River Rune
Currency
Stack Size: 1 / 250
All things flow. Stillness is an illusion.
Can be used for Runesmithing Weapons at the Kingsmarch Blacksmith.
Shift click to unstack.
![](https://cdn.poedb.tw/protected/image/Art/2DItems/Currency/Settlers/VillageRune5.webp)
River Rune KalguuranRune5 /9
Name | Show Full Descriptions |
---|---|
DropLevel | 52 |
BaseType | River Rune |
Class | Stackable Currency |
Flags | AlwaysAllocate |
Type | Metadata/Items/Currency/KalguuranRune5 |
Tags | currency |
Icon | Art/2DItems/Currency/Settlers/VillageRune5 |
MTX Tab Stacks | 5000 |
Reference | Community Wiki |
Vendor recipe
製造材料 Recipe /2
Offer | Your Offer | Note |
---|---|---|
![]() | 5x ![]() | |
![]() | 5x ![]() |
Crafting Bench /37 ⍟
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
Adds (7–9) to (14–16) Cold Damage | 1x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (11–15) to (23–26) Cold Damage | 5x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (16–21) to (31–37) Cold Damage | 40x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (12–17) to (26–30) Cold Damage | 1x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (21–28) to (42–48) Cold Damage | 5x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (29–40) to (58–68) Cold Damage | 40x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(10–15)% chance to Freeze | 5x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(20–25)% chance to Freeze | 5x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(3–6)% increased Attack Speed | 25x ![]() 20x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(6–10)% increased Cast Speed | 26x ![]() 22x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(13–18)% increased Cast Speed | 26x ![]() 22x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
No Physical Damage Has (50–100)% increased Elemental Damage | 500x ![]() 500x ![]() 500x ![]() | Two Hand Sword | |
Trigger Level 10 Icicle Burst when you Hit a Frozen Enemy | 27x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace | |
(10–15)% chance to create Chilled Ground when you Freeze an Enemy | 8x ![]() | Dagger and Rune Dagger · Wand | |
(20–25)% chance to create Consecrated Ground when you Shatter an Enemy | 18x ![]() 10x ![]() | Staff and Warstaff | |
Gain (10–15)% of Cold Damage as Extra Fire Damage against Frozen Enemies | 85x ![]() 70x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(20–30)% chance to Curse Enemies with Elemental Weakness on Hit | 44x ![]() 44x ![]() 44x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Minions deal (20–30)% increased Damage if you've Hit Recently | 50x ![]() 50x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre | |
(20–30)% of Attack Physical Damage Converted to Cold Damage | 30x ![]() 27x ![]() 41x ![]() | Two Hand Axe | |
(10–15)% chance to Cover Enemies in Frost on Hit | 88x ![]() 77x ![]() | Two Hand Axe | |
Your Hits against Marked Enemy cannot be Blocked or Suppressed | 20x ![]() 20x ![]() 20x ![]() | Dagger and Rune Dagger | |
+1 to Level of all Cold Spell Skill Gems | 75x ![]() 35x ![]() | Staff and Warstaff | |
(15–25)% chance to inflict Cold Exposure on Hit | 16x ![]() 20x ![]() 24x ![]() | Wand | |
Iron Grip | 15x ![]() 38x ![]() 38x ![]() | Claw | |
Skills fire an additional Projectile | 77x ![]() 99x ![]() 99x ![]() | Two Hand Axe | |
+(6–8)% Chance to Block Attack Damage while Dual Wielding | 12x ![]() 25x ![]() | One Hand Mace and Sceptre | |
Gain Elusive on Critical Strike | 55x ![]() 65x ![]() | Bow | |
Gain Onslaught after Spending a total of 200 Mana | 8x ![]() 55x ![]() 78x ![]() | Bow | |
Insufficient Life doesn't prevent your Melee Attacks | 6x ![]() 42x ![]() 52x ![]() | One Hand Mace and Sceptre | |
Curse Enemies with Enfeeble on Hit | 3x ![]() 11x ![]() 24x ![]() | One Hand Mace and Sceptre | |
(5–10)% chance to gain a Frenzy Charge on Kill | 4x ![]() 13x ![]() 22x ![]() | One Hand Mace and Sceptre | |
Adds 5% of your Maximum Energy Shield as Cold Damage to Attacks with this Weapon | 44x ![]() 66x ![]() 22x ![]() | Bow | |
(20–25)% of Cold Damage Converted to Chaos Damage | 15x ![]() 15x ![]() 45x ![]() | Dagger and Rune Dagger | |
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield | 11x ![]() 66x ![]() 77x ![]() | One Hand Sword | |
Gain Flaming, Icy or Crackling Runesurge at random for 4 seconds every 10 seconds | 4x ![]() 33x ![]() 33x ![]() 33x ![]() | Two Hand Mace | |
(7–10)% increased Fire Damage per 1% Fire Resistance above 75% | 4x ![]() 44x ![]() 55x ![]() | Two Hand Axe | |
+(50–75)% chance to Suppress Spell Damage while your Off Hand is empty | 3x ![]() 40x ![]() 50x ![]() | One Hand Mace and Sceptre |