Opal Wand
Wand
Physical Damage: 35-65
Critical Strike Chance: 7%
Attacks per Second: 1.3
Requires Level 62, 212 Int
Adds (14–29) to (42–47) Cold Damage to Spells and Attacks
Opal Wand Wand14 /9
NameShow Full Descriptions
CostiLvl 1: Normal: 3xOrb of Transmutation · Magic: 4xOrb of Alteration · Rare: 3xChaos Orb · Unique: 8xChaos Orb
DropLevel 62
BaseType Opal Wand
Class Wands
FlagsCanHaveInfluence, CanBeCorrupted, CanBeSuperCorrupted, CanHaveIncubators, CanHaveAspects, CanAddVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Weapons/OneHandWeapons/Wands/Wand14
Tagstop_tier_base_item_type, wand, ranged, one_hand_weapon, onehand, weapon
IconArt/2DItems/Weapons/OneHandWeapons/Wands/Wand4
ReferenceCommunity Wiki
Adds (14–29) to (42–47) Cold Damage to Spells and Attacks
FamilyAddedColdDamageToSpellsAndAttacks
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • spell and attack maximum added cold damage Min: 42 Max: 47 Global
  • spell and attack minimum added cold damage Min: 14 Max: 29 Global
  • Craft Tagselemental_damage caster_damage damage elemental cold attack caster
    Unique /3 ⍟
    Adds (14–29) to (42–47) Cold Damage to Spells and Attacks
    (10–20)% increased Cast Speed
    Gain a Power Charge on Killing a Frozen Enemy
    Adds 50 to 70 Cold Damage to Spells per Power Charge
    Lose all Power Charges on reaching Maximum Power Charges
    Gain a Frenzy Charge on reaching Maximum Power Charges
    Adds (14–29) to (42–47) Cold Damage to Spells and Attacks
    Adds (120–140) to (150–170) Cold Damage to Spells
    Gain a Power Charge on Killing a Frozen Enemy
    Cold Exposure you inflict applies an extra -12% to Cold Resistance
    +(20–25) Mana gained on Killing a Frozen Enemy
    Adds (14–29) to (42–47) Cold Damage to Spells and Attacks
    (15–25)% increased Cast Speed
    Lose all Power Charges on reaching Maximum Power Charges
    Gain a Frenzy Charge on reaching Maximum Power Charges
    (15–20)% increased Cold Damage per Frenzy Charge
    50% chance to gain a Power Charge when you Hit a Frozen Enemy
    Take 500 Cold Damage on reaching Maximum Power Charges
    Edit

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