Diamond Ring
Rings
Requires Level 25
(20—30)% increased Global Critical Strike Chance
Diamond Ring Ring11 /8
| Name | Show Full Descriptions |
|---|---|
| DropLevel | 25 |
| BaseType | Diamond Ring |
| Class | Rings |
| Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge |
| Type | Metadata/Items/Rings/Ring11 |
| Tags | ring |
| Icon | Art/2DItems/Rings/DiamondRing |
| Reference | Community Wiki |
(20—30)% increased Global Critical Strike Chance
| Family | CriticalStrikeChanceIncrease |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 25 (Effective: 20) |
| Stats | |
| Craft Tags | Critical |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, ring |
| Base.x_size | 1 |
| Base.y_size | 1 |
| client.RenderItem | |
| Mods.stat_description_list | Metadata/StatDescriptions/stat_descriptions.txt |
| Mods.mod_stat_description_list | Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt |
| Mods.enable_rarity | normal, magic, rare, unique |
| Mods.inventory_type | Ring |
Unique /5
(20—30)% increased Global Critical Strike Chance
Trigger Level 10 Consecrate when you deal a Critical Strike
(30—35)% increased Global Critical Strike Chance
(10—15)% increased Light Radius
(40—50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
50% increased Damage while on Consecrated Ground
+5% Chance to Block Attack Damage while on Consecrated Ground
(20—30)% increased Global Critical Strike Chance
+333 to Accuracy Rating
+(15—25)% to Global Critical Strike Multiplier
+(40—60) to maximum Mana
0.4% of Physical Attack Damage Leeched as Mana
Gain a Power Charge on Non-Critical Strike
Lose all Power Charges on Critical Strike
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(20—30)% increased Global Critical Strike Chance
Trigger Level 10 Consecrate when you deal a Critical Strike
(30—35)% increased Global Critical Strike Chance
(10—15)% increased Light Radius
(40—50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
25% increased Damage while on Consecrated Ground
+5% Chance to Block Attack Damage while on Consecrated Ground
(20—30)% increased Global Critical Strike Chance
(5—10)% increased Attack Speed
(5—10)% increased Cast Speed
+(40—60) to maximum Energy Shield
+(30—50) to maximum Life
Attacks inflict Unnerve on Critical Strike for 4 seconds
Spells inflict Intimidate on Critical Strike for 4 seconds
(Unnerved enemies take 10% increased Spell Damage)
(Intimidated enemies take 10% increased Attack Damage)
(20—30)% increased Global Critical Strike Chance
Trigger Level 10 Consecrate when you deal a Critical Strike
(30—35)% increased Global Critical Strike Chance
(10—15)% increased Light Radius
(40—50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
Inflict Hallowing Flame on Hit while on Consecrated Ground
(Attacks made against Enemies affected by Hallowing Flame gain 25% of Physical Damage as Extra Fire Damage.
Hallowing Flame is removed once an Attack that benefits from this Damage as Extra is successfully made.
Hallowing Flame lasts for six seconds and cannot benefit the one who inflicted it)
Hallowing Flame is removed once an Attack that benefits from this Damage as Extra is successfully made.
Hallowing Flame lasts for six seconds and cannot benefit the one who inflicted it)
Acquisition /1
| Source | Ingredient | Offer |
|---|---|---|
| Dying Light | Diamond Ring |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.


