Frenzy of Onslaught
Level: (1–20)
Cost: 10 Mana
Effectiveness of Added Damage: (115–135)%
Requires Level (16–70), (41–155) Dex
Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.
Consume all Frenzy Charges when you Hit an enemy while at maximum Frenzy Charges to gain Onslaught for 1 second per Charge consumed
5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge

Additional Effects From Quality:
+(0–2)% more Attack Damage per Frenzy Charge
+(0–2)% more Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
Cost: 10
5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge
Consume all Frenzy Charges when you Hit an enemy while at maximum Frenzy Charges to gain Onslaught for 1 second per Charge consumed
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
LevelRequires LevelDexBase DamageExperience
11641115%49,725
22050116.1%95,714
32458117.1%169,595
42867118.2%199,345
53173119.2%285,815
63479120.3%401,344
73785121.3%554,379
84092122.4%755,049
94398123.4%1,016,533
1046104124.5%1,898,602
1149111125.5%1,964,019
1252117126.6%2,573,731
1355123127.6%4,676,439
1458130128.7%3,017,327
1560134129.7%7,823,001
1662138130.8%15,264,208
1764142131.8%26,272,845
1866146132.9%62,872,274
1968151133.9%212,023,122
2070155135%
2172136.1%
2274137.1%
2376138.2%
2478139.2%
2580140.3%
2682141.3%
2784142.4%
2886143.4%
2988144.5%
3090145.5%
3191146.1%
3292146.6%
3393147.1%
3494147.6%
3595148.2%
3696148.7%
3797149.2%
3898149.7%
3999150.3%
40100150.8%
Attribute /8

Frenzy

KeyValue
CostiLvl 1: Normal: 1xOrb of Alteration
DropLevel 16
BaseType Frenzy
Class Skill Gems
TargetTypesGround, Enemy
TypeAttack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, MeleeSingleTarget, Multistrikeable, Melee, Triggerable
ItemTypeMetadata/Items/Gems/SkillGemFrenzy
Referencepoe.ninja, Community Wiki
Crucible Weapon /51
WeightDesc
250 (T2)4% increased Attack Speed
6% chance to gain a Frenzy Charge on Kill
250 (T2)5% increased Attack Speed
6% chance to gain a Frenzy Charge on Kill
250 (T2)6% increased Attack Speed
6% chance to gain a Frenzy Charge on Kill
250 (T2)3% increased Attack Speed
6% chance to gain a Frenzy Charge on Kill
250 (T2)4% increased Attack Speed
6% chance to gain a Frenzy Charge on Kill
250 (T2)5% increased Attack Speed
6% chance to gain a Frenzy Charge on Kill
50 (T3, T4)15% reduced Effect of your Marks
6% chance to gain a Frenzy Charge when you Hit your Marked Enemy
50 (T3, T4)15% reduced Effect of your Marks
10% chance to gain a Frenzy Charge when you Hit your Marked Enemy
50 (T3, T4)20% reduced Effect of your Marks
12% chance to gain a Frenzy Charge when you Hit your Marked Enemy
50 (T3, T4)20% reduced Effect of your Marks
20% chance to gain a Frenzy Charge when you Hit your Marked Enemy
300 (T3, T4)50% increased Endurance, Frenzy and Power Charge Duration
300 (T3, T4)65% increased Endurance, Frenzy and Power Charge Duration
300 (T3, T4)80% increased Endurance, Frenzy and Power Charge Duration
300 (T3, T4)100% increased Endurance, Frenzy and Power Charge Duration
300 (T3, T4)120% increased Endurance, Frenzy and Power Charge Duration
300 (T3, T4)140% increased Endurance, Frenzy and Power Charge Duration
300 (T3, T4)5% chance to Steal Power, Frenzy, and Endurance Charges on Hit
300 (T3, T4)10% chance to Steal Power, Frenzy, and Endurance Charges on Hit
300 (T3, T4)15% chance to Steal Power, Frenzy, and Endurance Charges on Hit
300 (T3, T4)15% chance to Steal Power, Frenzy, and Endurance Charges on Hit
300 (T3, T4)20% chance to Steal Power, Frenzy, and Endurance Charges on Hit
300 (T3, T4)25% chance to Steal Power, Frenzy, and Endurance Charges on Hit
200 (T3, T4)75% reduced Endurance, Frenzy and Power Charge Duration
Gain a Power, Frenzy or Endurance Charge on Kill
400 (T3, T4)50% reduced Frenzy Charge Duration
Gain a Frenzy Charge on Kill
300 (T3, T4)-1 to Maximum Endurance Charges
+1 to Minimum Frenzy Charges
+1 to Minimum Power Charges
300 (T3, T4)-2 to Maximum Endurance Charges
+2 to Minimum Frenzy Charges
+2 to Minimum Power Charges
300 (T3, T4)+1 to Minimum Endurance Charges
-1 to Maximum Frenzy Charges
+1 to Minimum Power Charges
300 (T3, T4)+2 to Minimum Endurance Charges
-2 to Maximum Frenzy Charges
+2 to Minimum Power Charges
300 (T3, T4)+1 to Minimum Endurance Charges
+1 to Minimum Frenzy Charges
-1 to Maximum Power Charges
300 (T3, T4)+2 to Minimum Endurance Charges
+2 to Minimum Frenzy Charges
-2 to Maximum Power Charges
150 (T3, T4)-1 to Maximum Endurance, Frenzy and Power Charges
+1 to Minimum Endurance, Frenzy and Power Charges
150 (T3, T4)-1 to Maximum Endurance, Frenzy and Power Charges
+2 to Minimum Endurance, Frenzy and Power Charges
500 (T4)-1 to Maximum Endurance Charges
+1 to Maximum Frenzy Charges
-1 to Maximum Power Charges
500 (T4)-2 to Maximum Endurance Charges
+2 to Maximum Frenzy Charges
-2 to Maximum Power Charges
500 (T4)-1 to Maximum Endurance Charges
-1 to Maximum Frenzy Charges
+1 to Maximum Power Charges
500 (T4)-2 to Maximum Endurance Charges
-2 to Maximum Frenzy Charges
+2 to Maximum Power Charges
500 (T4)+1 to Maximum Endurance Charges
-1 to Maximum Frenzy Charges
-1 to Maximum Power Charges
500 (T4)+2 to Maximum Endurance Charges
-2 to Maximum Frenzy Charges
-2 to Maximum Power Charges
150 (T4)4% increased Movement Speed per Frenzy Charge
-1 to Maximum Frenzy Charges
150 (T4)6% increased Movement Speed per Frenzy Charge
-1 to Maximum Frenzy Charges
150 (T4)15% increased Damage per Endurance, Frenzy or Power Charge
-1 to Maximum Endurance, Frenzy and Power Charges
150 (T4)25% increased Damage per Endurance, Frenzy or Power Charge
-1 to Maximum Endurance, Frenzy and Power Charges
500 (T3, T4)Socketed Gems are Supported by Level 10 Feeding Frenzy
500 (T4)Socketed Gems are Supported by Level 10 Feeding Frenzy
125 (T3, T4)Socketed Gems are Supported by Level 10 Feeding Frenzy
125 (T4)Socketed Gems are Supported by Level 10 Feeding Frenzy
1000 (T5)Barrage and Frenzy have 25% increased Critical Strike Chance per Endurance Charge
1000 (T5)Barrage and Frenzy have 40% increased Critical Strike Chance per Endurance Charge
1000 (T5)Viper Strike and Pestilent Strike deal 25% increased Attack Damage per Frenzy Charge
1000 (T5)Viper Strike and Pestilent Strike deal 40% increased Attack Damage per Frenzy Charge
500 (T5)Flicker Strike and Vigilant Strike's Cooldown can be bypassed by Power Charges instead of Frenzy or Endurance Charges
Frenzy of Onslaught
Level: (1–40)
Cost: 10 Mana
Requires Level (16–100)
Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.
Consume all Frenzy Charges when you Hit an enemy while at maximum Frenzy Charges to gain Onslaught for 1 second per Charge consumed
5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge
skill can fire arrows [1]
skill can fire wand projectiles [1]

Additional Effects From Quality:
+(0–2)% more Attack Damage per Frenzy Charge
+(0–2)% more Attack Speed per Frenzy Charge
Level Effect /40
Implicit
Cost: 10
5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge
Consume all Frenzy Charges when you Hit an enemy while at maximum Frenzy Charges to gain Onslaught for 1 second per Charge consumed
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
LevelRequires LevelBase DamageExperience
116115%
220116.1%
324117.1%
428118.2%
531119.2%
634120.3%
737121.3%
840122.4%
943123.4%
1046124.5%
1149125.5%
1252126.6%
1355127.6%
1458128.7%
1560129.7%
1662130.8%
1764131.8%
1866132.9%
1968133.9%
2070135%
2172136.1%
2274137.1%
2376138.2%
2478139.2%
2580140.3%
2682141.3%
2784142.4%
2886143.4%
2988144.5%
3090145.5%
3191146.1%
3292146.6%
3393147.1%
3494147.6%
3595148.2%
3696148.7%
3797149.2%
3898149.7%
3999150.3%
40100150.8%
Attribute /6

Frenzy of Onslaught

KeyValue
CostiLvl 1: Normal: 3xArmourer's Scrap · Normal: 10000xGold
AcronymIgnite
BaseType Frenzy of Onslaught
TargetTypesGround, Enemy
TypeAttack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, MeleeSingleTarget, Multistrikeable, Melee, Triggerable
ActiveSkillsCodefrenzy_alt_x
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