Moonstone Ring
Ring
Requires Level 25
+(15–25) to maximum Energy Shield
Moonstone Ring Ring9 /9
Name | Show Full Descriptions |
---|---|
Cost | iLvl 1: Normal: 3xScroll of Wisdom · Magic: 1xOrb of Alteration · Rare: 3xOrb of Alchemy · Unique: 8xChaos Orb |
DropLevel | 25 |
BaseType | Moonstone Ring |
Class | Rings |
Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge |
Type | Metadata/Items/Rings/Ring9 |
Tags | ring |
Icon | Art/2DItems/Rings/MoonstoneRing |
Reference | Community Wiki |
+(15–25) to maximum Energy Shield
Family | IncreasedEnergyShield |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 25 (Effective: 20) |
Stats | |
Craft Tags | defences energy_shield |
Unique /8
+(15–25) to maximum Energy Shield
+(60–75) to Intelligence
Right ring slot: Regenerate 6% of Energy Shield per second
Right ring slot: +250 to maximum Mana
Left ring slot: Regenerate 40 Mana per Second
Right ring slot: You cannot Regenerate Mana
Left ring slot: You cannot Recharge or Regenerate Energy Shield
Left ring slot: +250 to maximum Energy Shield
+(15–25) to maximum Energy Shield
(10–15)% increased Attack Speed
(10–15)% increased Cast Speed
(-20–20)% reduced Skill Effect Duration
(6–12)% of Damage taken Recouped as Mana
(6–12)% of Damage taken Recouped as Life
Unaffected by Temporal Chains
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
(Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
+(15–25) to maximum Energy Shield
Regenerate (10–15) Life per second
(20–40)% increased Mana Regeneration Rate
Minions have 15% increased maximum Life
Minions have 10% increased Area of Effect
350 Physical Damage taken on Minion Death
+(15–25) to maximum Energy Shield
30% of Damage is taken from Mana before Life
+(15–25) to maximum Energy Shield
+(30–40) to maximum Energy Shield
+(30–40)% to Fire Resistance
-40% to Cold Resistance
Stun Threshold is based on Energy Shield instead of Life
(The Stun Threshold determines how much Damage can Stun something)
+(15–25) to maximum Energy Shield
(10–15)% increased Attack Speed
(10–15)% increased Cast Speed
+(40–45) to maximum Energy Shield
15% increased Mana Regeneration Rate
(-20–20)% reduced Skill Effect Duration
Unaffected by Temporal Chains
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
+(15–25) to maximum Energy Shield
+(30–40) to Intelligence
(10–15)% increased Cast Speed
(10–20)% chance to gain a Power Charge when you Cast a Curse Spell
Your Curse Limit is equal to your maximum Power Charges
+(15–25) to maximum Energy Shield
(30–40)% increased Spell Damage
+(60–80) to maximum Mana
(5–10)% chance to Freeze, Shock and Ignite
Spells cause you to gain Energy Shield equal to their Upfront
Cost every fifth time you Pay it
Cost every fifth time you Pay it
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(Upfront Costs are all Costs that are not paid per-second)