Diamond Ring
Ring
Requires Level 25
(20–30)% increased Global Critical Strike Chance
Diamond Ring Ring11 /9
| Name | Show Full Descriptions |
|---|---|
| Cost | iLvl 1: Normal: 3x |
| DropLevel | 25 |
| BaseType | Diamond Ring |
| Class | Rings |
| Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge |
| Type | Metadata/Items/Rings/Ring11 |
| Tags | ring |
| Icon | Art/2DItems/Rings/DiamondRing |
| Reference | Community Wiki |
(20–30)% increased Global Critical Strike Chance
| Family | CriticalStrikeChanceIncrease |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 25 (Effective: 20) |
| Stats | |
| Craft Tags | Critical |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, ring |
| Base.x_size | 1 |
| Base.y_size | 1 |
| Mods.stat_description_list | Metadata/StatDescriptions/stat_descriptions.txt |
| Mods.mod_stat_description_list | Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt |
| Mods.enable_rarity | normal, magic, rare, unique |
| Mods.inventory_type | Ring |
Unique /4
(20–30)% increased Global Critical Strike Chance
Trigger Level 10 Consecrate when you deal a Critical Strike
(30–35)% increased Global Critical Strike Chance
(10–15)% increased Light Radius
(40–50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
50% increased Damage while on Consecrated Ground
+5% Chance to Block Attack Damage while on Consecrated Ground
(20–30)% increased Global Critical Strike Chance
+333 to Accuracy Rating
+(15–25)% to Global Critical Strike Multiplier
+(40–60) to maximum Mana
0.4% of Physical Attack Damage Leeched as Mana
Gain a Power Charge on Non-Critical Strike
Lose all Power Charges on Critical Strike
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(20–30)% increased Global Critical Strike Chance
Trigger Level 10 Consecrate when you deal a Critical Strike
(30–35)% increased Global Critical Strike Chance
(10–15)% increased Light Radius
(40–50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
25% increased Damage while on Consecrated Ground
+5% Chance to Block Attack Damage while on Consecrated Ground
(20–30)% increased Global Critical Strike Chance
(5–10)% increased Attack Speed
(5–10)% increased Cast Speed
+(40–60) to maximum Energy Shield
+(30–50) to maximum Life
Attacks inflict Unnerve on Critical Strike for 4 seconds
Spells inflict Intimidate on Critical Strike for 4 seconds
(Unnerved enemies take 10% increased Spell Damage)
(Intimidated enemies take 10% increased Attack Damage)
Acquisition /1
| Source | Ingredient | Offer |
|---|---|---|
| Dying Light | Diamond Ring |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.


