League Specific Unique /291 ⍟
League Specific Unique /291 ⍟
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![]() | Abhorrent Interrogation Ambush Mitts (100–150)% increased Evasion and Energy Shield (5–7)% increased Attack and Cast Speed (20–25)% chance to inflict Withered for 2 seconds on Hit (Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times) Enemies take 4% increased Elemental Damage from your Hits for each Withered you have inflicted on them Your Hits cannot Penetrate or ignore Elemental Resistances |
![]() | Ahkeli's Meadow Ruby Ring +(20–30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Ahkeli's Mountain Ruby Ring +(20–30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Ahkeli's Valley Ruby Ring +(20–30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Al Dhih Timeworn Claw +19 Life gained for each Enemy hit by Attacks(100–120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds |
![]() | Algor Mortis Carnal Mitts +(50–70) to maximum Energy Shield +(15–20)% to Cold and Lightning Resistances (20–30)% chance to Sap Enemies in Chilling Areas (Chilled Ground and Vortices are Chilling Areas) (Sapped Enemies deal up to 20% less Damage, based on the Lightning Damage of the Hit, for 4 seconds) Enemies in your Chilling Areas take (25–35)% increased Lightning Damage (15–20)% increased Effect of Non-Damaging Ailments (Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | Apep's Slumber Ancient Spirit Shield (5–10)% increased Spell DamageAdds (20–22) to (30–37) Chaos Damage +(80–100) to maximum Energy Shield +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned (Maximum Resistances cannot be raised above 90%) Regenerate 50 Energy Shield per Second per Poison on you, up to 250 per second Poisons on you expire 50% slower |
![]() | Apep's Supremacy Vaal Spirit Shield (5–10)% increased Spell DamageAdds (50–55) to (72–80) Chaos Damage +(130–150) to maximum Energy Shield (30–50)% faster start of Energy Shield Recharge You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned (Maximum Resistances cannot be raised above 90%) Poisons on you expire 50% slower |
![]() | Apex Mode Cobalt Jewel (20–25)% increased Spell Damage Spells have 10% reduced Critical Strike Chance per Intensity Spells which have gained Intensity Recently gain 1 Intensity every 0.5 Seconds |
![]() | Architect's Hand Strapped Mitts +(30–40) to Dexterity (100–125)% increased Evasion and Energy Shield (20–30)% reduced Trap Throwing Speed Skills used by Traps have (10–20)% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed |
![]() | Ascent From Flesh Chain Belt +(9–20) to maximum Energy Shield+300 to Evasion Rating +(75–80) to maximum Energy Shield +(10–15)% to all Elemental Resistances You have Phasing if Energy Shield Recharge has started Recently (While you have Phasing, your movement is not blocked by Enemies) (Recently refers to the past 4 seconds) 6% chance to Dodge Attack Hits while Phasing 10% increased Movement Speed while Phasing |
![]() | Asenath's Gentle Touch Silk Gloves +(20–30) to Intelligence +(60–80) to maximum Life +(60–80) to maximum Mana Curse Enemies with Temporal Chains on Hit, with 40% increased Effect Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near corpses affected by your Curses are Blinded Enemies Killed near corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage |
![]() | Assailum Sinner Tricorne Grants Level 20 Snipe Skill Socketed Non-Channelling Bow Skills are Triggered by Snipe Socketed Triggered Bow Skills deal 33% less Damage +(350–500) to Accuracy Rating +(350–500) to Evasion Rating (7–10)% chance to Dodge Attack Hits while Channelling (7–10)% chance to Dodge Spell Hits while Channelling |
![]() | Astral Projector Topaz Ring +(20–30)% to Lightning Resistance+(30–50) to Intelligence (20–25)% increased Spell Damage 30% chance to Avoid Elemental Ailments (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) Nova Spells have 20% less Area of Effect Nova Spells deal 30% less Damage to Players Nova Spells Cast at the targeted location instead of around you |
![]() | Aukuna's Will Clasped Mitts +(30–40) to Dexterity (5–7)% increased Cast Speed (100–150)% increased Evasion and Energy Shield Raised Zombies have (80–100)% increased maximum Life Raise Zombie does not require a corpse Your Raised Zombies count as corpses |
![]() | Aul's Uprising Onyx Amulet +(10–16) to all Attributes+(20–30) to Intelligence (15–20)% increased maximum Energy Shield +(50–70) to maximum Life enemy_+50%_critical_strike_chance_against_self [2] Hits against Nearby Enemies have 50% increased Critical Strike Chance Purity of Lightning Reserves no Mana |
![]() | Badge of the Brotherhood Turquoise Amulet +(16–24) to Dexterity and Intelligence(7–10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge (7–10)% increased Effect of Elusive on you per Power Charge (Elusive initially grants 15% chance to Dodge Spell or Attack Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive) (20–25)% chance to lose a Frenzy Charge when you use a Travel Skill (20–25)% chance to lose a Power Charge when you gain Elusive Your Maximum Frenzy Charges is equal to your Maximum Power Charges |
![]() | Beacon of Madness Two-Toned Boots +(8–12)% to Fire and Lightning ResistancesGrants Level 1 Embrace Madness Skill 30% increased Movement Speed (20–40)% increased Effect of Non-Damaging Ailments (Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) You have Igniting, Chilling and Shocking Conflux while affected by Glorious Madness (While you have Elemental Conflux, all Damage from Hits will cause Chill, Shock, and Ignite) Immune to Elemental Ailments while affected by Glorious Madness (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | Beacon of Madness Two-Toned Boots +(8–12)% to Cold and Lightning ResistancesGrants Level 1 Embrace Madness Skill (20–40)% increased Chaos Damage 30% increased Movement Speed All Damage inflicts Poison while affected by Glorious Madness (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage |
![]() | Beacon of Madness Two-Toned Boots +(8–12)% to Fire and Cold ResistancesGrants Level 1 Embrace Madness Skill (150–300)% increased Armour and Evasion 30% increased Movement Speed 20% chance to deal Double Damage while affected by Glorious Madness 60% increased Effect of Fortify on you while affected by Glorious Madness |
![]() | Bear's Girdle Leather Belt +(25–40) to maximum LifeAdds (5–7) to (11–12) Physical Damage to Attacks (20–30)% increased Stun Duration on Enemies Nearby Enemies are Crushed while you have at least 25 Rage (Crushed lowers Physical Damage Reduction by 15%) (4–6)% increased Physical Damage per 10 Rage +20 to Maximum Rage |
![]() | Berek's Grip Two-Stone Ring +(12–16)% to Cold and Lightning Resistances(25–30)% increased Cold Damage Adds 1 to (50–70) Lightning Damage to Spells and Attacks +(30–40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) 1% of Damage Leeched as Energy Shield against Frozen Enemies (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Berek's Pass Two-Stone Ring +(12–16)% to Fire and Cold Resistances+(30–40) to maximum Energy Shield Adds (20–25) to (30–50) Cold Damage to Spells and Attacks (25–30)% increased Fire Damage 30% increased Damage while Ignited +5000 to Armour while Frozen |
![]() | Berek's Respite Two-Stone Ring +(12–16)% to Fire and Lightning ResistancesAdds (20–25) to (30–50) Fire Damage to Spells and Attacks (25–30)% increased Lightning Damage +(30–40) to maximum Mana When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy (Shock increases Damage taken by 15%, for 2 seconds) When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy (Ignite deals Fire Damage over time) |
![]() | Bitterbind Point Titanium Spirit Shield (30–50)% increased Spell Damage (180–220)% increased Energy Shield Spectres have (50–100)% increased maximum Life Gain Arcane Surge when you deal a Critical Strike (Arcane Surge grants 10% more Spell Damage, 10% increased Cast Speed, and 0.5% of maximum Mana Regenerated per second, for 4 seconds) Your Raised Spectres also gain Arcane Surge when you do (40–50)% increased Critical Strike Chance for Spells per Raised Spectre |
![]() | Blackflame Amethyst Ring +(9–13)% to Chaos Resistance+(8–12)% to Fire Damage over Time Multiplier 50% reduced Ignite Duration on Enemies (10–15)% chance to Ignite (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite use_unique_blackflame_ignite_effect [1] Withered does not expire on Enemies Ignited by you +(20–25)% to Fire and Chaos Resistances |
![]() | Blightwell Clutching Talisman (15–25)% increased Global Defences local_stat_monsters_pick_up_item [1]+(20–30) to maximum Energy Shield +(15–30)% to Fire Resistance +(15–30)% to Lightning Resistance 30% slower start of Energy Shield Recharge during any Flask Effect 400% increased Energy Shield Recharge Rate during any Flask Effect Corrupted Corrupted |
![]() | Blood of the Karui Sanctified Life Flask 100% increased Life Recovered (5–20)% increased Recovery rate Recover Full Life at the end of the Flask Effect |
![]() | Bottled Faith Sulphur Flask Creates Consecrated Ground on Use(30–50)% increased Duration Consecrated Ground created by this Flask has Tripled Radius +(1–2)% to Critical Strike Chance against Enemies on Consecrated Ground during Effect Consecrated Ground created during Effect applies (7–10)% increased Damage taken to Enemies |
![]() | Breath of the Council Carnal Sceptre 32% increased Elemental Damage(260–310)% increased Physical Damage (80–100)% increased Chaos Damage 10% increased Area of Effect Chaos Skills have 40% increased Skill Effect Duration |
![]() | Breathstealer Hydrascale Gauntlets (100–150)% increased Armour and Evasion +(30–50) to maximum Mana +(10–16)% to all Elemental Resistances (5–10)% increased Attack and Cast Speed Create a Blighted Spore when your Skills or Minions Kill a Rare Monster (Blighted Spores last for 10 seconds and have a random Aura) |
![]() | Brinerot Flag Tarnished Spirit Shield (5–10)% increased Spell Damage+3 to Level of Socketed Warcry Gems (8–12)% increased Cast Speed +(70–90) to maximum Energy Shield (20–40)% increased Mana Regeneration Rate Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50% (Arcane Surge grants 10% more Spell Damage, 10% increased Cast Speed, and 0.5% of maximum Mana Regenerated per second, for 4 seconds) |
![]() | Brinerot Mark Unset Ring Has 1 Socket+(15–25) to maximum Energy Shield (20–25)% increased Spell Damage +(20–40)% to Lightning Resistance +3 to Level of Socketed Golem Gems 25% increased Effect of Buffs granted by Socketed Golem Skills Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield |
![]() | Brinerot Whalers Trapper Boots 20% increased Global Physical Damage +(80–100) to maximum Energy Shield +(20–30)% to Lightning Resistance 25% increased Movement Speed (20–40)% increased Projectile Damage Unaffected by Shocked Ground (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
![]() | Broken Faith Archon Kite Shield +12% to all Elemental Resistances0.4% of Chaos Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) -10% Chance to Block 100% increased Global Armour while you have no Energy Shield You have Unholy Might while you have no Energy Shield (Unholy Might grants 30% of Physical Damage as extra Chaos Damage) Create Profane Ground instead of Consecrated Ground (Enemies on Profane Ground have -10% to all Resistances, and Hits against them have +1% to Critical Strike Chance) |
![]() | Brutal Restraint Timeless Jewel Denoted service of (500–8000) dekhara in the akhara of Balbala Passives in radius are Conquered by the Maraketh local_jewel_effect_base_radius [1500] Historic (Conquered Passive Skills cannot be modified by other Jewels) |
![]() | Brutus' Lead Sprinkler Ritual Sceptre 16% increased Elemental DamageAdds (8–13) to (26–31) Physical Damage 20% increased Physical Damage (15–20)% increased Attack Speed 30% increased Fire Damage (30–40)% increased Critical Strike Chance Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength |
![]() | Bubonic Trail Murder Boots Has 1 Abyssal Socket (Only Abyss Jewels can be Socketed in Abyssal Sockets) Triggers Level 20 Death Walk when Equipped (4–6)% increased maximum Life 30% increased Movement Speed 10% increased Damage for each type of Abyss Jewel affecting you |
![]() | Bubonic Trail Murder Boots Has 2 Abyssal Sockets (Only Abyss Jewels can be Socketed in Abyssal Sockets) Triggers Level 20 Death Walk when Equipped (4–6)% increased maximum Life 30% increased Movement Speed 10% increased Damage for each type of Abyss Jewel affecting you |
![]() | Calamitous Visions Small Cluster Jewel Adds Lone Messenger |
![]() | Cerberus Limb Blood Sceptre 24% increased Elemental Damage(70–100)% increased Spell Damage (15–20)% increased Cast Speed 0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield +5 to Armour per 5 Evasion Rating on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield |
![]() | Chains of Emancipation Chain Belt +(9–20) to maximum Energy Shield+(60–80) to maximum Life +(17–23)% to Chaos Resistance Enemy Hits inflict Temporal Chains on you When you lose Temporal Chains you gain maximum Rage Immune to Curses while you have at least 25 Rage |
![]() | Choir of the Storm Lapis Amulet +(20–30) to Intelligence(10–20)% increased maximum Mana Critical Strike Chance is increased by Lightning Resistance 50% increased Lightning Damage Trigger Level 20 Lightning Bolt when you deal a Critical Strike |
![]() | Cinderswallow Urn Silver Flask Recharges 1 Charge when you Consume an Ignited corpse Enemies Ignited by you during Flask Effect take 10% increased Damage Recover (1–3)% of Life when you Kill an Enemy during Flask Effect Recover (1–3)% of Mana when you Kill an Enemy during Flask Effect Recover (1–3)% of Energy Shield when you Kill an Enemy during Flask Effect ![]() |
![]() | Circle of Anguish Ruby Ring [One to three random synthesis implicit modifiers]+(20–30) to Strength Adds (20–25) to (26–35) Fire Damage +(20–30)% to Fire Resistance [Random Herald of Ash modifier] When used in the Synthesiser, the new item will have an additional Herald Modifier |
![]() | Circle of Fear Sapphire Ring [One to three random synthesis implicit modifiers]+(20–30) to Dexterity Adds (20–25) to (26–35) Cold Damage +(20–30)% to Cold Resistance [Random Herald of Ice modifier] When used in the Synthesiser, the new item will have an additional Herald Modifier |
![]() | Circle of Guilt Iron Ring [One to three random synthesis implicit modifiers]+(10–20) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) Adds (8–10) to (13–15) Physical Damage +(350–400) to Armour [Random Herald of Purity modifier] When used in the Synthesiser, the new item will have an additional Herald Modifier |
![]() | Circle of Nostalgia Amethyst Ring [One to three random synthesis implicit modifiers]+(10–20) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) Adds (15–20) to (21–30) Chaos Damage +(17–23)% to Chaos Resistance [Random Herald of Agony modifier] When used in the Synthesiser, the new item will have an additional Herald Modifier |
![]() | Circle of Regret Topaz Ring [One to three random synthesis implicit modifiers]+(20–30) to Intelligence Adds 1 to (48–60) Lightning Damage +(20–30)% to Lightning Resistance [Random Herald of Thunder modifier] When used in the Synthesiser, the new item will have an additional Herald Modifier |
![]() | Command of the Pit Riveted Gloves Has 2 Abyssal Sockets (Only Abyss Jewels can be Socketed in Abyssal Sockets) (6–10)% increased Cast Speed (4–6)% increased maximum Life With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells (Arcane Surge grants 10% more Spell Damage, 10% increased Cast Speed, and 0.5% of maximum Mana Regenerated per second, for 4 seconds) |
![]() | Command of the Pit Riveted Gloves Has 1 Abyssal Socket (Only Abyss Jewels can be Socketed in Abyssal Sockets) (6–10)% increased Cast Speed (4–6)% increased maximum Life With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells (Arcane Surge grants 10% more Spell Damage, 10% increased Cast Speed, and 0.5% of maximum Mana Regenerated per second, for 4 seconds) |
![]() | Corpsewalker Carnal Boots Triggers Level 20 Corpse Walk when Equipped (80–120)% increased Evasion and Energy Shield 25% increased Movement Speed (20–40)% increased Damage if you have Consumed a corpse Recently (Recently refers to the past 4 seconds) For each nearby corpse, Regenerate 0.25% Life per second, up to 3% |
![]() | Coward's Chains Chain Belt +(9–20) to maximum Energy Shield(20–25)% increased Damage +(10–15) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) (5–10)% increased Movement Speed Damage of Enemies Hitting you is Unlucky while you are Cursed with Vulnerability (Unlucky things are rolled twice and the worst result used) You are Cursed with Vulnerability, with 40% increased Effect |
![]() | Coward's Legacy Chain Belt +(9–20) to maximum Energy Shield+(15–20) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) (5–10)% increased Movement Speed 50% increased Effect of Curses on you You are Cursed with Vulnerability, with 80% increased Effect You count as on Low Life while you are Cursed with Vulnerability |
![]() | Cowl of the Ceraunophile Solaris Circlet Can have a second Enchantment Modifier +(20–30) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) (60–80)% increased Energy Shield (50–55)% reduced Fire Resistance (50–55)% reduced Cold Resistance Lightning Resistance is 75% |
![]() | Cowl of the Cryophile Silken Hood Can have a second Enchantment Modifier +(20–30) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) (60–80)% increased Evasion Rating (50–55)% reduced Fire Resistance (50–55)% reduced Lightning Resistance Cold Resistance is 75% |
![]() | Cowl of the Thermophile Ezomyte Burgonet Can have a second Enchantment Modifier +(20–30) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) (60–80)% increased Armour (50–55)% reduced Cold Resistance (50–55)% reduced Lightning Resistance Fire Resistance is 75% |
![]() | Craiceann's Carapace Golden Plate Grants Level 20 Aspect of the Crab Skill (300–350)% increased Armour +(100–120) to maximum Life +(25–30)% to Fire and Cold Resistances Bleeding cannot be inflicted on you +5 to Maximum number of Crab Barriers |
![]() | Craiceann's Chitin Magistrate Crown (4–6)% Chance to Block Spell Damage (140–180)% increased Armour and Energy Shield (4–7)% increased maximum Life Cannot lose Crab Barriers if you have lost Crab Barriers Recently (Recently refers to the past 4 seconds) +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers +5% Chance to Block Attack Damage while you have at least 10 Crab Barriers |
![]() | Craiceann's Pincers Titan Gauntlets (150–200)% increased Armour Regenerate (50–70) Life per second +(30–40)% to Fire Resistance 3% increased Damage per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers |
![]() | Craiceann's Tracks Goliath Greaves (150–180)% increased Armour +(50–70) to maximum Life +(25–30)% to Cold Resistance 25% increased Movement Speed Cannot be Stunned if you have at least 10 Crab Barriers You only lose (5–7) Crab Barriers when you take Physical Damage from a Hit |
![]() | Crown of the Pale King Regicide Mask (150–200)% increased Evasion and Energy Shield +(60–80) to maximum Life (0.4–0.8)% of Physical Attack Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to Enemies when Hit is gained as Life |
![]() | Crown of the Tyrant Magistrate Crown Has 1 Socket +(50–175) to maximum Life resist_all_% [-10] Nearby Enemies have -10% to all Resistances You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket |
![]() | Dance of the Offered Shackled Boots +(50–60) to maximum Mana +(15–20)% to Lightning Resistance 25% increased Movement Speed You have Onslaught while not on Low Mana (Onslaught grants 20% increased Attack, Cast, and Movement Speed) Lose (30–40) Mana per Second |
![]() | Daresso's Salute Citrine Amulet +(16–24) to Strength and Dexterity50% reduced maximum Energy Shield +(30–40)% to Fire Resistance +(30–40)% to Cold Resistance 10% increased Movement Speed when on Full Life +2 to Melee Strike Range (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) 60% increased Melee Damage when on Full Life |
![]() | Darkness Enthroned Stygian Vise Has 1 Abyssal SocketHas 1 Abyssal Socket (Only Abyss Jewels can be Socketed in Abyssal Sockets) 75% increased Effect of Socketed Jewels |
![]() | Darkscorn Assassin Bow +(15–25)% to Global Critical Strike Multiplier(130–150)% increased Physical Damage Adds (15–20) to (25–30) Physical Damage 20% increased Attack Speed (15–30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Death Rush Amethyst Ring +(9–13)% to Chaos Resistance(0.6–0.8)% of Physical Attack Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) +(260–300) to Armour +(300–350) to Accuracy Rating +(15–20)% to Chaos Resistance You gain Onslaught for 4 seconds on Kill (Onslaught grants 20% increased Attack, Cast, and Movement Speed) +(40–50) to maximum Life |
![]() | Divinarius Imperial Skean 30% increased Global Critical Strike Chance(50–70)% increased Spell Damage +30 Life gained on Kill +10 Mana gained on Kill 10% increased Area of Effect (125–175)% increased Critical Strike Chance for Spells if you've Killed Recently (Recently refers to the past 4 seconds) +(40–60)% to Critical Strike Multiplier for Spells if you haven't Killed Recently |
![]() | Doryani's Machinarium Maze Map (20–50)% increased Experience gain Monster Level: 80 Found Items have 10% chance to drop Corrupted in Area Unique Boss is augmented by Player choices |
![]() | Doryani's Prototype Saint's Hauberk (150–200)% increased Armour and Energy Shield +(60–90) to maximum Life Deal no Non-Lightning Damage Armour also applies to Lightning Damage taken from Hits Lightning Resistance does not affect Lightning Damage taken Nearby Enemies have Lightning Resistance equal to yours |
![]() | Edge of Madness Etched Greatsword 60% increased Global Accuracy Rating+1 to Level of Socketed Active Skill Gems (40–60)% increased Physical Damage 1% increased Chaos Damage per Level Adds (60–68) to (90–102) Chaos Damage Adds 1 to 2 Physical Damage to Attacks per Level |
![]() | Elegant Hubris Timeless Jewel Commissioned (2000–160000) coins to commemorate Cadiro Passives in radius are Conquered by the Eternal Empire local_jewel_effect_base_radius [1500] Historic (Conquered Passive Skills cannot be modified by other Jewels) |
![]() | Emperor's Vigilance Steel Kite Shield (16–22)% Chance to Block Spell Damage (300–400)% increased Armour and Energy Shield (10–15)% increased maximum Life Cannot Block while you have no Energy Shield Damage from Blocked Hits cannot bypass Energy Shield Damage from Unblocked hits always bypasses Energy Shield Glancing Blows (Chance to Block Attack Damage is doubled Chance to Block Spell Damage is doubled You take 65% of Damage from Blocked Hits) |
![]() | Esh's Mirror Thorium Spirit Shield +(20–30) to Intelligence +(40–70) to maximum Life (80–100)% increased Energy Shield +(35–40)% to Lightning Resistance Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently (Recently refers to the past 4 seconds) Shock Reflection |
![]() | Esh's Visage Vaal Spirit Shield (5–10)% increased Spell Damage(240–260)% increased Energy Shield +(40–70) to maximum Life +(30–40)% to Lightning Resistance +(17–29)% to Chaos Resistance Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana (You are on Low Life if you have 35% of your Maximum Life or less) Reflect Shocks applied to you to all Nearby Enemies |
![]() | Eyes of the Greatwolf Greatwolf Talisman Implicit Modifier magnitudes are doubled (Implicit Modifiers are those that come from an item's type, rather than its random properties) Corrupted Corrupted |
![]() | Faminebind Rustic Sash (12–24)% increased Global Physical Damage+(20–30)% to Cold Resistance 20% increased Projectile Damage 30% reduced Flask Charges gained 60% increased Flask Effect Duration Deals 50 Chaos Damage per second to nearby Enemies |
![]() | Farrul's Bite Harlequin Mask Grants Level 20 Aspect of the Cat Skill (180–220)% increased Evasion and Energy Shield +(25–35)% to Cold Resistance +1% to Critical Strike Chance while affected by Aspect of the Cat Critical Strikes have (10–20)% chance to Blind Enemies while you have Cat's Stealth (40–50)% increased Damage with Hits and Ailments against Blinded Enemies (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
![]() | Farrul's Chase Slink Boots Trigger Level 20 Intimidating Cry when you lose Cat's Stealth (110–150)% increased Evasion Rating +(50–70) to maximum Life 20% increased Movement Speed (40–50)% chance to avoid Bleeding 20% increased Movement Speed while you have Cat's Stealth |
![]() | Farrul's Fur Triumphant Lamellar (100–150)% increased Armour and Evasion +(80–100) to maximum Life Aspect of the Cat Reserves no Mana +2 seconds to Cat's Stealth Duration Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth |
![]() | Farrul's Pounce Hydrascale Gauntlets (100–140)% increased Armour and Evasion +(50–70) to maximum Life +(400–500) to Accuracy against Bleeding Enemies Attacks always inflict Bleeding while you have Cat's Stealth (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (40–50)% increased Damage with Hits and Ailments against Bleeding Enemies (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) You have Crimson Dance while you have Cat's Stealth (You can inflict Bleeding on an Enemy up to 8 times, Your Bleeding does not deal extra Damage while the Enemy is moving, 50% less Damage with Bleeding) |
![]() | Fate of the Vaal Gemstone Sword +400 to Accuracy Rating(180–210)% increased Physical Damage (10–15)% increased Attack Speed 100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always Ignite, Freeze, and Shock (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) Hits with this Weapon deal (30–60)% increased Damage to Ignited Enemies Hits with this Weapon deal (30–60)% increased Damage to Frozen Enemies Hits with this Weapon deal (30–60)% increased Damage to Shocked Enemies |
![]() | Feastbind Rustic Sash (12–24)% increased Global Physical DamageAdds 5 to 10 Physical Damage to Attacks +(20–40) to maximum Life 0.2% of Physical Attack Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) 50% increased Flask Charges gained during any Flask Effect 50% increased Mana Regeneration Rate during any Flask Effect |
![]() | Fenumus' Shroud Widowsilk Robe +(30–40) to Intelligence (120–140)% increased Energy Shield Regenerate (80–100) Energy Shield per second Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances (50–70)% increased Aspect of the Spider Area of Effect |
![]() | Fenumus' Spinnerets Assassin's Boots (160–200)% increased Evasion and Energy Shield +(20–30)% to Lightning Resistance +(17–23)% to Chaos Resistance 25% increased Movement Speed Aspect of the Spider can inflict Spider's Web on Enemies an additional time Gain (15–20) Energy Shield for each Enemy you Hit which is affected by a Spider's Web (40–50)% increased Aspect of the Spider Debuff Duration |
![]() | Fenumus' Toxins Necromancer Circlet Adds (16–21) to (31–36) Chaos Damage to Spells (220–250)% increased Energy Shield 10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web (6–10)% chance to Poison per Power Charge (15–20)% increased Damage with Poison per Power Charge Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead |
![]() | Fenumus' Weave Carnal Mitts Grants Level 20 Aspect of the Spider Skill (120–170)% increased Evasion and Energy Shield +(40–50) to maximum Life (6–9)% increased Attack and Cast Speed (40–60)% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) Adds (8–10) to (13–15) Chaos Damage for each Spider's Web on the Enemy |
![]() | Flesh and Spirit Ironscale Gauntlets (80–120)% increased Armour and Evasion (6–9)% increased Attack Speed Regenerate (3–4) Life per second Recover 20% of Life on Rampage Kills grant an additional Vaal Soul if you have Rampaged Recently (Recently refers to the past 4 seconds) Rampage (You gain Rampage bonuses for Killing multiple Enemies in quick succession) |
![]() | Forbidden Shako Great Crown Socketed Gems are Supported by Level (15–25) (1–134) +(25–30) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Fury Valve Jade Amulet +(20–30) to Dexterity(15–25)% increased Evasion Rating +(15–20)% to all Elemental Resistances Skills fire 2 additional Projectiles (20–30)% increased Projectile Speed Modifiers to number of Projectiles instead apply to the number of targets Projectiles Split towards |
![]() | Garb of the Ephemeral Savant's Robe [One to three random synthesis implicit modifiers](180–230)% increased Energy Shield +600 Strength and Intelligence Requirement Gain a Divine Charge on Hit +10 to maximum Divine Charges You gain Divinity for 10 seconds on reaching maximum Divine Charges Lose all Divine Charges when you gain Divinity Action Speed cannot be modified to below base value Nearby Allies' Action Speed cannot be modified to below base value Never deal Critical Strikes Nearby Enemies cannot deal Critical Strikes |
![]() | Gifts from Above Diamond Ring (20–30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike (30–35)% increased Global Critical Strike Chance (10–15)% increased Light Radius (40–50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased Damage while on Consecrated Ground +5% Chance to Block Attack Damage while on Consecrated Ground |
![]() | Glorious Vanity Timeless Jewel Bathed in the blood of (100–8000) sacrificed in the name of Xibaqua Passives in radius are Conquered by the Vaal local_jewel_effect_base_radius [1500] Historic (Conquered Passive Skills cannot be modified by other Jewels) |
![]() | Grip of the Council Arcanist Gloves +30 to Strength +(30–50) to maximum Life +(20–40)% to Cold Resistance Minions have 10% reduced Movement Speed Minions have +40% to Cold Resistance Minions gain 20% of Physical Damage as Extra Cold Damage |
![]() | Hale Negator Mind Cage Has 1 Abyssal Socket (Only Abyss Jewels can be Socketed in Abyssal Sockets) (6–8)% increased maximum Life Recover (2–3)% of Energy Shield when you lose a Spirit Charge Recover (2–3)% of Life when you lose a Spirit Charge Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit (A Hit that removes at least 15% of Maximum Life is a Savage Hit) +1 to Maximum Spirit Charges per Abyss Jewel affecting you |
![]() | Hale Negator Mind Cage Has 2 Abyssal Sockets (Only Abyss Jewels can be Socketed in Abyssal Sockets) (6–8)% increased maximum Life Recover (2–3)% of Energy Shield when you lose a Spirit Charge Recover (2–3)% of Life when you lose a Spirit Charge Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit (A Hit that removes at least 15% of Maximum Life is a Savage Hit) +1 to Maximum Spirit Charges per Abyss Jewel affecting you |
![]() | Hand of the Fervent Zealot Gloves (70–130)% increased Armour and Energy Shield +(50–70) to maximum Life Gain Sacrificial Zeal when you use a Skill, dealing you 150% of the Skill's Mana Cost as Physical Damage per Second (Sacrificial Zeal grants Added Spell Physical Damage equal to 25% of the Skill's Mana Cost, and causes you to take Physical Damage over Time, for 4 seconds) Hits Overwhelm (10–15)% of Physical Damage Reduction while you have Sacrificial Zeal (Physical Damage Reduction is lower against Overwhelming Hits, but cannot go negative) |
![]() | Hand of Thought and Motion Blinder +12 Life gained for each Enemy hit by Attacks(20–25)% increased Elemental Damage with Attack Skills Adds 1 to (50–60) Lightning Damage (10–15)% increased Attack Speed Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence |
![]() | Hand of Wisdom and Action Imperial Claw +46 Life gained for each Enemy hit by Attacks(25–30)% increased Elemental Damage with Attack Skills (8–12)% increased Dexterity (8–12)% increased Intelligence Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence 1% increased Attack Speed per 25 Dexterity |
![]() | Headhunter Leather Belt +(25–40) to maximum Life+(40–55) to Strength +(40–55) to Dexterity +(50–60) to maximum Life (20–30)% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its Modifiers for 20 seconds |
![]() | Hinekora's Sight Onyx Amulet +(10–16) to all Attributes+1000 to Accuracy Rating (6–10)% chance to Dodge Attack Hits (6–10)% chance to Dodge Spell Hits Cannot be Blinded |
![]() | Honourhome Soldier Helmet +(1–2) to Level of Socketed Gems Adds 1 to 13 Lightning Damage to Spells and Attacks (100–150)% increased Armour and Energy Shield (10–20)% increased Rarity of Items found (10–20)% reduced Mana Cost of Skills |
![]() | Hyperboreus Leather Belt +(25–40) to maximum Life+(30–40)% to Cold Resistance Chill nearby Enemies when you Focus, causing 30% reduced Action Speed grant_focus_skill [1] (Chill reduces Enemy Action Speed for 2 seconds) Focus has (30–50)% increased Cooldown Recovery Rate (50–70)% increased Damage with Hits and Ailments against Chilled Enemies (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) ![]() |
![]() | Icefang Orbit Iron Ring Adds 1 to 4 Physical Damage to Attacks+(20–30) to Dexterity 25% chance to Poison on Hit (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) (40–60)% increased Damage with Poison You are Chilled when you are Poisoned (Chill reduces Enemy Action Speed by 10% for 2 seconds) Non-Chilled Enemies you Poison are Chilled Poisoned Enemies you Kill with Hits Shatter |
![]() | Infused Beachhead Harbinger Map 100% more Monster Life 100% increased Monster Damage Unique Boss drops an additional Harbinger Scroll Area contains 20 additional Harbingers |
![]() | Jorrhast's Blacksteel Steelhead 45% increased Stun Duration on Enemies(150–200)% increased Physical Damage (8–12)% increased Cast Speed (8–12)% increased Attack Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copy 25% chance to Trigger Level 20 Animate Weapon on Kill |
![]() | Kaom's Primacy Karui Chopper (100–140)% increased Physical Damage +20 Life gained on Kill +(150–250) to Accuracy Rating Culling Strike (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds (Inherent effects from having Rage are: 1% increased Attack Damage per 1 Rage 1% increased Attack Speed per 2 Rage 1% increased Movement Speed per 5 Rage) Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage |
![]() | Kintsugi Exquisite Leather (100–120)% increased Evasion Rating +(60–80) to maximum Life +30% to Fire Resistance 20% less Damage taken if you have not been Hit Recently (Recently refers to the past 4 seconds) 50% increased Evasion Rating if you have been Hit Recently |
![]() | Kitava's Teachings Small Cluster Jewel Adds Disciple of Kitava |
![]() | Lavianga's Spirit Sanctified Mana Flask (30–50)% increased Amount Recovered 100% increased Recovery rate Your Skills have no Mana Cost during Flask effect |
![]() | Lavianga's Wisdom War Hammer 10% reduced Enemy Stun Threshold(160–200)% increased Physical Damage +70 to maximum Life +70 to maximum Mana 5% reduced Movement Speed (15–25)% increased Area of Effect (10–20)% increased Area Damage |
![]() | Law of the Wilds Hellion's Paw 1.6% of Physical Attack Damage Leeched as Life20% chance to Trigger Level 20 Summon Spectral Wolf on Critical Strike with this Weapon local_use_skill_on_crit_% [20] (15–20)% increased Attack Speed (22–28)% increased Critical Strike Chance +(15–25)% to Global Critical Strike Multiplier |
![]() | Leadership's Price Onyx Amulet +(10–16) to all Attributes(-3–3)% to maximum Fire Resistance (Maximum Resistances cannot be raised above 90%) (-3–3)% to maximum Cold Resistance (-3–3)% to maximum Lightning Resistance You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal Cannot Ignite, Chill, Freeze or Shock Corrupted |
Legacy Relic chest_drop_reliquary_items [1] | |
![]() | Lethal Pride Timeless Jewel Commanded leadership over (10000–18000) warriors under Kaom Passives in radius are Conquered by the Karui local_jewel_effect_base_radius [1500] Historic (Conquered Passive Skills cannot be modified by other Jewels) |
![]() | Lightpoacher Great Crown Has 1 Abyssal Socket (Only Abyss Jewels can be Socketed in Abyssal Sockets) Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +(10–15)% to all Elemental Resistances Recover (4–5)% of Life when you lose a Spirit Charge (15–20)% chance to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you |
![]() | Lightpoacher Great Crown Has 2 Abyssal Sockets (Only Abyss Jewels can be Socketed in Abyssal Sockets) Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +(10–15)% to all Elemental Resistances Recover (4–5)% of Life when you lose a Spirit Charge (15–20)% chance to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you |
![]() | Lioneye's Paws Bronzescale Boots Trigger Level 5 Rain of Arrows when you Attack with a Bow +(40–60) to Strength +(40–60) to Dexterity Adds 12 to 24 Fire Damage to Attacks 20% increased Movement Speed 40% reduced Movement Speed when on Low Life (You are on Low Life if you have 35% of your Maximum Life or less) |
![]() | Machina Mitts Murder Mitts (200–250)% increased Evasion and Energy Shield 1% of Damage dealt by your Mines is Leeched to you as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (20–30)% reduced Recovery rate of Life and Energy Shield 5% increased Recovery rate of Life and Energy Shield per Power Charge Lose a Power Charge each second if you have not Detonated Mines Recently (Recently refers to the past 4 seconds) |
![]() | Maligaro's Virtuosity Deerskin Gloves +(20–30) to Dexterity 5% increased Attack Speed 50% increased Global Critical Strike Chance (60–80)% increased Evasion Rating Your Critical Strike Multiplier is 300% |
![]() | Marohi Erqi Karui Maul 45% increased Stun Duration on EnemiesSocketed Gems are Supported by Level 15 Pulverise (200–230)% increased Physical Damage Adds 30 to 40 Physical Damage 10% reduced Attack Speed 10% reduced Movement Speed (40–50)% increased Stun Duration on Enemies -100 to Accuracy Rating |
![]() | Mask of the Spirit Drinker Crusader Helmet (60–80)% increased Armour and Energy Shield +(30–50) to maximum Life Your Energy Shield starts at zero Cannot gain Energy Shield Regenerate 50 Life per second if you have at least 500 Maximum Energy Shield Regenerate 100 Life per second if you have at least 1000 Maximum Energy Shield Regenerate 150 Life per second if you have at least 1500 Maximum Energy Shield |
![]() | Mask of the Stitched Demon Magistrate Crown +(40–50) to Intelligence +(160–180) to maximum Energy Shield Strength provides no bonus to Maximum Life Intelligence provides no bonus to Maximum Mana +1 to Maximum Life per 2 Intelligence Your Energy Shield starts at zero Cannot gain Energy Shield Regenerate 1% of Life per second per 500 Maximum Energy Shield |
![]() | Mask of the Tribunal Magistrate Crown [One to three random synthesis implicit modifiers]+(25–30) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) (150–200)% increased Armour and Energy Shield Nearby Allies have (4–6)% increased Defences per 100 Strength you have (Defences are Armour, Evasion Rating and Energy Shield) Nearby Allies have +(6–8)% to Critical Strike Multiplier per 100 Dexterity you have Nearby Allies have (2–4)% increased Cast Speed per 100 Intelligence you have 1% reduced Mana Reserved per 250 total Attributes |
![]() | Maw of Conquest Steel Circlet (60–80)% increased Critical Strike Chance for Spells (200–250)% increased Energy Shield +(50–70) to maximum Life Unaffected by Poison (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) (10–20)% of Damage taken Recouped as Life (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) |
![]() | Megalomaniac Medium Cluster Jewel 0 Adds 4 Passive Skills (Passive Skills that are not Notable, Keystones, or Jewel Sockets are Small) (Added Passive Skills are never considered to be in Radius by other Jewels) (All Added Passive Skills are Small unless otherwise specified) Added Small Passive Skills grant Nothing Corrupted |
![]() | Militant Faith Timeless Jewel Carved to glorify (2000–10000) new faithful converted by High Templar Maxarius Passives in radius are Conquered by the Templars local_jewel_effect_base_radius [1500] Historic (Conquered Passive Skills cannot be modified by other Jewels) [two random mods of devotion] |
![]() | Mind of the Council Harlequin Mask (230–260)% increased Evasion and Energy Shield (20–30)% increased maximum Mana 10% chance to Shock (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) +20% chance to be Shocked (Shock increases Damage taken by 15%, for 2 seconds) 30% of Lightning Damage is taken from Mana before Life Attack Skills have Added Lightning Damage equal to 6% of maximum Mana Lose 3% of Mana when you use an Attack Skill +(15–20) to maximum Energy Shield |
![]() | Mother's Embrace Heavy Belt +(25–35) to Strength+(50–70) to maximum Life +(20–30)% to Cold Resistance Your Minions use your Flasks when summoned Minions have (25–40)% reduced Flask Charges used Minions have (50–80)% increased Flask Effect Duration |
![]() | Mutewind Pennant Enameled Buckler 6% increased Movement Speed(80–100)% increased Evasion Rating +(20–40)% to Cold Resistance 10% increased Area of Effect Gain Onslaught for 4 seconds when you Warcry (Onslaught grants 20% increased Attack, Cast, and Movement Speed) 25% increased Warcry Buff Effect Call to Arms (Using Warcries is Instant. Warcries share their Cooldown) |
![]() | Mutewind Seal Unset Ring Has 1 SocketAdds (5–10) to (11–15) Physical Damage to Attacks (5–10)% increased Attack Speed +3 to Level of Socketed Golem Gems (3–5)% chance to Dodge Attack Hits Socketed Golem Skills have 20% increased Attack and Cast Speed Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Mutewind Whispersteps Serpentscale Boots (100–150)% increased Evasion Rating 25% increased Movement Speed +(20–30)% to Cold Resistance (50–70)% increased Critical Strike Chance for Spells Adds (25–30) to (40–50) Cold Damage to Spells Unaffected by Chilled Ground (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
![]() | Nadir Mode Cobalt Jewel (20–25)% increased Spell Damage Spells have 30% increased Critical Strike Chance per Intensity Spells which have gained Intensity Recently lose 1 Intensity every 0.5 Seconds |
![]() | Natural Affinity Small Cluster Jewel Adds Nature's Patience |
![]() | Natural Hierarchy Rotfeather Talisman (25–35)% increased Damage local_stat_monsters_pick_up_item [1](10–15)% increased Global Physical Damage (25–30)% increased Fire Damage (20–25)% increased Cold Damage (15–20)% increased Lightning Damage (30–35)% increased Chaos Damage Corrupted Corrupted |
![]() | Nebulis Void Sceptre [One to three random synthesis implicit modifiers](15–20)% increased Cast Speed (15–20)% increased Cold Damage per 1% Cold Resistance above 75% (15–20)% increased Lightning Damage per 1% Lightning Resistance above 75% |
![]() | Ngamahu's Sign Ruby Ring +(20–30)% to Fire ResistanceAdds (8–10) to (12–14) Fire Damage to Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) +(15–25) to Strength Recover (20–30) Life when you Ignite an Enemy |
![]() | Night's Hold Black Maw Talisman Has 1 Socket local_stat_monsters_pick_up_item [1]+2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Added Chaos Damage Socketed Gems are supported by Level 10 Blind Socketed Gems are supported by Level 10 Cast when Stunned Corrupted Corrupted |
![]() | Null and Void Legion Gloves +(20–30) to Strength +(50–70) to maximum Life (150–180)% increased Armour and Energy Shield (20–40)% increased Mana Regeneration Rate Removes Elemental Ailments on Rampage (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage (You gain Rampage bonuses for Killing multiple Enemies in quick succession) |
![]() | Offering to the Serpent Legion Gloves [One to three random synthesis implicit modifiers]+(15–25) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) (150–200)% increased Armour and Energy Shield 50% reduced Maximum Recovery per Life Leech (6–10)% increased Attack and Cast Speed (15–25)% increased Damage while Leeching Life Leech effects are not removed at Full Life |
![]() | Omeyocan Carnal Boots (15–20)% increased maximum Mana +(25–30)% to Lightning Resistance 30% increased Movement Speed 2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20% You have Onslaught while not on Low Mana (Onslaught grants 20% increased Attack, Cast, and Movement Speed) Lose 7% of Mana per Second |
![]() | One With Nothing Small Cluster Jewel Adds Hollow Palm Technique |
![]() | Paradoxica Vaal Rapier +25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage ![]() ![]() |
![]() | Perepiteia Ezomyte Spiked Shield [One to three random synthesis implicit modifiers]+(1–3) to Level of Socketed Lightning Gems Triggers Level 20 Lightning Aegis when Equipped (1–20)% increased Attack Speed (1–20)% increased Cast Speed (300–400)% increased Evasion and Energy Shield +(1–75) to maximum Mana (1–20)% increased Movement Speed |
![]() | Perfidy Glorious Plate (25–40)% increased Melee Damage +(60–90) to maximum Life You can have two different Banners at the same time Banners you are carrying gain 1 Stage on Melee Hit, up to 5 per second War Banner has (100–200)% increased Adrenaline duration Dread Banner has (100–200)% increased Fortify duration |
![]() | Pledge of Hands Judgement Staff +20% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 30 Greater Spell Echo (120–160)% increased Spell Damage 100% increased maximum Mana |
![]() | Plume of Pursuit Bone Circlet (20–30)% reduced Cast Speed (80–130)% increased Energy Shield Non-critical strikes deal 80% less Damage Spell Skills always deal Critical Strikes on final Repeat Spell Skills cannot deal Critical Strikes except on final Repeat |
![]() | Presence of Chayula Onyx Amulet +(10–16) to all Attributes30% increased Rarity of Items found +60% to Chaos Resistance Cannot be Stunned 20% of Maximum Life Converted to Energy Shield |
![]() | Putembo's Meadow Topaz Ring +(20–30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Putembo's Mountain Topaz Ring +(20–30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Putembo's Valley Topaz Ring +(20–30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Qotra's Regulator Sovereign Spiked Shield 4% chance to Dodge Spell Hits(160–220)% increased Evasion and Energy Shield +(40–60)% to Damage over Time Multiplier if you've dealt a Critical Strike in the past 8 seconds (2–2.5)% of Life Regenerated per Second if you've dealt a Critical Strike in the past 8 seconds Lose (10–15)% of Energy Shield when you deal a Critical Strike Lose (10–15)% of Life when you deal a Critical Strike |
![]() | Rathpith Globe Titanium Spirit Shield (10–15)% Chance to Block Spell Damage (120–160)% increased Energy Shield 10% increased maximum Life Sacrifice 4% of your Life when you Use or Trigger a Spell Skill 2% increased Critical Strike Chance for Spells per 100 Player Maximum Life 2% increased Spell Damage per 100 Player Maximum Life |
![]() | Reach of the Council Spine Bow Socketed Gems are Supported by Level 20 Greater Volley (50–75)% increased Physical Damage Adds (15–30) to (70–95) Physical Damage (8–12)% increased Attack Speed 20% reduced Projectile Speed Arrows fired from the first firing points always Pierce Arrows fired from the second firing points Fork Arrows fired from the third firing points Return to you Arrows fired from the fourth firing points Chain +2 times |
![]() | Rebuke of the Vaal Vaal Blade +460 to Accuracy RatingAdds (49–98) to (101–140) Physical Damage Adds (49–98) to (101–140) Fire Damage Adds (49–98) to (101–140) Cold Damage Adds 1 to (210–250) Lightning Damage Adds (49–98) to (101–140) Chaos Damage (10–20)% increased Attack Speed |
![]() | Redblade Band Unset Ring Has 1 Socket+(30–40) to Strength (20–30)% increased Fire Damage +3 to Level of Socketed Golem Gems +(30–40) to maximum Life Socketed Golem Skills have 25% chance to Taunt on Hit Socketed Golem Skills have Minions Regenerate 5% of Life per second |
![]() | Redblade Banner Painted Tower Shield +(20–30) to maximum Life(80–100)% increased Armour +(50–60) to maximum Life 20% increased Taunt Duration (Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds) +5% Chance to Block 50% increased Warcry Cooldown Recovery Rate Warcries have infinite Power (Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5) |
![]() | Redblade Tramplers Ancient Greaves Adds (2–5) to (7–10) Physical Damage to Attacks (150–200)% increased Armour 25% increased Movement Speed (5–10)% reduced Enemy Stun Threshold (The Stun Threshold determines how much Damage can Stun something) +(20–30)% to Fire Resistance Unaffected by Burning Ground (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) +(50–70) to maximum Life |
![]() | Rigwald's Command Midnight Blade 40% increased Global Accuracy Rating+10% Chance to Block Attack Damage while Dual Wielding Adds (60–80) to (150–180) Physical Damage +(350–400) to Accuracy Rating +1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | Rigwald's Crest Two-Stone Ring +(12–16)% to Fire and Cold Resistances(20–30)% increased Fire Damage (20–30)% increased Cold Damage (20–30)% increased Mana Regeneration Rate 10% Chance to Trigger Level 10 Summon Spectral Wolf on Kill |
![]() | Rigwald's Curse Wereclaw Talisman +(24–36)% to Global Critical Strike Multiplier local_stat_monsters_pick_up_item [1]+7% to Unarmed Attack Critical Strike Chance (Unarmed Attacks are any Attacks performed with a hand that is not holding any Item) Modifiers to Claw Damage also apply to Unarmed Attack Damage Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance Corrupted Corrupted |
![]() | Rigwald's Quills Two-Point Arrow Quiver (20–30)% increased Global Accuracy Rating-10% to Fire Resistance +(20–30)% to Lightning Resistance +7 Life gained for each Enemy hit by your Attacks 20% reduced Projectile Speed (30–50)% increased Projectile Damage Projectiles Fork |
![]() | Rigwald's Savagery Royal Axe Adds (50–70) to (135–165) Physical Damage 40% increased Physical Attack Damage while Dual Wielding (10–15)% increased Attack Speed +25 to Maximum Rage while wielding a Sword |
![]() | Rotblood Promise Unset Ring Has 1 SocketSocketed Gems are Supported by Level 20 Blasphemy Curse Auras from Socketed Skills also affect you Socketed Curse Gems have 50% reduced Mana Reservation +(20–30) to Intelligence 20% reduced Effect of Curses on you (15–25)% increased Damage with Hits and Ailments against Cursed Enemies |
![]() | Rotting Legion Loricated Ringmail Socketed Gems are Supported by Level 1 Meat Shield (100–140)% increased Armour and Energy Shield +(50–80) to maximum Life (5–8)% increased Damage per Raised Zombie 1% less Elemental Damage taken per Raised Zombie |
![]() | Sacrificial Heart Paua Amulet (20–30)% increased Mana Regeneration RateAdds (22–27) to (34–38) Fire Damage Adds (20–23) to (31–35) Cold Damage Adds (1–3) to (47–52) Lightning Damage Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently (Recently refers to the past 4 seconds) 10% increased Movement Speed if you have used a Vaal Skill Recently |
![]() | Saqawal's Flock Silken Hood Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight (60–80)% increased Evasion Rating +(40–60) to maximum Life +(30–40)% to Lightning Resistance (10–15)% increased Movement Speed |
![]() | Saqawal's Nest Blood Raiment +(25–75) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) +(30–40)% to Lightning Resistance (6–10)% reduced Mana Reserved 100% increased Aspect of the Avian Buff Effect Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +(120–150) to Evasion Rating and Energy Shield |
![]() | Saqawal's Talons Hydrascale Boots Grants Level 20 Aspect of the Avian Skill (100–150)% increased Armour and Evasion (20–30)% increased Movement Speed (-2–2) seconds to Avian's Flight Duration Regenerate 100 Life per Second while you have Avian's Flight Regenerate 12 Mana per Second while you have Avian's Flight |
![]() | Saqawal's Winds Soldier Gloves (140–180)% increased Armour and Energy Shield +(30–60) to maximum Life +(20–25)% to Cold and Lightning Resistances (-2–2) seconds to Avian's Might Duration Adds (20–25) to (37–40) Cold Damage while you have Avian's Might Adds (1–3) to (55–62) Lightning Damage while you have Avian's Might |
![]() | Scold's Bridle Mind Cage (80–100)% increased Spell Damage 15% reduced Cast Speed +(30–60) to maximum Mana Your Skills deal you 400% of Mana Spent on Skill Mana Costs as Physical Damage |
![]() | Seven-League Step Rawhide Boots 50% increased Movement Speed |
![]() | Severed in Sleep Cutlass 40% increased Global Accuracy Rating+(10–20) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) Minions deal (20–30)% increased Damage Minions have +17% to Chaos Resistance Minions have 60% chance to Poison Enemies on Hit (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) Minions Recover 20% of Life on Killing a Poisoned Enemy |
![]() | Shadows and Dust Clasped Mitts (100–130)% increased Evasion and Energy Shield 0.2% of Physical Attack Damage Leeched as Mana (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (20–30)% increased Global Critical Strike Chance +(20–30)% to Global Critical Strike Multiplier Creates a Smoke Cloud on Rampage (Enemies standing in Smoke Clouds are Blinded) Gain Unholy Might for 3 seconds on Rampage (Unholy Might grants 30% of Physical Damage as extra Chaos Damage) Rampage (You gain Rampage bonuses for Killing multiple Enemies in quick succession) |
![]() | Shadowstitch Sacrificial Garb (250–350)% increased Armour, Evasion and Energy Shield Has an additional Implicit Mod +(20–30) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) Recover (3–5)% of Life on Kill Recover (3–5)% of Energy Shield on Kill (-6–-4)% to all Resistances for each Corrupted Item Equipped 8% increased Maximum Energy Shield for each Corrupted Item Equipped 6% increased Maximum Life for each Corrupted Item Equipped local_six_linked_sockets [1] Corrupted |
![]() | Shavronne's Revelation Moonstone Ring +(15–25) to maximum Energy Shield+(60–75) to Intelligence Right ring slot: You cannot Regenerate Mana Right ring slot: +100 to maximum Mana Right ring slot: Regenerate 3% of Energy Shield per second Left ring slot: You cannot Recharge or Regenerate Energy Shield Left ring slot: +100 to maximum Energy Shield Left ring slot: Regenerate 40 Mana per Second |
![]() | Shroud of the Lightless Carnal Armour +(20–25) to maximum ManaHas 1 Abyssal Socket (Only Abyss Jewels can be Socketed in Abyssal Sockets) Socketed Gems are Supported by Level 25 Elemental Penetration 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill (160–180)% increased Evasion and Energy Shield (6–10)% increased maximum Life (9–15)% increased maximum Mana 1% increased Maximum Life per Abyss Jewel affecting you 1% increased Maximum Mana per Abyss Jewel affecting you |
![]() | Shroud of the Lightless Carnal Armour +(20–25) to maximum ManaHas 2 Abyssal Sockets (Only Abyss Jewels can be Socketed in Abyssal Sockets) Socketed Gems are Supported by Level 25 Elemental Penetration 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill (160–180)% increased Evasion and Energy Shield (6–10)% increased maximum Life (9–15)% increased maximum Mana 1% increased Maximum Life per Abyss Jewel affecting you 1% increased Maximum Mana per Abyss Jewel affecting you |
![]() | Sign of the Sin Eater Tyrant's Sekhem 26% increased Elemental Damage+(10–30) to Strength and Intelligence Grants Level 30 Smite Skill redirect_elemental_ailments_to_aura_owner [1] Enemies inflict Elemental Ailments on you instead of nearby Allies (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | Skin of the Lords Simple Robe local_unique_tabula_rasa_no_requirement_or_energy_shield [1] Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences (Defences are Armour, Evasion Rating and Energy Shield) You can only Socket Corrupted Gems in this item <Six Linked> <Random Keystone> Corrupted |
![]() | Skin of the Loyal Plate Vest Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences (Defences are Armour, Evasion Rating and Energy Shield) local_unique_tabula_rasa_no_requirement_or_energy_shield [1] <Six Linked> |
![]() | Slavedriver's Hand Ambush Mitts +(30–40) to Dexterity (200–250)% increased Evasion and Energy Shield (20–30)% reduced Trap Throwing Speed Skills which throw Traps have Blood Magic (Spend Life instead of Mana for Skills with Blood Magic) Skills used by Traps have (10–20)% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps are Triggered by an Enemy |
![]() | Soul Catcher Quartz Flask Cannot gain Mana during effect Vaal Skills deal (80–120)% increased Damage during effect Vaal Skills used during effect have (20–40)% reduced Soul Gain Prevention Duration Vaal Skills have (80–120)% increased Critical Strike Chance during effect |
![]() | Soul Ripper Quartz Flask (-40–90) to Maximum Charges Loses all Charges when you enter a new area Consumes Maximum Charges to use Gain Vaal Souls equal to Charges Consumed when used |
![]() | Split Personality Prismatic Jewel This Jewel's Socket has 25% increased effect per Allocated Passive Skill between it and your Class' starting location (Always counts the shortest possible path) +5 to Dexterity +5 to maximum Mana |
![]() | Sporeguard Saint's Hauberk Trigger Level 10 Contaminate when you Kill an Enemy (200–250)% increased Armour and Energy Shield (7–10)% increased maximum Life +(17–23)% to Chaos Resistance Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage (Allies on your Fungal Ground gain 10% of Non-Chaos Damage as extra Chaos Damage. Enemies on your Fungal Ground deal 10% less Damage.) You have Fungal Ground around you while stationary |
![]() | Steppan Eard Sorcerer Boots +(20–30) to maximum Energy Shield (50–80)% increased Energy Shield 30% increased Movement Speed Unaffected by Desecrated Ground (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) 50% increased Damage on Burning Ground Regenerate 2% of Life per second on Chilled Ground 20% increased Movement Speed on Shocked Ground |
![]() | Storm Secret Topaz Ring +(20–30)% to Lightning Resistance+(20–30) to Intelligence (20–30)% increased Lightning Damage (10–15)% chance to Shock (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) Herald of Thunder also creates a storm when you Shock an Enemy Herald of Thunder's Storms Hit Enemies with (30–50)% increased Frequency Take 250 Lightning Damage when Herald of Thunder Hits an Enemy |
![]() | Storm's Gift Assassin's Mitts [One to three random synthesis implicit modifiers](20–30)% increased Damage over Time (250–300)% increased Evasion and Energy Shield +(20–30)% to Lightning Resistance Enemies you kill are Shocked (Shock increases Damage taken by 15%, for 2 seconds) Shocks you inflict spread to other Enemies within a Radius of 15 |
![]() | Story of the Vaal Variscite Blade +240 to Accuracy Rating(110–120)% increased Physical Damage (10–15)% increased Attack Speed +(20–30) Life gained on Kill 50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always Ignite, Freeze, and Shock (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | String of Servitude Heavy Belt +(25–35) to StrengthImplicit Modifier magnitudes are tripled (Implicit Modifiers are those that come from an item's type, rather than its random properties) Corrupted |
![]() | Survivor's Guilt Heavy Belt +(25–35) to Strength+(800–1200) to Armour Regenerate (50–70) Life per second 20% increased Stun Threshold (The Stun Threshold determines how much Damage can Stun something) 10% reduced Armour per 50 Strength Imbalanced Guard (100% chance to Defend with Double Armour. Maximum Damage Reduction for any Damage Type is 50%) |
![]() | Tasalio's Sign Sapphire Ring +(20–30)% to Cold ResistanceAdds (7–10) to (15–20) Cold Damage to Spells and Attacks +(200–300) to Evasion Rating 50% chance to Avoid being Chilled 10% chance to Freeze Adds 40 to 60 Cold Damage against Chilled Enemies |
![]() | Tavukai Coral Amulet Regenerate (2–4) Life per second+(30–40) to Intelligence Minions have (-17–17)% to Chaos Resistance Summon Raging Spirit has (20–30)% increased Duration Summoned Raging Spirits deal (60–80)% increased Damage Summoned Raging Spirits have (80–100)% increased maximum Life Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage |
![]() | Tempered Flesh Crimson Jewel -1 Strength per 1 Strength on Allocated Passives in Radius local_jewel_effect_base_radius [1200] 2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius |
![]() | Tempered Mind Cobalt Jewel -1 Intelligence per 1 Intelligence on Allocated Passives in Radius local_jewel_effect_base_radius [1200] 2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius |
![]() | Tempered Spirit Viridian Jewel -1 Dexterity per 1 Dexterity on Allocated Passives in Radius local_jewel_effect_base_radius [1200] 2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius |
![]() | The Admiral Varnished Coat +(30–40) to Intelligence (100–140)% increased Evasion and Energy Shield +(10–20)% to all Elemental Resistances (5–10)% chance to Freeze, Shock and Ignite (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance instead |
![]() | The Anticipation Ezomyte Tower Shield +(30–40) to maximum Life(120–160)% increased Armour +(50–70) to maximum Life +6% Chance to Block +1000 Armour if you've Blocked Recently (Recently refers to the past 4 seconds) Permanently Intimidate Enemies on Block (Intimidated enemies take 10% increased Attack Damage) |
![]() | The Ascetic Gold Amulet (12–20)% increased Rarity of Items found(10–15)% increased Quantity of Items found with a Magic Item Equipped (Flasks and Jewels are not Equipped) (80–100)% increased Rarity of Items found with a Normal Item Equipped |
![]() | The Beachhead Harbinger Map Area contains 6 additional Harbingers (40–60)% increased Quantity of Items found in this Area (40–60)% increased Rarity of Items found in this Area |
![]() | The Beachhead Harbinger Map Area contains 6 additional Harbingers (40–60)% increased Quantity of Items found in this Area (40–60)% increased Rarity of Items found in this Area |
![]() | The Beachhead Harbinger Map Area contains 6 additional Harbingers (40–60)% increased Quantity of Items found in this Area (40–60)% increased Rarity of Items found in this Area |
![]() | The Blue Dream Cobalt Jewel Gain 5% of Lightning Damage as Extra Chaos Damage Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill local_jewel_effect_base_radius [1500] |
![]() | The Blue Nightmare Cobalt Jewel Gain 5% of Lightning Damage as Extra Chaos Damage Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant Chance to Block Spell Damage at 35% of its value Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill local_jewel_effect_base_radius [1500] |
![]() | The Crimson Storm Steelwood Bow 6% increased Movement Speed(140–170)% increased Physical Damage (25–35)% increased Critical Strike Chance 50% chance to inflict Bleeding on Critical Strike with Attacks (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) Enemies you inflict Bleeding on grant (60–100)% increased Flask Charges Adds (100–120) to (150–165) Physical Damage against Bleeding Enemies 50% chance to Maim Enemies on Critical Strike with Attacks (Maimed enemies have 30% reduced Movement Speed) ![]() |
![]() | The Dark Seer Shadow Sceptre 22% increased Elemental Damage(40–60)% increased Global Damage 10% Global chance to Blind Enemies on hit (Blinded enemies have their Chance to Hit halved) Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction (Enemies with Malediction deal 10% reduced damage and take 10% increased damage) +1 Maximum Energy Shield per Level +1 Maximum Mana per Level |
![]() | The Dark Seer Shadow Sceptre 22% increased Elemental Damage(40–60)% increased Global Damage 10% Global chance to Blind Enemies on hit (Blinded enemies have their Chance to Hit halved) Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction (Enemies with Malediction deal 10% reduced damage and take 10% increased damage) +1 Maximum Energy Shield per Level +1 Maximum Life per Level |
![]() | The Dark Seer Shadow Sceptre 22% increased Elemental Damage(40–60)% increased Global Damage 10% Global chance to Blind Enemies on hit (Blinded enemies have their Chance to Hit halved) Blind does not affect your Chance to Hit Enemies Blinded by you while you are Blinded have Malediction (Enemies with Malediction deal 10% reduced damage and take 10% increased damage) +1 Maximum Mana per Level +1 Maximum Life per Level |
![]() | The Devouring Diadem Necromancer Circlet +1 to Level of Socketed Gems Socketed Gems have 20% reduced Mana Reservation Trigger Level 15 Feast of Flesh every 5 seconds (180–220)% increased Energy Shield 10% chance for Energy Shield Recharge to start when you use a Skill Eldritch Battery (Spend Energy Shield before Mana for Skill Costs. Energy Shield protects Mana instead of Life. 50% less Energy Shield Recharge Rate) ![]() |
![]() | The Enmity Divine Imperial Staff +18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 1 Chance to Bleed Grants Summon Harbinger of Brutality Skill +5% Chance to Block Attack Damage while wielding a Staff (Warstaves are considered Staves) +(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes Adds (160–185) to (200–225) Physical Damage (30–40)% increased Critical Strike Chance |
![]() | The Felbog Fang Citrine Amulet +(16–24) to Strength and Dexterity+(30–50) to Intelligence (10–15)% increased Cast Speed (10–15)% increased Area of Effect Enemies Cursed by you are Hindered with 25% reduced Movement Speed if 25% of Curse Duration expired (Hindered enemies have reduced movement speed) Your Curses have 25% increased Effect if 50% of Curse Duration expired Enemies Cursed by you take 25% increased Damage if 75% of Curse Duration expired |
![]() | The Fledgling Lacquered Helmet (150–200)% increased Armour and Evasion (30–50)% increased Projectile Speed (30–50)% increased Projectile Damage Projectiles cannot collide with Enemies at Close Range Far Shot (Projectile Attack Hits deal 20% less Damage to targets at the start of their movement, dealing up to 60% more Damage to targets as the projectile travels farther) |
![]() | The Flow Untethered Cloth Belt (15–25)% increased Stun and Block RecoveryGrants Summon Harbinger of Time Skill (10–15)% increased Attack and Cast Speed (15–20)% increased Energy Shield Recovery rate (15–20)% increased Life Recovery rate (15–20)% increased Cooldown Recovery Rate Debuffs on you expire (15–20)% faster |
![]() | The Formless Flame Siege Helmet +(100–120) to Armour +(40–50) to maximum Life -20 Fire Damage taken from Hits Armour is increased by Uncapped Fire Resistance (Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance) |
![]() | The Formless Inferno Royal Burgonet (80–120)% increased Armour +(40–50) to maximum Life -30% to Fire Resistance 8% of Physical Damage from Hits taken as Fire Damage Armour is increased by Uncapped Fire Resistance (Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance) |
![]() | The Fracturing Spinner Blunt Arrow Quiver (25–35)% increased Stun Duration on EnemiesGrants Summon Harbinger of Directions Skill Adds (19–22) to (30–35) Fire Damage to Spells and Attacks Adds (19–22) to (30–35) Cold Damage to Spells and Attacks +(30–50) to Strength and Dexterity +(15–25)% to Fire and Cold Resistances |
![]() | The Front Line Small Cluster Jewel Adds Veteran's Awareness |
![]() | The Green Dream Viridian Jewel Gain 5% of Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill local_jewel_effect_base_radius [1500] |
![]() | The Green Nightmare Viridian Jewel Gain 5% of Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Dodge Attack Hits at 35% of its value Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill local_jewel_effect_base_radius [1500] |
![]() | The Gull Raven Mask Trigger Level 1 Create Lesser Shrine when you Kill an Enemy (Create Lesser Shrine has an initial Cooldown before it can Trigger) (120–150)% increased Evasion and Energy Shield +(60–80) to maximum Life +(30–45) to maximum Energy Shield +(30–40)% to Cold Resistance 75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you |
![]() | The Halcyon Jade Amulet +(20–30) to Dexterity(10–20)% increased Cold Damage +(35–40)% to Cold Resistance 30% increased Freeze Duration on Enemies 10% chance to Freeze 60% increased Damage if you've Frozen an Enemy Recently (Recently refers to the past 4 seconds) |
![]() | The Harvest Jasper Chopper (120–140)% increased Physical Damage 1.2% of Damage Leeched as Life on Critical Strike (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) 3% increased Global Critical Strike Chance per Level Gain a Flask Charge when you deal a Critical Strike |
![]() | The Immortal Will Archon Kite Shield +12% to all Elemental ResistancesGrants Summon Greater Harbinger of Focus Skill +(60–80) to maximum Life +(10–15)% to all Elemental Resistances +(30–50) Mana gained when you Block +5% Chance to Block Channelling Skills deal (50–70)% increased Damage |
![]() | The Infinite Pursuit Goliath Greaves +(30–60) to maximum Life 20% increased Movement Speed Moving while Bleeding doesn't cause you to take extra Damage (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) 15% increased Movement Speed while Bleeding 50% chance to be inflicted with Bleeding when Hit by an Attack |
![]() | The Interrogation Small Cluster Jewel Adds Secrets of Suffering |
![]() | The Pandemonius Jade Amulet +(20–30) to Dexterity(20–30)% increased Cold Damage +(35–40)% to Cold Resistance Chill Enemy for 1 second when Hit, reducing their Action Speed by 30% Blind Chilled Enemies on Hit (Blinded enemies have their Chance to Hit halved) Damage Penetrates 20% Cold Resistance against Chilled Enemies |
![]() | The Pariah Unset Ring Has 1 Socket+2 to Level of Socketed Gems (5–10)% increased Attack and Cast Speed +100 to Maximum Life per Red Socket +100 to Maximum Energy Shield per Blue Socket +100 to Maximum Mana per Green Socket 15% increased Item Quantity per White Socket |
![]() | The Perandus Manor Chateau Map (30–40)% more Monster Life (200–300)% more Rare Monsters (200–300)% increased Rarity of Items found in this Area (60–100)% increased Quantity of Items found in this Area (100–150)% increased Experience gain (16–24)% increased Monster Damage |
![]() | The Perfect Form Zodiac Leather (5–10)% increased Dexterity (30–50)% increased Evasion Rating +(50–80) to maximum Life -30% to Cold Resistance Arctic Armour has 100% reduced Mana Reservation Evasion Rating is increased by Uncapped Cold Resistance (Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance) Phase Acrobatics (30% Chance to Dodge Spell Hits) |
![]() | The Queen's Hunger Vaal Regalia Trigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds Offering Skills Triggered this way also affect you (5–10)% increased Cast Speed (100–130)% increased Energy Shield (6–10)% increased maximum Life ![]() ![]() ![]() |
![]() | The Rat Cage Sharkskin Tunic (100–120)% increased Evasion Rating +(160–200) to maximum Life -50% to Fire Resistance 15% increased Movement Speed 20% increased Fire Damage taken 10% of Fire Damage from Hits taken as Physical Damage unique_rat_cage_chance_to_squeak_when_hit_by_fire_damage [1] |
![]() | The Red Dream Crimson Jewel Gain 5% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill local_jewel_effect_base_radius [1500] |
![]() | The Red Nightmare Crimson Jewel Gain 5% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant Chance to Block Attack Damage at 35% of its value Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill local_jewel_effect_base_radius [1500] |
![]() | The Red Trail Titan Greaves (60–80)% increased Armour +(60–70) to maximum Life 25% increased Movement Speed 10% additional Physical Damage Reduction while stationary Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding 50% chance to be inflicted with Bleeding when Hit by an Attack (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) Gore Footprints frenzy_charge_blood_dance_art_variation [0] |
![]() | The Retch Rustic Sash (12–24)% increased Global Physical Damage+(60–80) to maximum Life +(30–40)% to Cold Resistance 0.4% of Physical Attack Damage Leeched as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) 60% increased Flask Effect Duration 30% reduced Flask Charges gained during any Flask Effect 200% of Life Leech applies to Enemies as Chaos Damage 15% increased Movement Speed during any Flask Effect |
![]() | The Rippling Thoughts Legion Sword 40% increased Global Accuracy RatingGrants Summon Harbinger of the Arcane Skill Trigger Level 20 Storm Cascade when you Attack (75–90)% increased Spell Damage (140–160)% increased Physical Damage Adds 1 to (60–70) Lightning Damage Adds 1 to (60–70) Lightning Damage to Spells 10% increased Area of Effect |
![]() | The Shattered Divinity Blunt Arrow Quiver (25–35)% increased Stun Duration on EnemiesGrants Summon Greater Harbinger of Directions Skill Adds (19–22) to (30–35) Fire Damage to Spells and Attacks Adds (19–22) to (30–35) Cold Damage to Spells and Attacks +(30–50) to Strength and Dexterity +(15–25)% to Fire and Cold Resistances |
![]() | The Siege Small Cluster Jewel Adds Kineticism |
![]() | The Snowblind Grace Coronal Leather +(30–40) to Dexterity (30–50)% increased Evasion Rating +(40–60) to maximum Life 10% chance to Dodge Spell Hits 25% increased Arctic Armour Buff Effect Evasion Rating is increased by Uncapped Cold Resistance (Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance) |
![]() | The Sorrow of the Divine Sulphur Flask Creates Consecrated Ground on Use(25–50)% increased Duration 0% reduced effect Zealot's Oath during Flask effect Life Recovery from Flasks also applies to Energy Shield during Flask Effect (Life Regeneration is applied to Energy Shield instead.) (Life flask effects are still removed on full life) |
![]() | The Stampede Assassin's Boots (100–150)% increased Evasion and Energy Shield (30–40)% increased Stun and Block Recovery (50–80)% increased Cooldown Recovery Rate of Travel Skills (30–40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base value |
![]() | The Surging Thoughts Legion Sword 40% increased Global Accuracy RatingGrants Summon Greater Harbinger of the Arcane Skill Trigger Level 20 Storm Cascade when you Attack (75–90)% increased Spell Damage (140–160)% increased Physical Damage Adds 1 to (60–70) Lightning Damage Adds 1 to (60–70) Lightning Damage to Spells 10% increased Area of Effect |
![]() | The Surrender Ezomyte Tower Shield +(30–40) to maximum LifeGrants Level 30 Reckoning Skill (130–170)% increased Armour +(65–80) to maximum Life Recover 250 Life when you Block +6% Chance to Block +1500 Armour if you've Blocked Recently (Recently refers to the past 4 seconds) |
![]() | The Taming Prismatic Ring +(8–10)% to all Elemental Resistances30% increased Elemental Damage with Attack Skills +(20–30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) 20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
![]() | The Tempest's Binding Callous Mask Socketed Gems are Supported by Level 18 Ice Bite Socketed Gems are Supported by Level 18 Innervate Grants Summon Harbinger of Storms Skill +(100–150) to Evasion Rating +(60–80) to maximum Life +(40–60) to maximum Energy Shield +(10–15)% to all Elemental Resistances |
![]() | The Tempest's Liberation Callous Mask Socketed Gems are Supported by Level 18 Ice Bite Socketed Gems are Supported by Level 18 Innervate Grants Summon Greater Harbinger of Storms Skill +(100–150) to Evasion Rating +(60–80) to maximum Life +(40–60) to maximum Energy Shield +(10–15)% to all Elemental Resistances |
![]() | The Torrent's Reclamation Cloth Belt (15–25)% increased Stun and Block RecoveryGrants Summon Greater Harbinger of Time Skill (10–15)% increased Attack and Cast Speed (15–20)% increased Energy Shield Recovery rate (15–20)% increased Life Recovery rate (15–20)% increased Cooldown Recovery Rate Debuffs on you expire (15–20)% faster |
![]() | The Unshattered Will Archon Kite Shield +12% to all Elemental ResistancesGrants Summon Harbinger of Focus Skill +(60–80) to maximum Life +(10–15)% to all Elemental Resistances +(30–50) Mana gained when you Block +5% Chance to Block Channelling Skills deal (50–70)% increased Damage |
![]() | The Yielding Mortality Imperial Staff +18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 1 Chance to Bleed Grants Summon Greater Harbinger of Brutality Skill +5% Chance to Block Attack Damage while wielding a Staff (Warstaves are considered Staves) +(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes Adds (160–185) to (200–225) Physical Damage (30–40)% increased Critical Strike Chance |
![]() | Tombfist Steelscale Gauntlets Has 1 Abyssal Socket (Only Abyss Jewels can be Socketed in Abyssal Sockets) (4–6)% increased maximum Life With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks (Intimidated enemies take 10% increased Attack Damage) With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks (Maimed enemies have 30% reduced Movement Speed) |
![]() | Tombfist Steelscale Gauntlets Has 2 Abyssal Sockets (Only Abyss Jewels can be Socketed in Abyssal Sockets) (4–6)% increased maximum Life With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks (Intimidated enemies take 10% increased Attack Damage) With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks (Maimed enemies have 30% reduced Movement Speed) |
![]() | Transcendent Flesh Crimson Jewel -1 Strength per 1 Strength on Allocated Passives in Radius local_jewel_effect_base_radius [1200] +7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius 3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius 2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius |
![]() | Transcendent Mind Cobalt Jewel -1 Intelligence per 1 Intelligence on Allocated Passives in Radius local_jewel_effect_base_radius [1200] +3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius 3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius 2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius |
![]() | Transcendent Spirit Viridian Jewel -1 Dexterity per 1 Dexterity on Allocated Passives in Radius local_jewel_effect_base_radius [1200] 3% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius +125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius 2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius |
![]() | Trolltimber Spire Cedar Tower Shield +(20–30) to maximum Life(130–150)% increased Armour +(40–60) to maximum Life You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem 15% increased Area of Effect for Skills used by Totems 0.5% of Damage dealt by your Totems is Leeched to you as Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Trypanon Great Mallet 30% increased Stun Duration on Enemies50% reduced Attack Speed All Attacks with this Weapon are Critical Strikes |
![]() | Tulborn Spiraled Wand (15–19)% increased Spell Damage(10–15)% increased Cast Speed 50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 Cold Damage to Spells per Power Charge +(20–25) Mana gained on Killing a Frozen Enemy |
![]() | Tulfall Tornado Wand (35–39)% increased Spell Damage(10–15)% increased Cast Speed 50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges (10–15)% increased Cold Damage per Frenzy Charge |
![]() | Umbilicus Immortalis Leather Belt +(25–40) to maximum Life(8–12)% increased maximum Life Regenerate 2% of Life per second Flasks do not apply to you Flasks apply to your Raised Zombies and Spectres |
![]() | United in Dream Cutlass 40% increased Global Accuracy RatingGrants Level 15 Envy Skill Minions deal (30–40)% increased Damage Minions have +29% to Chaos Resistance Minions have 60% chance to Poison Enemies on Hit (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) Minions Leech 5% of Damage as Life against Poisoned Enemies (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Uul-Netol's Embrace Vaal Axe 25% chance to Maim on Hit(280–320)% increased Physical Damage (25–30)% reduced Attack Speed Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) Trigger Level 20 Bone Nova when you Hit a Bleeding Enemy |
![]() | Uul-Netol's Kiss Labrys (140–170)% increased Physical Damage 15% reduced Attack Speed 25% chance to Curse Enemies with Vulnerability on Hit, with 40% increased Effect (Vulnerability is a Hex which increases Physical Damage taken by 30%, causes Hits to have +20% chance to inflict Bleeding on the target, and makes Ailments on the target deal Damage 20% faster. It lasts 9 seconds) Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | Uzaza's Meadow Sapphire Ring +(20–30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Uzaza's Mountain Sapphire Ring +(20–30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Uzaza's Valley Sapphire Ring +(20–30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life |
![]() | Vaal Caress Bronzescale Gauntlets +(50–70) to maximum Life (120–140)% increased Armour and Evasion +40% to Cold Resistance +2 to Level of Socketed Vaal Gems You gain Onslaught for 5 seconds on using a Vaal Skill (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Valako's Sign Topaz Ring +(20–30)% to Lightning Resistance+(20–40) to maximum Mana 20% increased Lightning Damage 25% chance to Shock (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) 40% increased Damage with Hits against Shocked Enemies 1% of Damage Leeched as Life against Shocked Enemies (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Varunastra Vaal Blade +460 to Accuracy Rating(40–60)% increased Physical Damage Adds (30–45) to (80–100) Physical Damage +(2–3) Mana gained for each Enemy hit by Attacks Counts as all One Handed Melee Weapon Types |
![]() | Venopuncture Iron Ring Adds 1 to 4 Physical Damage to Attacks+(20–30) to Strength Attacks have 25% chance to cause Bleeding (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (40–60)% increased Damage with Bleeding You are Chilled while you are Bleeding (Chill reduces Enemy Action Speed by 10% for 2 seconds) Non-Chilled Enemies you inflict Bleeding on are Chilled Bleeding Enemies you Kill with Hits Shatter |
![]() | Victario's Acuity Turquoise Amulet +(16–24) to Dexterity and Intelligence+(30–40)% to Lightning Resistance +(8–10)% to Chaos Resistance 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge 5% increased Projectile Damage per Power Charge |
![]() | Vivinsect Unset Ring Has 1 Socket+5 to Level of Socketed Aura Gems Socketed Gems have 10% increased Mana Reservation +(15–25) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) Regenerate 15 Life per second for each Uncorrupted Item Equipped -2 to Total Mana Cost of Skills for each Corrupted Item Equipped ![]() |
![]() | Voice of the Storm Lapis Amulet +(20–30) to Intelligence+(10–15) to all Attributes (Attributes are Strength, Dexterity, and Intelligence) (10–20)% increased maximum Mana Critical Strike Chance is increased by Lightning Resistance Trigger Level 12 Lightning Bolt when you deal a Critical Strike |
![]() | Voices Large Cluster Jewel Adds 3 Jewel Socket Passive Skills (Added Passive Skills are never considered to be in Radius by other Jewels) Adds 7 Small Passive Skills which grant nothing Corrupted |
![]() | Voices Large Cluster Jewel Adds 3 Jewel Socket Passive Skills (Added Passive Skills are never considered to be in Radius by other Jewels) Adds 5 Small Passive Skills which grant nothing Corrupted |
![]() | Voices Large Cluster Jewel Adds 3 Jewel Socket Passive Skills (Added Passive Skills are never considered to be in Radius by other Jewels) Adds 3 Small Passive Skills which grant nothing Corrupted |
![]() | Voices Large Cluster Jewel Adds 3 Jewel Socket Passive Skills (Added Passive Skills are never considered to be in Radius by other Jewels) Adds 1 Small Passive Skill which grants nothing Corrupted |
![]() | Voideye Unset Ring Has 1 Socket+5 to Level of Socketed Gems |
![]() | Voll's Devotion Agate Amulet +(16–24) to Strength and Intelligence+(30–40) to maximum Life +(20–30) to maximum Energy Shield +(15–20)% to all Elemental Resistances 30% reduced Power Charge Duration 30% reduced Endurance Charge Duration Gain an Endurance Charge when you lose a Power Charge |
![]() | Voll's Protector Holy Chainmail (100–150)% increased Armour and Energy Shield 50% reduced maximum Mana Gain a Power Charge for each Enemy you hit with a Critical Strike Inner Conviction (3% more Spell Damage per Power Charge. Gain Power Charges instead of Frenzy Charges) |
![]() | Warrior's Legacy Ruby Ring +(20–30)% to Fire Resistance+(30–50) to Strength (20–25)% increased Melee Damage 30% chance to Avoid being Stunned 20% less Attack Speed Strike Skills also target the previous location they were Used |
![]() | Witchhunter's Judgment Highborn Staff +18% Chance to Block Attack Damage while wielding a StaffGrants Level 20 Brandsurge Skill Brand Skills have (50–100)% increased Duration |
![]() | Wreath of Phrecia Iron Circlet Has no Attribute Requirements (Attributes are Strength, Dexterity, and Intelligence) Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value Increases and Reductions to Light Radius also apply to Damage (15–25)% increased Light Radius Deal no Chaos Damage |
![]() | Xoph's Blood Amber Amulet +(20–30) to Strength10% increased maximum Life +(20–40)% to Fire Resistance 10% increased Strength Damage Penetrates 10% Fire Resistance Cover Enemies in Ash when they Hit you (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, and lasts for 4 seconds) Avatar of Fire (50% of Physical, Cold and Lightning Damage Converted to Fire Damage. Deal no Non-Fire Damage) |
![]() | Xoph's Heart Amber Amulet +(20–30) to Strength+(20–30) to Strength 25% increased Fire Damage +(25–35) to maximum Life +(20–40)% to Fire Resistance Cover Enemies in Ash when they Hit you (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, and lasts for 4 seconds) |
![]() | Xoph's Inception Bone Bow (70–90)% increased Physical Damage +(20–30) Life gained on Killing Ignited Enemies Gain 20% of Physical Damage as Extra Fire Damage 10% chance to Ignite (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
![]() | Xoph's Nurture Citadel Bow Socketed Gems are Supported by Level 20 Ignite Proliferation (265–330)% increased Physical Damage 50% of Physical Damage Converted to Fire Damage 10% chance to Ignite (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) Recover (40–60) Life when you Ignite an Enemy |
![]() | Ylfeban's Trickery Hubris Circlet Trigger Level 10 Shock Ground when Hit Adds 1 to (60–80) Lightning Damage to Spells and Attacks (130–170)% increased Energy Shield +(25–35)% to Lightning Resistance 20% chance to Curse non-Cursed Enemies with a random Hex on Hit |
![]() | Zerphi's Heart Paua Amulet (20–30)% increased Mana Regeneration RateAdds (48–53) to (58–60) Chaos Damage Items and Gems have 50% increased Attribute Requirements (Attributes are Strength, Dexterity, and Intelligence) Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 20 seconds when you use a Vaal Skill |
![]() | Zerphi's Last Breath Grand Mana Flask 50% increased Charges used Grants Last Breath when you Use a Skill during Flask Effect, for (450–600)% of Mana Cost (Last Breath recovers an amount of life per second based on mana cost. It lasts for 4 seconds, but is removed if you are hit) |