紫晶戒指
戒指
需求 等级 38
+(17–23)% 混沌抗性
Amethyst Ring
紫晶戒指 Ring10 /10
| 名字 | 显示物品素质 |
|---|---|
| Cost | iLvl 1: 普通: 3x |
| DropLevel | 38 |
| BaseType | Amethyst Ring |
| BaseType | 紫晶戒指 |
| Class | 戒指 |
| Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge |
| Type | Metadata/Items/Rings/Ring10 |
| Tags | ring |
| Icon | Art/2DItems/Rings/AmethystRing |
| Reference | Community Wiki |
+(17–23)% 混沌抗性
| Family | ChaosResistance |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 38 (Effective: 30) |
| Stats | |
| Craft Tags | chaos resistance |
[
{
"version": "2",
"abstract": true,
"extends": "Metadata/Items/Equipment",
"Base": [
[
"x_size",
"1"
],
[
"y_size",
"1"
],
[
"tag",
"ring"
]
],
"Mods": [
[
"inventory_type",
"Ring"
]
],
"filename": "Metadata/Items/Rings/AbstractRing"
},
{
"version": "2",
"abstract": true,
"extends": "Metadata/Items/Item",
"LocalStats": [],
"Mods": [
[
"stat_description_list",
"Metadata/StatDescriptions/stat_descriptions.txt"
],
[
"mod_stat_description_list",
"Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt"
],
[
"enable_rarity",
"normal"
],
[
"enable_rarity",
"magic"
],
[
"enable_rarity",
"rare"
],
[
"enable_rarity",
"unique"
]
],
"Base": null,
"filename": "Metadata/Items/Equipment"
},
{
"version": "2",
"abstract": true,
"extends": "nothing",
"Base": [
[
"base_level",
"1"
],
[
"tag",
"default"
]
],
"filename": "Metadata/Items/Item"
}
]传奇 /6
+(17–23)% 混沌抗性
生命在击败敌人时恢复 (3–5)%
击败敌人时能获得肾上腺素,持续(1–3)秒
(肾上腺素会增加100%伤害,提高25%攻击速度、施法速度和移动速度,并且获得10%额外物理伤害减免。如果你已经有肾上腺素就不能再获得肾上腺素。)
[One to three random synthesis implicit modifiers]
+(10–20) 全属性
该装备附加 (15–20) - (21–30) 基础混沌伤害
+(17–23)% 混沌抗性
在忆境之台上使用时,新物品获得一个额外的【捷】属性
[隨機苦痛之捷詞綴]
(属性分为力量,敏捷和智慧三种)
+(17–23)% 混沌抗性
+(8–12)% 火焰持续伤害加成
敌人被点燃的持续时间缩短 50%
有 (10–15)% 的几率点燃
+(20–25)% 火焰与混沌抗性
被你点燃的敌人承受混沌伤害来代替火焰伤害
被你点燃的敌人身上的死亡凋零不会消减
use unique blackflame ignite effect [1]
(点燃会造成持续燃烧的火焰伤害, 取决于技能的基础火焰伤害, 持续4秒)
+(17–23)% 混沌抗性
魔蛊技能的效果区域缩小 (25–50)%
目标不受你的咒术影响
当你对敌人施加的咒术经过 90% 的持续时间,敌人每有 1 强度便会消耗 1 灵魂
(每个灵魂使你的攻击和施法速度提高 5%。若你近期未吞噬灵魂,你每 0.5 秒失去 1 个灵魂。最多吞噬 45 个灵魂。)
(普通怪物的威力为 1,魔法怪物为 2,稀有怪物为 10,传奇怪物为 20,玩家为 5)
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.






