Venarius Unique /4 ⍟
Icon | Name |
---|---|
![]() | Bottled Faith Sulphur Flask Creates Consecrated Ground on Use(15–30)% reduced Duration Consecrated Ground created by this Flask has Tripled Radius Consecrated Ground created during Effect applies (7–10)% increased Damage taken to Enemies (100–150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect |
![]() | Garb of the Ephemeral Savant's Robe [One to three random synthesis implicit modifiers]+600 Strength and Intelligence Requirement (180–230)% increased Energy Shield Action Speed cannot be modified to below base value +10 to maximum Divine Charges Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes |
![]() | Nebulis Void Sceptre [One to three random synthesis implicit modifiers](15–20)% increased Cast Speed (15–20)% increased Cold Damage per 1% Cold Resistance above 75% (15–20)% increased Lightning Damage per 1% Lightning Resistance above 75% |
![]() | Offering to the Serpent Legion Gloves [One to three random synthesis implicit modifiers]+(15–25) to all Attributes (150–200)% increased Armour and Energy Shield 50% reduced Maximum Recovery per Life Leech (6–10)% increased Attack and Cast Speed (15–25)% increased Damage while Leeching Life Leech effects are not removed when Unreserved Life is Filled (Attributes are Strength, Dexterity, and Intelligence) |
Venarius




Area: Fractured Laboratory, Cortex
Pinnacle Atlas Boss
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
Cannot be Stunned
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
Cannot be Stunned
Spectre | N |
---|---|
Area | Fractured Laboratory, Cortex |
Tags | caster, cortex_boss, fast_movement, ghost, ghost_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str, synthesised_monster |
400%Life
100%Energy Shield From Life
400%Ailment Threshold




200%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 8Attack Distance
1.305 SecondAttack Time
±20%Damage Spread
200%Experience
100%Model Size
SynthesisVenariusType
SynthesisVenariusBossMetadata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
12,517,628Life
17,268Armour
8,388Evasion
17,268Energy Shield
2,298Damage
3,430Spell Damage
559Accuracy
0.87435Attack Time
146,872Experience
5,883,285Ailment Threshold
18,603Chill
18,603Shock
105,246Brittle
18,603Scorch
51,396Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionVenariusMapDeviceEradicate
skill cannot be knocked back [1]skill cannot be stunned [1]
EmptyActionVenariusBossSummon1
skill cannot be knocked back [1]skill cannot be stunned [1]
EmptyActionVenariusBossSummon2
skill cannot be knocked back [1]skill cannot be stunned [1]
EmptyActionVenariusMapDeviceSummon
skill cannot be knocked back [1]skill cannot be stunned [1]
SynthesisGolemSpawnGuardianPylon
Cooldown Time: 5 Second
SynthesisGolemGuardianPylonExplodeVenarius
Deals 2629 to 7887 Lightning DamageHits always Shock
Shocks from your Hits always increase Damage taken by at least 20%
is area damage [1]
SynthesisVenariusQuicksand
Cooldown Time: 10 SecondDeals 2338.5 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisQuicksandStartEffect
SynthesisVenariusQuicksand2
Cooldown Time: 10 SecondDeals 2338.5 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand3
Cooldown Time: 8.5 SecondDeals 2338.5 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand4
Cooldown Time: 7 SecondDeals 2338.5 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand5
Cooldown Time: 5.5 SecondDeals 2338.5 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisGolemSpawnGuardianPylon2
Cooldown Time: 10 Second
SynthesisGolemSpawnGuardianPylon3
Cooldown Time: 8.5 Second
SynthesisGolemSpawnGuardianPylon4
Cooldown Time: 7 Second
SynthesisGolemSpawnGuardianPylon5
Cooldown Time: 5.5 Second
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
11,749,016Life
16,265Armour
8,120Evasion
16,265Energy Shield
2,171Damage
3,241Spell Damage
538Accuracy
0.87435Attack Time
145,750Experience
5,522,038Ailment Threshold
17,461Chill
17,461Shock
98,784Brittle
17,461Scorch
48,241Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionVenariusMapDeviceEradicate
skill cannot be knocked back [1]skill cannot be stunned [1]
EmptyActionVenariusBossSummon1
skill cannot be knocked back [1]skill cannot be stunned [1]
EmptyActionVenariusBossSummon2
skill cannot be knocked back [1]skill cannot be stunned [1]
EmptyActionVenariusMapDeviceSummon
skill cannot be knocked back [1]skill cannot be stunned [1]
SynthesisGolemSpawnGuardianPylon
Cooldown Time: 5 Second
SynthesisGolemGuardianPylonExplodeVenarius
Deals 2482 to 7446 Lightning DamageHits always Shock
Shocks from your Hits always increase Damage taken by at least 20%
is area damage [1]
SynthesisVenariusQuicksand
Cooldown Time: 10 SecondDeals 2208.9 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisQuicksandStartEffect
SynthesisVenariusQuicksand2
Cooldown Time: 10 SecondDeals 2208.9 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand3
Cooldown Time: 8.5 SecondDeals 2208.9 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand4
Cooldown Time: 7 SecondDeals 2208.9 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand5
Cooldown Time: 5.5 SecondDeals 2208.9 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisGolemSpawnGuardianPylon2
Cooldown Time: 10 Second
SynthesisGolemSpawnGuardianPylon3
Cooldown Time: 8.5 Second
SynthesisGolemSpawnGuardianPylon4
Cooldown Time: 7 Second
SynthesisGolemSpawnGuardianPylon5
Cooldown Time: 5.5 Second
8,370,908Life
14,425Armour
7,608Evasion
14,425Energy Shield
1,937Damage
2,891Spell Damage
499Accuracy
0.87435Attack Time
143,066Experience
3,934,327Ailment Threshold
12,440Chill
12,440Shock
70,381Brittle
12,440Scorch
34,370Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionVenariusMapDeviceEradicate
skill cannot be knocked back [1]skill cannot be stunned [1]
EmptyActionVenariusBossSummon1
skill cannot be knocked back [1]skill cannot be stunned [1]
EmptyActionVenariusBossSummon2
skill cannot be knocked back [1]skill cannot be stunned [1]
EmptyActionVenariusMapDeviceSummon
skill cannot be knocked back [1]skill cannot be stunned [1]
SynthesisGolemSpawnGuardianPylon
Cooldown Time: 5 Second
SynthesisGolemGuardianPylonExplodeVenarius
Deals 2212 to 6635 Lightning DamageHits always Shock
Shocks from your Hits always increase Damage taken by at least 20%
is area damage [1]
SynthesisVenariusQuicksand
Cooldown Time: 10 SecondDeals 1970.2 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisQuicksandStartEffect
SynthesisVenariusQuicksand2
Cooldown Time: 10 SecondDeals 1970.2 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand3
Cooldown Time: 8.5 SecondDeals 1970.2 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand4
Cooldown Time: 7 SecondDeals 1970.2 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand5
Cooldown Time: 5.5 SecondDeals 1970.2 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisGolemSpawnGuardianPylon2
Cooldown Time: 10 Second
SynthesisGolemSpawnGuardianPylon3
Cooldown Time: 8.5 Second
SynthesisGolemSpawnGuardianPylon4
Cooldown Time: 7 Second
SynthesisGolemSpawnGuardianPylon5
Cooldown Time: 5.5 Second
4,610,269Life
12,036Armour
6,892Evasion
12,036Energy Shield
1,630Damage
2,432Spell Damage
444Accuracy
0.87435Attack Time
138,039Experience
2,212,929Ailment Threshold
6,997Chill
6,997Shock
39,587Brittle
6,997Scorch
19,332Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionVenariusMapDeviceEradicate
skill cannot be knocked back [1]skill cannot be stunned [1]
EmptyActionVenariusBossSummon1
skill cannot be knocked back [1]skill cannot be stunned [1]
EmptyActionVenariusBossSummon2
skill cannot be knocked back [1]skill cannot be stunned [1]
EmptyActionVenariusMapDeviceSummon
skill cannot be knocked back [1]skill cannot be stunned [1]
SynthesisGolemSpawnGuardianPylon
Cooldown Time: 5 Second
SynthesisGolemGuardianPylonExplodeVenarius
Deals 1859 to 5576 Lightning DamageHits always Shock
Shocks from your Hits always increase Damage taken by at least 20%
is area damage [1]
SynthesisVenariusQuicksand
Cooldown Time: 10 SecondDeals 1658.1 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisQuicksandStartEffect
SynthesisVenariusQuicksand2
Cooldown Time: 10 SecondDeals 1658.1 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand3
Cooldown Time: 8.5 SecondDeals 1658.1 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand4
Cooldown Time: 7 SecondDeals 1658.1 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand5
Cooldown Time: 5.5 SecondDeals 1658.1 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisGolemSpawnGuardianPylon2
Cooldown Time: 10 Second
SynthesisGolemSpawnGuardianPylon3
Cooldown Time: 8.5 Second
SynthesisGolemSpawnGuardianPylon4
Cooldown Time: 7 Second
SynthesisGolemSpawnGuardianPylon5
Cooldown Time: 5.5 Second
conditions Generic1IsInState=0 | ||
{ | ||
SpawnObject | SynthesisGolemSpawnGuardianPylon | -1 ForceTargetEnemy TargetIsPlayer FightIsInState=10 TargetNotInRangeOfActiveGeneric1=20 TargetNotInRangeOfActiveGeneric2=33 |
ShakariQuicksand | SynthesisVenariusQuicksand | -1 ForceTargetEnemy TargetIsPlayer FightIsInState=9 TargetNotInRangeOfActiveGeneric2=33 |
SpawnObject | SynthesisGolemSpawnGuardianPylon | 100 ForceTargetTargetMarker1 FightIsInState=10 TargetNotInRangeOfActiveGeneric1=20 |
ShakariQuicksand | SynthesisVenariusQuicksand | 100 ForceTargetTargetMarker1 FightIsInState=9 |
FaceLastTarget | 3 | ForceTargetSynthesisGuardian |
} | ||
conditions Generic1IsInState=1 | ||
{ | ||
SpawnObject | SynthesisGolemSpawnGuardianPylon2 | -1 ForceTargetEnemy TargetIsPlayer FightIsInState=10 TargetNotInRangeOfActiveGeneric1=20 TargetNotInRangeOfActiveGeneric2=33 |
ShakariQuicksand | SynthesisVenariusQuicksand2 | -1 ForceTargetEnemy TargetIsPlayer FightIsInState=9 TargetNotInRangeOfActiveGeneric2=33 |
SpawnObject | SynthesisGolemSpawnGuardianPylon2 | 100 ForceTargetTargetMarker1 FightIsInState=10 TargetNotInRangeOfActiveGeneric1=20 |
ShakariQuicksand | SynthesisVenariusQuicksand2 | 100 ForceTargetTargetMarker1 FightIsInState=9 |
FaceLastTarget | 3 | ForceTargetSynthesisGuardian |
} | ||
conditions Generic1IsInState=2 | ||
{ | ||
SpawnObject | SynthesisGolemSpawnGuardianPylon3 | -1 ForceTargetEnemy TargetIsPlayer FightIsInState=10 TargetNotInRangeOfActiveGeneric1=20 TargetNotInRangeOfActiveGeneric2=33 |
ShakariQuicksand | SynthesisVenariusQuicksand3 | -1 ForceTargetEnemy TargetIsPlayer FightIsInState=9 TargetNotInRangeOfActiveGeneric2=33 |
SpawnObject | SynthesisGolemSpawnGuardianPylon3 | 100 ForceTargetTargetMarker1 FightIsInState=10 TargetNotInRangeOfActiveGeneric1=20 |
ShakariQuicksand | SynthesisVenariusQuicksand3 | 100 ForceTargetTargetMarker1 FightIsInState=9 |
FaceLastTarget | 3 | ForceTargetSynthesisGuardian |
} | ||
conditions Generic1IsInState=3 | ||
{ | ||
SpawnObject | SynthesisGolemSpawnGuardianPylon4 | -1 ForceTargetEnemy TargetIsPlayer FightIsInState=10 TargetNotInRangeOfActiveGeneric1=20 TargetNotInRangeOfActiveGeneric2=33 |
ShakariQuicksand | SynthesisVenariusQuicksand4 | -1 ForceTargetEnemy TargetIsPlayer FightIsInState=9 TargetNotInRangeOfActiveGeneric2=33 |
SpawnObject | SynthesisGolemSpawnGuardianPylon4 | 100 ForceTargetTargetMarker1 FightIsInState=10 TargetNotInRangeOfActiveGeneric1=20 |
ShakariQuicksand | SynthesisVenariusQuicksand4 | 100 ForceTargetTargetMarker1 FightIsInState=9 |
FaceLastTarget | 3 | ForceTargetSynthesisGuardian |
} | ||
conditions Generic1IsInState=4 | ||
{ | ||
SpawnObject | SynthesisGolemSpawnGuardianPylon5 | -1 ForceTargetEnemy TargetIsPlayer FightIsInState=10 TargetNotInRangeOfActiveGeneric1=20 TargetNotInRangeOfActiveGeneric2=33 |
ShakariQuicksand | SynthesisVenariusQuicksand5 | -1 ForceTargetEnemy TargetIsPlayer FightIsInState=9 TargetNotInRangeOfActiveGeneric2=33 |
SpawnObject | SynthesisGolemSpawnGuardianPylon5 | 100 ForceTargetTargetMarker1 FightIsInState=10 TargetNotInRangeOfActiveGeneric1=20 |
ShakariQuicksand | SynthesisVenariusQuicksand5 | 100 ForceTargetTargetMarker1 FightIsInState=9 |
FaceLastTarget | 3 | ForceTargetSynthesisGuardian |
} | ||
stance stance2 | ||
stance stance3 |
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_monster_uses_map_boss_difficulty_scaling = 1 set_monster_delay_item_drops_millis = 500 set_immune_to_cheats = 1 } Actor { slow_animations_go_to_idle = false basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Emerge3" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" } StateMachine { define_shared_state = "visible=1;" } Positioned { blocking = false } Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/Venarius/bodyfx.epk );" } StateMachine { create_state_visible_0 = "DisableRendering();" on_state_visible_0 = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisVenariusBoss"] = { name = "Venarius", life = 4, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.305, attackRange = 8, accuracy = 1, skillList = { "EmptyActionVenariusMapDeviceEradicate", "EmptyActionVenariusBossSummon1", "EmptyActionVenariusBossSummon2", "EmptyActionVenariusMapDeviceSummon", "SynthesisVenariusQuicksand", "SynthesisVenariusQuicksand2", "SynthesisVenariusQuicksand3", "SynthesisVenariusQuicksand4", "SynthesisVenariusQuicksand5", "SynthesisGolemSpawnGuardianPylon", "SynthesisGolemSpawnGuardianPylon2", "SynthesisGolemSpawnGuardianPylon3", "SynthesisGolemSpawnGuardianPylon4", "SynthesisGolemSpawnGuardianPylon5", "SynthesisGolemGuardianPylonExplodeVenarius", "SynthesisQuicksandStartEffect", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionVenariusMapDeviceEradicate"] = { name = "EmptyActionVenariusMapDeviceEradicate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionVenariusBossSummon1"] = { name = "EmptyActionVenariusBossSummon1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionVenariusBossSummon2"] = { name = "EmptyActionVenariusBossSummon2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionVenariusMapDeviceSummon"] = { name = "EmptyActionVenariusMapDeviceSummon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisVenariusQuicksand"] = { name = "SynthesisVenariusQuicksand", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 10, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisVenariusQuicksand2"] = { name = "SynthesisVenariusQuicksand2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 10, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisVenariusQuicksand3"] = { name = "SynthesisVenariusQuicksand3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 10, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisVenariusQuicksand4"] = { name = "SynthesisVenariusQuicksand4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 10, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisVenariusQuicksand5"] = { name = "SynthesisVenariusQuicksand5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 10, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisGolemSpawnGuardianPylon"] = { name = "SynthesisGolemSpawnGuardianPylon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisGolemSpawnGuardianPylon2"] = { name = "SynthesisGolemSpawnGuardianPylon2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisGolemSpawnGuardianPylon3"] = { name = "SynthesisGolemSpawnGuardianPylon3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisGolemSpawnGuardianPylon4"] = { name = "SynthesisGolemSpawnGuardianPylon4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisGolemSpawnGuardianPylon5"] = { name = "SynthesisGolemSpawnGuardianPylon5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisGolemGuardianPylonExplodeVenarius"] = { name = "SynthesisGolemGuardianPylonExplodeVenarius", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 75, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisQuicksandStartEffect"] = { name = "SynthesisQuicksandStartEffect", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, }
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Action Speed cannot be modified to below 70% base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Stunned
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Venarius




Pinnacle Atlas Boss
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
Cannot be Stunned
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
Cannot be Stunned
Spectre | N |
---|---|
Tags | caster, fast_movement, ghost, ghost_armour, human, humanoid, is_unarmed, medium_height, not_dex, not_str |
400%Life
100%Energy Shield From Life
400%Ailment Threshold




200%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 8Attack Distance
1.305 SecondAttack Time
±20%Damage Spread
200%Experience
100%Model Size
SynthesisVenariusType
SynthesisVenariusBossStandaloneMetadata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
12,517,628Life
17,268Armour
8,388Evasion
17,268Energy Shield
2,298Damage
3,430Spell Damage
559Accuracy
0.87435Attack Time
146,872Experience
5,883,285Ailment Threshold
18,603Chill
18,603Shock
105,246Brittle
18,603Scorch
51,396Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisVenariusQuicksand
Cooldown Time: 10 SecondDeals 2338.5 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisQuicksandStartEffect
SynthesisVenariusQuicksand2
Cooldown Time: 10 SecondDeals 2338.5 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand3
Cooldown Time: 8.5 SecondDeals 2338.5 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand4
Cooldown Time: 7 SecondDeals 2338.5 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand5
Cooldown Time: 5.5 SecondDeals 2338.5 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SSMStandaloneVenariusHumanoid
Critical Strike Chance: 0%
Cast Time: 3 Secondalternate minion [543]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1] , ,
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
11,749,016Life
16,265Armour
8,120Evasion
16,265Energy Shield
2,171Damage
3,241Spell Damage
538Accuracy
0.87435Attack Time
145,750Experience
5,522,038Ailment Threshold
17,461Chill
17,461Shock
98,784Brittle
17,461Scorch
48,241Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisVenariusQuicksand
Cooldown Time: 10 SecondDeals 2208.9 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisQuicksandStartEffect
SynthesisVenariusQuicksand2
Cooldown Time: 10 SecondDeals 2208.9 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand3
Cooldown Time: 8.5 SecondDeals 2208.9 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand4
Cooldown Time: 7 SecondDeals 2208.9 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand5
Cooldown Time: 5.5 SecondDeals 2208.9 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SSMStandaloneVenariusHumanoid
Critical Strike Chance: 0%
Cast Time: 3 Secondalternate minion [543]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1] , ,
8,370,908Life
14,425Armour
7,608Evasion
14,425Energy Shield
1,937Damage
2,891Spell Damage
499Accuracy
0.87435Attack Time
143,066Experience
3,934,327Ailment Threshold
12,440Chill
12,440Shock
70,381Brittle
12,440Scorch
34,370Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisVenariusQuicksand
Cooldown Time: 10 SecondDeals 1970.2 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisQuicksandStartEffect
SynthesisVenariusQuicksand2
Cooldown Time: 10 SecondDeals 1970.2 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand3
Cooldown Time: 8.5 SecondDeals 1970.2 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand4
Cooldown Time: 7 SecondDeals 1970.2 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand5
Cooldown Time: 5.5 SecondDeals 1970.2 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SSMStandaloneVenariusHumanoid
Critical Strike Chance: 0%
Cast Time: 3 Secondalternate minion [543]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1] , ,
4,002,799Life
11,328Armour
6,667Evasion
11,328Energy Shield
1,538Damage
2,295Spell Damage
428Accuracy
0.87435Attack Time
136,147Experience
1,961,371Ailment Threshold
6,202Chill
6,202Shock
35,087Brittle
6,202Scorch
17,135Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisVenariusQuicksand
Cooldown Time: 10 SecondDeals 1565.1 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisQuicksandStartEffect
SynthesisVenariusQuicksand2
Cooldown Time: 10 SecondDeals 1565.1 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand3
Cooldown Time: 8.5 SecondDeals 1565.1 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand4
Cooldown Time: 7 SecondDeals 1565.1 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand5
Cooldown Time: 5.5 SecondDeals 1565.1 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SSMStandaloneVenariusHumanoid
Critical Strike Chance: 0%
Cast Time: 3 Secondalternate minion [543]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1] , ,
1,580,156Life
8,348Armour
5,633Evasion
8,348Energy Shield
1,147Damage
1,712Spell Damage
352Accuracy
0.87435Attack Time
125,268Experience
869,086Ailment Threshold
2,748Chill
2,748Shock
15,547Brittle
2,748Scorch
7,592Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisVenariusQuicksand
Cooldown Time: 10 SecondDeals 1170.3 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisQuicksandStartEffect
SynthesisVenariusQuicksand2
Cooldown Time: 10 SecondDeals 1170.3 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand3
Cooldown Time: 8.5 SecondDeals 1170.3 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand4
Cooldown Time: 7 SecondDeals 1170.3 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand5
Cooldown Time: 5.5 SecondDeals 1170.3 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SSMStandaloneVenariusHumanoid
Critical Strike Chance: 0%
Cast Time: 3 Secondalternate minion [543]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1] , ,
557,385Life
6,127Armour
4,739Evasion
6,127Energy Shield
851Damage
1,270Spell Damage
290Accuracy
0.87435Attack Time
112,805Experience
351,153Ailment Threshold
1,110Chill
1,110Shock
6,282Brittle
1,110Scorch
3,068Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisVenariusQuicksand
Cooldown Time: 10 SecondDeals 871.9 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisQuicksandStartEffect
SynthesisVenariusQuicksand2
Cooldown Time: 10 SecondDeals 871.9 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand3
Cooldown Time: 8.5 SecondDeals 871.9 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand4
Cooldown Time: 7 SecondDeals 871.9 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SynthesisVenariusQuicksand5
Cooldown Time: 5.5 SecondDeals 871.9 Base Physical Damage per second
active skill area of effect radius +% final [10]
ground quicksand art variation [4]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [-50] ,
SSMStandaloneVenariusHumanoid
Critical Strike Chance: 0%
Cast Time: 3 Secondalternate minion [543]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1] , ,
stance default | ||
SummonSpecificMonsters | SSMStandaloneVenariusHumanoid | -1 IHaveNotUsedSkill ForceTargetXUnitsInFront=30 |
ShakariQuicksand | SynthesisVenariusQuicksand | 100 ForceTargetEnemy TargetIsPlayer TargetNotInRangeOfActiveGeneric4=38 IsInState=(state::fight, 1) |
stance stance2 | ||
stance stance3 |
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Stats { set_immune_to_cheats = 1 } Actor { slow_animations_go_to_idle = false basic_action = "Emerge" basic_action = "ChangeToStance1" } StateMachine { define_shared_state = "visible=1;" } Positioned { blocking = false } Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/Venarius/bodyfx.epk );" } StateMachine { create_state_visible_0 = "DisableRendering();" on_state_visible_0 = "DisableRendering();" } Animated { on_leave_sky_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/Venarius_disappear/disappear.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/Venarius/bodyfx.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisVenariusBossStandalone"] = { name = "Venarius", life = 4, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.305, attackRange = 8, accuracy = 1, skillList = { "SSMStandaloneVenariusHumanoid", "SynthesisVenariusQuicksand", "SynthesisVenariusQuicksand2", "SynthesisVenariusQuicksand3", "SynthesisVenariusQuicksand4", "SynthesisVenariusQuicksand5", "SynthesisQuicksandStartEffect", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMStandaloneVenariusHumanoid"] = { name = "SSMStandaloneVenariusHumanoid", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisVenariusQuicksand"] = { name = "SynthesisVenariusQuicksand", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 10, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisVenariusQuicksand2"] = { name = "SynthesisVenariusQuicksand2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 10, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisVenariusQuicksand3"] = { name = "SynthesisVenariusQuicksand3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 10, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisVenariusQuicksand4"] = { name = "SynthesisVenariusQuicksand4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 10, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisVenariusQuicksand5"] = { name = "SynthesisVenariusQuicksand5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 10, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisQuicksandStartEffect"] = { name = "SynthesisQuicksandStartEffect", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, }
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Action Speed cannot be modified to below 70% base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Stunned
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Venarius




monster dropped item rarity +% [15000]
monster slain experience +% [100]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
Cannot be Stunned
monster slain experience +% [100]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
Cannot be Stunned
Spectre | N |
---|---|
Tags | caster, fast_movement, ghost, ghost_armour, human, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, not_str |
400%Life
100%Energy Shield From Life
400%Ailment Threshold




200%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 8Attack Distance
1.305 SecondAttack Time
±20%Damage Spread
200%Experience
100%Model Size
SynthesisVenariusType
SynthesisVenariusGuardianMetadata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
12,517,628Life
17,268Armour
8,388Evasion
17,268Energy Shield
2,298Damage
3,430Spell Damage
559Accuracy
0.87435Attack Time
146,872Experience
5,883,285Ailment Threshold
18,603Chill
18,603Shock
105,246Brittle
18,603Scorch
51,396Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisGolemSpawnGuardianPylon
Cooldown Time: 5 Second
SynthesisGolemGuardianPylonExplode
Deals 2629 to 7887 Lightning DamageHits always Shock
Shocks from your Hits always increase Damage taken by at least 20%
is area damage [1]
VenariusGuardianFaceGuardian
Face Last Targetspell maximum action distance +% [200]
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
11,749,016Life
16,265Armour
8,120Evasion
16,265Energy Shield
2,171Damage
3,241Spell Damage
538Accuracy
0.87435Attack Time
145,750Experience
5,522,038Ailment Threshold
17,461Chill
17,461Shock
98,784Brittle
17,461Scorch
48,241Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisGolemSpawnGuardianPylon
Cooldown Time: 5 Second
SynthesisGolemGuardianPylonExplode
Deals 2482 to 7446 Lightning DamageHits always Shock
Shocks from your Hits always increase Damage taken by at least 20%
is area damage [1]
VenariusGuardianFaceGuardian
Face Last Targetspell maximum action distance +% [200]
8,370,908Life
14,425Armour
7,608Evasion
14,425Energy Shield
1,937Damage
2,891Spell Damage
499Accuracy
0.87435Attack Time
143,066Experience
3,934,327Ailment Threshold
12,440Chill
12,440Shock
70,381Brittle
12,440Scorch
34,370Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisGolemSpawnGuardianPylon
Cooldown Time: 5 Second
SynthesisGolemGuardianPylonExplode
Deals 2212 to 6635 Lightning DamageHits always Shock
Shocks from your Hits always increase Damage taken by at least 20%
is area damage [1]
VenariusGuardianFaceGuardian
Face Last Targetspell maximum action distance +% [200]
4,002,799Life
11,328Armour
6,667Evasion
11,328Energy Shield
1,538Damage
2,295Spell Damage
428Accuracy
0.87435Attack Time
136,147Experience
1,961,371Ailment Threshold
6,202Chill
6,202Shock
35,087Brittle
6,202Scorch
17,135Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisGolemSpawnGuardianPylon
Cooldown Time: 5 Second
SynthesisGolemGuardianPylonExplode
Deals 1754 to 5261 Lightning DamageHits always Shock
Shocks from your Hits always increase Damage taken by at least 20%
is area damage [1]
VenariusGuardianFaceGuardian
Face Last Targetspell maximum action distance +% [200]
1,580,156Life
8,348Armour
5,633Evasion
8,348Energy Shield
1,147Damage
1,712Spell Damage
352Accuracy
0.87435Attack Time
125,268Experience
869,086Ailment Threshold
2,748Chill
2,748Shock
15,547Brittle
2,748Scorch
7,592Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisGolemSpawnGuardianPylon
Cooldown Time: 5 Second
SynthesisGolemGuardianPylonExplode
VenariusGuardianFaceGuardian
Face Last Targetspell maximum action distance +% [200]
557,385Life
6,127Armour
4,739Evasion
6,127Energy Shield
851Damage
1,270Spell Damage
290Accuracy
0.87435Attack Time
112,805Experience
351,153Ailment Threshold
1,110Chill
1,110Shock
6,282Brittle
1,110Scorch
3,068Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisGolemSpawnGuardianPylon
Cooldown Time: 5 Second
SynthesisGolemGuardianPylonExplode
VenariusGuardianFaceGuardian
Face Last Targetspell maximum action distance +% [200]
conditions Generic1IsInState=0 | ||
{ | ||
SpawnObject | SynthesisGolemSpawnGuardianPylon | -1 ForceTargetEnemy TargetIsPlayer FightIsInState=10 TargetNotInRangeOfActiveGeneric1=20 TargetNotInRangeOfActiveGeneric2=33 |
ShakariQuicksand | SynthesisVenariusQuicksand | -1 ForceTargetEnemy TargetIsPlayer FightIsInState=9 TargetNotInRangeOfActiveGeneric2=33 |
SpawnObject | SynthesisGolemSpawnGuardianPylon | 100 ForceTargetTargetMarker1 FightIsInState=10 TargetNotInRangeOfActiveGeneric1=20 |
ShakariQuicksand | SynthesisVenariusQuicksand | 100 ForceTargetTargetMarker1 FightIsInState=9 |
FaceLastTarget | 3 | ForceTargetSynthesisGuardian |
} | ||
conditions Generic1IsInState=1 | ||
{ | ||
SpawnObject | SynthesisGolemSpawnGuardianPylon2 | -1 ForceTargetEnemy TargetIsPlayer FightIsInState=10 TargetNotInRangeOfActiveGeneric1=20 TargetNotInRangeOfActiveGeneric2=33 |
ShakariQuicksand | SynthesisVenariusQuicksand2 | -1 ForceTargetEnemy TargetIsPlayer FightIsInState=9 TargetNotInRangeOfActiveGeneric2=33 |
SpawnObject | SynthesisGolemSpawnGuardianPylon2 | 100 ForceTargetTargetMarker1 FightIsInState=10 TargetNotInRangeOfActiveGeneric1=20 |
ShakariQuicksand | SynthesisVenariusQuicksand2 | 100 ForceTargetTargetMarker1 FightIsInState=9 |
FaceLastTarget | 3 | ForceTargetSynthesisGuardian |
} | ||
conditions Generic1IsInState=2 | ||
{ | ||
SpawnObject | SynthesisGolemSpawnGuardianPylon3 | -1 ForceTargetEnemy TargetIsPlayer FightIsInState=10 TargetNotInRangeOfActiveGeneric1=20 TargetNotInRangeOfActiveGeneric2=33 |
ShakariQuicksand | SynthesisVenariusQuicksand3 | -1 ForceTargetEnemy TargetIsPlayer FightIsInState=9 TargetNotInRangeOfActiveGeneric2=33 |
SpawnObject | SynthesisGolemSpawnGuardianPylon3 | 100 ForceTargetTargetMarker1 FightIsInState=10 TargetNotInRangeOfActiveGeneric1=20 |
ShakariQuicksand | SynthesisVenariusQuicksand3 | 100 ForceTargetTargetMarker1 FightIsInState=9 |
FaceLastTarget | 3 | ForceTargetSynthesisGuardian |
} | ||
conditions Generic1IsInState=3 | ||
{ | ||
SpawnObject | SynthesisGolemSpawnGuardianPylon4 | -1 ForceTargetEnemy TargetIsPlayer FightIsInState=10 TargetNotInRangeOfActiveGeneric1=20 TargetNotInRangeOfActiveGeneric2=33 |
ShakariQuicksand | SynthesisVenariusQuicksand4 | -1 ForceTargetEnemy TargetIsPlayer FightIsInState=9 TargetNotInRangeOfActiveGeneric2=33 |
SpawnObject | SynthesisGolemSpawnGuardianPylon4 | 100 ForceTargetTargetMarker1 FightIsInState=10 TargetNotInRangeOfActiveGeneric1=20 |
ShakariQuicksand | SynthesisVenariusQuicksand4 | 100 ForceTargetTargetMarker1 FightIsInState=9 |
FaceLastTarget | 3 | ForceTargetSynthesisGuardian |
} | ||
conditions Generic1IsInState=4 | ||
{ | ||
SpawnObject | SynthesisGolemSpawnGuardianPylon5 | -1 ForceTargetEnemy TargetIsPlayer FightIsInState=10 TargetNotInRangeOfActiveGeneric1=20 TargetNotInRangeOfActiveGeneric2=33 |
ShakariQuicksand | SynthesisVenariusQuicksand5 | -1 ForceTargetEnemy TargetIsPlayer FightIsInState=9 TargetNotInRangeOfActiveGeneric2=33 |
SpawnObject | SynthesisGolemSpawnGuardianPylon5 | 100 ForceTargetTargetMarker1 FightIsInState=10 TargetNotInRangeOfActiveGeneric1=20 |
ShakariQuicksand | SynthesisVenariusQuicksand5 | 100 ForceTargetTargetMarker1 FightIsInState=9 |
FaceLastTarget | 3 | ForceTargetSynthesisGuardian |
} | ||
stance stance2 | ||
stance stance3 |
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_monster_uses_map_boss_difficulty_scaling = 1 set_immune_to_cheats = 1 } Actor { slow_animations_go_to_idle = false basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Emerge3" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" } Positioned { blocking = false } Pathfinding { immobile = true } StateMachine { define_shared_state = "guardian_dead" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/Venarius/bodyfx.epk );" } Animated { on_leave_sky_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/Venarius_disappear/disappear.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/Venarius/bodyfx.epk ); " } StateMachine { on_state_guardian_dead_1 = "PlayAnimation( leave_sky_01 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisVenariusGuardian"] = { name = "Venarius", life = 4, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.305, attackRange = 8, accuracy = 1, skillList = { "VenariusGuardianFaceGuardian", "SynthesisGolemSpawnGuardianPylon", "SynthesisGolemGuardianPylonExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VenariusGuardianFaceGuardian"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisGolemSpawnGuardianPylon"] = { name = "SynthesisGolemSpawnGuardianPylon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisGolemGuardianPylonExplode"] = { name = "SynthesisGolemGuardianPylonExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 75, statInterpolation = , cost = { }, }, }, }
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Action Speed cannot be modified to below 70% base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Stunned
Id | MonsterImplicitCannotBeStunned1 |
---|---|
Family | MonsterCannotBeStunned |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Venarius Topic /9 ⍟
NPC | Name |
---|---|
Zana, Master Cartographer | I can't... I don't... Exile, did you know? No, of course not. I don't think Venarius even knew who he was, how could you? But he knows now, and it seems he may remember many other things as well. If Venarius is capable of rewriting memories, he could plant very dangerous ideas into the minds of the vulnerable. We need to find those memories before he does. Don't worry, you're not alone in this. We are a team. |
Helena | I don't know much about High Templar Venarius, unfortunately. The history I study is generally older than that. However, as an Oriathan, I've heard the same decades-old rumors as everyone else. It was an awful thing they did to his mother... if it's true. |
Venarius' Drawings | |
Venarius' Toys | |
Justified Ambition | "Everything I have done has been for Wraeclast. You would pledge your life to me if you saw things my way... and soon, you will." - High Templar Venarius |
Memory Fragment I | "...A golden machine was found broken in the ruins of Wraeclast. Believing it to contain some dark infernal secret, High Templar Venarius asked that I restore it and weaponize whatever powers it might contain..." |
Memory Fragment XII | "...Venarius, that bastard... he marched me through the streets. His men beat me within an inch of death... I... I told him everything. He demanded that I take all of us into the dreamlands, to meet with the Elder. Using the device, we stepped through, setting foot in the Atlas of Worlds..." |
Memory Fragment XIII | "...It wasn't long before we were met by the Shade itself. The very essence of the Elder, demanding of me in visions to tell it why I had returned. But before I could answer, Venarius stepped forward and greeted the phantom..." |
Memory Fragment XIV | "...Before we knew it, we stood at the base of that blasphemous effigy. "Pull the sword from my chest." The Elder imposed, and Venarius didn't hesitate. The earth shook in the face of the Elder's reunion with its body. The true scope of the Elder befell the High Templar and his men, and as it began to feed, I began to run..." |
Venarius Text Audio /75 ⍟
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.