Museum Map
Map
Map Tier: 12, 15, 16, 16, 16
Guild Tag Editor: (
Bonus: Kill boss of corrupted rare version of this map
Ancient artifacts and beautiful baubles. All paid for in blood.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Museum Map MapWorldsMuseum /18
NameShow Full Descriptions
DropLevel 79
BaseType Museum Map
Class Maps
FlagsAlwaysAllocate, CanBeCorrupted, CanScourge
TypeMetadata/Items/Maps/MapWorldsMuseum
Tagsnot_for_sale, indoors_area, dungeon, temple, can_be_infected_map, map
IconArt/2DItems/Maps/Atlas2Maps/New/Museum
Clearing Ability3
Mob Count8
Boss Difficulty8
Boss Based OnAct IV Maligaro
Boss notesHeavy and hard to avoid Chaos and Physical damage. Fills room with nasty Chaos cluster traps. Also uses Desecrate and Detonate Dead so keep moving and try to stay out of all the chaos.
TilesetThe Library
Few Obstaclesx
Boss not in own roomx
Outdoorsx
Linearx
ReferenceCommunity Wiki

Museum

Museum
Id: MapWorldsMuseum
Act: 11
Area Level: 79
Boss Fights: He of Many Pieces
Crafting Bench /2
ModRequireItemClassesUnlock
(82–99)% increased Spell Damage1x Exalted OrbTwo Hand MeleeMuseum Map
(55–66)% increased Spell Damage1x Exalted OrbOne Hand Melee · One Hand RangedMuseum Map
LevelNameExperienceDamageAttack TimeLifeArmourEvasionEnergy Shield
79He of Many Pieces138,0391,6301.0054,610,26967,99010,3386,01840404025
Maps Series Tier /18 ⍟
NameTier
Betrayal9
Synthesis9
Legion11
Blight13
Metamorph3
Delirium3
Harvest3
Heist4
Ritual4
Expedition3
Scourge3
Archnemesis2
Sentinel2
Kalandra3
Crucible12
Ancestor12
Affliction12
Necropolis12
Unique /1 ⍟
Players are Cursed with Vulnerability
Players are Cursed with Flammability
Players are Cursed with Frostbite
Players are Cursed with Conductivity
Players are Cursed with Despair
Unique Boss drops divination cards
90% increased Quantity of Items found in this Area
45% increased Rarity of Items found in this Area
map drop stacked deck on death permyriad [50]
(Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds)
(Despair is a Hex which inflicts -15% to Chaos Resistance. It lasts 8 seconds)
(Conductivity is a Hex which inflicts -17% to Lightning Resistance and causes Hits to have +25% chance to Shock the target. It lasts 8 seconds)
(Flammability is a Hex which inflicts -17% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 8 seconds)
(Frostbite is a Hex which inflicts -17% to Cold Resistance and causes Hits to have +25% chance to Freeze the target. It lasts 8 seconds)
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