Goat's Horn
Wand
Physical Damage: 7-13
Critical Strike Chance: 8%
Attacks per Second: 1.4
Requires Level 6, 29 Int
Adds (1–2) to (3–4) Fire Damage to Spells and Attacks
Goat's Horn Wand2 /9
| Name | Show Full Descriptions |
|---|---|
| Cost | iLvl 1: Normal: 1x |
| DropLevel | 6 |
| BaseType | Goat's Horn |
| Class | Wands |
| Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge |
| Type | Metadata/Items/Weapons/OneHandWeapons/Wands/Wand2 |
| Tags | wand_can_roll_caster_modifiers, wand, ranged, one_hand_weapon, onehand, weapon |
| Icon | Art/2DItems/Weapons/OneHandWeapons/Wands/Wand2 |
| Reference | Community Wiki |
Adds (1–2) to (3–4) Fire Damage to Spells and Attacks
| Family | AddedFireDamageSpellsAndAttacks |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | elemental_damage caster_damage Damage Elemental Fire Attack Caster |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, weapon, onehand, wand, ranged, one_hand_weapon |
| Mods.stat_description_list | Metadata/StatDescriptions/stat_descriptions.txt |
| Mods.mod_stat_description_list | Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt |
| Mods.enable_rarity | normal, magic, rare, unique |
| Mods.inventory_type | Weapon |
| AttributeRequirements.strength_requirement | 100 |
| AttributeRequirements.dexterity_requirement | 0 |
| AttributeRequirements.intelligence_requirement | 0 |
| Weapon.minimum_attack_distance | 0 |
| Weapon.maximum_attack_distance | 3 |
| Weapon.minimum_damage | 5 |
| Weapon.maximum_damage | 10 |
| Weapon.weapon_speed | 833 |
| Weapon.critical_chance | 500 |
| Weapon.accuracy_rating | 20 |
| Weapon.weapon_class | Wand |
| Quality.max_quality | 20 |
| Sockets.socket_info | 1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5 |
Unique /2
Adds (1–2) to (3–4) Fire Damage to Spells and Attacks
(20–30)% increased Fire Damage
Adds (4–6) to (8–12) Fire Damage to Spells
(40–60)% increased Global Critical Strike Chance
Gain 10 Life per Ignited Enemy Killed
25% reduced Ignite Duration on Enemies
Adds (1–2) to (3–4) Fire Damage to Spells and Attacks
25% chance to Trigger Level 10 Summon Raging Spirit on Kill
Adds (20–24) to (38–46) Fire Damage
Adds (20–24) to (38–46) Fire Damage to Spells
10% chance to Cover Enemies in Ash on Hit
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, for 4 seconds)
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.

