Rune Item /10
Sun Rune
Stack Size: 1 / 250
Bound Rune
Stack Size: 1 / 250
Life Rune
Stack Size: 1 / 250
War Rune
Stack Size: 1 / 250
River Rune
Stack Size: 1 / 250
Bounty Rune
Stack Size: 1 / 250
Journey Rune
Stack Size: 1 / 250
Mountain Rune
Stack Size: 1 / 250
Time Rune
Stack Size: 1 / 250
Power Rune
Stack Size: 1 / 250
Crafting Bench /162
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
Adds (8–10) to (15–18) Fire Damage | 1x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (12–17) to (25–29) Fire Damage | 8x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (17–24) to (35–41) Fire Damage | 55x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (14–20) to (29–33) Fire Damage | 1x Sun Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (23–31) to (47–54) Fire Damage | 8x Sun Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (32–44) to (65–76) Fire Damage | 55x Sun Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(10–15)% chance to Ignite | 1x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(20–25)% chance to Ignite | 1x Sun Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Cast Level 10 Fire Burst on Hit | 12x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Burning Enemies you kill have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage | 18x Sun Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds 2 to (25–29) Lightning Damage | 1x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds 2 to (41–48) Lightning Damage | 8x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds 3 to (57–67) Lightning Damage | 55x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds 3 to (46–53) Lightning Damage | 1x Bound Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (4–5) to (76–88) Lightning Damage | 8x Bound Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (5–8) to (106–123) Lightning Damage | 55x Bound Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(10–15)% chance to Shock | 1x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(20–25)% chance to Shock | 1x Bound Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Trigger Level 5 Lightning Bolt when you deal a Critical Strike | 10x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Trigger Level 10 Shock Ground on Hit | 16x Bound Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy | 41x Sun Rune 110x Bound Rune | One Hand Sword | |
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy | 110x Sun Rune 41x Bound Rune | One Hand Sword | |
(10–19)% increased Spell Damage | 1x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(20–29)% increased Spell Damage | 6x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(30–39)% increased Spell Damage | 45x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(15–29)% increased Spell Damage | 1x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(30–44)% increased Spell Damage | 6x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(45–59)% increased Spell Damage | 45x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Minions deal (10–19)% increased Damage | 1x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Minions deal (20–29)% increased Damage | 6x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Minions deal (30–39)% increased Damage | 45x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Minions deal (15–29)% increased Damage | 1x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Minions deal (30–44)% increased Damage | 6x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Minions deal (45–59)% increased Damage | 45x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(20–25)% increased Spell Critical Strike Chance | 20x Life Rune 15x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(30–35)% increased Spell Critical Strike Chance | 20x Life Rune 15x Bound Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Trigger Level 10 Summon Spectral Wolf on Kill | 11x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Culling Strike | 12x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Every 3 seconds, Consume a nearby Corpse to Recover (7–10)% of Life | 8x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
25% chance to Trigger Level 10 Summon Raging Spirit on Kill | 9x Life Rune 5x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw | |
Your Minions spread Burning Ground on Death, dealing 10% of their maximum Life as Fire Damage per second | 25x Life Rune 15x Sun Rune | Dagger and Rune Dagger · Wand | |
You and Nearby Allies have 1 to (8–12) added Lightning Damage per Blue Socket | 18x Life Rune 18x Bound Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace | |
(11–15)% increased Physical Damage | 3x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(16–20)% increased Physical Damage | 10x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(21–25)% increased Physical Damage | 50x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (7–9) to (14–16) Chaos Damage | 1x War Rune 1x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (11–15) to (23–26) Chaos Damage | 5x War Rune 5x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (16–21) to (31–37) Chaos Damage | 25x War Rune 25x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (12–17) to (26–30) Chaos Damage | 1x War Rune 1x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (21–28) to (42–48) Chaos Damage | 5x War Rune 5x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (29–40) to (58–68) Chaos Damage | 25x War Rune 25x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(21–25)% reduced Enemy Stun Threshold with this Weapon | 8x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
10% chance to Poison on Hit | 10x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
10% chance to cause Bleeding on Hit | 10x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(0.2–0.3)% of Physical Attack Damage Leeched as Life | 20x War Rune 30x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(0.2–0.3)% of Physical Attack Damage Leeched as Mana | 20x War Rune 30x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(5–7)% increased Critical Strike Chance | 35x War Rune 30x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Trigger Level 1 Stalking Pustule on Kill | 10x War Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Grants Level 1 Envy Skill | 8x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(7–13)% chance to gain Chaotic Might for 10 seconds on Kill | 7x War Rune 6x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger | |
Adds (7–9) to (14–16) Cold Damage | 1x River Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (11–15) to (23–26) Cold Damage | 5x River Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (16–21) to (31–37) Cold Damage | 40x River Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (12–17) to (26–30) Cold Damage | 1x River Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (21–28) to (42–48) Cold Damage | 5x River Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (29–40) to (58–68) Cold Damage | 40x River Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(10–15)% chance to Freeze | 5x River Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(20–25)% chance to Freeze | 5x River Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(3–6)% increased Attack Speed | 25x River Rune 20x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(6–10)% increased Cast Speed | 26x River Rune 22x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(13–18)% increased Cast Speed | 26x River Rune 22x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
No Physical Damage Has (50–100)% increased Elemental Damage | 500x River Rune 500x Bound Rune 500x Sun Rune | Two Hand Sword | |
Trigger Level 10 Icicle Burst when you Hit a Frozen Enemy | 27x River Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace | |
(10–15)% chance to create Chilled Ground when you Freeze an Enemy | 8x River Rune | Dagger and Rune Dagger · Wand | |
(20–25)% chance to create Consecrated Ground when you Shatter an Enemy | 18x River Rune 10x Life Rune | Staff and Warstaff | |
Gain (10–15)% of Cold Damage as Extra Fire Damage against Frozen Enemies | 85x River Rune 70x Sun Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(20–30)% chance to Curse Enemies with Elemental Weakness on Hit | 44x Sun Rune 44x Bound Rune 44x River Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Minions deal (20–30)% increased Damage if you've Hit Recently | 50x River Rune 50x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre | |
Recover (1–3)% of Life on Kill | 13x Bounty Rune 15x Life Rune 14x Sun Rune | Two Hand Axe | |
Recover (1–3)% of Mana on Kill | 13x Bounty Rune 15x Life Rune 14x Bound Rune | Two Hand Mace | |
(20–30)% of Attack Physical Damage Converted to Fire Damage | 30x Bounty Rune 27x War Rune 41x Sun Rune | Two Hand Sword | |
(20–30)% of Attack Physical Damage Converted to Cold Damage | 30x Bounty Rune 27x War Rune 41x River Rune | Two Hand Axe | |
(20–30)% of Attack Physical Damage Converted to Lightning Damage | 30x Bounty Rune 27x War Rune 41x Bound Rune | Two Hand Mace | |
(10–15)% chance to Cover Enemies in Ash on Hit | 88x Bounty Rune 77x Sun Rune | Staff and Warstaff | |
(10–15)% chance to Cover Enemies in Frost on Hit | 88x Bounty Rune 77x River Rune | Two Hand Axe | |
+10% to Maximum Effect of Shock | 88x Bounty Rune 77x Bound Rune | Two Hand Mace | |
Enemies Killed by your Hits are destroyed | 27x Bounty Rune 31x War Rune | Claw | |
Gain (7–10)% of Elemental Damage as Extra Chaos Damage | 55x Bounty Rune 45x Life Rune 55x War Rune | Two Hand Sword | |
Your Hits against Marked Enemy cannot be Blocked or Suppressed | 20x Bounty Rune 20x Life Rune 20x River Rune | Dagger and Rune Dagger | |
+1 to Level of all Fire Spell Skill Gems | 75x Journey Rune 35x Sun Rune | Staff and Warstaff | |
+1 to Level of all Cold Spell Skill Gems | 75x Journey Rune 35x River Rune | Staff and Warstaff | |
+1 to Level of all Lightning Spell Skill Gems | 75x Journey Rune 35x Bound Rune | Staff and Warstaff | |
+1 to Level of all Chaos Spell Skill Gems | 75x Journey Rune 35x War Rune | Staff and Warstaff | |
+1 to Level of all Physical Spell Skill Gems | 75x Journey Rune 35x War Rune | Staff and Warstaff | |
+1 to Level of all Minion Skill Gems | 75x Journey Rune 35x Life Rune | Staff and Warstaff | |
(15–25)% chance to inflict Fire Exposure on Hit | 16x Journey Rune 20x Bounty Rune 24x Sun Rune | Wand | |
(15–25)% chance to inflict Cold Exposure on Hit | 16x Journey Rune 20x Bounty Rune 24x River Rune | Wand | |
(15–25)% chance to inflict Lightning Exposure on Hit | 16x Journey Rune 20x Bounty Rune 24x Bound Rune | Wand | |
Spells deal added Chaos Damage equal to 4% of your maximum Life | 44x Journey Rune 88x War Rune 77x Life Rune | Two Hand Sword | |
(10–15)% chance to Impale on Spell Hit | 12x Journey Rune 16x War Rune 22x Bound Rune | One Hand Sword | |
+2 to Level of Socketed Melee Gems | 37x Mountain Rune 23x War Rune | Staff and Warstaff | |
(10–20)% chance to Blind Enemies on Hit with Spells | 12x Mountain Rune 37x Life Rune | One Hand Axe | |
Melee Hits Fortify | 37x Mountain Rune 24x War Rune 32x Life Rune | Dagger and Rune Dagger | |
Gain (2–4) Rage on Melee Hit | 3x Mountain Rune 5x War Rune 5x Bounty Rune | Staff and Warstaff | |
(10–20)% chance for Bleeding inflicted with this Weapon to deal 100% more Damage | 133x Mountain Rune 88x War Rune 88x Bounty Rune 101x Sun Rune | Dagger and Rune Dagger | |
(10–20)% chance for Poisons inflicted with this Weapon to deal 100% more Damage | 133x Mountain Rune 88x War Rune 88x Bounty Rune 101x Bound Rune | One Hand Mace and Sceptre | |
Adds 5% of your Maximum Mana as Fire Damage to Attacks with this Weapon | 155x Mountain Rune 155x Sun Rune 155x Bound Rune | One Hand Sword | |
Iron Grip | 15x Mountain Rune 38x Life Rune 38x River Rune | Claw | |
Iron Will | 15x Mountain Rune 38x Life Rune 38x Bound Rune | One Hand Mace and Sceptre | |
Far Shot | 68x Mountain Rune 131x Bounty Rune 85x Bound Rune | One Hand Axe | |
Point Blank | 68x Mountain Rune 131x Bounty Rune 85x Sun Rune | Wand | |
Skills fire an additional Projectile | 77x Mountain Rune 99x Bounty Rune 99x River Rune | Two Hand Axe | |
Skills fire 2 additional Projectiles Projectiles are fired in random directions | 87x Mountain Rune 99x Bounty Rune 99x Life Rune | Two Hand Mace | |
+(6–8)% Chance to Block Attack Damage while Dual Wielding | 12x Mountain Rune 25x River Rune | One Hand Mace and Sceptre | |
(5–10)% chance to Restore your Ward on Hit | 100x Time Rune 55x Life Rune | One Hand Axe | |
(10–20)% chance to inflict Corrosion on Hit with Spells | 11x Time Rune 75x Sun Rune | Dagger and Rune Dagger | |
Gain Elusive on Critical Strike | 55x Time Rune 65x River Rune | Bow | |
Exerted Attacks deal (80–100)% increased Damage | 8x Time Rune 22x Mountain Rune | Staff and Warstaff | |
+(15–25)% to Damage over Time Multiplier for Ailments from Critical Strikes | 15x Time Rune 55x Bound Rune | One Hand Sword | |
(7–10)% increased Rage Effect | 8x Time Rune 75x War Rune | Claw | |
Gain Arcane Surge after Spending a total of 200 Life | 8x Time Rune 55x Bound Rune 78x Sun Rune | Wand | |
Gain Onslaught after Spending a total of 200 Mana | 8x Time Rune 55x Bound Rune 78x River Rune | Bow | |
Insufficient Life doesn't prevent your Melee Attacks | 6x Time Rune 42x Sun Rune 52x River Rune | One Hand Mace and Sceptre | |
+2 to Level of all Spell Skill Gems | 56x Time Rune 78x Journey Rune 83x Life Rune | Two Hand Sword | |
Curse Enemies with Temporal Chains on Hit | 3x Time Rune 11x Journey Rune 24x Bound Rune | One Hand Sword | |
Curse Enemies with Punishment on Hit | 3x Time Rune 11x Journey Rune 24x Sun Rune | One Hand Axe | |
Curse Enemies with Enfeeble on Hit | 3x Time Rune 11x Journey Rune 24x River Rune | One Hand Mace and Sceptre | |
(5–10)% chance to gain an Endurance Charge on Kill | 4x Time Rune 13x Bounty Rune 22x Sun Rune | Claw | |
(5–10)% chance to gain a Frenzy Charge on Kill | 4x Time Rune 13x Bounty Rune 22x River Rune | One Hand Mace and Sceptre | |
(5–10)% chance to gain a Power Charge on Kill | 4x Time Rune 13x Bounty Rune 22x Bound Rune | One Hand Axe | |
100% chance to gain an additional Vaal Soul on Kill | 13x Time Rune 15x Bounty Rune 31x Life Rune | Wand | |
Adds 5% of your Maximum Energy Shield as Cold Damage to Attacks with this Weapon | 44x Time Rune 66x Mountain Rune 22x River Rune | Bow | |
(10–20)% chance to Aggravate Bleeding on targets you Hit with Attacks | 5x Time Rune 18x War Rune 32x Sun Rune | Claw | |
(15–25)% increased Poison Duration | 5x Time Rune 18x War Rune 32x Bound Rune | Two Hand Axe | |
Attacks Cost Life instead of Mana | 43x Time Rune 55x Mountain Rune 77x War Rune | Wand | |
Gain Unholy Might for 4 seconds on Critical Strike | 14x Time Rune 22x War Rune 33x Life Rune | Two Hand Mace | |
+1 to maximum number of Summoned Golems | 16x Time Rune 36x Life Rune 52x Sun Rune | Bow | |
Damage cannot be Reflected | 11x Time Rune 19x Mountain Rune 11x Life Rune | Bow | |
(20–25)% of Cold Damage Converted to Chaos Damage | 15x Time Rune 15x River Rune 45x War Rune | Dagger and Rune Dagger | |
Life Leech from Hits with this Weapon is instant | 11x Power Rune 66x War Rune 77x Sun Rune | One Hand Mace and Sceptre | |
Mana Leech from Hits with this Weapon is Instant | 3x Power Rune 66x War Rune 77x Bound Rune | One Hand Axe | |
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield | 11x Power Rune 66x War Rune 77x River Rune | One Hand Sword | |
Haunted by Tormented Spirits | 13x Power Rune 33x Journey Rune 33x Time Rune | Wand | |
Socketed Vaal Skills have 100% reduced Soul Gain Prevention Duration | 15x Power Rune 90x Life Rune 90x Bounty Rune | Dagger and Rune Dagger | |
Gain (30–50)% of Weapon Physical Damage as Extra Damage of each Element | 4x Power Rune 11x Journey Rune 11x War Rune | Two Hand Mace | |
Trigger a Socketed Fire Spell on Hit, with a 0.25 second Cooldown | 4x Power Rune 88x Sun Rune 88x War Rune | One Hand Axe | |
You can apply an additional Curse | 3x Power Rune 30x Life Rune 30x Time Rune | Bow | |
(20–25)% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds | 16x Power Rune 13x Bounty Rune 13x Time Rune | Staff and Warstaff | |
Attack Projectiles Return to you | 15x Power Rune 55x Bounty Rune 44x Mountain Rune | Two Hand Sword | |
Attack Critical Strikes ignore Enemy Monster Elemental Resistances | 3x Power Rune 30x Journey Rune 40x Mountain Rune | Two Hand Axe | |
+2 metres to Weapon Range | 2x Power Rune 50x War Rune 40x Mountain Rune | One Hand Sword | |
Chaos Damage with Hits is Lucky | 4x Power Rune 23x Journey Rune 29x Bound Rune | Dagger and Rune Dagger | |
Gain Flaming, Icy or Crackling Runesurge at random for 4 seconds every 10 seconds | 4x Power Rune 33x Sun Rune 33x Bound Rune 33x River Rune | Two Hand Mace | |
Battlemage | 3x Power Rune 105x War Rune 105x Life Rune | Claw | |
Melee Strike Skills deal Splash Damage to surrounding targets | 3x Power Rune 40x Mountain Rune 80x Sun Rune | Claw | |
Gain a random shrine buff every 10 seconds | 13x Power Rune 32x Journey Rune 64x Bounty Rune | Staff and Warstaff | |
Trigger Level 20 Summon Phantasm Skill when you Consume a corpse | 4x Power Rune 40x Life Rune 35x Bounty Rune | Two Hand Sword | |
Increases and Reductions to Minion Damage also affect you at 150% of their value | 3x Power Rune 50x Life Rune 50x Mountain Rune | Bow | |
(7–10)% increased Fire Damage per 1% Fire Resistance above 75% | 4x Power Rune 44x Sun Rune 55x River Rune | Two Hand Axe | |
+(50–75)% chance to Suppress Spell Damage while your Off Hand is empty | 3x Power Rune 40x River Rune 50x Life Rune | One Hand Mace and Sceptre | |
Shepherd of Souls | 4x Power Rune 30x Life Rune 15x Journey Rune | Wand | |
5% increased Quantity of Gold Dropped by Slain Enemies | 20x Power Rune | Fishing Rod |
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Rune
Operated by Dannig himself, a Runesmithing Table is using powerful Kalguuran blacksmithing arts to engrave runic magic onto your weapons. There are many rune-types and combinations to choose from, and you can unlock new crafts that can be applied to your weapons as enchantments.
Runes
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.