Lightning Spire Trap
Level: 1–20
Cooldown Time: 8.00 sec (3 Times)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 85%
AoE Radius: 24
Requires Level 28
Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage. Modifiers to trap throwing speed will affect how frequently it strikes. Has a higher chance to critically strike Shocked enemies.
Deals (15–238) to (45–713) Lightning Damage
Trap lasts 4 seconds
Base duration is 3.5 seconds
Strikes every (0.36–0.55) seconds
(100–138)% increased Critical Strike Chance against Shocked Enemies
Strikes 3 Areas

Additional Effects From Quality:
(0–20)% chance to Shock enemies
Unusual Gems /3 ⍟
TypeStatsWeight
Superior (0–20)% chance to Shock enemies50
Anomalous (0–20)% less Skill Effect Duration
(0–60)% increased Cooldown Recovery Rate
100
Divergent (0–10)% chance to Hinder Enemies on Hit100
Quest /2 ⍟
Weapon /2
WeightDesc
1000 (T5)Flamethrower, Seismic and Lightning Spire Trap have 30% increased Cooldown Recovery Rate
Flamethrower, Seismic and Lightning Spire Trap have -1 Cooldown Use
1000 (T5)Flamethrower, Seismic and Lightning Spire Trap have 50% increased Cooldown Recovery Rate
Flamethrower, Seismic and Lightning Spire Trap have -2 Cooldown Uses
Level Effect /40
Implicit
Trap lasts 4 seconds
Base duration is 3.5 seconds
Strikes 3 Areas
LevelRequires LevelDexterityIntelligenceCostDeals 15 to 45 Lightning Damage100% increased Critical Strike Chance against Shocked EnemiesStrikes every 0.55 secondsExperience
12829421315, 451000.55199,345
23132461319, 571020.54285,815
33435501423, 701040.53401,344
43737541629, 871060.52554,379
54040581735, 1061080.51477,437
64242601741, 1221100.5583,786
74444631846, 1391120.49710,359
84646661853, 1591140.481,355,511
94848681960, 1811160.471,138,877
105049711969, 2061180.461,368,233
115251741978, 2341200.451,638,338
125453762089, 2661220.441,956,648
1356557920100, 3011240.433,655,184
1458578222114, 3421260.423,017,327
1560598422129, 3871280.417,759,995
1662608723146, 4381300.415,138,193
1764629023165, 4951320.3926,083,825
1866649224187, 5601340.3862,620,247
1968669524211, 6321360.37211,708,088
2070689825238, 7131380.36
217225268, 8041400.35
227426302, 9071420.35
237626340, 10211440.34
247828383, 11501460.34
258028431, 12941480.33
268229485, 14551500.33
278429545, 16361520.32
288630613, 18381540.32
298830688, 20651560.31
309031773, 23181580.31
319132819, 24561590.3
329232867, 26011600.3
339333918, 27551610.3
349433973, 29181620.3
3595341030, 30901630.29
3696351091, 32721640.29
3797351155, 34651650.29
3898361223, 36681660.29
3999361295, 38841670.28
40100371370, 41111680.28

Lightning Spire Trap

CostiLvl 1: Normal: 1xOrb of Chance
AcronymTrap, Shock
DropLevel 28
BaseType Lightning Spire Trap
Class Skill Gems
TargetTypesEnemy, Ground
TypeSpell, Duration, Damage, Mineable, Area, Trapped, Lightning, AreaSpell, Cooldown
MetadataMetadata/Items/Gems/SkillGemLightningTowerTrap
Referencepoe.ninja, Community Wiki
Microtransactions /1 ⍟
IconName
Automaton Lightning Spire Effect
Your Lightning Spire Trap becomes an Automaton Effect.
Labyrinth Enchantment helmet /9 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Lightning Tower Trap Damage 1Lightning Spire Trap deals 25% increased Damage60
The Eternal LabyrinthEnchantment Lightning Tower Trap Damage 2Lightning Spire Trap deals 40% increased Damage60
The Merciless LabyrinthEnchantment Lightning Tower Trap Throwing Speed 18% increased Lightning Spire Trap Throwing Speed60
The Eternal LabyrinthEnchantment Lightning Tower Trap Throwing Speed 212% increased Lightning Spire Trap Throwing Speed60
The Merciless LabyrinthEnchantment Lightning Tower Trap Duration 1Lightning Spire Trap has 20% increased Skill Effect Duration60
The Eternal LabyrinthEnchantment Lightning Tower Trap Duration 2Lightning Spire Trap has 30% increased Skill Effect Duration60
The Merciless LabyrinthEnchantment Lightning Tower Trap Cooldown Speed 1Lightning Spire Trap has 10% increased Cooldown Recovery Rate60
The Eternal LabyrinthEnchantment Lightning Tower Trap Cooldown Speed 2Lightning Spire Trap has 15% increased Cooldown Recovery Rate60
The Eternal LabyrinthEnchantment Lightning Tower Trap Additional Beams 1Lightning Spire Trap strikes an additional area60
Supported By /78 ⍟
IconName
Added Fire Damage Support
Supports any skill that hits enemies.
Added Cold Damage Support
Supports any skill that hits enemies.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage Support
Supports any skill that hits enemies.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Item Rarity Support
Supports any skill that can kill enemies.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Increased Duration Support
Supports any skill with a duration.
Cold to Fire Support
Supports any skill that hits enemies.
Combustion Support
Supports any skill that hits enemies.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Blastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical Support
Supports any skill that hits enemies.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Multiple Traps Support
Supports traps skills, making them throw extra traps in a line.
Less Duration Support
Supports any skill that has a duration.
Block Chance Reduction Support
Supports any skill that hits enemies.
Physical to Lightning Support
Supports any skill that hits enemies.
Hypothermia Support
Supports any skill that deals damage.
Trap and Mine Damage Support
Supports skills which throw Traps or Mines.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Cluster Traps Support
Supports traps skills, making them throw extra traps randomly around the targeted location.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Advanced Traps Support
Supports skills which throw traps.
Ignite Proliferation Support
Supports any skill that hits enemies.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Vile Toxins Support
Supports any skill that hits enemies.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Brutality Support
Supports any skill that deals damage.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Charged Traps Support
Supports skills which throw traps.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
High-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Swift Assembly Support
Supports skills which throw Traps or Mines.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Second Wind Support
Supports skills with cooldowns. Cannot support triggered skills.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge Support
Supports any skill that hits enemies.
Spellblade Support
Supports spells that hit enemies. Cannot modify the skills of minions.
Devour Support
Supports any skill that hits enemies.
Sadism Support
Supports any skill that hits enemies.

Community Wiki

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Lightning Spire Trap

Lightning Spire Trap is a lightning spell that throws a trap. When activated, the trap spawns a spire that strikes random areas around it for the duration, dealing lightning damage in an area.

Skill functions and interactions

Area of Effect: Area of effect modifiers for Lightning Spire Trap do not increase the overall area of the skill, but rather only scale the radius of the impact sites themselves. Because of this interaction, increased area of effect will increase the amount of overlapping damage zones rather than spread them apart.

If lightning spire trap does not have enough room to land in its maximum range, it will land its hits where it can. Therefore small spaces are more likely to cause all hits to hit the same enemy

Version history

VersionChanges
3.19.0
  • Lightning Spire Trap now deals 15 to 45 Lightning Damage at gem level 1 (previously 15 to 46), up to 238 to 713 Lightning Damage at gem level 20 (previously 207 to 622).
  • Now has 85% effectiveness of Added Damage (previously 75%).
  • 3.15.0
  • Now deals 15 to 46 Lightning Damage at gem level 1 (previously 12 to 36), up to 207 to 622 at gem level 20 (previously 166 to 497).
  • Strike frequency now scales with Increases and Reductions to Trap Throwing Speed instead of Cast Speed.
  • 3.11.0
  • Now has an added Damage effectiveness of 60% (from 70%).
  • 3.9.0
  • Now deals 12 to 26 Lightning Damage at gem level 1 (from 14 to 43), up to 166 to 497 at gem level 20 (from 195 to 585).
  • Now strikes every 0.55 seconds at gem level 1, up to 0.36 seconds at gem level 20 (from 0.3 seconds at all gem levels).
  • 3.6.0
  • Now deals 14 to 43 Lightning damage at gem level 1 (from 17 to 51) and 195 to 585 Lightning damage at gem level 20 (from 217 to 652).
  • Now has an added damage effectiveness of 70% (from 85%).
  • 3.3.0
  • Lightning Spire Trap has been added to the game.

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