League Specific Unique /279 ⍟
Icon | Name |
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![]() | Abhorrent Interrogation Ambush Mitts (100–150)% increased Evasion and Energy Shield (5–7)% increased Attack and Cast Speed (20–25)% chance to inflict Withered for 2 seconds on Hit Enemies take 4% increased Elemental Damage from your Hits for each Withered you have inflicted on them Your Hits cannot Penetrate or ignore Elemental Resistances (Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times) |
![]() | Actum Butcher Axe Has no Sockets (200–250)% increased Physical Damage You have no Intelligence Critical Strike Chance is (20–30)% for Hits with this Weapon |
![]() | Ahkeli's Meadow Ruby Ring +(20–30)% to Fire Resistance +20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Ahkeli's Mountain Ruby Ring +(20–30)% to Fire Resistance +20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Ahkeli's Valley Ruby Ring +(20–30)% to Fire Resistance +20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Altered Distant Memory Synthesised Map 100% increased Experience gain Monster Level: 80 Map has (3–5) additional random Modifiers Map has (2–4) additional Synthesis Global Modifiers map item drop quantity +% [100] map item drop rarity +% [0] map pack size +% [25] |
![]() | Amanamu's Gaze Ghastly Eye Jewel +(5–10) to all Attributes Minions have +6% to Damage over Time Multiplier per Ghastly Eye Jewel affecting you, up to a maximum of +30% (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Apep's Slumber Vaal Spirit Shield (5–10)% increased Spell Damage Adds (50–55) to (72–80) Chaos Damage +(80–100) to maximum Energy Shield +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second Poisons on you expire 50% slower (Maximum Resistances cannot be raised above 90%) |
![]() | Apep's Supremacy Vaal Spirit Shield (5–10)% increased Spell Damage Adds (50–55) to (72–80) Chaos Damage +(130–150) to maximum Energy Shield (30–50)% faster start of Energy Shield Recharge You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Poisons on you expire 50% slower (Maximum Resistances cannot be raised above 90%) |
![]() | Apex Mode Cobalt Jewel (20–25)% increased Spell Damage Spells have 10% reduced Critical Strike Chance per Intensity Spells which have gained Intensity Recently gain 1 Intensity every 0.5 Seconds |
![]() | Architect's Hand Ambush Mitts +(30–40) to Dexterity (200–250)% increased Evasion and Energy Shield (20–30)% reduced Trap Throwing Speed Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed (4–6)% chance to throw up to 4 additional Traps |
![]() | Ascent From Flesh Chain Belt +(9–20) to maximum Energy Shield +300 to Evasion Rating +(75–80) to maximum Energy Shield +(10–15)% to all Elemental Resistances 30% increased Evasion Rating while Phasing You have Phasing if Energy Shield Recharge has started Recently 10% increased Movement Speed while Phasing (While you have Phasing, your movement is not blocked by Enemies) (Recently refers to the past 4 seconds) |
![]() | Astral Projector Topaz Ring +(20–30)% to Lightning Resistance +(30–50) to Intelligence (20–25)% increased Spell Damage 30% chance to Avoid Elemental Ailments Nova Spells have 20% less Area of Effect Nova Spells deal 30% less Damage to Players with Hits and Ailments Nova Spells Cast at the targeted location instead of around you (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | Augmented Distant Memory Synthesised Map 100% increased Experience gain Monster Level: 80 Map has (3–5) additional random Modifiers Map has (2–4) additional Synthesis Global Modifiers map item drop quantity +% [100] map item drop rarity +% [0] map pack size +% [25] |
![]() | Aul's Uprising Onyx Amulet +(10–16) to all Attributes +(20–30) to Intelligence (15–20)% increased maximum Energy Shield +(50–70) to maximum Life Hits against Nearby Enemies have 50% increased Critical Strike Chance enemy +50% critical strike chance against self [2] [Random Intelligence aura Reserves no Mana] |
![]() | Aul's Uprising Onyx Amulet +(10–16) to all Attributes +(20–30) to Strength (15–20)% increased Armour +(100–120) to maximum Life 10% reduced Stun and Block Recovery Nearby Enemies have 10% reduced Stun and Block Recovery [Random Strength aura Reserves no Mana] |
![]() | Aul's Uprising Onyx Amulet +(10–16) to all Attributes +(20–30) to Dexterity (15–20)% increased Evasion Rating +(100–120) to maximum Life Nearby Enemies grant 25% increased Flask Charges monster slain flask charges granted +% [25] [Random Dexterity aura Reserves no Mana] |
![]() | Aul's Uprising Onyx Amulet +(10–16) to all Attributes Grants Level 15 Envy Skill +(15–20) to all Attributes +(100–120) to maximum Life (15–20)% increased Global Defences Envy has no Reservation (Attributes are Strength, Dexterity, and Intelligence) (Armour, Evasion Rating and Energy Shield are the standard Defences) |
![]() | Badge of the Brotherhood Turquoise Amulet +(16–24) to Dexterity and Intelligence Your Maximum Frenzy Charges is equal to your Maximum Power Charges (7–10)% increased Effect of Elusive on you per Power Charge (20–25)% chance to lose a Frenzy Charge when you use a Travel Skill (20–25)% chance to lose a Power Charge when you gain Elusive (7–10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge (Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive) |
![]() | Bear's Girdle Leather Belt +(25–40) to maximum Life Adds (5–7) to (11–12) Physical Damage to Attacks (20–30)% increased Stun Duration on Enemies Nearby Enemies are Crushed while you have at least 25 Rage (4–6)% increased Physical Damage per 10 Rage +20 to Maximum Rage (Crushed lowers Physical Damage Reduction by 15%) |
![]() | Berek's Grip Two-Stone Ring +(12–16)% to Cold and Lightning Resistances (25–30)% increased Cold Damage Adds 1 to (50–70) Lightning Damage to Spells and Attacks +(30–40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage Leeched as Energy Shield against Frozen Enemies (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Berek's Pass Two-Stone Ring +(12–16)% to Fire and Cold Resistances (25–30)% increased Fire Damage Adds (20–25) to (30–50) Cold Damage to Spells and Attacks +(30–40) to maximum Energy Shield 30% increased Damage while Ignited +5000 to Armour while Frozen |
![]() | Berek's Respite Two-Stone Ring +(12–16)% to Fire and Lightning Resistances (25–30)% increased Lightning Damage Adds (20–25) to (30–50) Fire Damage to Spells and Attacks +(30–40) to maximum Mana When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy (Shock increases Damage taken by 15%, for 2 seconds) (Ignite deals Fire Damage over time) |
![]() | Bitterbind Point Titanium Spirit Shield (30–50)% increased Spell Damage (180–220)% increased Energy Shield Spectres have (50–100)% increased maximum Life Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do (40–50)% increased Critical Strike Chance for Spells per Raised Spectre veiled mod seed [1,30000] veiled mod type [4] (Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds) |
![]() | Blackflame Amethyst Ring +(17–23)% to Chaos Resistance +(8–12)% to Fire Damage over Time Multiplier 50% reduced Ignite Duration on Enemies (10–15)% chance to Ignite Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite Withered does not expire on Enemies Ignited by you +(20–25)% to Fire and Chaos Resistances use unique blackflame ignite effect [1] (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
![]() | Blightwell Clutching Talisman (15–25)% increased Global Defences local stat monsters pick up item [1] +(20–30) to maximum Energy Shield +(15–30)% to Fire Resistance +(15–30)% to Lightning Resistance 50% slower start of Energy Shield Recharge during any Flask Effect (150–200)% increased Energy Shield Recharge Rate during any Flask Effect Corrupted |
![]() | Blood of the Karui Sanctified Life Flask 50% increased Life Recovered Recover Full Life at the end of the Effect (35–50)% reduced Recovery rate |
![]() | Bottled Faith Sulphur Flask Creates Consecrated Ground on Use (15–30)% reduced Duration Consecrated Ground created by this Flask has Tripled Radius (100–150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect Consecrated Ground created during Effect applies (7–10)% increased Damage taken to Enemies |
![]() | Breath of the Council Carnal Sceptre 32% increased Elemental Damage (260–310)% increased Physical Damage (80–100)% increased Chaos Damage Chaos Skills have 40% increased Skill Effect Duration 10% increased Area of Effect |
![]() | Breathstealer Hydrascale Gauntlets +(30–50) to maximum Mana (100–150)% increased Armour and Evasion +(10–16)% to all Elemental Resistances (5–10)% increased Attack and Cast Speed Create a Blighted Spore when your Skills or Minions Kill a Rare Monster (Blighted Spores last for 10 seconds and have a random Aura) |
![]() | Brinerot Flag Tarnished Spirit Shield (5–10)% increased Spell Damage +3 to Level of Socketed Warcry Gems (8–12)% increased Cast Speed +(70–90) to maximum Energy Shield (20–40)% increased Mana Regeneration Rate Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50% (Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds) |
![]() | Brinerot Mark Unset Ring Has 1 Socket 25% increased Effect of Buffs granted by Socketed Golem Skills Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield +3 to Level of Socketed Golem Gems (20–25)% increased Spell Damage +(15–25) to maximum Energy Shield +(20–40)% to Lightning Resistance |
![]() | Brinerot Whalers Trapper Boots 20% increased Global Physical Damage +(80–100) to maximum Energy Shield +(20–30)% to Lightning Resistance 25% increased Movement Speed (20–40)% increased Projectile Damage Unaffected by Shocked Ground (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
![]() | Broken Faith Archon Kite Shield +12% to all Elemental Resistances 0.4% of Chaos Damage Leeched as Life -10% Chance to Block 100% increased Global Armour while you have no Energy Shield You have Unholy Might while you have no Energy Shield Create Profane Ground instead of Consecrated Ground (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Unholy Might grants 30% of Physical Damage as extra Chaos Damage) (Enemies on Profane Ground have -10% to all Resistances, and Hits against them have 100% increased Critical Strike Chance) |
![]() | Brutus' Lead Sprinkler Ritual Sceptre 16% increased Elemental Damage Adds (8–13) to (26–31) Physical Damage 20% increased Physical Damage 30% increased Fire Damage (15–20)% increased Attack Speed (30–40)% increased Critical Strike Chance Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength |
![]() | Bubonic Trail Murder Boots Has 1 Abyssal Socket Triggers Level 20 Death Walk when Equipped (40–60)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel (24–32)% increased Movement Speed while affected by a Magic Abyss Jewel (16–24)% increased Reservation Efficiency of Skills while affected by a Unique Abyss Jewel (Only Abyss Jewels can be Socketed in Abyssal Sockets) |
![]() | Bubonic Trail Murder Boots Has 2 Abyssal Sockets Triggers Level 20 Death Walk when Equipped (40–60)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel (24–32)% increased Movement Speed while affected by a Magic Abyss Jewel (16–24)% increased Reservation Efficiency of Skills while affected by a Unique Abyss Jewel (Only Abyss Jewels can be Socketed in Abyssal Sockets) |
![]() | Cadigan's Crown Runic Crown Never deal Critical Strikes Battlemage (Gain Added Spell Damage equal to the Damage of your Main Hand Weapon) |
![]() | Calamitous Visions Small Cluster Jewel Adds Lone Messenger |
![]() | Cerberus Limb Blood Sceptre 24% increased Elemental Damage (70–100)% increased Spell Damage (15–20)% increased Cast Speed 0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield +5 to Armour per 5 Evasion Rating on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield |
![]() | Chains of Emancipation Chain Belt +(9–20) to maximum Energy Shield +(60–80) to maximum Life +(17–23)% to Chaos Resistance Enemy Hits inflict Temporal Chains on you When you lose Temporal Chains you gain maximum Rage Immune to Curses while you have at least 25 Rage |
![]() | Choir of the Storm Lapis Amulet +(20–30) to Intelligence Trigger Level 30 Lightning Bolt when you deal a Critical Strike (10–20)% increased maximum Mana -30% to Lightning Resistance Critical Strike Chance is increased by Overcapped Lightning Resistance (Overcapped Resistance is the amount by whch Uncapped Resistance is higher than Maximum Resistance) (Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance) |
![]() | Cinderswallow Urn Silver Flask +90 to Maximum Charges Recharges 5 Charges when you Consume an Ignited corpse (175–200)% increased Charges per use Recover (1–3)% of Life when you Kill an Enemy during Effect Enemies Ignited by you during Effect take (7–10)% increased Damage [One random modifier] ![]() |
![]() | Circle of Anguish Ruby Ring [One to three random synthesis implicit modifiers] +(20–30) to Strength Adds (20–25) to (26–35) Fire Damage +(20–30)% to Fire Resistance When used in the Synthesiser, the new item will have an additional Herald Modifier [Random Herald of Ash modifier] |
![]() | Circle of Fear Sapphire Ring [One to three random synthesis implicit modifiers] +(20–30) to Dexterity Adds (20–25) to (26–35) Cold Damage +(20–30)% to Cold Resistance When used in the Synthesiser, the new item will have an additional Herald Modifier [Random Herald of Ice modifier] |
![]() | Circle of Guilt Iron Ring [One to three random synthesis implicit modifiers] +(10–20) to all Attributes Adds (8–10) to (13–15) Physical Damage +(350–400) to Armour When used in the Synthesiser, the new item will have an additional Herald Modifier [Random Herald of Purity modifier] (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Circle of Nostalgia Amethyst Ring [One to three random synthesis implicit modifiers] +(10–20) to all Attributes Adds (15–20) to (21–30) Chaos Damage +(17–23)% to Chaos Resistance When used in the Synthesiser, the new item will have an additional Herald Modifier [Random Herald of Agony modifier] (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Circle of Regret Topaz Ring [One to three random synthesis implicit modifiers] +(20–30) to Intelligence Adds 1 to (48–60) Lightning Damage +(20–30)% to Lightning Resistance When used in the Synthesiser, the new item will have an additional Herald Modifier [Random Herald of Thunder modifier] |
![]() | Command of the Pit Riveted Gloves Has 2 Abyssal Sockets (6–10)% increased Cast Speed (4–6)% increased maximum Life With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells (Only Abyss Jewels can be Socketed in Abyssal Sockets) (Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds) |
![]() | Command of the Pit Riveted Gloves Has 1 Abyssal Socket (6–10)% increased Cast Speed (4–6)% increased maximum Life With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells (Only Abyss Jewels can be Socketed in Abyssal Sockets) (Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds) |
![]() | Corpsewalker Carnal Boots Triggers Level 20 Corpse Walk when Equipped (80–120)% increased Evasion and Energy Shield 25% increased Movement Speed For each nearby corpse, Regenerate 8 Life per second For each nearby corpse, 1% increased Movement Speed |
![]() | Cortex Synthesised Map 100% increased Experience gain Monster Level: 83 Map has (3–5) additional random Modifiers Map has (4–6) additional Synthesis Global Modifiers map item drop quantity +% [100] map item drop rarity +% [0] map pack size +% [25] |
![]() | Coward's Chains Chain Belt +(9–20) to maximum Energy Shield +(15–20) to all Attributes (5–10)% increased Movement Speed Damage of Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You are Cursed with Vulnerability You count as on Full Life while you are Cursed with Vulnerability (Attributes are Strength, Dexterity, and Intelligence) (Unlucky things are rolled twice and the worst result used) (Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds) |
![]() | Coward's Legacy Chain Belt +(9–20) to maximum Energy Shield +(15–20) to all Attributes (5–10)% increased Movement Speed 50% increased Effect of Curses on you You are Cursed with Vulnerability You count as on Low Life while you are Cursed with Vulnerability (Attributes are Strength, Dexterity, and Intelligence) (Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds) |
![]() | Cowl of the Ceraunophile Solaris Circlet Can have a second Enchantment Modifier +(20–30) to all Attributes (60–80)% increased Energy Shield (50–55)% reduced Fire Resistance (50–55)% reduced Cold Resistance Lightning Resistance is 75% (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Cowl of the Cryophile Silken Hood Can have a second Enchantment Modifier +(20–30) to all Attributes (60–80)% increased Evasion Rating (50–55)% reduced Fire Resistance Cold Resistance is 75% (50–55)% reduced Lightning Resistance (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Cowl of the Thermophile Ezomyte Burgonet Can have a second Enchantment Modifier +(20–30) to all Attributes (60–80)% increased Armour Fire Resistance is 75% (50–55)% reduced Cold Resistance (50–55)% reduced Lightning Resistance (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Craiceann's Carapace Golden Plate Grants Level 20 Aspect of the Crab Skill (200–250)% increased Armour +(100–120) to maximum Life +(25–30)% to Fire and Cold Resistances Bleeding cannot be inflicted on you +5 to Maximum number of Crab Barriers |
![]() | Craiceann's Chitin Magistrate Crown (4–6)% Chance to Block Spell Damage (4–7)% increased maximum Life (140–180)% increased Armour and Energy Shield Cannot lose Crab Barriers if you have lost Crab Barriers Recently +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers +5% Chance to Block Attack Damage while you have at least 10 Crab Barriers (Recently refers to the past 4 seconds) |
![]() | Craiceann's Pincers Titan Gauntlets (150–200)% increased Armour Regenerate (50–70) Life per second +(30–40)% to Fire Resistance 3% increased Damage per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers |
![]() | Craiceann's Tracks Goliath Greaves (150–180)% increased Armour +(50–70) to maximum Life +(25–30)% to Cold Resistance 25% increased Movement Speed You only lose (5–7) Crab Barriers when you take Physical Damage from a Hit Cannot be Stunned if you have at least 10 Crab Barriers |
![]() | Crest of Desire Fluted Bascinet Has 1 Socket +(5–8) to Level of Socketed Gems +(30–50)% to Quality of Socketed Gems Socketed Skills deal Double Damage (100–150)% increased Armour and Evasion |
![]() | Crown of the Pale King Regicide Mask +(60–80) to maximum Life (150–200)% increased Evasion and Energy Shield (0.4–0.8)% of Physical Attack Damage Leeched as Life Reflects 100 to 150 Physical Damage to Melee Attackers 100% of Damage you Reflect to Enemies when Hit is leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Crown of the Tyrant Magistrate Crown Has 1 Socket +(50–175) to maximum Life Nearby Enemies have -10% to all Resistances You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket -10% to All Resistances |
![]() | Dance of the Offered Carnal Boots +(50–60) to maximum Mana +(25–30)% to Lightning Resistance 25% increased Movement Speed You have Onslaught while not on Low Mana The Agnostic (Onslaught grants 20% increased Attack, Cast, and Movement Speed) (Maximum Energy Shield is 0. While not on Full Life, Sacrifice 20% of Mana per Second to Recover that much Life) |
![]() | Daresso's Salute Citrine Amulet +(16–24) to Strength and Dexterity 50% reduced maximum Energy Shield +(30–40)% to Fire Resistance +(30–40)% to Cold Resistance 10% increased Movement Speed when on Full Life +2 metres to Melee Strike Range 60% increased Melee Damage when on Full Life (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) |
![]() | Darkness Enthroned Stygian Vise Has 1 Abyssal Socket Has 1 Abyssal Socket (50–100)% increased Effect of Socketed Abyss Jewels (Only Abyss Jewels can be Socketed in Abyssal Sockets) |
![]() | Death Rush Amethyst Ring +(17–23)% to Chaos Resistance Recover (3–5)% of Life on Kill Gain Adrenaline for (1–3) second on kill (Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it) |
![]() | Doryani's Machinarium Maze Map (20–50)% increased Experience gain Found Items have 10% chance to drop Corrupted in Area Unique Boss is augmented by Player choices (40–60)% increased Quantity of Items found in this Area (40–60)% increased Rarity of Items found in this Area |
![]() | Elixir of the Unbroken Circle Iron Flask Restores Ward on use (20–40)% increased Duration Recover 4% of Life per Endurance Charge on use Lose all Endurance Charges on use Gain 1 Endurance Charge per Second during Effect |
![]() | Emperor's Vigilance Steel Kite Shield (16–22)% Chance to Block Spell Damage 1000% increased Armour and Energy Shield Damage taken from Blocked Hits cannot bypass Energy Shield Damage taken from Unblocked hits always bypasses Energy Shield Glancing Blows (Chance to Block Attack Damage is doubled Chance to Block Spell Damage is doubled You take 65% of Damage from Blocked Hits) |
![]() | Esh's Mirror Vaal Spirit Shield (5–10)% increased Spell Damage +(20–30) to Intelligence (170–230)% increased Energy Shield +(35–40)% to Lightning Resistance Shocks you inflict spread to other Enemies within 1.5 metres Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently (Recently refers to the past 4 seconds) |
![]() | Esh's Visage Vaal Spirit Shield (5–10)% increased Spell Damage (240–260)% increased Energy Shield +(70–100) to maximum Life +(30–40)% to Lightning Resistance +(17–29)% to Chaos Resistance Chaos Damage taken does not bypass Energy Shield while not on Low Life Reflect Shocks applied to you to all Nearby Enemies (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Expedition's End Sentinel Jacket (5–10)% increased maximum Life (100–150)% increased Evasion and Energy Shield All Damage can Freeze Freeze Chilled Enemies as though dealing (50–100)% more Damage Nearby Enemies are Chilled (Chill reduces Enemy Action Speed by 10%) |
![]() | Eyes of the Greatwolf Greatwolf Talisman Implicit Modifier magnitudes are doubled (Implicit Modifiers are those that come from an item's type, rather than its random properties) Corrupted |
![]() | Faithguard Runic Helm +(20–30) to Intelligence (25–35)% increased Ward (40–60)% faster Restoration of Ward (15–25)% increased Light Radius Increases and Reductions to Maximum Energy Shield instead apply to Ward |
![]() | Faminebind Rustic Sash (12–24)% increased Global Physical Damage +(20–30)% to Cold Resistance 20% increased Projectile Damage 30% reduced Flask Charges gained 60% increased Flask Effect Duration Deals 50 Chaos Damage per second to nearby Enemies |
![]() | Farrul's Bite Harlequin Mask Grants Level 20 Aspect of the Cat Skill (180–220)% increased Evasion and Energy Shield +(25–35)% to Cold Resistance +1% to Critical Strike Chance while affected by Aspect of the Cat Critical Strikes have (10–20)% chance to Blind Enemies while you have Cat's Stealth (40–50)% increased Damage with Hits and Ailments against Blinded Enemies (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
![]() | Farrul's Chase Slink Boots Trigger Level 20 Intimidating Cry when you lose Cat's Stealth (110–150)% increased Evasion Rating +(50–70) to maximum Life 20% increased Movement Speed (40–50)% chance to Avoid Bleeding 20% increased Movement Speed while you have Cat's Stealth |
![]() | Farrul's Fur Triumphant Lamellar +(80–100) to maximum Life (100–150)% increased Armour and Evasion Aspect of the Cat has no Reservation +2 seconds to Cat's Stealth Duration Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth |
![]() | Farrul's Pounce Hydrascale Gauntlets +(50–70) to maximum Life (100–140)% increased Armour and Evasion +(400–500) to Accuracy against Bleeding Enemies Attacks always inflict Bleeding while you have Cat's Stealth (40–50)% increased Damage with Hits and Ailments against Bleeding Enemies You have Crimson Dance while you have Cat's Stealth (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) (You can inflict Bleeding on an Enemy up to 8 times, Your Bleeding does not deal extra Damage while the Enemy is moving, 50% less Damage with Bleeding) |
![]() | Fate of the Vaal Gemstone Sword +400 to Accuracy Rating (180–210)% increased Physical Damage (10–15)% increased Attack Speed 100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always Ignite, Freeze, and Shock Hits with this Weapon deal (30–60)% increased Damage to Ignited Enemies Hits with this Weapon deal (30–60)% increased Damage to Frozen Enemies Hits with this Weapon deal (30–60)% increased Damage to Shocked Enemies (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | Fated End Paua Ring +(20–30) to maximum Mana +(20–40) to Intelligence Curse Skills have (8–12)% increased Cast Speed Non-Aura Hexes expire upon reaching (180–220)% of base Effect Non-Aura Hexes gain 20% increased Effect per second |
![]() | Feastbind Rustic Sash (12–24)% increased Global Physical Damage Adds 5 to 10 Physical Damage to Attacks +(20–40) to maximum Life 0.2% of Physical Attack Damage Leeched as Life 50% increased Flask Charges gained during any Flask Effect 50% increased Mana Regeneration Rate during any Flask Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Fenumus' Shroud Widowsilk Robe +(30–40) to Intelligence (120–140)% increased Energy Shield Regenerate (80–100) Energy Shield per second Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances (50–70)% increased Aspect of the Spider Area of Effect |
![]() | Fenumus' Spinnerets Assassin's Boots (160–200)% increased Evasion and Energy Shield +(20–30)% to Lightning Resistance +(17–23)% to Chaos Resistance 25% increased Movement Speed Aspect of the Spider can inflict Spider's Web on Enemies an additional time Gain (15–20) Energy Shield for each Enemy you Hit which is affected by a Spider's Web (40–50)% increased Aspect of the Spider Debuff Duration |
![]() | Fenumus' Toxins Necromancer Circlet Adds (16–21) to (31–36) Chaos Damage to Spells (220–250)% increased Energy Shield 10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web (6–10)% chance to Poison per Power Charge (15–20)% increased Damage with Poison per Power Charge Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead |
![]() | Fenumus' Weave Carnal Mitts Grants Level 20 Aspect of the Spider Skill +(40–50) to maximum Life (120–170)% increased Evasion and Energy Shield (6–9)% increased Attack and Cast Speed (40–60)% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs Adds (8–10) to (13–15) Chaos Damage for each Spider's Web on the Enemy (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
![]() | Flesh and Spirit Ironscale Gauntlets (6–9)% increased Attack Speed Regenerate (3–4) Life per second (80–120)% increased Armour and Evasion Recover 20% of Life on Rampage Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage (Recently refers to the past 4 seconds) (You gain Rampage bonuses for Killing multiple Enemies in quick succession) |
![]() | Font of Thunder Mirrored Spiked Shield +5% chance to Suppress Spell Damage (25–40)% increased Mana Regeneration Rate (400–500)% increased Evasion and Energy Shield +50% chance to be Shocked 40% of Cold Damage taken as Lightning Damage 40% of Fire Damage taken as Lightning Damage (Shock increases Damage taken by 15%, for 2 seconds) |
![]() | Forbidden Shako Great Crown Socketed Gems are Supported by Level (1–10) (1–162) Socketed Gems are Supported by Level (25–35) (1–162) +(25–30) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Fury Valve Turquoise Amulet +(16–24) to Dexterity and Intelligence (15–25)% increased Evasion Rating +(15–20)% to all Elemental Resistances Skills fire 2 additional Projectiles (20–30)% increased Projectile Speed Modifiers to number of Projectiles instead apply to the number of targets Projectiles Split towards |
![]() | Garb of the Ephemeral Savant's Robe [One to three random synthesis implicit modifiers] +600 Strength and Intelligence Requirement (180–230)% increased Energy Shield Action Speed cannot be modified to below base value +10 to maximum Divine Charges Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes |
![]() | Gifts from Above Diamond Ring (20–30)% increased Global Critical Strike Chance Trigger Level 10 Consecrate when you deal a Critical Strike (30–35)% increased Global Critical Strike Chance (10–15)% increased Light Radius (40–50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased Damage while on Consecrated Ground +5% Chance to Block Attack Damage while on Consecrated Ground |
![]() | Glimpse of Chaos Vaal Mask Can be modified while Corrupted (30–40)% increased maximum Life and reduced Fire Resistance (30–40)% increased maximum Mana and reduced Cold Resistance (30–40)% increased Global maximum Energy Shield and reduced Lightning Resistance Chaos Resistance is Zero Corrupted |
![]() | Grip of the Council Arcanist Gloves +30 to Strength +(30–50) to maximum Life +(20–40)% to Cold Resistance Minions have 10% reduced Movement Speed Minions have +40% to Cold Resistance Minions gain 20% of Physical Damage as Extra Cold Damage |
![]() | Hale Negator Mind Cage Has 1 Abyssal Socket (6–8)% increased maximum Life You lose all Spirit Charges when taking a Savage Hit Recover (2–3)% of Life when you lose a Spirit Charge Recover (2–3)% of Energy Shield when you lose a Spirit Charge +1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge every second (Only Abyss Jewels can be Socketed in Abyssal Sockets) (A Hit that removes at least 15% of Maximum Life is a Savage Hit) |
![]() | Hale Negator Mind Cage Has 2 Abyssal Sockets (6–8)% increased maximum Life You lose all Spirit Charges when taking a Savage Hit Recover (2–3)% of Life when you lose a Spirit Charge Recover (2–3)% of Energy Shield when you lose a Spirit Charge +1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge every second (Only Abyss Jewels can be Socketed in Abyssal Sockets) (A Hit that removes at least 15% of Maximum Life is a Savage Hit) |
![]() | Hand of the Fervent Zealot Gloves +(50–70) to maximum Life (70–130)% increased Armour and Energy Shield Gain Sacrificial Zeal when you use a Skill, dealing you 150% of the Skill's Mana Cost as Physical Damage per Second Hits Overwhelm (10–15)% of Physical Damage Reduction while you have Sacrificial Zeal (Sacrificial Zeal grants Added Spell Physical Damage equal to 25% of the Skill's Mana Cost, and causes you to take Physical Damage over Time, for 4 seconds) (Physical Damage Reduction is lower against Overwhelming Hits, but cannot go negative) |
![]() | Hand of Thought and Motion Imperial Claw Grants 46 Life per Enemy Hit (8–12)% increased Dexterity (8–12)% increased Intelligence Recover 1% of Life on Kill Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Dexterity 5% increased Critical Strike Chance per 25 Intelligence |
![]() | Hand of Wisdom and Action Imperial Claw Grants 46 Life per Enemy Hit (8–12)% increased Dexterity (8–12)% increased Intelligence 1% of Attack Damage Leeched as Life Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence 1% increased Attack Speed per 25 Dexterity (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Hateforge Ancient Gauntlets Socketed Gems are Supported by Level 30 Rage (120–150)% increased Armour (10–25)% reduced Rage Cost of Skills Vaal Attack Skills you Use yourself Cost Rage instead of requiring Souls You cannot gain Rage during Soul Gain Prevention |
![]() | Hinekora's Sight Onyx Amulet +(10–16) to all Attributes Prevent +3% of Suppressed Spell Damage +(600–1000) to Accuracy Rating +(600–1000) to Evasion Rating Cannot be Blinded (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
![]() | Hyperboreus Leather Belt +(25–40) to maximum Life +(30–40)% to Cold Resistance Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has (30–50)% increased Cooldown Recovery Rate (50–70)% increased Damage with Hits and Ailments against Chilled Enemies grant focus skill [1] veiled mod seed [1,30000] veiled mod type [2] (Chill reduces Enemy Action Speed for 2 seconds) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) ![]() |
![]() | Icefang Orbit Iron Ring Adds 1 to 4 Physical Damage to Attacks +(20–30) to Dexterity 25% chance to Poison on Hit (40–60)% increased Damage with Poison You are Chilled when you are Poisoned Poisoned Enemies you Kill with Hits Shatter Non-Chilled Enemies you Poison are Chilled (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) (Chill reduces Enemy Action Speed by 10% for 2 seconds) |
![]() | Infused Beachhead Harbinger Map 100% increased Monster Damage 100% more Monster Life Unique Boss drops an additional Harbinger Scroll Area contains 20 additional Harbingers (80–120)% increased Quantity of Items found in this Area (80–120)% increased Rarity of Items found in this Area map uber beachhead map [1] |
![]() | Jorrhast's Blacksteel Steelhead 45% increased Stun Duration on Enemies 25% chance to Trigger Level 20 Animate Weapon on Kill (150–200)% increased Physical Damage (8–12)% increased Attack Speed (8–12)% increased Cast Speed Weapons you Animate create an additional copy 30% less Animate Weapon Duration |
![]() | Kintsugi Exquisite Leather (120–160)% increased Evasion Rating +(30–50)% to Fire Resistance 35% less Damage taken if you have not been Hit Recently 100% increased Evasion Rating if you have been Hit Recently (Recently refers to the past 4 seconds) |
![]() | Kitava's Teachings Small Cluster Jewel Adds Disciple of Kitava |
![]() | Kurgal's Gaze Hypnotic Eye Jewel +(10–20) to Intelligence 8% increased Effect of Arcane Surge on you per Hypnotic Eye Jewel affecting you, up to a maximum of 40% (Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds) |
![]() | Lavianga's Spirit Sanctified Mana Flask (30–50)% increased Amount Recovered 100% increased Recovery rate Skills Cost no Mana during Effect |
![]() | Law of the Wilds Hellion's Paw 1.6% of Physical Attack Damage Leeched as Life 20% chance to Trigger Level 25 Summon Spectral Wolf on Critical Strike with this Weapon (15–20)% increased Attack Speed (22–28)% increased Critical Strike Chance +(15–25)% to Global Critical Strike Multiplier local use skill on crit % [20] |
![]() | Leadership's Price Onyx Amulet +(10–16) to all Attributes (-3–3)% to maximum Fire Resistance (-3–3)% to maximum Lightning Resistance (-3–3)% to maximum Cold Resistance You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal Cannot Ignite, Chill, Freeze or Shock (Maximum Resistances cannot be raised above 90%) Corrupted |
![]() | Lightpoacher Great Crown Has 1 Abyssal Socket Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +(10–15)% to all Elemental Resistances +1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge on Kill Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge (Only Abyss Jewels can be Socketed in Abyssal Sockets) |
![]() | Lightpoacher Great Crown Has 2 Abyssal Sockets Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +(10–15)% to all Elemental Resistances +1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge on Kill Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge (Only Abyss Jewels can be Socketed in Abyssal Sockets) |
![]() | Machina Mitts Murder Mitts (200–250)% increased Evasion and Energy Shield 1% of Damage dealt by your Mines is Leeched to you as Life (20–30)% reduced Recovery rate of Life and Energy Shield 5% increased Recovery rate of Life and Energy Shield per Power Charge Lose a Power Charge each second if you have not Detonated Mines Recently (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Recently refers to the past 4 seconds) |
![]() | Mahuxotl's Machination Steel Kite Shield Corrupted Soul Divine Flesh Eternal Youth Everlasting Sacrifice Immortal Ambition Vaal Pact (50% of Non-Chaos Damage taken bypasses Energy Shield Gain 15% of Maximum Life as Extra Maximum Energy Shield) (All Damage taken bypasses Energy Shield 50% of Elemental Damage taken as Chaos Damage +5% to maximum Chaos Resistance) (Maximum Resistances cannot be raised above 90%) (50% less Life Regeneration Rate. 50% less Maximum total Life Recovery per second from Leech. Energy Shield Recharge instead applies to Life) (When you reach full Energy Shield, Sacrifice all Energy Shield to gain +5% to all Maximum Resistances for 4 seconds) (Energy Shield starts at zero. Cannot Recharge or Regenerate Energy Shield. Lose 5% of Energy Shield per second. Life Leech effects are not removed when Unreserved Life is Filled. Life Leech effects Recover Energy Shield instead while on Full Life) (Total Recovery from Life Leech is doubled, Maximum total Life Recovery per second from Leech is doubled, You have no Life Regeneration) |
![]() | Mask of the Spirit Drinker Magistrate Crown +(30–60) to maximum Energy Shield +(80–100) to maximum Life (140–220)% increased Armour and Energy Shield Cannot gain Energy Shield Regenerate 50 Life per second if you have at least 500 Maximum Energy Shield Regenerate 100 Life per second if you have at least 1000 Maximum Energy Shield Regenerate 150 Life per second if you have at least 1500 Maximum Energy Shield Your Energy Shield starts at zero |
![]() | Mask of the Stitched Demon Magistrate Crown +(40–50) to Intelligence +(160–180) to maximum Energy Shield Strength provides no bonus to Maximum Life +1 to Maximum Life per 2 Intelligence Intelligence provides no inherent bonus to Maximum Mana Cannot gain Energy Shield Regenerate 1% of Life per second per 500 Maximum Energy Shield Your Energy Shield starts at zero |
![]() | Mask of the Tribunal Magistrate Crown [One to three random synthesis implicit modifiers] +(25–30) to all Attributes (150–200)% increased Armour and Energy Shield Nearby Allies have 1% Chance to Block Attack Damage per 100 Strength you have Nearby Allies have +(6–8)% to Critical Strike Multiplier per 100 Dexterity you have Nearby Allies have (2–4)% increased Cast Speed per 100 Intelligence you have 2% increased Mana Reservation Efficiency of Skills per 250 total Attributes (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Medved's Challenge Runic Gauntlets 800% increased Attribute Requirements (30–50)% increased Ward +(15–25)% to all Elemental Resistances 80% less Flask Charges gained from Kills Flasks gain 1 Charge per second if you've Hit a Unique Enemy Recently (Attributes are Strength, Dexterity, and Intelligence) (Recently refers to the past 4 seconds) |
![]() | Megalomaniac Medium Cluster Jewel Adds 4 Passive Skills Added Small Passive Skills grant Nothing [Three random notable modifiers] (Added Passive Skills are never considered to be in Radius by other Jewels) (All Added Passive Skills are Small unless otherwise specified) Corrupted |
![]() | Mind of the Council Harlequin Mask +(15–20) to maximum Energy Shield (20–30)% increased maximum Mana (230–260)% increased Evasion and Energy Shield 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life Attack Skills have Added Lightning Damage equal to 6% of maximum Mana Lose 3% of Mana when you use an Attack Skill (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) (Shock increases Damage taken by 15%, for 2 seconds) |
![]() | Mother's Embrace Heavy Belt +(25–35) to Strength +(50–70) to maximum Life +(20–30)% to Cold Resistance Your Minions use your Flasks when summoned Minions have (25–40)% reduced Flask Charges used Minions have (50–80)% increased Flask Effect Duration |
![]() | Mutewind Pennant Enameled Buckler 6% increased Movement Speed (80–100)% increased Evasion Rating +(20–40)% to Cold Resistance 10% increased Area of Effect Gain Onslaught for 4 seconds when you Warcry Call to Arms 25% increased Warcry Buff Effect (Onslaught grants 20% increased Attack, Cast, and Movement Speed) (Using Warcries is Instant. Warcries share their Cooldown) |
![]() | Mutewind Seal Unset Ring Has 1 Socket Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill Socketed Golem Skills have 20% increased Attack and Cast Speed +3 to Level of Socketed Golem Gems Adds (5–10) to (11–15) Physical Damage to Attacks (5–10)% increased Attack Speed (3–5)% increased Movement Speed (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Mutewind Whispersteps Serpentscale Boots Adds (25–30) to (40–50) Cold Damage to Spells (50–70)% increased Critical Strike Chance for Spells (100–150)% increased Evasion Rating +(20–30)% to Cold Resistance 25% increased Movement Speed Unaffected by Chilled Ground (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
![]() | Nadir Mode Cobalt Jewel (20–25)% increased Spell Damage Spells have 30% increased Critical Strike Chance per Intensity Spells which have gained Intensity Recently lose 1 Intensity every 0.5 Seconds |
![]() | Natural Affinity Small Cluster Jewel Adds Nature's Patience |
![]() | Natural Hierarchy Rotfeather Talisman (25–35)% increased Damage local stat monsters pick up item [1] (10–15)% increased Global Physical Damage (25–30)% increased Fire Damage (20–25)% increased Cold Damage (15–20)% increased Lightning Damage (30–35)% increased Chaos Damage Corrupted |
![]() | Nebulis Void Sceptre [One to three random synthesis implicit modifiers] (15–20)% increased Cast Speed (15–20)% increased Cold Damage per 1% Cold Resistance above 75% (15–20)% increased Lightning Damage per 1% Lightning Resistance above 75% |
![]() | Ngamahu's Sign Ruby Ring +(20–30)% to Fire Resistance +(15–25) to Strength Adds (20–25) to (30–35) Fire Damage to Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20–30) Life when you Ignite an Enemy (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
![]() | Night's Hold Black Maw Talisman Has 1 Socket local stat monsters pick up item [1] +2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Added Chaos Damage Socketed Gems are supported by Level 10 Blind Socketed Gems are supported by Level 10 Cast when Stunned Corrupted |
![]() | Nightgrip Runic Gages (33–48)% increased Ward +(17–23)% to Chaos Resistance Gain Added Chaos Damage equal to 20% of Ward 75% of Damage taken bypasses Ward |
![]() | Null and Void Legion Gloves +(20–30) to Strength +(50–70) to maximum Life (20–40)% increased Mana Regeneration Rate (150–180)% increased Armour and Energy Shield Gain Immunity to Physical Damage for 1.5 seconds on Rampage Removes Elemental Ailments on Rampage Rampage (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) (You gain Rampage bonuses for Killing multiple Enemies in quick succession) |
![]() | Offering to the Serpent Legion Gloves [One to three random synthesis implicit modifiers] +(15–25) to all Attributes (150–200)% increased Armour and Energy Shield 50% reduced Maximum Recovery per Life Leech (6–10)% increased Attack and Cast Speed (15–25)% increased Damage while Leeching Life Leech effects are not removed when Unreserved Life is Filled (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Olroth's Charge Runic Sollerets (50–80)% increased Ward (30–50)% slower Restoration of Ward 20% increased Movement Speed Gain Adrenaline for 3 seconds when Ward Breaks (Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it) |
![]() | Olroth's Resolve Iron Flask Restores Ward on use (40–50)% increased Charges per use Ward does not Break during Effect 70% less Ward during Effect |
![]() | Omeyocan Carnal Boots (15–20)% increased maximum Mana +(25–30)% to Lightning Resistance 30% increased Movement Speed 10% increased Evasion Rating per 500 Maximum Mana, up to 100% You have Onslaught while not on Low Mana Lose 7% of Mana per Second (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | One With Nothing Small Cluster Jewel |
![]() | Paradoxica Vaal Rapier +25% to Global Critical Strike Multiplier Attacks with this Weapon deal Double Damage veiled mod seed [2,60000] veiled mod type [3] ![]() ![]() |
![]() | Perepiteia Ezomyte Spiked Shield [One to three random synthesis implicit modifiers] +(1–3) to Level of Socketed Lightning Gems Triggers Level 20 Lightning Aegis when Equipped (1–20)% increased Attack Speed (1–20)% increased Cast Speed +(1–75) to maximum Mana (300–400)% increased Evasion and Energy Shield (1–20)% increased Movement Speed |
![]() | Plume of Pursuit Bone Circlet (20–30)% reduced Cast Speed (80–130)% increased Energy Shield Non-critical strikes deal 80% less Damage Spell Skills cannot deal Critical Strikes except on final Repeat Spell Skills always deal Critical Strikes on final Repeat |
![]() | Presence of Chayula Onyx Amulet +(10–16) to all Attributes 30% increased Rarity of Items found +60% to Chaos Resistance Cannot be Stunned 20% of Maximum Life Converted to Energy Shield |
![]() | Putembo's Meadow Topaz Ring +(20–30)% to Lightning Resistance +20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Putembo's Mountain Topaz Ring +(20–30)% to Lightning Resistance +20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Putembo's Valley Topaz Ring +(20–30)% to Lightning Resistance +20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Qotra's Regulator Sovereign Spiked Shield +5% chance to Suppress Spell Damage (160–220)% increased Evasion and Energy Shield +(40–60)% to Damage over Time Multiplier if you've dealt a Critical Strike in the past 8 seconds (2–2.5)% of Life Regenerated per Second if you've dealt a Critical Strike in the past 8 seconds Lose (10–15)% of Energy Shield when you deal a Critical Strike Lose (10–15)% of Life when you deal a Critical Strike |
![]() | Reach of the Council Spine Bow Socketed Gems are Supported by Level 20 Greater Volley Adds (10–16) to (45–60) Physical Damage (50–75)% increased Physical Damage (8–12)% increased Attack Speed 20% reduced Projectile Speed Arrows fired from the first firing points always Pierce Arrows fired from the second firing points Fork Arrows fired from the third firing points Return to you Arrows fired from the fourth firing points Chain +2 times |
![]() | Redblade Band Unset Ring Has 1 Socket Socketed Golem Skills have 25% chance to Taunt on Hit Socketed Golem Skills have Minions Regenerate 5% of Life per second +3 to Level of Socketed Golem Gems +(30–40) to Strength (20–30)% increased Fire Damage +(30–40) to maximum Life |
![]() | Redblade Banner Painted Tower Shield +(20–30) to maximum Life (80–100)% increased Armour +(50–60) to maximum Life 20% increased Taunt Duration +5% Chance to Block 50% increased Warcry Cooldown Recovery Rate Warcries have infinite Power (Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds) (Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5) |
![]() | Redblade Tramplers Ancient Greaves Adds (2–5) to (7–10) Physical Damage to Attacks (150–200)% increased Armour (5–10)% reduced Enemy Stun Threshold +(50–70) to maximum Life +(20–30)% to Fire Resistance 25% increased Movement Speed Unaffected by Burning Ground (The Stun Threshold determines how much Damage can Stun something) (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
![]() | Relic of the Pact Sage Wand (17–21)% increased Spell Damage Grants Level 1 Blood Sacrament Skill Your Critical Strike Chance is Lucky while on Low Life (Lucky things are rolled twice and the best result used) (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Rewritten Distant Memory Synthesised Map 100% increased Experience gain Monster Level: 80 Map has (3–5) additional random Modifiers Map has (2–4) additional Synthesis Global Modifiers map item drop quantity +% [100] map item drop rarity +% [0] map pack size +% [25] |
![]() | Rigwald's Curse Wereclaw Talisman +(24–36)% to Global Critical Strike Multiplier local stat monsters pick up item [1] +7% to Unarmed Melee Attack Critical Strike Chance Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed with Melee Skills Modifiers to Claw Critical Strike Chance also apply to Unarmed Critical Strike Chance with Melee Skills (Unarmed Attacks are any Attacks performed with a hand that is not holding any Item) Corrupted |
![]() | Rotblood Promise Unset Ring Has 1 Socket Curse Auras from Socketed Skills also affect you Socketed Gems are Supported by Level 20 Blasphemy Socketed Curse Gems have 80% increased Reservation Efficiency +(20–30) to Intelligence 20% reduced Effect of Curses on you (15–25)% increased Damage with Hits and Ailments against Cursed Enemies |
![]() | Rotting Legion Loricated Ringmail Socketed Gems are Supported by Level 1 Meat Shield +(50–80) to maximum Life (100–140)% increased Armour and Energy Shield (5–8)% increased Damage per Raised Zombie 1% less Elemental Damage taken per Raised Zombie |
![]() | Sacrificial Heart Paua Amulet (20–30)% increased Mana Regeneration Rate Adds (22–27) to (34–38) Fire Damage Adds (20–23) to (31–35) Cold Damage Adds (1–3) to (47–52) Lightning Damage Gain up to maximum Power Charges when you use a Vaal Skill Gain 10 Life per Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill Recently (Recently refers to the past 4 seconds) |
![]() | Saqawal's Flock Silken Hood Trigger Level 20 Twister when you gain Avian's Might or Avian's Flight (60–80)% increased Evasion Rating +(40–60) to maximum Life +(30–40)% to Lightning Resistance (10–15)% increased Movement Speed |
![]() | Saqawal's Nest Blood Raiment +(25–75) to all Attributes +(30–40)% to Lightning Resistance (12–20)% increased Mana Reservation Efficiency of Skills 100% increased Aspect of the Avian Buff Effect Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +(120–150) to Evasion Rating and Energy Shield (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Saqawal's Talons Hydrascale Boots Grants Level 20 Aspect of the Avian Skill (100–150)% increased Armour and Evasion (20–30)% increased Movement Speed (-2–2) seconds to Avian's Flight Duration Regenerate 100 Life per Second while you have Avian's Flight Regenerate 12 Mana per Second while you have Avian's Flight |
![]() | Saqawal's Winds Soldier Gloves +(30–60) to maximum Life (140–180)% increased Armour and Energy Shield +(20–25)% to Cold and Lightning Resistances (-2–2) seconds to Avian's Might Duration Adds (20–25) to (37–40) Cold Damage while you have Avian's Might Adds (1–3) to (55–62) Lightning Damage while you have Avian's Might |
![]() | Scold's Bridle Mind Cage (80–100)% increased Spell Damage 15% reduced Cast Speed +(30–60) to maximum Mana Your Skills deal you 400% of Mana Spent on Upfront Skill Mana Costs as Physical Damage (Upfront Costs are all Costs that are not paid per-second) |
![]() | Severed in Sleep Cutlass 40% increased Global Accuracy Rating Grants Level 25 Envy Skill Minions have +29% to Chaos Resistance Minions have 60% chance to inflict Withered on Hit Minions have +5% to Critical Strike Multiplier per Withered Debuff on Enemy (Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times) |
![]() | Shadows and Dust Clasped Mitts (20–30)% increased Global Critical Strike Chance +(20–30)% to Global Critical Strike Multiplier (100–130)% increased Evasion and Energy Shield 0.2% of Physical Attack Damage Leeched as Mana Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage Rampage (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Enemies standing in Smoke Clouds are Blinded) (Unholy Might grants 30% of Physical Damage as extra Chaos Damage) (You gain Rampage bonuses for Killing multiple Enemies in quick succession) |
![]() | Shadowstitch Sacrificial Garb +1 to Level of all Vaal Skill Gems Has an additional Implicit Mod +(20–30) to all Attributes (250–350)% increased Armour, Evasion and Energy Shield Recover (3–5)% of Life on Kill Recover (3–5)% of Energy Shield on Kill 6% increased Maximum Life for each Corrupted Item Equipped 8% increased Maximum Energy Shield for each Corrupted Item Equipped (-6–-4)% to all Resistances for each Corrupted Item Equipped local six linked sockets [1] (Attributes are Strength, Dexterity, and Intelligence) Corrupted |
![]() | Shattershard Crimson Round Shield Trigger Level 20 Shield Shatter when you Block +(80–100) to maximum Life (120–150)% increased Armour and Evasion +(8–12)% Chance to Block |
![]() | Shavronne's Revelation Moonstone Ring +(15–25) to maximum Energy Shield +(60–75) to Intelligence Right ring slot: You cannot Regenerate Mana Right ring slot: Regenerate 6% of Energy Shield per second Right ring slot: +250 to maximum Mana Left ring slot: You cannot Recharge or Regenerate Energy Shield Left ring slot: Regenerate 40 Mana per Second Left ring slot: +250 to maximum Energy Shield |
![]() | Shroud of the Lightless Carnal Armour +(20–25) to maximum Mana Has 1 Abyssal Socket 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill (160–180)% increased Evasion and Energy Shield 3% increased Maximum Life per Abyss Jewel affecting you 3% increased Maximum Mana per Abyss Jewel affecting you Penetrate 4% Elemental Resistances per Abyss Jewel affecting you (Only Abyss Jewels can be Socketed in Abyssal Sockets) |
![]() | Shroud of the Lightless Carnal Armour +(20–25) to maximum Mana Has 2 Abyssal Sockets 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill (160–180)% increased Evasion and Energy Shield 3% increased Maximum Life per Abyss Jewel affecting you 3% increased Maximum Mana per Abyss Jewel affecting you Penetrate 4% Elemental Resistances per Abyss Jewel affecting you (Only Abyss Jewels can be Socketed in Abyssal Sockets) |
![]() | Shroud of the Lightless Carnal Armour +(20–25) to maximum Mana Has 3 Abyssal Sockets 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill (160–180)% increased Evasion and Energy Shield 3% increased Maximum Life per Abyss Jewel affecting you 3% increased Maximum Mana per Abyss Jewel affecting you Penetrate 4% Elemental Resistances per Abyss Jewel affecting you (Only Abyss Jewels can be Socketed in Abyssal Sockets) |
![]() | Skin of the Lords Simple Robe Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item local unique tabula rasa no requirement or energy shield [1] [Six Linked] [Random Keystone] (Armour, Evasion Rating and Energy Shield are the standard Defences) Corrupted |
![]() | Skin of the Loyal Simple Robe Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences local unique tabula rasa no requirement or energy shield [1] [Six Linked] (Armour, Evasion Rating and Energy Shield are the standard Defences) |
![]() | Slavedriver's Hand Ambush Mitts +(30–40) to Dexterity (200–250)% increased Evasion and Energy Shield (20–30)% reduced Trap Throwing Speed Skills used by Traps have (10–20)% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps are Triggered by an Enemy Skills which throw Traps Cost Life instead of Mana |
![]() | Soul Catcher Quartz Flask Cannot gain Mana during effect (60–80)% increased Critical Strike Chance with Vaal Skills during effect (60–80)% increased Damage with Vaal Skills during effect Vaal Skills used during effect have 10% reduced Soul Gain Prevention Duration |
![]() | Soul Ripper Quartz Flask (-40–90) to Maximum Charges Loses all Charges when you enter a new area Consumes Maximum Charges to use Gain Vaal Souls equal to Charges Consumed when used |
![]() | Split Personality Crimson Jewel This Jewel's Socket has 25% increased effect per Allocated Passive Skill between it and your Class' starting location [Two random modifiers] (Always counts the shortest possible path) |
![]() | Sporeguard Saint's Hauberk Trigger Level 10 Contaminate when you Kill an Enemy (7–10)% increased maximum Life (200–250)% increased Armour and Energy Shield +(17–23)% to Chaos Resistance Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage You have Fungal Ground around you while stationary (Allies on your Fungal Ground gain 10% of Non-Chaos Damage as extra Chaos Damage. Enemies on your Fungal Ground deal 10% less Damage.) |
![]() | Starlight Chalice Iron Flask Restores Ward on use (20–30)% increased Charge Recovery Inflict Fire, Cold and Lightning Exposure on nearby Enemies when used (20–30)% increased Effect of Non-Damaging Ailments you inflict during Effect (Each Exposure applies -10% to the matching Resistance for 4 seconds) (Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | Steppan Eard Sorcerer Boots +(20–30) to maximum Energy Shield (50–80)% increased Energy Shield 30% increased Movement Speed 50% increased Damage on Burning Ground Regenerate 2% of Life per second on Chilled Ground 20% increased Movement Speed on Shocked Ground Unaffected by Desecrated Ground (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
![]() | Storm Secret Topaz Ring +(20–30)% to Lightning Resistance +(20–30) to Intelligence (20–30)% increased Lightning Damage (10–15)% chance to Shock Herald of Thunder also creates a storm when you Shock an Enemy Herald of Thunder's Storms Hit Enemies with (30–50)% increased Frequency Take 250 Lightning Damage when Herald of Thunder Hits an Enemy (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | Storm's Gift Assassin's Mitts [One to three random synthesis implicit modifiers] (20–30)% increased Damage over Time (250–300)% increased Evasion and Energy Shield +(20–30)% to Lightning Resistance Enemies you kill are Shocked Shocks you inflict spread to other Enemies within 15 metres (Shock increases Damage taken by 15%, for 2 seconds) |
![]() | Story of the Vaal Gemstone Sword +400 to Accuracy Rating (180–210)% increased Physical Damage (10–15)% increased Attack Speed 50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always Ignite, Freeze, and Shock Ignites inflicted with this Weapon deal (50–75)% more Damage Hits with this Weapon Freeze Enemies as though dealing (150–200)% more Damage Hits with this Weapon Shock Enemies as though dealing (150–200)% more Damage (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | String of Servitude Heavy Belt +(25–35) to Strength Implicit Modifier magnitudes are tripled (Implicit Modifiers are those that come from an item's type, rather than its random properties) Corrupted |
![]() | Survivor's Guilt Heavy Belt +(25–35) to Strength +(800–1200) to Armour Regenerate (50–70) Life per second 20% increased Stun Threshold 10% reduced Armour per 50 Strength Imbalanced Guard (The Stun Threshold determines how much Damage can Stun something) (100% chance to Defend with Double Armour. Maximum Damage Reduction for any Damage Type is 50%) (Armour is treated as this percentage of its actual value, only for calculating damage mitigation) |
![]() | Tasalio's Sign Sapphire Ring +(20–30)% to Cold Resistance Adds (7–10) to (15–20) Cold Damage to Spells and Attacks +(200–300) to Evasion Rating 50% chance to Avoid being Chilled 10% chance to Freeze Adds 40 to 60 Cold Damage against Chilled Enemies |
![]() | Tecrod's Gaze Murderous Eye Jewel +(10–20) to Strength 40% increased Main Hand Critical Strike Chance per Murderous Eye Jewel affecting you, up to a maximum of 200% +20% to Off Hand Critical Strike Multiplier per Murderous Eye Jewel affecting you, up to a maximum of +100% |
![]() | Tempered Flesh Crimson Jewel -1 Strength per 1 Strength on Allocated Passives in Radius 2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius |
![]() | Tempered Mind Cobalt Jewel -1 Intelligence per 1 Intelligence on Allocated Passives in Radius 2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius |
![]() | Tempered Spirit Viridian Jewel -1 Dexterity per 1 Dexterity on Allocated Passives in Radius 2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius |
![]() | Temptation Step Shagreen Boots (170–250)% increased Evasion Rating +(19–29)% to Chaos Resistance 15% increased Damage for each Poison on you up to a maximum of 75% 10% increased Movement Speed for each Poison on you up to a maximum of 50% Poison you inflict with Travel Skills is Reflected to you if you have fewer than 5 Poisons on you (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | The Admiral Varnished Coat +(30–40) to Intelligence (100–140)% increased Evasion and Energy Shield +(10–20)% to all Elemental Resistances (5–10)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance instead (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
![]() | The Anticipation Ezomyte Tower Shield +(30–40) to maximum Life 100% increased Armour +(50–70) to maximum Life +6% Chance to Block +(1500–3000) Armour if you've Blocked Recently Permanently Intimidate Enemies on Block (Recently refers to the past 4 seconds) (Intimidated enemies take 10% increased Attack Damage) |
![]() | The Ascetic Gold Amulet (12–20)% increased Rarity of Items found (80–100)% increased Rarity of Items found with a Normal Item Equipped (10–15)% increased Quantity of Items found with a Magic Item Equipped (Flasks and Jewels are not Equipped) |
![]() | The Beachhead Harbinger Map Area contains 6 additional Harbingers (40–60)% increased Quantity of Items found in this Area (40–60)% increased Rarity of Items found in this Area |
![]() | The Blue Dream Cobalt Jewel Gain (6–10)% of Lightning Damage as Extra Chaos Damage Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill |
![]() | The Blue Nightmare Cobalt Jewel Gain (6–10)% of Lightning Damage as Extra Chaos Damage Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant Chance to Block Spell Damage at 50% of its value |
![]() | The Crimson Storm Steelwood Bow 6% increased Movement Speed (60–80)% increased Physical Damage (25–35)% increased Critical Strike Chance 50% chance to inflict Bleeding on Critical Strike with Attacks Adds (100–120) to (150–165) Physical Damage against Bleeding Enemies Enemies you inflict Bleeding on grant (60–100)% increased Flask Charges 50% chance to Maim Enemies on Critical Strike with Attacks veiled mod seed [1,30000] veiled mod type [2] (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (Maimed enemies have 30% reduced Movement Speed) ![]() |
![]() | The Devouring Diadem Necromancer Circlet +1 to Level of Socketed Gems Socketed Gems have 25% increased Reservation Efficiency Trigger Level 15 Feast of Flesh every 5 seconds (180–220)% increased Energy Shield 10% chance for Energy Shield Recharge to start when you use a Skill Eldritch Battery buff impl stat [0] veiled mod seed [1,30000] veiled mod type [2] (Spend Energy Shield before Mana for Skill Mana Costs. Energy Shield protects Mana instead of Life. 50% less Energy Shield Recharge Rate) ![]() |
![]() | The Enmity Divine Imperial Staff +18% Chance to Block Attack Damage while wielding a Staff Socketed Gems are supported by Level 1 Chance to Bleed Grants Summon Harbinger of Brutality Skill +5% Chance to Block Attack Damage while wielding a Staff Adds (160–185) to (200–225) Physical Damage +(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes (30–40)% increased Critical Strike Chance (Warstaves are considered Staves) |
![]() | The Felbog Fang Citrine Amulet +(16–24) to Strength and Dexterity +(30–50) to Intelligence (10–15)% increased Cast Speed (10–15)% increased Area of Effect Enemies Cursed by you are Hindered if 25% of Curse Duration expired Your Curses have 25% increased Effect if 50% of Curse Duration expired Enemies Cursed by you take 35% increased Damage if 75% of Curse Duration expired (Hinder reduces movement speed by 30%) |
![]() | The Fledgling Lacquered Helmet (150–200)% increased Armour and Evasion (30–50)% increased Projectile Speed (30–50)% increased Projectile Damage Projectiles cannot collide with Enemies in Close Range Far Shot (Close Range is up to 2 metres) (Projectile Attack Hits deal 20% less Damage to targets at the start of their movement, dealing up to 60% more Damage to targets as the projectile travels farther) |
![]() | The Flow Untethered Cloth Belt (15–25)% increased Stun and Block Recovery Grants Summon Harbinger of Time Skill (10–15)% increased Energy Shield Recovery rate (10–15)% increased Life Recovery rate (10–15)% increased Attack and Cast Speed (15–20)% increased Cooldown Recovery Rate Debuffs on you expire (15–20)% faster |
![]() | The Formless Flame Royal Burgonet (80–120)% increased Armour -30% to Fire Resistance (-200–-100) Fire Damage taken from Hits Armour is increased by Overcapped Fire Resistance (Overcapped Resistance is the amount by whch Uncapped Resistance is higher than Maximum Resistance) (Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance) |
![]() | The Formless Inferno Royal Burgonet Socketed Gems are Supported by Level 30 Infernal Legion +(60–100) to maximum Life -30% to Fire Resistance Minion Life is increased by their Overcapped Fire Resistance (Overcapped Resistance is the amount by whch Uncapped Resistance is higher than Maximum Resistance) |
![]() | The Fracturing Spinner Blunt Arrow Quiver Adds (7–9) to (13–16) Physical Damage to Attacks Grants Summon Harbinger of Directions Skill +(30–50) to Strength and Dexterity Adds (19–22) to (30–35) Fire Damage to Spells and Attacks Adds (19–22) to (30–35) Cold Damage to Spells and Attacks +(15–25)% to Fire and Cold Resistances |
![]() | The Front Line Small Cluster Jewel Adds Veteran's Awareness |
![]() | The Fulcrum Ezomyte Staff +20% Chance to Block Attack Damage while wielding a Staff (140–180)% increased Physical Damage (0–50)% of Physical Damage Converted to Fire Damage (0–50)% of Physical Damage Converted to Cold Damage (0–50)% of Physical Damage Converted to Lightning Damage Elemental Damage with Hits is Lucky while you are Shocked Damage Penetrates (8–10)% Elemental Resistances while you are Chilled Elemental Ailments you inflict are Reflected to you Gain (30–40)% of Physical Damage as Extra Damage of a random Element while you are Ignited |
![]() | The Green Dream Viridian Jewel Gain (6–10)% of Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill |
![]() | The Green Nightmare Viridian Jewel Gain (6–10)% of Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Suppress Spell Damage at 70% of its value (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
![]() | The Gull Raven Mask Trigger Level 1 Create Lesser Shrine when you Kill an Enemy +(30–45) to maximum Energy Shield +(60–80) to maximum Life (120–150)% increased Evasion and Energy Shield +(30–40)% to Cold Resistance 75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you (Create Lesser Shrine has an initial Cooldown before it can Trigger) |
![]() | The Halcyon Jade Amulet +(20–30) to Dexterity +(35–40)% to Cold Resistance 30% increased Freeze Duration on Enemies 10% chance to Freeze Freezes you inflict spread to other Enemies within 15 metres 60% increased Damage if you've Frozen an Enemy Recently (Recently refers to the past 4 seconds) |
![]() | The Hidden Blade Ambusher 30% increased Global Critical Strike Chance Trigger Level 20 Unseen Strike every 0.5 seconds while Phasing +(20–40) to Dexterity (230–260)% increased Physical Damage 30% reduced Attack Speed while Phasing (While you have Phasing, your movement is not blocked by Enemies) |
![]() | The Immortal Will Archon Kite Shield +12% to all Elemental Resistances Grants Summon Greater Harbinger of Focus Skill +(60–80) to maximum Life +(10–15)% to all Elemental Resistances (30–50) Mana gained when you Block +5% Chance to Block Channelling Skills deal (50–70)% increased Damage |
![]() | The Infinite Pursuit Titan Greaves 20% increased Movement Speed Moving while Bleeding doesn't cause you to take extra Damage Bleeding on you expires 75% slower while Moving Cannot be Poisoned while Bleeding Cannot be Stunned while Bleeding 50% chance to be inflicted with Bleeding when Hit by an Attack 20% increased Movement Speed while Bleeding (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | The Interrogation Small Cluster Jewel Adds Secrets of Suffering |
![]() | The Iron Mass Gladius 40% increased Global Accuracy Rating (140–175)% increased Physical Damage (14–18)% increased Attack Speed Unholy Might (20–25)% chance to inflict Withered for 2 seconds on Hit with this Weapon Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand Summoned Skeleton Warriors and Soldiers deal Triple Damage with this Weapon if you've Hit with this Weapon Recently has unholy might [1] (Unholy Might grants 30% of Physical Damage as extra Chaos Damage) (Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times) (Recently refers to the past 4 seconds) |
![]() | The Pandemonius Jade Amulet +(20–30) to Dexterity (20–30)% increased Cold Damage +(35–40)% to Cold Resistance Chill Enemy for 1 second when Hit, reducing their Action Speed by 30% Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) |
![]() | The Pariah Unset Ring Has 1 Socket +2 to Level of Socketed Gems (5–10)% increased Attack and Cast Speed +100 to Maximum Life per Red Socket +100 to Maximum Mana per Green Socket +100 to Maximum Energy Shield per Blue Socket 15% increased Item Quantity per White Socket |
![]() | The Perfect Form Zodiac Leather +50% chance to Suppress Spell Damage (150–200)% increased Evasion Rating -30% to Cold Resistance Evasion Rating is increased by Overcapped Cold Resistance Acrobatics (Overcapped Resistance is the amount by whch Uncapped Resistance is higher than Maximum Resistance) (Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance) (Modifiers to Chance to Suppress Spell Damage instead apply to Chance to Dodge Spell Hits at 50% of their value. Maximum Chance to Dodge Spell Hits is 75%) (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
![]() | The Queen's Hunger Vaal Regalia Trigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds Offering Skills Triggered this way also affect you (5–10)% increased Cast Speed (100–130)% increased Energy Shield (6–10)% increased maximum Life buff impl stat [0] veiled mod seed [2,60000] veiled mod type [3] ![]() ![]() |
![]() | The Rat Cage Sharkskin Tunic (100–120)% increased Evasion Rating +(200–300) to maximum Life 15% increased Movement Speed 100% of Fire Damage from Hits taken as Physical Damage |
![]() | The Red Dream Crimson Jewel Gain (6–10)% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill |
![]() | The Red Nightmare Crimson Jewel Gain (6–10)% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant Chance to Block Attack Damage at 50% of its value |
![]() | The Red Trail Titan Greaves (60–100)% increased Armour +(60–100) to maximum Life 30% increased Movement Speed 10% additional Physical Damage Reduction while stationary Gain a Frenzy Charge on Hit while Bleeding 50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints frenzy charge blood dance art variation [0] (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | The Retch Rustic Sash (12–24)% increased Global Physical Damage +(60–80) to maximum Life +(30–40)% to Cold Resistance 0.4% of Physical Attack Damage Leeched as Life 60% increased Flask Effect Duration 30% reduced Flask Charges gained during any Flask Effect 200% of Life Leech applies to Enemies as Chaos Damage 15% increased Movement Speed during any Flask Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | The Rippling Thoughts Legion Sword 40% increased Global Accuracy Rating Grants Summon Harbinger of the Arcane Skill Trigger Level 20 Storm Cascade when you Attack (75–90)% increased Spell Damage (140–160)% increased Physical Damage Adds 1 to (60–70) Lightning Damage Adds 1 to (60–70) Lightning Damage to Spells 10% increased Area of Effect |
![]() | The Shattered Divinity Blunt Arrow Quiver Adds (7–9) to (13–16) Physical Damage to Attacks Grants Summon Greater Harbinger of Directions Skill +(30–50) to Strength and Dexterity Adds (19–22) to (30–35) Fire Damage to Spells and Attacks Adds (19–22) to (30–35) Cold Damage to Spells and Attacks +(15–25)% to Fire and Cold Resistances |
![]() | The Siege Small Cluster Jewel Adds Kineticism |
![]() | The Snowblind Grace Zodiac Leather (10–15)% increased Dexterity (80–100)% increased Evasion Rating +(40–60) to maximum Life 50% increased Arctic Armour Buff Effect Arctic Armour has no Reservation |
![]() | The Stampede Assassin's Boots (100–150)% increased Evasion and Energy Shield (30–40)% increased Stun and Block Recovery (50–80)% increased Cooldown Recovery Rate of Travel Skills (30–40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base value |
![]() | The Surging Thoughts Legion Sword 40% increased Global Accuracy Rating Grants Summon Greater Harbinger of the Arcane Skill Trigger Level 20 Storm Cascade when you Attack (75–90)% increased Spell Damage (140–160)% increased Physical Damage Adds 1 to (60–70) Lightning Damage Adds 1 to (60–70) Lightning Damage to Spells 10% increased Area of Effect |
![]() | The Surrender Ezomyte Tower Shield +(30–40) to maximum Life Grants Level 30 Reckoning Skill (165–205)% increased Armour +(65–80) to maximum Life Recover (250–500) Life when you Block +6% Chance to Block (Recently refers to the past 4 seconds) |
![]() | The Taming Prismatic Ring +(8–10)% to all Elemental Resistances 20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy +(20–30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased Elemental Damage with Attack Skills (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
![]() | The Tempest's Binding Callous Mask Socketed Gems are Supported by Level 18 Ice Bite Socketed Gems are Supported by Level 18 Innervate Grants Summon Harbinger of Storms Skill +(100–150) to Evasion Rating +(40–60) to maximum Energy Shield +(60–80) to maximum Life +(10–15)% to all Elemental Resistances |
![]() | The Tempest's Liberation Callous Mask Socketed Gems are Supported by Level 18 Ice Bite Socketed Gems are Supported by Level 18 Innervate Grants Summon Greater Harbinger of Storms Skill +(100–150) to Evasion Rating +(40–60) to maximum Energy Shield +(60–80) to maximum Life +(10–15)% to all Elemental Resistances |
![]() | The Torrent's Reclamation Cloth Belt (15–25)% increased Stun and Block Recovery Grants Summon Greater Harbinger of Time Skill (10–15)% increased Energy Shield Recovery rate (10–15)% increased Life Recovery rate (10–15)% increased Attack and Cast Speed (15–20)% increased Cooldown Recovery Rate Debuffs on you expire (15–20)% faster |
![]() | The Unshattered Will Archon Kite Shield +12% to all Elemental Resistances Grants Summon Harbinger of Focus Skill +(60–80) to maximum Life +(10–15)% to all Elemental Resistances (30–50) Mana gained when you Block +5% Chance to Block Channelling Skills deal (50–70)% increased Damage |
![]() | The Yielding Mortality Imperial Staff +18% Chance to Block Attack Damage while wielding a Staff Socketed Gems are supported by Level 1 Chance to Bleed Grants Summon Greater Harbinger of Brutality Skill +5% Chance to Block Attack Damage while wielding a Staff Adds (160–185) to (200–225) Physical Damage +(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes (30–40)% increased Critical Strike Chance (Warstaves are considered Staves) |
![]() | Tombfist Steelscale Gauntlets Has 1 Abyssal Socket (5–10)% increased Attack Speed [2 random Abyss Jewel-dependent modifiers] (Only Abyss Jewels can be Socketed in Abyssal Sockets) |
![]() | Tombfist Steelscale Gauntlets Has 2 Abyssal Sockets (5–10)% increased Attack Speed [2 random Abyss Jewel-dependent modifiers] (Only Abyss Jewels can be Socketed in Abyssal Sockets) |
![]() | Transcendent Flesh Crimson Jewel -1 Strength per 1 Strength on Allocated Passives in Radius +7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius 3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius 2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius |
![]() | Transcendent Mind Cobalt Jewel -1 Intelligence per 1 Intelligence on Allocated Passives in Radius +3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius 3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius 2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius |
![]() | Transcendent Spirit Viridian Jewel -1 Dexterity per 1 Dexterity on Allocated Passives in Radius 3% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius +125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius 2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius |
![]() | Trolltimber Spire Cedar Tower Shield +(20–30) to maximum Life (130–150)% increased Armour +(40–60) to maximum Life 15% increased Area of Effect for Skills used by Totems 0.5% of Damage dealt by your Totems is Leeched to you as Life You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Tulborn Opal Wand Adds (14–29) to (42–47) Cold Damage to Spells and Attacks Adds (120–140) to (150–170) Cold Damage to Spells Gain a Power Charge on Killing a Frozen Enemy Cold Exposure you inflict applies an extra -12% to Cold Resistance +(20–25) Mana gained on Killing a Frozen Enemy |
![]() | Tulfall Opal Wand Adds (14–29) to (42–47) Cold Damage to Spells and Attacks (10–20)% increased Cast Speed Gain a Power Charge on Killing a Frozen Enemy Adds 50 to 70 Cold Damage to Spells per Power Charge Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges |
![]() | Twisted Distant Memory Synthesised Map 100% increased Experience gain Monster Level: 80 Map has (3–5) additional random Modifiers Map has (2–4) additional Synthesis Global Modifiers map item drop quantity +% [100] map item drop rarity +% [0] map pack size +% [25] |
![]() | Ulaman's Gaze Searching Eye Jewel +(10–20) to Dexterity Projectiles have 4% chance to be able to Chain when colliding with terrain per Searching Eye Jewel affecting you, up to a maximum of 20% |
![]() | United in Dream Cutlass 40% increased Global Accuracy Rating Grants Level 25 Envy Skill Minions have +29% to Chaos Resistance Minions have 60% chance to Poison Enemies on Hit Minions Recover 10% of Life on Killing a Poisoned Enemy (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Usurper's Penance Eternal Burgonet (50–80)% increased Armour 50% reduced Light Radius Attacks have 15% chance to cause Bleeding +4% to Damage over Time Multiplier for Bleeding per Frenzy Charge Bleeding you inflict deals Damage 4% faster per Frenzy Charge (20–30)% chance to gain a Frenzy Charge on Critical Strike at Close Range (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (They will deal the same total damage over a shorter duration) (Close Range is up to 2 metres) |
![]() | Uul-Netol's Embrace Vaal Axe 25% chance to Maim on Hit Trigger Level 20 Bone Nova when you Hit a Bleeding Enemy (280–320)% increased Physical Damage (25–30)% reduced Attack Speed Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | Uul-Netol's Kiss Vaal Axe 25% chance to Maim on Hit (230–270)% increased Physical Damage 15% reduced Attack Speed Curse Enemies with Vulnerability on Hit Exerted Attacks deal 200% increased Damage Exerted Attacks Knock Enemies Back on Hit (Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds) (Vaal Attacks, Channelling Attacks, and Attacks which Repeat cannot be Exerted) |
![]() | Uzaza's Meadow Sapphire Ring +(20–30)% to Cold Resistance +20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Uzaza's Mountain Sapphire Ring +(20–30)% to Cold Resistance +20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Uzaza's Valley Sapphire Ring +(20–30)% to Cold Resistance +20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Vaal Caress Bronzescale Gauntlets +5 to Level of Socketed Vaal Gems -5 to Level of Socketed Non-Vaal Gems +(50–70) to maximum Life (120–140)% increased Armour and Evasion +40% to Cold Resistance You gain Onslaught for 20 seconds on using a Vaal Skill (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Valako's Sign Topaz Ring +(20–30)% to Lightning Resistance 40% increased Damage with Hits against Shocked Enemies 20% increased Lightning Damage +(20–40) to maximum Mana 1% of Damage Leeched as Life against Shocked Enemies 25% chance to Shock (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Venopuncture Iron Ring Adds 1 to 4 Physical Damage to Attacks +(20–30) to Strength Attacks have 25% chance to cause Bleeding (40–60)% increased Damage with Bleeding You are Chilled while you are Bleeding Bleeding Enemies you Kill with Hits Shatter Non-Chilled Enemies you inflict Bleeding on are Chilled (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (Chill reduces Enemy Action Speed by 10% for 2 seconds) |
![]() | Victario's Acuity Turquoise Amulet +(16–24) to Dexterity and Intelligence +(30–40)% to Lightning Resistance +(8–10)% to Chaos Resistance 5% increased Projectile Damage per Power Charge 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge |
![]() | Vivinsect Unset Ring Has 1 Socket +5 to Level of Socketed Aura Gems Socketed Gems have 20% reduced Reservation Efficiency +(15–25) to all Attributes Regenerate 15 Life per second for each Uncorrupted Item Equipped -2 to Total Mana Cost of Skills for each Corrupted Item Equipped veiled mod seed [1,30000] veiled mod type [2] (Attributes are Strength, Dexterity, and Intelligence) ![]() |
![]() | Voice of the Storm Lapis Amulet +(20–30) to Intelligence +(10–15) to all Attributes 50% increased Lightning Damage (10–20)% increased maximum Mana Lightning Damage with Non-Critical Strikes is Lucky (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Voices Large Cluster Jewel Adds 3 Jewel Socket Passive Skills Adds 7 Small Passive Skills which grant nothing (Added Passive Skills are never considered to be in Radius by other Jewels) Corrupted |
![]() | Voices Large Cluster Jewel Adds 3 Jewel Socket Passive Skills Adds 5 Small Passive Skills which grant nothing (Added Passive Skills are never considered to be in Radius by other Jewels) Corrupted |
![]() | Voices Large Cluster Jewel Adds 3 Jewel Socket Passive Skills Adds 3 Small Passive Skills which grant nothing (Added Passive Skills are never considered to be in Radius by other Jewels) Corrupted |
![]() | Voices Large Cluster Jewel Adds 3 Jewel Socket Passive Skills Adds 1 Small Passive Skill which grants nothing (Added Passive Skills are never considered to be in Radius by other Jewels) Corrupted |
![]() | Voideye Unset Ring Has 1 Socket +5 to Level of Socketed Gems |
![]() | Voll's Devotion Agate Amulet +(16–24) to Strength and Intelligence +(20–30) to maximum Energy Shield +(30–40) to maximum Life +(15–20)% to all Elemental Resistances 30% reduced Endurance Charge Duration 30% reduced Power Charge Duration Gain an Endurance Charge when you lose a Power Charge |
![]() | Vorana's March Runic Sabatons Has no Sockets Triggers Level 20 Summon Arbalists when Equipped 25% increased Movement Speed [3 to 5 of Arbalists Modifiers] |
![]() | Vorana's Preparation Iron Flask Restores Ward on use Debilitate nearby Enemies for 2 Seconds when Effect ends (-10–10)% reduced Charges per use Effect is removed when Ward Breaks Culling Strike during Effect (Enemies that are Debilitated have 20% less Movement Speed and deal 10% less damage) (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) |
![]() | Warrior's Legacy Ruby Ring +(20–30)% to Fire Resistance +(30–50) to Strength (20–25)% increased Melee Damage 30% chance to Avoid being Stunned 20% less Attack Speed Strike Skills also target the previous location they were Used |
![]() | Witchhunter's Judgment Highborn Staff +18% Chance to Block Attack Damage while wielding a Staff |
![]() | Xoph's Blood Amber Amulet +(20–30) to Strength 10% increased Strength 10% increased maximum Life +(20–40)% to Fire Resistance Damage Penetrates 10% Fire Resistance Cover Enemies in Ash when they Hit you Avatar of Fire (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, for 4 seconds) (50% of Physical, Cold and Lightning Damage Converted to Fire Damage. Deal no Non-Fire Damage) |
![]() | Xoph's Heart Amber Amulet +(20–30) to Strength +(20–30) to Strength 25% increased Fire Damage +(25–35) to maximum Life +(20–40)% to Fire Resistance Nearby Enemies are Covered in Ash (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken) |
![]() | Xoph's Inception Citadel Bow (160–190)% increased Physical Damage Gain (200–300) Life per Ignited Enemy Killed Gain 20% of Physical Damage as Extra Fire Damage 10% chance to Ignite Projectiles Pierce all Burning Enemies Arrows deal 30 to 50 Added Fire Damage for each time they've Pierced (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
![]() | Xoph's Nurture Citadel Bow Socketed Gems are Supported by Level 20 Ignite Proliferation (165–195)% increased Physical Damage 50% of Physical Damage Converted to Fire Damage 10% chance to Ignite Recover (40–60) Life when you Ignite an Enemy (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
![]() | Yaomac's Accord Vaal Sceptre 32% increased Elemental Damage (80–120)% increased Damage with Vaal Skills (6–8)% reduced Soul Gain Prevention Duration Gain an Endurance Charge, Frenzy Charge, and Power Charge when you use a Vaal Skill Shepherd of Souls (When you use a Vaal Skill, other Vaal skills gain 50% of the consumed Souls. Deal 30% less Damage with Non-Vaal Skills) |
![]() | Ylfeban's Trickery Hubris Circlet Trigger Level 10 Shock Ground when Hit Adds 1 to (60–80) Lightning Damage to Spells and Attacks (130–170)% increased Energy Shield +(25–35)% to Lightning Resistance Curse Enemies which Hit you with a random Hex, ignoring Curse Limit |
![]() | Zerphi's Heart Paua Amulet (20–30)% increased Mana Regeneration Rate Adds (48–53) to (58–60) Chaos Damage Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 20 seconds when you use a Vaal Skill (Attributes are Strength, Dexterity, and Intelligence) |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.