Bound Rune
Currency
Stack Size: 1 / 250
Sometimes, it is the connections between, rather
than the things themselves, that matters most.
Can be used for Runesmithing Weapons at the Kingsmarch Blacksmith. Shift click to unstack.
Bound Rune KalguuranRune2 /9
NameShow Full Descriptions
DropLevel 22
BaseType Bound Rune
Class Stackable Currency
FlagsAlwaysAllocate
TypeMetadata/Items/Currency/KalguuranRune2
Tagscurrency
IconArt/2DItems/Currency/Settlers/VillageRune3
MTX Tab Stacks5000
ReferenceCommunity Wiki
Vendor recipe
製造材料 Recipe /2
OfferYour OfferNote
Bound Rune
5x Sun Rune
Life Rune
5x Bound Rune
Crafting Bench /38
ModRequireItemClassesUnlock
Adds 2 to (25–29) Lightning Damage1x Bound RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
Adds 2 to (41–48) Lightning Damage8x Bound RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
Adds 3 to (57–67) Lightning Damage55x Bound RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
Adds 3 to (46–53) Lightning Damage1x Bound RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
Adds (4–5) to (76–88) Lightning Damage8x Bound RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
Adds (5–8) to (106–123) Lightning Damage55x Bound RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
(10–15)% chance to Shock1x Bound RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
(20–25)% chance to Shock1x Bound RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
Trigger Level 5 Lightning Bolt when you deal a Critical Strike10x Bound RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
Trigger Level 10 Shock Ground on Hit16x Bound RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy41x Sun Rune
110x Bound Rune
One Hand Sword
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy110x Sun Rune
41x Bound Rune
One Hand Sword
(20–25)% increased Spell Critical Strike Chance20x Life Rune
15x Bound Rune
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
(30–35)% increased Spell Critical Strike Chance20x Life Rune
15x Bound Rune
Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
You and Nearby Allies have 1 to (8–12) added Lightning Damage per Blue Socket18x Life Rune
18x Bound Rune
Two Hand Sword · Two Hand Axe · Two Hand Mace
(0.2–0.3)% of Physical Attack Damage Leeched as Mana20x War Rune
30x Bound Rune
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
(5–7)% increased Critical Strike Chance35x War Rune
30x Bound Rune
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
No Physical Damage
Has (50–100)% increased Elemental Damage
500x River Rune
500x Bound Rune
500x Sun Rune
Two Hand Sword
(20–30)% chance to Curse Enemies with Elemental Weakness on Hit44x Sun Rune
44x Bound Rune
44x River Rune
One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
Recover (1–3)% of Mana on Kill13x Bounty Rune
15x Life Rune
14x Bound Rune
Two Hand Mace
(20–30)% of Attack Physical Damage Converted to Lightning Damage30x Bounty Rune
27x War Rune
41x Bound Rune
Two Hand Mace
+10% to Maximum Effect of Shock88x Bounty Rune
77x Bound Rune
Two Hand Mace
+1 to Level of all Lightning Spell Skill Gems75x Journey Rune
35x Bound Rune
Staff and Warstaff
(15–25)% chance to inflict Lightning Exposure on Hit16x Journey Rune
20x Bounty Rune
24x Bound Rune
Wand
(10–15)% chance to Impale on Spell Hit12x Journey Rune
16x War Rune
22x Bound Rune
One Hand Sword
(10–20)% chance for Poisons inflicted with this Weapon to deal 100% more Damage133x Mountain Rune
88x War Rune
88x Bounty Rune
101x Bound Rune
One Hand Mace and Sceptre
Adds 5% of your Maximum Mana as Fire Damage to Attacks with this Weapon155x Mountain Rune
155x Sun Rune
155x Bound Rune
One Hand Sword
Iron Will15x Mountain Rune
38x Life Rune
38x Bound Rune
One Hand Mace and Sceptre
Far Shot68x Mountain Rune
131x Bounty Rune
85x Bound Rune
One Hand Axe
+(15–25)% to Damage over Time Multiplier for Ailments from Critical Strikes15x Time Rune
55x Bound Rune
One Hand Sword
Gain Arcane Surge after Spending a total of 200 Life8x Time Rune
55x Bound Rune
78x Sun Rune
Wand
Gain Onslaught after Spending a total of 200 Mana8x Time Rune
55x Bound Rune
78x River Rune
Bow
Curse Enemies with Temporal Chains on Hit3x Time Rune
11x Journey Rune
24x Bound Rune
One Hand Sword
(5–10)% chance to gain a Power Charge on Kill4x Time Rune
13x Bounty Rune
22x Bound Rune
One Hand Axe
(15–25)% increased Poison Duration5x Time Rune
18x War Rune
32x Bound Rune
Two Hand Axe
Mana Leech from Hits with this Weapon is Instant3x Power Rune
66x War Rune
77x Bound Rune
One Hand Axe
Chaos Damage with Hits is Lucky4x Power Rune
23x Journey Rune
29x Bound Rune
Dagger and Rune Dagger
Gain Flaming, Icy or Crackling Runesurge at random for 4 seconds every 10 seconds4x Power Rune
33x Sun Rune
33x Bound Rune
33x River Rune
Two Hand Mace