Survivor's Guilt
Survivor's Guilt
Heavy Belt
Belt
Quality: +20%
Requires Level 52
+(25–35) to Strength
+(800–1200) to Armour
Regenerate (50–70) Life per second
20% increased Stun Threshold
10% reduced Armour per 50 Strength
Imbalanced Guard
(The Stun Threshold determines how much Damage can Stun something)
(100% chance to Defend with Double Armour. Maximum Damage Reduction for any Damage Type is 50%)
(Armour is treated as this percentage of its actual value, only for calculating damage mitigation)
The burden falls heaviest not on those that died,
but on those that did not.
but on those that did not.
Survivor's Guilt Attr /8
Name | Show Full Descriptions |
---|---|
Limit | 「Ritual」League Specific |
The Market | The Market |
Acronym | Stun, Guard, Armour |
Icon | Art/2DItems/Belts/ImbalancedCord |
Icon | |
Release Version | Ritual |
BaseType | Heavy Belt |
Reference | poe.ninja, Community Wiki |
+(25–35) to Strength
Family | Strength |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 10 (Effective: 8) |
Stats | |
Craft Tags | attribute |
Catalysts | Intrinsic Catalyst |
+(800–1200) to Armour
Family | IncreasedPhysicalDamageReductionRating |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences armour |
Catalysts | Tempering Catalyst |
Regenerate (50–70) Life per second
Family | LifeRegeneration |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | flat_life_regen resource life |
Catalysts | Fertile Catalyst |
20% increased Stun Threshold
Family | IncreasedStunThreshold |
---|---|
Domains | Jewel (10) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
10% reduced Armour per 50 Strength
Family | IncreasedPhysicalDamageReductionRating |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 65 (Effective: 52) |
Stats | |
Craft Tags | defences armour |
Catalysts | Tempering Catalyst |
Imbalanced Guard
Family | Keystone |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences armour |
Catalysts | Tempering Catalyst |
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"w": 2,
"h": 1,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQmVsdHMvSW1iYWxhbmNlZENvcmQiLCJ3IjoyLCJoIjoxLCJzY2FsZSI6MX1d/0560075a4c/ImbalancedCord.png",
"league": "Affliction",
"name": "Survivor's Guilt",
"typeLine": "Heavy Belt",
"baseType": "Heavy Belt",
"rarity": "Unique",
"ilvl": 74,
"requirements": [
{
"name": "Level",
"values": [
[
"52",
0
]
],
"displayMode": 0,
"type": 62
}
],
"implicitMods": [
"+28 to Strength"
],
"explicitMods": [
"+1144 to Armour",
"Regenerate 67.5 Life per second",
"20% increased Stun Threshold",
"10% reduced Armour per 50 Strength",
"Imbalanced Guard"
],
"flavourText": [
"The burden falls heaviest not on those that died,\r",
"but on those that did not."
],
"frameType": 3,
"extended": {
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"name": "",
"tier": "",
"level": 1,
"magnitudes": [
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"hash": "explicit.stat_809229260",
"min": 800,
"max": 1200
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
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"hash": "explicit.stat_3325883026",
"min": 50,
"max": 70
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"magnitudes": [
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"min": 20,
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"tier": "",
"level": 65,
"magnitudes": [
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"hash": "explicit.stat_3621706946",
"min": -10,
"max": -10
}
]
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"level": 1,
"magnitudes": [
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"min": 1,
"max": 1
}
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],
"implicit": [
{
"name": "",
"tier": "",
"level": 10,
"magnitudes": [
{
"hash": "implicit.stat_4080418644",
"min": 25,
"max": 35
}
]
}
]
},
"hashes": {
"explicit": [
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[
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},
"text": "Item Class: Belts
Rarity: Unique
Survivor's Guilt
Heavy Belt
--------
Requirements:
Level: 52
--------
Item Level: 74
--------
+28 to Strength (implicit)
--------
+1144 to Armour
Regenerate 67.5 Life per second
20% increased Stun Threshold
10% reduced Armour per 50 Strength
Imbalanced Guard
--------
The burden falls heaviest not on those that died,
but on those that did not.
--------
Note: ~price 1 chaos
" } }
Rarity: Unique
Survivor's Guilt
Heavy Belt
--------
Requirements:
Level: 52
--------
Item Level: 74
--------
+28 to Strength (implicit)
--------
+1144 to Armour
Regenerate 67.5 Life per second
20% increased Stun Threshold
10% reduced Armour per 50 Strength
Imbalanced Guard
--------
The burden falls heaviest not on those that died,
but on those that did not.
--------
Note: ~price 1 chaos
" } }
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Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Survivor's Guilt
Mechanics
- The Imbalanced Guard modifier has the same effect as the keystone, Imbalanced Guard. Taking the keystone in addition to equipping this item will impart no additional benefit.
Version history
Version | Changes |
---|---|
3.13.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.