, Mineable, Area, Trapped, Lightning, AreaSpell, Cooldown |
Metadata | Metadata/Items/Gems/SkillGemLightningTowerTrap |
Reference | ![]() |
Microtransactions /1 ⍟
Icon | Name |
---|---|
![]() | Automaton Lightning Spire Effect Your Lightning Spire Trap becomes an Automaton Effect. |
Labyrinth Enchantment helmet /9 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Lightning Tower Trap Damage 1 | Lightning Spire Trap deals 25% increased Damage | 60 |
The Eternal Labyrinth | Enchantment Lightning Tower Trap Damage 2 | Lightning Spire Trap deals 40% increased Damage | 60 |
The Merciless Labyrinth | Enchantment Lightning Tower Trap Throwing Speed 1 | 8% increased Lightning Spire Trap Throwing Speed | 60 |
The Eternal Labyrinth | Enchantment Lightning Tower Trap Throwing Speed 2 | 12% increased Lightning Spire Trap Throwing Speed | 60 |
The Merciless Labyrinth | Enchantment Lightning Tower Trap Duration 1 | Lightning Spire Trap has 20% increased Skill Effect Duration | 60 |
The Eternal Labyrinth | Enchantment Lightning Tower Trap Duration 2 | Lightning Spire Trap has 30% increased Skill Effect Duration | 60 |
The Merciless Labyrinth | Enchantment Lightning Tower Trap Cooldown Speed 1 | Lightning Spire Trap has 10% increased Cooldown Recovery Rate | 60 |
The Eternal Labyrinth | Enchantment Lightning Tower Trap Cooldown Speed 2 | Lightning Spire Trap has 15% increased Cooldown Recovery Rate | 60 |
The Eternal Labyrinth | Enchantment Lightning Tower Trap Additional Beams 1 | Lightning Spire Trap strikes an additional area | 60 |
Supported By /78 ⍟
Icon | Name |
---|---|
![]() | Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Increased Critical Strikes Support Supports any skill that hits enemies. |
![]() | Increased Critical Damage Support Supports any skill that hits enemies. |
![]() | Knockback Support Supports any skill that hits enemies. |
![]() | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
![]() | Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
![]() | Item Rarity Support Supports any skill that can kill enemies. |
![]() | Faster Casting Support Supports non-instant spell skills. |
![]() | Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. |
![]() | Increased Duration Support Supports any skill with a duration. |
![]() | Cold to Fire Support Supports any skill that hits enemies. |
![]() | Combustion Support Supports any skill that hits enemies. |
![]() | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
![]() | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
![]() | Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. |
![]() | Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
![]() | Chance to Flee Support Supports any skill that hits enemies. |
![]() | Blind Support Supports any skill that hits enemies. |
![]() | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
![]() | Power Charge On Critical Support Supports any skill that hits enemies. |
![]() | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Multiple Traps Support Supports traps skills, making them throw extra traps in a line. |
![]() | Less Duration Support Supports any skill that has a duration. |
![]() | Block Chance Reduction Support Supports any skill that hits enemies. |
![]() | Physical to Lightning Support Supports any skill that hits enemies. |
![]() | Hypothermia Support Supports any skill that deals damage. |
![]() | Trap and Mine Damage Support Supports skills which throw Traps or Mines. |
![]() | Critical Strike Affliction Support Supports any skill that hits enemies. |
![]() | Void Manipulation Support Supports any skill that deals damage. |
![]() | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Cluster Traps Support Supports traps skills, making them throw extra traps randomly around the targeted location. |
![]() | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Advanced Traps Support Supports skills which throw traps. |
![]() | Ignite Proliferation Support Supports any skill that hits enemies. |
![]() | Chance to Poison Support Supports any skill that hits enemies. |
![]() | Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Decay Support Supports any skill that hits enemies. |
![]() | Efficacy Support Supports any skill that deals damage or has a duration. |
![]() | Vile Toxins Support Supports any skill that hits enemies. |
![]() | Immolate Support Supports any skill that hits enemies. |
![]() | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Brutality Support Supports any skill that deals damage. |
![]() | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
![]() | Charged Traps Support Supports skills which throw traps. |
![]() | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
![]() | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
![]() | High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
![]() | Swift Assembly Support Supports skills which throw Traps or Mines. |
![]() | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Awakened Brutality Support Supports any skill that deals damage. |
![]() | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Awakened Void Manipulation Support Supports any skill that deals damage. |
![]() | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Awakened Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Second Wind Support Supports skills with cooldowns. Cannot support triggered skills. |
![]() | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
![]() | Overcharge Support Supports any skill that hits enemies. |
![]() | Spellblade Support Supports spells that hit enemies. Cannot modify the skills of minions. |
![]() | Devour Support Supports any skill that hits enemies. |
![]() | Sadism Support Supports any skill that hits enemies. |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Lightning Spire Trap
Lightning Spire Trap is a lightning spell that throws a trap. When activated, the trap spawns a spire that strikes random areas around it for the duration, dealing lightning damage in an area.
Skill functions and interactions
Area of Effect: Area of effect modifiers for Lightning Spire Trap do not increase the overall area of the skill, but rather only scale the radius of the impact sites themselves. Because of this interaction, increased area of effect will increase the amount of overlapping damage zones rather than spread them apart.
If lightning spire trap does not have enough room to land in its maximum range, it will land its hits where it can. Therefore small spaces are more likely to cause all hits to hit the same enemy
Version history
Version | Changes |
---|---|
3.19.0 |
|
3.15.0 |
|
3.11.0 |
|
3.9.0 |
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3.6.0 |
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3.3.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.