Rings Unique /100 ⍟
Icon | Name |
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![]() | Demigod's Eye Golden Hoop +(8–12) to all Attributes(30–40)% increased Mana Regeneration Rate (16–24)% increased Rarity of Items found 3% increased Character Size |
![]() | Blackheart Iron Ring Adds 1 to 4 Physical Damage to AttacksAdds (10–15) to (20–25) Chaos Damage to Attacks Regenerate (10–15) Life per second 10% chance to Cause Monsters to Flee |
![]() | Le Heup of All Iron Ring Adds 1 to 4 Physical Damage to Attacks+(10–30) to all Attributes (10–30)% increased Damage (10–30)% increased Rarity of Items found +(10–30)% to all Elemental Resistances (Attributes are Strength, Dexterity, and Intelligence) |
![]() | The Warden's Brand Iron Ring Adds 1 to 4 Physical Damage to AttacksAdds (5–15) to (25–50) Physical Damage to Attacks 30% reduced Attack Speed 15% chance to gain a Frenzy Charge when you Stun an Enemy |
![]() | Circle of Guilt Iron Ring [One to three random synthesis implicit modifiers]+(10–20) to all Attributes Adds (8–10) to (13–15) Physical Damage +(350–400) to Armour When used in the Synthesiser, the new item will have an additional Herald Modifier [Random Herald of Purity modifier] (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Icefang Orbit Iron Ring Adds 1 to 4 Physical Damage to Attacks+(20–30) to Dexterity 25% chance to Poison on Hit (40–60)% increased Damage with Poison You are Chilled when you are Poisoned Non-Chilled Enemies you Poison are Chilled Poisoned Enemies you Kill with Hits Shatter (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) (Chill reduces Enemy Action Speed by 10% for 2 seconds) |
![]() | Venopuncture Iron Ring Adds 1 to 4 Physical Damage to Attacks+(20–30) to Strength Attacks have 25% chance to cause Bleeding (40–60)% increased Damage with Bleeding You are Chilled while you are Bleeding Non-Chilled Enemies you inflict Bleeding on are Chilled Bleeding Enemies you Kill with Hits Shatter (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (Chill reduces Enemy Action Speed by 10% for 2 seconds) |
![]() | Kaom's Sign Coral Ring +(20–30) to maximum LifeGrants Level 10 Enduring Cry Skill +(10–20) to Strength +1 to Maximum Endurance Charges |
![]() | Winterweave
Coral Ring +(20–30) to maximum LifeAdds (12–15) to (25–30) Fire Damage to Attacks +(20–40) to maximum Life +(10–15)% to Cold Resistance 75% reduced Effect of Chill on you 10% increased Movement Speed while Ignited (Chill reduces Action Speed by up to 30%) |
![]() | Sibyl's Lament Coral Ring +(20–30) to maximum LifeAdds (8–15) to (20–28) Fire Damage to Attacks (10–20)% reduced Rarity of Items found Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage (20–30)% increased Elemental Damage with Attack Skills |
![]() | Kaom's Way Coral Ring +(20–30) to maximum Life+(10–20) to Strength Regenerate 0.2% of Life per second per Endurance Charge Gain (2–4) Life per Enemy Hit with Attacks +1 to Maximum Endurance Charges 2% increased Area of Effect per Endurance Charge |
![]() | Winterweave Coral Ring +(20–30) to maximum LifeAdds (12–15) to (25–30) Fire Damage to Attacks Adds (12–15) to (25–30) Cold Damage to Attacks +(20–40) to maximum Life +(25–30)% to Cold Resistance 10% increased Movement Speed while Ignited The Effect of Chill on you is reversed |
![]() | Doedre's Damning Paua Ring +(20–30) to maximum Mana+(5–20) to Intelligence +(5–20)% to all Elemental Resistances Gain (5–20) Mana per Enemy Killed You can apply an additional Curse |
![]() | Perandus Signet Paua Ring +(20–30) to maximum Mana+(25–30) to maximum Mana (45–65)% increased Mana Regeneration Rate 2% increased Experience gain 3% chance for Slain monsters to drop an additional Scroll of Wisdom 2% increased Intelligence for each Unique Item Equipped (Flasks and Jewels are not Equipped) |
![]() | Praxis Paua Ring +(20–30) to maximum Mana+(30–60) to maximum Mana Regenerate (3–6) Mana per second (-8–-4) to Total Mana Cost of Skills 8% of Damage taken Recouped as Mana (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) |
![]() | Replica Doedre's Damning Paua Ring +(20–30) to maximum Mana+(5–20) to Intelligence +(5–20)% to all Elemental Resistances Gain (5–20) Mana per Enemy Killed You can apply one fewer Curse (10–15)% increased Effect of your Curses |
![]() | Fated End Paua Ring +(20–30) to maximum Mana+(20–40) to Intelligence Curse Skills have (8–12)% increased Cast Speed Non-Aura Hexes expire upon reaching (180–220)% of base Effect Non-Aura Hexes gain 20% increased Effect per second |
![]() | Soulbound Paua Ring +(20–30) to maximum Mana+(10–20) to all Attributes Link Skills have (10–15)% increased Skill Effect Duration Link Skills have (10–15)% increased Cast Speed Linked Targets Cannot Die for 2 seconds after you Die Lose no Experience when you die because a Linked target died (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Andvarius Gold Ring (6–15)% increased Rarity of Items found+10 to Dexterity (50–70)% increased Rarity of Items found -20% to all Elemental Resistances |
![]() | Ventor's Gamble Gold Ring (6–15)% increased Rarity of Items found+(0–60) to maximum Life (-10–10)% reduced Quantity of Items found (-40–40)% reduced Rarity of Items found (-25–50)% to Fire Resistance (-25–50)% to Cold Resistance (-25–50)% to Lightning Resistance |
![]() | The Highwayman Gold Ring (6–15)% increased Rarity of Items found(15–25)% increased Rarity of Items found 1% of Damage Leeched as Life (5–10)% increased Movement Speed Steal Power, Frenzy, and Endurance Charges on Hit Total Recovery per second from Life Leech is Doubled (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Kikazaru Topaz Ring +(20–30)% to Lightning Resistance+(10–15) to all Attributes (20–40)% increased Mana Regeneration Rate 60% reduced Effect of Curses on you Regenerate 3 Life per second per Level (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Valako's Sign Topaz Ring +(20–30)% to Lightning Resistance40% increased Damage with Hits against Shocked Enemies 20% increased Lightning Damage +(20–40) to maximum Mana 1% of Damage Leeched as Life against Shocked Enemies 25% chance to Shock (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Putembo's Valley Topaz Ring +(20–30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Putembo's Mountain Topaz Ring +(20–30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Putembo's Meadow Topaz Ring +(20–30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Precursor's Emblem Topaz Ring +(20–30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Circle of Regret Topaz Ring [One to three random synthesis implicit modifiers]+(20–30) to Intelligence Adds 1 to (48–60) Lightning Damage +(20–30)% to Lightning Resistance When used in the Synthesiser, the new item will have an additional Herald Modifier [Random Herald of Thunder modifier] |
![]() | Astral Projector Topaz Ring +(20–30)% to Lightning Resistance+(30–50) to Intelligence (20–25)% increased Spell Damage 30% chance to Avoid Elemental Ailments Nova Spells have 20% less Area of Effect Nova Spells deal 30% less Damage to Players with Hits and Ailments Nova Spells Cast at the targeted location instead of around you (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | Storm Secret Topaz Ring +(20–30)% to Lightning Resistance+(20–30) to Intelligence (20–30)% increased Lightning Damage (10–15)% chance to Shock Herald of Thunder also creates a storm when you Shock an Enemy Herald of Thunder's Storms Hit Enemies with (30–50)% increased Frequency Take 250 Lightning Damage when Herald of Thunder Hits an Enemy (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | Nimis Topaz Ring +(20–30)% to Lightning Resistance+(30–50) to Dexterity (25–35)% increased Projectile Damage Projectiles Return to you from final target Projectiles are fired in random directions |
![]() | Dream Fragments Sapphire Ring +(20–30)% to Cold Resistance20% increased maximum Mana 50% increased Mana Regeneration Rate +(30–40)% to Cold Resistance Cannot be Chilled Cannot be Frozen |
![]() | Pyre Sapphire Ring +(20–30)% to Cold Resistance+(25–35)% to Fire Resistance (60–80)% increased Burning Damage 40% of Cold Damage Converted to Fire Damage 10% increased Light Radius Ignited Enemies Killed by your Hits are destroyed |
![]() | Tasalio's Sign Sapphire Ring +(20–30)% to Cold ResistanceAdds (7–10) to (15–20) Cold Damage to Spells and Attacks +(200–300) to Evasion Rating 50% chance to Avoid being Chilled 10% chance to Freeze Adds 40 to 60 Cold Damage against Chilled Enemies |
![]() | Snakepit Sapphire Ring +(20–30)% to Cold Resistance(20–40)% increased Spell Damage (5–10)% increased Cast Speed Left ring slot: Projectiles from Spells Fork Right ring slot: Projectiles from Spells Chain +1 times Left ring slot: Projectiles from Spells cannot Chain Right ring slot: Projectiles from Spells cannot Fork Projectiles from Spells cannot Pierce |
![]() | Uzaza's Meadow Sapphire Ring +(20–30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Uzaza's Mountain Sapphire Ring +(20–30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Uzaza's Valley Sapphire Ring +(20–30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Precursor's Emblem Sapphire Ring +(20–30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Circle of Fear Sapphire Ring [One to three random synthesis implicit modifiers]+(20–30) to Dexterity Adds (20–25) to (26–35) Cold Damage +(20–30)% to Cold Resistance When used in the Synthesiser, the new item will have an additional Herald Modifier [Random Herald of Ice modifier] |
![]() | Replica Tasalio's Sign Sapphire Ring +(20–30)% to Cold ResistanceAdds (15–20) to (25–35) Cold Damage to Spells and Attacks +(200–300) to Evasion Rating Immune to Chill Your Cold Damage cannot Freeze Adds 60 to 80 Cold Damage against Chilled Enemies |
![]() | Call of the Void Sapphire Ring +(20–30)% to Cold Resistance+(20–30)% to Cold Resistance All Damage with Hits can Chill All Damage Taken from Hits can Chill you Enemies Chilled by your Hits can be Shattered as though Frozen Enemies Chilled by your Hits lessen their Damage dealt by half of Chill Effect (Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds) |
![]() | Mokou's Embrace Ruby Ring +(20–30)% to Fire Resistance+(25–40)% to Cold Resistance (25–40)% increased Attack Speed while Ignited (25–40)% increased Cast Speed while Ignited +25% chance to be Ignited All Damage Taken from Hits can Ignite you (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
![]() | Ngamahu's Sign Ruby Ring +(20–30)% to Fire Resistance+(15–25) to Strength Adds (20–25) to (30–35) Fire Damage to Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20–30) Life when you Ignite an Enemy (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
![]() | Emberwake Ruby Ring +(20–30)% to Fire Resistance(30–40)% increased Fire Damage (5–10)% increased Cast Speed 10% chance to Ignite 40% less Burning Damage You can inflict an additional Ignite on an Enemy (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
![]() | Precursor's Emblem Ruby Ring +(20–30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Ahkeli's Mountain Ruby Ring +(20–30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Ahkeli's Meadow Ruby Ring +(20–30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Ahkeli's Valley Ruby Ring +(20–30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Circle of Anguish Ruby Ring [One to three random synthesis implicit modifiers]+(20–30) to Strength Adds (20–25) to (26–35) Fire Damage +(20–30)% to Fire Resistance When used in the Synthesiser, the new item will have an additional Herald Modifier [Random Herald of Ash modifier] |
![]() | Warrior's Legacy Ruby Ring +(20–30)% to Fire Resistance+(30–50) to Strength (20–25)% increased Melee Damage 30% chance to Avoid being Stunned 20% less Attack Speed Strike Skills also target the previous location they were Used |
![]() | Replica Emberwake Ruby Ring +(20–30)% to Fire Resistance(30–40)% increased Fire Damage (5–10)% increased Cast Speed 90% reduced Ignite Duration on Enemies 10% chance to Ignite Ignites you inflict deal Damage (35–45)% faster (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (They will deal the same total damage over a shorter duration) |
![]() | Lori's Lantern Prismatic Ring +(8–10)% to all Elemental Resistances+10% to all Elemental Resistances (6–8)% increased Movement Speed when on Low Life 31% increased Light Radius +(20–25)% to Chaos Resistance when on Low Life Damage of Enemies Hitting you is Unlucky while you are on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) (Unlucky things are rolled twice and the worst result used) |
![]() | The Taming Prismatic Ring +(8–10)% to all Elemental Resistances20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy +(20–30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased Elemental Damage with Attack Skills (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
![]() | Thief's Torment Prismatic Ring +(8–10)% to all Elemental Resistances(10–16)% increased Quantity of Items found Can't use other Rings +(25–40)% to all Elemental Resistances Gain 30 Mana per Enemy Hit with Attacks Gain (40–60) Life per Enemy Hit with Attacks 50% reduced Effect of Curses on you |
![]() | Precursor's Emblem Prismatic Ring +(8–10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Shavronne's Revelation Moonstone Ring +(15–25) to maximum Energy Shield+(60–75) to Intelligence Right ring slot: You cannot Regenerate Mana Right ring slot: Regenerate 6% of Energy Shield per second Right ring slot: +250 to maximum Mana Left ring slot: You cannot Recharge or Regenerate Energy Shield Left ring slot: Regenerate 40 Mana per Second Left ring slot: +250 to maximum Energy Shield |
![]() | Timeclasp Moonstone Ring +(15–25) to maximum Energy Shield(10–15)% increased Attack Speed (10–15)% increased Cast Speed (-20–20)% reduced Skill Effect Duration (6–12)% of Damage taken Recouped as Mana (6–12)% of Damage taken Recouped as Life Unaffected by Temporal Chains (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) |
![]() | Heartbound Loop Moonstone Ring +(15–25) to maximum Energy ShieldRegenerate (10–15) Life per second (20–40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion Death |
![]() | Valyrium Moonstone Ring +(15–25) to maximum Energy Shield+(30–40) to maximum Energy Shield +(30–40)% to Fire Resistance -40% to Cold Resistance Stun Threshold is based on Energy Shield instead of Life (The Stun Threshold determines how much Damage can Stun something) |
![]() | Timetwist Moonstone Ring +(15–25) to maximum Energy Shield(10–15)% increased Attack Speed (10–15)% increased Cast Speed +(40–45) to maximum Energy Shield 15% increased Mana Regeneration Rate (-20–20)% reduced Skill Effect Duration Unaffected by Temporal Chains (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
![]() | Anathema Moonstone Ring +(15–25) to maximum Energy Shield+(30–40) to Intelligence (10–15)% increased Cast Speed (10–20)% chance to gain a Power Charge when you Cast a Curse Spell Your Curse Limit is equal to your maximum Power Charges |
![]() | Death Rush Amethyst Ring +(17–23)% to Chaos ResistanceRecover (3–5)% of Life on Kill Gain Adrenaline for (1–3) second on kill (Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it) |
![]() | Ming's Heart Amethyst Ring +(17–23)% to Chaos Resistance25% reduced maximum Energy Shield 25% reduced maximum Life +(40–50)% to Chaos Resistance Gain (40–60)% of Physical Damage as Extra Chaos Damage |
![]() | Circle of Nostalgia Amethyst Ring [One to three random synthesis implicit modifiers]+(10–20) to all Attributes Adds (15–20) to (21–30) Chaos Damage +(17–23)% to Chaos Resistance When used in the Synthesiser, the new item will have an additional Herald Modifier [Random Herald of Agony modifier] (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Blackflame Amethyst Ring +(17–23)% to Chaos Resistance+(8–12)% to Fire Damage over Time Multiplier 50% reduced Ignite Duration on Enemies (10–15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite +(20–25)% to Fire and Chaos Resistances Withered does not expire on Enemies Ignited by you use unique blackflame ignite effect [1] (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
![]() | Original Sin Amethyst Ring +(17–23)% to Chaos ResistanceAll Elemental Damage Converted to Chaos Damage Nearby Enemies' Chaos Resistance is 0 (Any Elemental Damage not Converted by other effects is Converted by this) |
![]() | Gifts from Above Diamond Ring (20–30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike (30–35)% increased Global Critical Strike Chance (10–15)% increased Light Radius (40–50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased Damage while on Consecrated Ground +5% Chance to Block Attack Damage while on Consecrated Ground |
![]() | Romira's Banquet Diamond Ring (20–30)% increased Global Critical Strike Chance+333 to Accuracy Rating +(15–25)% to Global Critical Strike Multiplier +(40–60) to maximum Mana 0.4% of Physical Attack Damage Leeched as Mana Gain a Power Charge on Non-Critical Strike Lose all Power Charges on Critical Strike (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Berek's Respite Two-Stone Ring +(12–16)% to Fire and Lightning ResistancesAdds (20–25) to (30–50) Fire Damage to Spells and Attacks (25–30)% increased Lightning Damage +(30–40) to maximum Mana When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy (Shock increases Damage taken by 15%, for 2 seconds) (Ignite deals Fire Damage over time) |
![]() | Precursor's Emblem Two-Stone Ring +(12–16)% to Fire and Lightning Resistances+20 to Strength and Intelligence 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Berek's Grip Two-Stone Ring +(12–16)% to Cold and Lightning Resistances(25–30)% increased Cold Damage Adds 1 to (50–70) Lightning Damage to Spells and Attacks +(30–40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage Leeched as Energy Shield against Frozen Enemies (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Call of the Brotherhood Two-Stone Ring +(12–16)% to Cold and Lightning Resistances+(15–25) to Intelligence (15–25)% increased Lightning Damage (30–40)% increased Mana Regeneration Rate 40% of Lightning Damage Converted to Cold Damage Your spells have 100% chance to Shock against Frozen Enemies (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | Precursor's Emblem Two-Stone Ring +(12–16)% to Cold and Lightning Resistances+20 to Dexterity and Intelligence 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Berek's Pass Two-Stone Ring +(12–16)% to Fire and Cold Resistances(25–30)% increased Fire Damage Adds (20–25) to (30–50) Cold Damage to Spells and Attacks +(30–40) to maximum Energy Shield 30% increased Damage while Ignited +5000 to Armour while Frozen |
![]() | Rigwald's Crest Two-Stone Ring +(12–16)% to Fire and Cold ResistancesTrigger Level 10 Summon Spectral Wolf on Kill (20–30)% increased Mana Regeneration Rate |
![]() | Precursor's Emblem Two-Stone Ring +(12–16)% to Fire and Cold Resistances+20 to Strength and Dexterity 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Voideye Unset Ring Has 1 Socket+5 to Level of Socketed Gems |
![]() | Malachai's Artifice Unset Ring Has 1 SocketAll Sockets are White Socketed Gems have Elemental Equilibrium -20% to all Elemental Resistances +(75–100)% to Fire Resistance when Socketed with a Red Gem +(75–100)% to Cold Resistance when Socketed with a Green Gem +(75–100)% to Lightning Resistance when Socketed with a Blue Gem (Hits that deal Elemental Damage remove Exposure to those Elements and inflict Exposure to other Elements, applying -25% to Resistances) |
![]() | Brinerot Mark Unset Ring Has 1 Socket25% increased Effect of Buffs granted by Socketed Golem Skills Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield +3 to Level of Socketed Golem Gems (20–25)% increased Spell Damage +(15–25) to maximum Energy Shield +(20–40)% to Lightning Resistance |
![]() | Redblade Band Unset Ring Has 1 SocketSocketed Golem Skills have 25% chance to Taunt on Hit Socketed Golem Skills have Minions Regenerate 5% of Life per second +3 to Level of Socketed Golem Gems +(30–40) to Strength (20–30)% increased Fire Damage +(30–40) to maximum Life |
![]() | Mutewind Seal Unset Ring Has 1 SocketSocketed Golem Skills have 20% increased Attack and Cast Speed Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill +3 to Level of Socketed Golem Gems Adds (5–10) to (11–15) Physical Damage to Attacks (5–10)% increased Attack Speed (3–5)% increased Movement Speed (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | The Pariah Unset Ring Has 1 Socket+2 to Level of Socketed Gems (5–10)% increased Attack and Cast Speed +100 to Maximum Life per Red Socket +100 to Maximum Mana per Green Socket +100 to Maximum Energy Shield per Blue Socket 15% increased Item Quantity per White Socket |
![]() | Essence Worm Unset Ring Has 1 Socket+2 to Level of Socketed Aura Gems Socketed Gems have no Reservation Your Blessing Skills are Disabled 80% reduced Reservation Efficiency of Skills |
![]() | Angler's Plait Unset Ring You can catch Corrupted Fish(10–15)% increased Cast Speed 100% increased Fishing Line Strength 40% increased Rarity of Fish Caught 20% increased Quantity of Fish Caught (20–40)% increased Fish Bite Sensitivity (Multiple bites from Fish with multiple mouths only check Bite Sensitivity once) Corrupted |
![]() | The Hungry Loop Unset Ring Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems |
![]() | Mark of Submission Unset Ring Has 1 SocketCurse Enemies with Socketed Hex Curse Gem on Hit |
![]() | Vivinsect Unset Ring Has 1 Socket+5 to Level of Socketed Aura Gems Socketed Gems have 20% reduced Reservation Efficiency +(15–25) to all Attributes Regenerate 15 Life per second for each Uncorrupted Item Equipped -2 to Total Mana Cost of Skills for each Corrupted Item Equipped veiled mod seed [1,30000] veiled mod type [2] (Attributes are Strength, Dexterity, and Intelligence) ![]() |
![]() | Profane Proxy Unset Ring Has 1 Socket+3 to Level of Socketed Curse Gems +(20–30)% to Cold Resistance +(20–30)% to Lightning Resistance Left Ring Slot: Your Chilling Skitterbot's Aura applies Socketed Hex Curse instead Right Ring Slot: Your Shocking Skitterbot's Aura applies Socketed Hex Curse instead |
![]() | Replica Malachai's Artifice Unset Ring Has 1 SocketAll Sockets are White Socketed Gems have Secrets of Suffering -20% to all Elemental Resistances +(75–100)% to Fire Resistance when Socketed with a Red Gem +(75–100)% to Cold Resistance when Socketed with a Green Gem +(75–100)% to Lightning Resistance when Socketed with a Blue Gem (Cannot Ignite, Chill, Freeze or Shock Critical Strikes inflict Scorch, Brittle and Sapped) |
![]() | Replica Voideye Unset Ring Has 1 Socket+30% to Quality of Socketed Gems |
![]() | Rotblood Promise Unset Ring Has 1 SocketSocketed Gems are Supported by Level 20 Blasphemy Curse Auras from Socketed Skills also affect you Socketed Curse Gems have 80% increased Reservation Efficiency +(20–30) to Intelligence 20% reduced Effect of Curses on you (15–25)% increased Damage with Hits and Ailments against Cursed Enemies |
![]() | Triumvirate Authority Unset Ring Has 1 Socket+2 to Level of Socketed Vaal Gems [Four random modifiers] |
![]() | Triumvirate Authority Unset Ring Has 1 Socket+2 to Level of Socketed Vaal Gems [Three random modifiers] |
![]() | Band of the Victor Jet Ring (5–10)% increased Global Defences(10–20)% chance to Avoid being Stunned (10–20)% increased Elemental Damage |
![]() | Mark of the Elder Steel Ring Adds (3–4) to (10–14) Physical Damage to Attacks20% chance to Trigger Level 20 Tentacle Whip on Kill Adds (26–32) to (42–48) Cold Damage to Attacks (6–10)% increased maximum Energy Shield (6–10)% increased maximum Life (60–80)% increased Attack Damage if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder Item |
![]() | Stormfire Opal Ring (15–25)% increased Elemental Damage(40–45)% increased Mana Regeneration Rate +(20–30)% to Fire and Lightning Resistances (8–12)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120% Adds (1–3) to (62–70) Lightning Damage to Hits against Ignited Enemies Your Lightning Damage can Ignite (Recently refers to the past 4 seconds) |
![]() | Mark of the Shaper Opal Ring (15–25)% increased Elemental Damage20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill Adds (13–18) to (50–56) Lightning Damage to Spells (6–10)% increased maximum Energy Shield (6–10)% increased maximum Life (60–80)% increased Spell Damage if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper Item |
![]() | Polaric Devastation Opal Ring (15–25)% increased Elemental Damage(15–25)% increased Global Critical Strike Chance +(20–40)% to Fire Resistance +(20–40)% to Cold Resistance (10–20)% increased Duration of Ailments on Enemies Left Ring slot: Cover Enemies in Ash for 5 seconds when you Ignite them Right Ring slot: Cover Enemies in Frost for 5 seconds when you Freeze them (Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned) (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken) (Being Covered in Frost applies 50% less Critical Strike Chance and 20% increased Cold Damage Taken) |
![]() | Kalandra's Touch Ring Reflects your other Ring |
Vaal Orb Corrupted Implicit /40
3812250damage elemental cold attack casterAdds # to # Cold Damage to Spells and Attacks
3822250damage elemental fire attack casterAdds # to # Fire Damage to Spells and Attacks
3832250damage elemental lightning attack casterAdds # to # Lightning Damage to Spells and Attacks
9564500Grants Level # Anger Skill
Grants Level # Conductivity Skill
Grants Level # Despair Skill
Grants Level # Flammability Skill
Grants Level # Frostbite Skill
Grants Level # Hatred Skill
Grants Level # Zealotry Skill
Grants Level # Pride Skill
Grants Level # Wrath Skill
Grants Level # Conductivity Skill
Grants Level # Despair Skill
Grants Level # Flammability Skill
Grants Level # Frostbite Skill
Grants Level # Hatred Skill
Grants Level # Zealotry Skill
Grants Level # Pride Skill
Grants Level # Wrath Skill
160500bleed physical attack ailmentBleeding cannot be inflicted on you
1401000Cannot be Ignited
1401000poison chaos ailmentCannot be Poisoned
11500attack speed#% increased Attack Speed
11500caster speed#% increased Cast Speed
11500damage physical#% increased Global Physical Damage
140500resource mana attackGain # Mana per Enemy Hit with Attacks
1601000#% increased Rarity of Items found
184200#% increased Quantity of Items found
1451000auraWrath has #% increased Aura Effect
1451000auraAnger has #% increased Aura Effect
1451000auraHatred has #% increased Aura Effect
1451000auraDetermination has #% increased Aura Effect
1451000auraDiscipline has #% increased Aura Effect
1451000auraGrace has #% increased Aura Effect
1451000auraMalevolence has #% increased Aura Effect
1451000auraZealotry has #% increased Aura Effect
1451000auraPride has #% increased Aura Effect
313000attribute#% increased Dexterity
#% increased Intelligence
#% increased Strength
#% increased Dexterity
#% increased Strength
#% increased Intelligence
#% increased Intelligence
#% increased Strength
#% increased Dexterity
#% increased Strength
#% increased Intelligence
111000elemental resistance+#% to all Elemental Resistances
2995084Total
Rings Synthesis Implicit Corrupted /1 ⍟
Item Classes | Mods |
---|---|
Rings |
Rings Synthesis Implicit
23240resource life#% increased maximum Life
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
79650resource lifeRegenerate # Life per second
#% increased Mana Regeneration Rate
Regenerate # Mana per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
# Cold Damage taken from Hits
#% to Lightning Resistance
+#% to Lightning Resistance
# Lightning Damage taken from Hits
#% increased Damage with Ailments
+# to Accuracy Rating
#% increased Energy Shield Recharge Rate
Determination has #% increased Aura Effect
Grace has #% increased Aura Effect
Discipline has #% increased Aura Effect
#% increased Damage while Leeching Life
#% increased Damage while Leeching Mana
Intimidate Enemies for # seconds on Hit with Attacks
You gain Onslaught for # seconds on Hit
Gain Arcane Surge on Hit with Spells
#% increased Damage if Corrupted
#% increased Mana Regeneration Rate
Regenerate # Mana per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
# Cold Damage taken from Hits
#% to Lightning Resistance
+#% to Lightning Resistance
# Lightning Damage taken from Hits
#% increased Damage with Ailments
+# to Accuracy Rating
#% increased Energy Shield Recharge Rate
Determination has #% increased Aura Effect
Grace has #% increased Aura Effect
Discipline has #% increased Aura Effect
#% increased Damage while Leeching Life
#% increased Damage while Leeching Mana
Intimidate Enemies for # seconds on Hit with Attacks
You gain Onslaught for # seconds on Hit
Gain Arcane Surge on Hit with Spells
#% increased Damage if Corrupted
111750resource lifeGain # Life per Enemy Killed
Recover #% of Life on Kill
#% increased Life Recovery from Flasks
#% increased maximum Mana
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
# to Total Mana Cost of Skills
#% reduced Mana Cost of Skills
#% chance to Avoid being Shocked
#% increased Damage with Poison
#% increased Poison Duration
Gain #% of Physical Damage as Extra Fire Damage
Adds # to # Fire Damage
# to # Added Cold Damage per Frenzy Charge
Adds # to # Cold Damage
Adds # to # Lightning Damage
#% increased Chaos Damage
#% of Chaos Damage Leeched as Life
Adds # to # Chaos Damage
#% increased Elemental Damage
#% of Elemental Damage Leeched as Life
+# to Strength
#% increased Strength
+# to Dexterity
#% increased Dexterity
+# to Intelligence
#% increased Intelligence
+# to all Attributes
#% chance to Avoid Elemental Ailments
Grants Level # Purity of Fire Skill
Grants Level # Purity of Ice Skill
Grants Level # Purity of Lightning Skill
Grants Level # Anger Skill
Grants Level # Hatred Skill
Grants Level # Wrath Skill
Curse Enemies with Flammability on Hit
Curse Enemies with Frostbite on Hit
Curse Enemies with Conductivity on Hit
Curse Enemies with Vulnerability on Hit
Curse Enemies with Elemental Weakness on Hit
#% increased Damage with Vaal Skills
# to Maximum Endurance Charges
Regenerate #% of Life per second per Endurance Charge
#% increased Evasion Rating per Frenzy Charge
#% increased Experience gain
You and your Minions take #% reduced Reflected Damage
Recover #% of Life on Kill
#% increased Life Recovery from Flasks
#% increased maximum Mana
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
# to Total Mana Cost of Skills
#% reduced Mana Cost of Skills
#% chance to Avoid being Shocked
#% increased Damage with Poison
#% increased Poison Duration
Gain #% of Physical Damage as Extra Fire Damage
Adds # to # Fire Damage
# to # Added Cold Damage per Frenzy Charge
Adds # to # Cold Damage
Adds # to # Lightning Damage
#% increased Chaos Damage
#% of Chaos Damage Leeched as Life
Adds # to # Chaos Damage
#% increased Elemental Damage
#% of Elemental Damage Leeched as Life
+# to Strength
#% increased Strength
+# to Dexterity
#% increased Dexterity
+# to Intelligence
#% increased Intelligence
+# to all Attributes
#% chance to Avoid Elemental Ailments
Grants Level # Purity of Fire Skill
Grants Level # Purity of Ice Skill
Grants Level # Purity of Lightning Skill
Grants Level # Anger Skill
Grants Level # Hatred Skill
Grants Level # Wrath Skill
Curse Enemies with Flammability on Hit
Curse Enemies with Frostbite on Hit
Curse Enemies with Conductivity on Hit
Curse Enemies with Vulnerability on Hit
Curse Enemies with Elemental Weakness on Hit
#% increased Damage with Vaal Skills
# to Maximum Endurance Charges
Regenerate #% of Life per second per Endurance Charge
#% increased Evasion Rating per Frenzy Charge
#% increased Experience gain
You and your Minions take #% reduced Reflected Damage
20560resource life attackGain # Life per Enemy Hit with Attacks
# Fire Damage taken from Hits
#% increased Elemental Damage with Attack Skills
#% increased Global Accuracy Rating
# Fire Damage taken from Hits
#% increased Elemental Damage with Attack Skills
#% increased Global Accuracy Rating
24480chaos resistance+#% to Chaos Resistance
#% increased Global Critical Strike Chance
#% to Global Critical Strike Multiplier
+#% to Global Critical Strike Multiplier
#% increased Global Physical Damage
#% increased Global Critical Strike Chance
#% to Global Critical Strike Multiplier
+#% to Global Critical Strike Multiplier
#% increased Global Physical Damage
9560chaos# Chaos Damage taken
Ignites you inflict deal Damage #% faster
Poisons you inflict deal Damage #% faster
Bleeding you inflict deals Damage #% faster
#% of Fire Damage Leeched as Life
#% of Cold Damage Leeched as Life
#% of Lightning Damage Leeched as Life
#% of Physical Damage Leeched as Life
Ignites you inflict deal Damage #% faster
Poisons you inflict deal Damage #% faster
Bleeding you inflict deals Damage #% faster
#% of Fire Damage Leeched as Life
#% of Cold Damage Leeched as Life
#% of Lightning Damage Leeched as Life
#% of Physical Damage Leeched as Life
16480elemental fire ailment#% chance to Avoid being Ignited
#% increased Damage
#% faster start of Energy Shield Recharge
#% increased Movement Speed
#% increased Rarity of Items found
#% increased Light Radius
#% increased Damage
#% faster start of Energy Shield Recharge
#% increased Movement Speed
#% increased Rarity of Items found
#% increased Light Radius
11480elemental cold ailment#% increased Effect of Cold Ailments
#% increased Effect of Shock
Minions have #% increased Movement Speed
#% increased Attack Speed
#% increased Cast Speed
#% increased Effect of Shock
Minions have #% increased Movement Speed
#% increased Attack Speed
#% increased Cast Speed
63750elemental lightning ailment#% increased Shock Duration on Enemies
#% increased Fire Damage
#% increased Cold Damage
#% increased Lightning Damage
Has # Socket
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
# to Maximum Frenzy Charges
#% increased Power Charge Duration
# to Maximum Power Charges
#% increased Spell Damage per Power Charge
#% increased Fire Damage
#% increased Cold Damage
#% increased Lightning Damage
Has # Socket
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
# to Maximum Frenzy Charges
#% increased Power Charge Duration
# to Maximum Power Charges
#% increased Spell Damage per Power Charge
075Total
Anoint Rings /91 ⍟
Type | Items | Result |
---|---|---|
Rings | ![]() ![]() | Your Chilling Towers deal 25% increased Damage |
Rings | ![]() ![]() | Your Freezebolt Towers deal 25% increased Damage |
Rings | ![]() ![]() | Your Glacial Cage Towers have 25% increased Duration |
Rings | ![]() ![]() | Your Fireball Towers deal 25% increased Damage |
Rings | ![]() ![]() | Your Flamethrower Towers deal 25% increased Damage |
Rings | ![]() ![]() | Your Meteor Towers deal 25% increased Damage |
Rings | ![]() ![]() | Minions summoned by Your Summoning Towers have 25% increased Damage |
Rings | ![]() ![]() | Minions summoned by Your Scout Towers have 25% increased Damage |
Rings | ![]() ![]() | Minions summoned by Your Sentinel Towers have 25% increased Damage |
Rings | ![]() ![]() | Your Shock Nova Towers deal 25% increased Damage |
Rings | ![]() ![]() | Your Lightning Storm Towers deal 25% increased Damage |
Rings | ![]() ![]() | Your Arc Towers deal 25% increased Damage |
Rings | ![]() ![]() | Your Seismic Towers deal 25% increased Damage |
Rings | ![]() ![]() | Your Temporal Towers have 25% increased Effect |
Rings | ![]() ![]() | Your Stone Gaze Towers have 25% increased Duration |
Rings | ![]() ![]() | Your Empowering Towers have 25% increased Effect |
Rings | ![]() ![]() | Your Imbuing Towers have 25% increased Effect |
Rings | ![]() ![]() | Your Smothering Towers have 25% increased Effect |
Rings | ![]() ![]() | Your Chilling Towers have 25% increased Range |
Rings | ![]() ![]() | Your Freezebolt Towers have 25% increased Range |
Rings | ![]() ![]() | Your Glacial Cage Towers have 25% increased Range |
Rings | ![]() ![]() | Your Fireball Towers have 25% increased Range |
Rings | ![]() ![]() | Your Flamethrower Towers have 25% increased Range |
Rings | ![]() ![]() | Your Meteor Towers have 25% increased Range |
Rings | ![]() ![]() | Your Summoning Towers have 25% increased Range |
Rings | ![]() ![]() | Your Scout Towers have 25% increased Range |
Rings | ![]() ![]() | Your Sentinel Towers have 25% increased Range |
Rings | ![]() ![]() | Your Shock Nova Towers have 25% increased Range |
Rings | ![]() ![]() | Your Lightning Storm Towers have 25% increased Range |
Rings | ![]() ![]() | Your Arc Towers have 25% increased Range |
Rings | ![]() ![]() | Your Chilling Towers have 25% increased effect of Chill |
Rings | ![]() ![]() | Your Freezebolt Tower deal full damage to Cold Enemies |
Rings | ![]() ![]() | Your Glacial Cage Towers have 20% increased Cooldown Recovery Rate |
Rings | ![]() ![]() | Your Fireball Towers have 15% increased Cast Speed |
Rings | ![]() ![]() | Your Flamethrower Towers deal full damage to Fire Enemies |
Rings | ![]() ![]() | Your Meteor Towers always Stun |
Rings | ![]() ![]() | Your Seismic Towers have 25% increased Range |
Rings | ![]() ![]() | Your Temporal Towers have 25% increased Range |
Rings | ![]() ![]() | Your Stone Gaze Cage Towers have 25% increased Range |
Rings | ![]() ![]() | Your Empowering Towers have 25% increased Range |
Rings | ![]() ![]() | Your Imbuing Towers have 25% increased Range |
Rings | ![]() ![]() | Your Smothering Towers have 25% increased Range |
Rings | ![]() ![]() | Your Chilling Towers have 25% increased Duration |
Rings | ![]() ![]() | Your Freezebolt Towers fire 2 additional Projectiles |
Rings | ![]() ![]() | Enemies inside Glacial Cage take 10% increased Damage |
Rings | ![]() ![]() | Your Fireball Towers fire an additional 2 Projectiles |
Rings | ![]() ![]() | Your Flamethrower Towers have 15% increased Cast Speed |
Rings | ![]() ![]() | Your Meteor Towers drop an additional Meteor |
Rings | ![]() ![]() | Minions summoned by Your Summoning Towers have 25% increased Movement Speed |
Rings | ![]() ![]() | Minions summoned by Your Scout Towers have 25% increased Movement Speed |
Rings | ![]() ![]() | Minions summoned by Your Sentinel Towers have 25% increased Movement Speed |
Rings | ![]() ![]() | Your Shock Nova Towers deal full damage to Lightning Enemies |
Rings | ![]() ![]() | Your Lightning Storm Towers have 25% reduced Impact Delay |
Rings | ![]() ![]() | Your Arc Towers repeats 1 additional Times |
Rings | ![]() ![]() | Your Seismic Towers have 25% increased Stun Duration |
Rings | ![]() ![]() | Your Temporal Towers effects decay 25% slower |
Rings | ![]() ![]() | Your Stone Gaze Towers have 20% increased Cooldown Recovery Rate |
Rings | ![]() ![]() | Minions summoned by Your Summoning Towers have 50% increased Life |
Rings | ![]() ![]() | Your Scout Towers summon an additional minion |
Rings | ![]() ![]() | Minions summoned by Your Sentinel Towers have 50% increased Life |
Rings | ![]() ![]() | Your Empowering Towers also grant 20% increased Cast Speed |
Rings | ![]() ![]() | Your Imbuing Towers also grant 50% increased Critical Strike Chance |
Rings | ![]() ![]() | Your Smothering Towers also grant 20% reduced Movement Speed |
Rings | ![]() ![]() | Your Shock Nova Towers have 25% increased effect of Shock |
Rings | ![]() ![]() | Your Lightning Storm Towers have 25% increased explosion Area of Effect |
Rings | ![]() ![]() | Your Arc Towers have 3 additional chains |
Rings | ![]() ![]() | Your Seismic Towers have an additional Cascade |
Rings | ![]() ![]() | Your Temporal Towers also grant you 20% increased action speed |
Rings | ![]() ![]() | Your Stone Gaze Towers have 20% reduced Petrification Delay |
Rings | ![]() ![]() | Your Empowering Towers also grant 25% increased Damage |
Rings | ![]() ![]() | Your Imbuing Towers also grant 50% increased Damage |
Rings | ![]() ![]() | Your Smothering Towers also grant 10% reduced Damage |
Rings | ![]() ![]() | Your Chilling Towers freeze enemies for 0.2 seconds while they are affected by chilling beams |
Rings | ![]() ![]() | Your Shock Nova Towers repeats 2 additional Times Your Shock Nova Towers have 30% increased area of effect per repeat |
Rings | ![]() ![]() | Your Summoning Towers summon 2 additional Minions |
Rings | ![]() ![]() | Your Fireball Towers fire an additional 8 Projectiles Your Fireball Towers Projectiles fire in a circle |
Rings | ![]() ![]() | Your Seismic Towers have 100% increased length and range of Cascades |
Rings | ![]() ![]() | All Towers in range of your Empowering Towers have 50% chance to deal Double Damage |
Rings | ![]() ![]() | Your Smothering Towers also grant 10% chance to be Frozen, Shocked and Ignited |
Rings | ![]() ![]() | Your Flamethrower Towers have 20% chance to inflict Scorch |
Rings | ![]() ![]() | Your Arc Towers have 20% chance to inflict Sap |
Rings | ![]() ![]() | Your Freezebolt Towers have 20% chance to inflict Brittle |
Rings | ![]() ![]() | Your Temporal Towers also grant Stun Immunity |
Rings | ![]() ![]() | Your Imbuing Towers also grant Onslaught |
Rings | ![]() ![]() | Minions summoned by Your Sentinel Towers Leech 2% of Damage as Life |
Rings | ![]() ![]() | Your Meteor Towers create Burning Ground for 3 seconds on Hit |
Rings | ![]() ![]() | Enemies Petrified by Your Stone Gaze Towers take 10% increased Damage |
Rings | ![]() ![]() | Minions summoned by Your Scout Towers inflict Malediction on Hit |
Rings | ![]() ![]() | Cages created by Your Glacial Cage Towers are 20% larger |
Rings | ![]() ![]() | Your Lightning Storm Towers create Storms centred on Enemies |
Rings | ![]() ![]() | Your Towers deal 10% increased Damage per Type of Tower Active |
Ring Crafting Bench /146 ⍟
Mod | Require | Unlock |
---|---|---|
At Least One Red Socket | 4x ![]() | The Mines Level 1 |
At Least One Green Socket | 4x ![]() | The Mines Level 1 |
At Least One Blue Socket | 4x ![]() | The Mines Level 1 |
+(15–25) to maximum Life | 1x ![]() | Default |
+(16–20)% to Fire Resistance | 1x ![]() | Default |
+(16–20)% to Cold Resistance | 1x ![]() | Default |
+(16–20)% to Lightning Resistance | 1x ![]() | Default |
+(15–20) to Strength | 1x ![]() | Default |
+(15–20) to Dexterity | 1x ![]() | Default |
+(15–20) to Intelligence | 1x ![]() | Default |
Remove Crafted Mods | 1x ![]() | Default |
+(21–28)% to Fire Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(21–28)% to Cold Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(21–28)% to Lightning Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(10–12)% to Fire and Cold Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Cold Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(10–12)% to Cold and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Cold and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(10–12)% to Fire and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(5–8)% to all Elemental Resistances | 6x ![]() | Aspirant's Trial |
+(9–12)% to all Elemental Resistances | 1x ![]() | Eternal Aspirant's Trial |
+(4–6)% to all Elemental Resistances Minions have +(5–8)% to all Elemental Resistances | 6x ![]() | Aspirant's Trial |
+(7–9)% to all Elemental Resistances Minions have +(9–12)% to all Elemental Resistances | 1x ![]() | Eternal Aspirant's Trial |
+(21–25) to Strength | 2x ![]() | The Western Forest |
+(26–30) to Strength | 2x ![]() | Residence Map |
+(21–25) to Dexterity | 2x ![]() | The Western Forest |
+(26–30) to Dexterity | 2x ![]() | Residence Map |
+(21–25) to Intelligence | 2x ![]() | The Western Forest |
+(26–30) to Intelligence | 2x ![]() | Residence Map |
+(6–9) to all Attributes | 3x ![]() | Labyrinth Trial in The Imperial Gardens |
+(10–13) to all Attributes | 6x ![]() | Labyrinth Trial in The Tunnel |
+(26–40) to maximum Life | 6x ![]() | The Beacon |
+(41–55) to maximum Life | 2x ![]() | The Feeding Trough |
(0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x ![]() | Atoll Map |
+(25–34) to maximum Mana | 3x ![]() | Default |
+(35–44) to maximum Mana | 6x ![]() | The Beacon |
+(45–54) to maximum Mana | 2x ![]() | The Feeding Trough |
(20–30)% increased Mana Regeneration Rate | 6x ![]() | Labyrinth Trial in The Chamber of Sins Level 2 |
(31–40)% increased Mana Regeneration Rate | 2x ![]() | Phantasmagoria Map |
(15–23)% increased Elemental Damage with Attack Skills | 6x ![]() | Labyrinth Trial in The Catacombs |
(9–12)% increased Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
(13–16)% increased Fire Damage | 2x ![]() | The Dread Thicket |
(9–12)% increased Cold Damage | 4x ![]() | The Crystal Veins |
(13–16)% increased Cold Damage | 2x ![]() | The Causeway |
(9–12)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
(13–16)% increased Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
(9–12)% increased Chaos Damage | 3x ![]() | The Temple of Decay Level 2 |
(13–16)% increased Chaos Damage | 3x ![]() | The Ossuary |
+(91–120) to Accuracy Rating | 4x ![]() | The Reliquary |
+(121–150) to Accuracy Rating | 2x ![]() | The Desecrated Chambers |
+(151–220) to Accuracy Rating | 2x ![]() | Courtyard Map |
+(21–25) to maximum Energy Shield | 1x ![]() | Lighthouse Map |
+(26–30) to maximum Energy Shield | 2x ![]() | Forbidden Woods Map |
Adds (8–11) to (16–20) Fire Damage to Attacks | 4x ![]() | The Solaris Temple Level 2 |
Adds (12–17) to (26–30) Fire Damage to Attacks | 2x ![]() | The Dread Thicket |
Adds (6–8) to (14–18) Cold Damage to Attacks | 4x ![]() | The Crystal Veins |
Adds (11–15) to (23–27) Cold Damage to Attacks | 2x ![]() | The Causeway |
Adds (1–4) to (32–36) Lightning Damage to Attacks | 4x ![]() | The Lunaris Temple Level 2 |
Adds (1–5) to (41–48) Lightning Damage to Attacks | 2x ![]() | The Chamber of Sins Level 1 |
Adds (3–5) to (6–8) Physical Damage to Attacks | 4x ![]() | The Sewers |
Adds (5–7) to (8–10) Physical Damage to Attacks | 2x ![]() | The Ossuary |
Adds (6–8) to (14–18) Chaos Damage to Attacks | 6x ![]() | The Temple of Decay Level 2 |
Adds (11–15) to (23–27) Chaos Damage to Attacks | 2x ![]() | The Ossuary |
Light Radius is based on Energy Shield instead of Life | 4x ![]() | Foundry Map |
Minions have (11–15)% increased maximum Life | 4x ![]() | The Lunaris Temple Level 2 |
Minions have (13–17)% increased Movement Speed | 4x ![]() | The Lunaris Temple Level 2 |
Minions have (18–22)% increased Movement Speed | 2x ![]() | Promenade Map |
(3–5)% increased Attack Speed | 2x ![]() | The Dried Lake |
Warcries cannot Exert Travel Skills | 1x ![]() | The Chamber of Innocence |
Remove Enchantments | 3x ![]() | Default |
(41–50)% reduced Ignite Duration on you | 4x ![]() | The Ascent |
(51–60)% reduced Ignite Duration on you | 2x ![]() | Plaza Map |
(41–50)% reduced Effect of Chill on you | 4x ![]() | The Ascent |
(51–60)% reduced Effect of Chill on you | 2x ![]() | Plaza Map |
(41–50)% reduced Effect of Shock on you | 4x ![]() | The Ascent |
(51–60)% reduced Effect of Shock on you | 2x ![]() | Plaza Map |
(16–20)% reduced Effect of Curses on you | 4x ![]() | The Ascent |
(21–25)% reduced Effect of Curses on you | 2x ![]() | Plaza Map |
+(10–15) to Strength and Dexterity | 6x ![]() | Betrayal Unveil |
+(16–20) to Strength and Dexterity | 2x ![]() | Betrayal Unveil |
+(21–25) to Strength and Dexterity | 4x ![]() | Betrayal Unveil |
+(10–15) to Dexterity and Intelligence | 6x ![]() | Betrayal Unveil |
+(16–20) to Dexterity and Intelligence | 2x ![]() | Betrayal Unveil |
+(21–25) to Dexterity and Intelligence | 4x ![]() | Betrayal Unveil |
+(10–15) to Strength and Intelligence | 6x ![]() | Betrayal Unveil |
+(16–20) to Strength and Intelligence | 2x ![]() | Betrayal Unveil |
+(21–25) to Strength and Intelligence | 4x ![]() | Betrayal Unveil |
+1 to Minimum Endurance Charges | 1x ![]() | Betrayal Unveil |
+1 to Minimum Power Charges | 1x ![]() | Betrayal Unveil |
+1 to Minimum Frenzy Charges | 1x ![]() | Betrayal Unveil |
+(26–30) to maximum Mana Regenerate 2 Mana per second | 6x ![]() | Betrayal Unveil |
+(31–35) to maximum Mana Regenerate 3 Mana per second | 4x ![]() | Betrayal Unveil |
+(36–40) to maximum Mana Regenerate 4 Mana per second | 4x ![]() | Betrayal Unveil |
+(26–30) to maximum Mana 3% reduced Mana Cost of Skills | 6x ![]() | Betrayal Unveil |
+(31–35) to maximum Mana 4% reduced Mana Cost of Skills | 4x ![]() | Betrayal Unveil |
+(36–40) to maximum Mana 5% reduced Mana Cost of Skills | 4x ![]() | Betrayal Unveil |
+(26–30) to maximum Mana 4% of Damage taken Recouped as Mana | 6x ![]() | Betrayal Unveil |
+(31–35) to maximum Mana 5% of Damage taken Recouped as Mana | 4x ![]() | Betrayal Unveil |
+(36–40) to maximum Mana 6% of Damage taken Recouped as Mana | 4x ![]() | Betrayal Unveil |
+(28–33) to maximum Life Regenerate 2 Mana per second | 6x ![]() | Betrayal Unveil |
+(34–40) to maximum Life Regenerate 3 Mana per second | 2x ![]() | Betrayal Unveil |
+(41–45) to maximum Life Regenerate 4 Mana per second | 4x ![]() | Betrayal Unveil |
Regenerate 15 Life per second +(28–33) to maximum Mana | 6x ![]() | Betrayal Unveil |
Regenerate 20 Life per second +(34–40) to maximum Mana | 2x ![]() | Betrayal Unveil |
Regenerate 25 Life per second +(41–45) to maximum Mana | 4x ![]() | Betrayal Unveil |
Adds (6–7) to (9–10) Fire Damage Adds (6–7) to (9–10) Cold Damage | 8x ![]() | Betrayal Unveil |
Adds (8–9) to (11–13) Fire Damage Adds (8–9) to (11–13) Cold Damage | 3x ![]() | Betrayal Unveil |
Adds (10–12) to (14–16) Fire Damage Adds (10–12) to (14–16) Cold Damage | 3x ![]() | Betrayal Unveil |
Adds (6–7) to (9–10) Fire Damage Adds 1 to (14–16) Lightning Damage | 8x ![]() | Betrayal Unveil |
Adds (8–9) to (11–13) Fire Damage Adds 1 to (17–20) Lightning Damage | 3x ![]() | Betrayal Unveil |
Adds (10–12) to (14–16) Fire Damage Adds 1 to (21–24) Lightning Damage | 3x ![]() | Betrayal Unveil |
Adds (6–7) to (9–10) Cold Damage Adds 1 to (14–16) Lightning Damage | 8x ![]() | Betrayal Unveil |
Adds (8–9) to (11–13) Cold Damage Adds 1 to (17–20) Lightning Damage | 3x ![]() | Betrayal Unveil |
Adds (10–12) to (14–16) Cold Damage Adds 1 to (21–24) Lightning Damage | 3x ![]() | Betrayal Unveil |
Shock nearby Enemies for 2 Seconds when you Focus grant focus skill [1] | 4x ![]() | Betrayal Unveil |
Shock nearby Enemies for 3 Seconds when you Focus grant focus skill [1] | 2x ![]() | Betrayal Unveil |
Shock nearby Enemies for 4 Seconds when you Focus grant focus skill [1] | 2x ![]() | Betrayal Unveil |
(12–14)% increased Damage | 4x ![]() | Betrayal Unveil, Leo |
(15–17)% increased Damage | 1x ![]() | Betrayal Unveil, Leo |
Channelling Skills have -1 to Total Mana Cost | 2x ![]() | Betrayal Unveil, Elreon |
Channelling Skills have -2 to Total Mana Cost | 2x ![]() | Betrayal Unveil, Elreon |
Channelling Skills have -3 to Total Mana Cost | 4x ![]() | Betrayal Unveil, Elreon |
Non-Channelling Skills have -4 to Total Mana Cost | 2x ![]() | Betrayal Unveil, Elreon |
Non-Channelling Skills have -5 to Total Mana Cost | 2x ![]() | Betrayal Unveil, Elreon |
Non-Channelling Skills have (-7–-6) to Total Mana Cost | 4x ![]() | Betrayal Unveil, Elreon |
(12–13)% increased Global Critical Strike Chance +(18–20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently | 2x ![]() | Betrayal Unveil, Cameria |
(14–16)% increased Global Critical Strike Chance +(21–23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently | 4x ![]() | Betrayal Unveil, Cameria |
(11–13)% increased Global Physical Damage (11–13)% increased Chaos Damage | 2x ![]() | Betrayal Unveil, Aisling |
(14–16)% increased Global Physical Damage (14–16)% increased Chaos Damage | 4x ![]() | Betrayal Unveil, Aisling |
(11–13)% increased Fire Damage (11–13)% increased Lightning Damage | 2x ![]() | Betrayal Unveil, Riker |
(14–16)% increased Fire Damage (14–16)% increased Lightning Damage | 4x ![]() | Betrayal Unveil, Riker |
+(9–10)% to Fire and Chaos Resistances | 8x ![]() | Betrayal Unveil |
+(11–12)% to Fire and Chaos Resistances | 2x ![]() | Betrayal Unveil |
+(13–15)% to Fire and Chaos Resistances | 3x ![]() | Betrayal Unveil |
+(9–10)% to Lightning and Chaos Resistances | 8x ![]() | Betrayal Unveil |
+(11–12)% to Lightning and Chaos Resistances | 2x ![]() | Betrayal Unveil |
+(13–15)% to Lightning and Chaos Resistances | 3x ![]() | Betrayal Unveil |
+(9–10)% to Cold and Chaos Resistances | 8x ![]() | Betrayal Unveil |
+(11–12)% to Cold and Chaos Resistances | 2x ![]() | Betrayal Unveil |
+(13–15)% to Cold and Chaos Resistances | 3x ![]() | Betrayal Unveil |
Prefixes Cannot Be Changed | 2x ![]() | The Coward's Trial |
Suffixes Cannot Be Changed | 2x ![]() | Oba's Cursed Trove |
Can have up to 3 Crafted Modifiers | 2x ![]() | The Putrid Cloister |
Cannot roll Attack Modifiers | 1x ![]() | Caer Blaidd, Wolfpack's Den |
Cannot roll Caster Modifiers | 1x ![]() | Whakawairua Tuahu |
Rings Item /38 ⍟
Icon | Name |
---|---|
![]() | Golden Hoop Requires Level 12 +(8–12) to all Attributes |
![]() | Iron Ring Adds 1 to 4 Physical Damage to Attacks |
![]() | Coral Ring +(20–30) to maximum Life |
![]() | Paua Ring +(20–30) to maximum Mana |
![]() | Gold Ring Requires Level 20 (6–15)% increased Rarity of Items found |
![]() | Topaz Ring Requires Level 12 +(20–30)% to Lightning Resistance |
![]() | Sapphire Ring Requires Level 8 +(20–30)% to Cold Resistance |
![]() | Ruby Ring Requires Level 16 +(20–30)% to Fire Resistance |
![]() | Prismatic Ring Requires Level 30 +(8–10)% to all Elemental Resistances |
![]() | Moonstone Ring Requires Level 20 +(15–25) to maximum Energy Shield |
![]() | Amethyst Ring Requires Level 30 +(17–23)% to Chaos Resistance |
![]() | Diamond Ring Requires Level 20 (20–30)% increased Global Critical Strike Chance |
![]() | Two-Stone Ring Requires Level 20 +(12–16)% to Fire and Lightning Resistances |
![]() | Two-Stone Ring Requires Level 20 +(12–16)% to Cold and Lightning Resistances |
![]() | Two-Stone Ring Requires Level 20 +(12–16)% to Fire and Cold Resistances |
![]() | Unset Ring Requires Level 5 Has 1 Socket |
![]() | Bone Ring Requires Level 25 Minions have +(10–15)% to all Elemental Resistances |
![]() | Cogwork Ring Requires Level 24 -1 Prefix Modifier allowed +1 Suffix Modifier allowed Implicit Modifiers Cannot Be Changed |
![]() | Geodesic Ring Requires Level 24 +1 Prefix Modifier allowed -1 Suffix Modifier allowed Implicit Modifiers Cannot Be Changed |
![]() | Dusk Ring Requires Level 24 Left ring slot: 15% reduced Skill Effect Duration Right ring slot: 15% increased Skill Effect Duration |
![]() | Penumbra Ring Requires Level 24 Left ring slot: 30% reduced Effect of Curses on you Right ring slot: 30% increased Effect of Curses on you |
![]() | Gloam Ring Requires Level 24 Left ring slot: Minions take 15% reduced Damage Right ring slot: Minions take 15% increased Damage |
![]() | Tenebrous Ring Requires Level 24 Left ring slot: 30% reduced Duration of Ailments on You Right ring slot: 30% increased Duration of Ailments on You |
![]() | Shadowed Ring Requires Level 24 Left ring slot: 25% of Cold Damage from Hits taken as Fire Damage Right ring slot: 25% of Fire Damage from Hits taken as Cold Damage |
![]() | Shadowed Ring Requires Level 24 Left ring slot: 25% of Fire Damage from Hits taken as Lightning Damage Right ring slot: 25% of Lightning Damage from Hits taken as Fire Damage |
![]() | Shadowed Ring Requires Level 24 Left ring slot: 25% of Lightning Damage from Hits taken as Cold Damage Right ring slot: 25% of Cold Damage from Hits taken as Lightning Damage |
![]() | Jet Ring (5–10)% increased Global Defences |
![]() | Steel Ring Requires Level 80 Adds (3–4) to (10–14) Physical Damage to Attacks |
![]() | Opal Ring Requires Level 80 (15–25)% increased Elemental Damage |
![]() | Vermillion Ring Requires Level 80 (5–7)% increased maximum Life |
![]() | Cerulean Ring Requires Level 80 (8–10)% increased maximum Mana |
![]() | Iolite Ring Requires Level 80 (17–23)% increased Chaos Damage |
![]() | Ring |
![]() | Breach Ring Properties are doubled while in a Breach Corrupted |
![]() | Royale Opal Ring (12–16)% increased Elemental Damage |
![]() | Royale Prismatic Ring +(8–10)% to all Elemental Resistances |
![]() | Royale Diamond Ring (30–40)% increased Global Critical Strike Chance |
![]() | Royale Paua Ring +(20–30) to maximum Mana |
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Ring
Rings are a type of accessory that can provide a variety of different modifiers. Up to two rings can be equipped simultaneously.
Like most accessories, rings do not come with gem sockets. The one exception is the Unset Ring base item, which has one socket as its implicit modifier.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.