Amethyst Ring
Ring
Requires Level 38
+(17—23)% to Chaos Resistance
Amethyst Ring Ring10 /9
NameShow Full Descriptions
CostiLvl 1: Normal: 3xScroll of Wisdom · Magic: 1xOrb of Alteration · Rare: 3xOrb of Alchemy · Unique: 8xChaos Orb
DropLevel 38
BaseType Amethyst Ring
Class Rings
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Rings/Ring10
Tagsring
IconArt/2DItems/Rings/AmethystRing
ReferenceCommunity Wiki
+(17—23)% to Chaos Resistance
FamilyChaosResistance
DomainsItem (1)
GenerationTypeUnique (3)
Req. level38 (Effective: 30)
Stats
  • base chaos damage resistance % Min: 17 Max: 23 Global
  • Craft TagsChaos Resistance
    keyval
    Base.base_level1
    Base.tagdefault, ring
    Base.x_size1
    Base.y_size1
    Mods.stat_description_listMetadata/StatDescriptions/stat_descriptions.txt
    Mods.mod_stat_description_listMetadata/StatDescriptions/advanced_mod_stat_descriptions.txt
    Mods.enable_raritynormal, magic, rare, unique
    Mods.inventory_typeRing
    Unique /6
    +(17—23)% to Chaos Resistance
    Recover (3—5)% of Life on Kill
    Gain Adrenaline for (1—3) second on Kill
    (Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it)
    +(17—23)% to Chaos Resistance
    25% reduced maximum Energy Shield
    25% reduced maximum Life
    +(40—50)% to Chaos Resistance
    Gain (40—60)% of Physical Damage as Extra Chaos Damage
    [One to three random synthesis implicit modifiers]
    +(10—20) to all Attributes
    Adds (15—20) to (21—30) Chaos Damage
    +(17—23)% to Chaos Resistance
    When used in the Synthesiser, the new item will have an additional Herald Modifier
    [Random Herald of Agony modifier]
    (Attributes are Strength, Dexterity, and Intelligence)
    +(17—23)% to Chaos Resistance
    +(8—12)% to Fire Damage over Time Multiplier
    50% reduced Ignite Duration on Enemies
    (10—15)% chance to Ignite
    Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite
    Withered does not expire on Enemies Ignited by you
    +(20—25)% to Fire and Chaos Resistances
    use unique blackflame ignite effect [1]
    (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
    +(17—23)% to Chaos Resistance
    All Elemental Damage Converted to Chaos Damage
    Nearby Enemies' Chaos Resistance is 0
    (Any Elemental Damage not Converted by other effects is Converted by this)
    +(17—23)% to Chaos Resistance
    (25—50)% reduced Area of Effect of Hex Skills
    Targets are Unaffected by your Hexes
    When 90% of your Hex's Duration Expires on an Enemy, Eat 1 Soul per Enemy Power
    (Each soul grants 5% increased Attack and Cast speed. You lose 1 soul every 0.5 seconds if you have not eaten any souls Recently. Maximum of 45 souls consumed)
    (Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5)
    Alternate Artwork /1
    IconFeature
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