黑焰
黑焰
紫晶戒指
戒指
品质: +20%
需求 等级 49
+(17–23)% 混沌抗性
+(8–12)% 火焰持续伤害加成
敌人被点燃的持续时间缩短 50%
有 (10–15)% 的几率点燃
被你点燃的敌人承受混沌伤害来代替火焰伤害
被你点燃的敌人身上的死亡凋零不会消减
+(20–25)% 火焰与混沌抗性
use unique blackflame ignite effect [1]
(点燃会造成持续燃烧的火焰伤害, 取决于技能的基础火焰伤害, 持续4秒)
敌人被点燃的持续时间缩短 50%
有 (10–15)% 的几率点燃
被你点燃的敌人承受混沌伤害来代替火焰伤害
被你点燃的敌人身上的死亡凋零不会消减
+(20–25)% 火焰与混沌抗性
use unique blackflame ignite effect [1]
(点燃会造成持续燃烧的火焰伤害, 取决于技能的基础火焰伤害, 持续4秒)
远在死亡的面纱之外,
燃烧着以黑影为柴的火光。
燃烧着以黑影为柴的火光。
Blackflame
黑焰 Attr /8
名字 | 显示物品素质 |
---|---|
Limit | 「驱灵仪式」联盟限定 |
市集 | 市集 |
关键字 | 持续时间, Damage over time, 抗性, Withered, 点燃 |
Icon | Art/2DItems/Rings/BlackFlameFire |
Icon | |
Release Version | 驱灵仪式 |
BaseType | 紫晶戒指 |
Reference | poe.ninja, Community Wiki |
+(17–23)% 混沌抗性
Family | ChaosResistance |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 38 (Effective: 30) |
Stats | |
Craft Tags | chaos resistance |
催化 | 棱光催化剂 |
+(8–12)% 火焰持续伤害加成
Family | DamageOverTimeMultiplier |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | dot_multi elemental_damage damage elemental fire |
催化 | 猛烈催化剂 |
敌人被点燃的持续时间缩短 50%
Family | BurnDuration |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire ailment |
有 (10–15)% 的几率点燃
Family | ChanceToIgnite |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire ailment |
被你点燃的敌人承受混沌伤害来代替火焰伤害
use unique blackflame ignite effect [1]
Family | EnemiesIgniteChaosDamage |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 62 (Effective: 49) |
Stats | |
Craft Tags | elemental fire ailment |
被你点燃的敌人身上的死亡凋零不会消减
Family | EnemiesIgniteWitherNeverExpires |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire ailment |
+(20–25)% 火焰与混沌抗性
Family | FireAndChaosDamageResistance |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire chaos resistance |
催化 | 棱光催化剂 |
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"h": 1,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvUmluZ3MvQmxhY2tGbGFtZUZpcmUiLCJ3IjoxLCJoIjoxLCJzY2FsZSI6MX1d/d8cb90fe20/BlackFlameFire.png",
"league": "Affliction",
"name": "Blackflame",
"typeLine": "Amethyst Ring",
"baseType": "Amethyst Ring",
"rarity": "Unique",
"ilvl": 81,
"requirements": [
{
"name": "Level",
"values": [
[
"49",
0
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],
"displayMode": 0,
"type": 62
}
],
"implicitMods": [
"+19% to Chaos Resistance"
],
"explicitMods": [
"+8% to Fire Damage over Time Multiplier",
"50% reduced Ignite Duration on Enemies",
"12% chance to Ignite",
"Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite",
"Withered does not expire on Enemies Ignited by you",
"+20% to Fire and Chaos Resistances"
],
"flavourText": [
"Beyond the veil of death, there burns a fire\r",
"by whose light night is borne."
],
"frameType": 3,
"extended": {
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"implicit": [
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"text": "Item Class: Rings
Rarity: Unique
Blackflame
Amethyst Ring
--------
Requirements:
Level: 49
--------
Item Level: 81
--------
+19% to Chaos Resistance (implicit)
--------
+8% to Fire Damage over Time Multiplier
50% reduced Ignite Duration on Enemies
12% chance to Ignite
Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite
Withered does not expire on Enemies Ignited by you
+20% to Fire and Chaos Resistances
--------
Beyond the veil of death, there burns a fire
by whose light night is borne.
--------
Note: ~price 10 chaos
" } }
Rarity: Unique
Blackflame
Amethyst Ring
--------
Requirements:
Level: 49
--------
Item Level: 81
--------
+19% to Chaos Resistance (implicit)
--------
+8% to Fire Damage over Time Multiplier
50% reduced Ignite Duration on Enemies
12% chance to Ignite
Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite
Withered does not expire on Enemies Ignited by you
+20% to Fire and Chaos Resistances
--------
Beyond the veil of death, there burns a fire
by whose light night is borne.
--------
Note: ~price 10 chaos
" } }
物品
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Blackflame
Mechanics
- Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite – This modifier causes enemies that the character ignites to take all damage over time from ignite as chaos damage instead of fire damage. It functions as a "damage taken as" effect, which shifts how the target resists damage. This means that the fire damage over time inflicted by the character's ignites is still scaled with the usual modifiers, such as Fire Damage over Time Multiplier, but it is resisted by the enemy's chaos resistance rather than by their fire resistance.
Version history
Version | Changes |
---|---|
3.13.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.