Tulfall
Tulfall
Tornado Wand
Wands
Physical Damage: 25-75
Critical Strike Chance: 7%
Attacks per Second: 1.3Requires Level 65, 212 Int(35–39)% increased Spell Damage(10–15)% increased Cast Speed
Gain a Power Charge on Killing a Frozen Enemy
Adds 15 to 25 Cold Damage to Spells per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(15–20)% increased Cold Damage per Frenzy ChargeWe fracture and splinter.
We pierce our sides.
But in the great freeze we are forged anew.
Physical Damage: 25-75
Critical Strike Chance: 7%
Attacks per Second: 1.3Requires Level 65, 212 Int(35–39)% increased Spell Damage(10–15)% increased Cast Speed
Gain a Power Charge on Killing a Frozen Enemy
Adds 15 to 25 Cold Damage to Spells per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(15–20)% increased Cold Damage per Frenzy ChargeWe fracture and splinter.
We pierce our sides.
But in the great freeze we are forged anew.

Tulfall Attr /7
Tulfall Attr /7
Name | Show Full Descriptions |
---|---|
Acronym | Kill |
Related | Replica Tulfall |
Icon | Art/2DItems/Weapons/OneHandWeapons/Wands/TulbornUpgraded |
Release Version | Breach |
BaseType | Tornado Wand |
Limit | 「Breach」League Specific Tulborn Use ![]() |
Reference | ![]() |
(35–39)% increased Spell Damage
(35–39)% increased Spell Damage
Group | SpellDamage |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | |
Craft Tags | caster_damage damage caster |
(10–15)% increased Cast Speed
(10–15)% increased Cast Speed
Group | IncreasedCastSpeed |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | |
Craft Tags | caster speed |
Gain a Power Charge on Killing a Frozen Enemy
Gain a Power Charge on Killing a Frozen Enemy
Group | GainPowerChargeOnKillingFrozenEnemy |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | power_charge |
Adds 15 to 25 Cold Damage to Spells per Power Charge
Adds 15 to 25 Cold Damage to Spells per Power Charge
Group | AddedColdDamagePerPowerCharge |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental_damage caster_damage damage elemental cold caster |
Lose all Power Charges on reaching Maximum Power Charges
Lose all Power Charges on reaching Maximum Power Charges
Group | LosePowerChargesOnMaxPowerCharges |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | power_charge |
Gain a Frenzy Charge on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
Group | WhenReachingMaxPowerChargesGainAFrenzyCharge |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | frenzy_charge |
(15–20)% increased Cold Damage per Frenzy Charge
(15–20)% increased Cold Damage per Frenzy Charge
Group | IncreasedColdDamagePerFrenzyCharge |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental cold |
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Vendor recipe
Vendor recipe
Community Wiki
Wiki Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Tulfall
Interactions
You gain the Frenzy Charge before Losing all Power Charges. One reason for this is otherwise, Inner Conviction paired with 1 minimum Power Charge would result in an infinite loop.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.