倖存者的原罪
倖存者的原罪
重革腰帶
腰帶
品質: +20%
需要 等級 52
+(25–35) 力量
+(800–1200) 點護甲
(50–70) 每秒生命回復
增加 20% 暈眩門檻
每 50 力量減少 10% 護甲
不平衡守衛
(造成暈眩所需的傷害量代表暈眩門檻)
(100% 機率使用 2 倍護甲防禦
最大任何傷害減免為 50%)
( 護甲被視為其實際價值的百分比,僅用於計算減傷 )
(50–70) 每秒生命回復
增加 20% 暈眩門檻
每 50 力量減少 10% 護甲
不平衡守衛
(造成暈眩所需的傷害量代表暈眩門檻)
(100% 機率使用 2 倍護甲防禦
最大任何傷害減免為 50%)
( 護甲被視為其實際價值的百分比,僅用於計算減傷 )
負擔不重於未死者,
而未負重者。
而未負重者。
Survivor's Guilt
倖存者的原罪 Attr /8
+(25–35) 力量
Family | Strength |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 10 (Effective: 8) |
Stats | |
Craft Tags | attribute |
催化劑 | 本質的催化劑 |
+(800–1200) 點護甲
Family | IncreasedPhysicalDamageReductionRating |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences armour |
催化劑 | 冶鍊的催化劑 |
(50–70) 每秒生命回復
Family | LifeRegeneration |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | flat_life_regen resource life |
催化劑 | 富饒的催化劑 |
增加 20% 暈眩門檻
Family | IncreasedStunThreshold |
---|---|
Domains | Jewel (10) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
每 50 力量減少 10% 護甲
Family | IncreasedPhysicalDamageReductionRating |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 65 (Effective: 52) |
Stats | |
Craft Tags | defences armour |
催化劑 | 冶鍊的催化劑 |
不平衡守衛
Family | Keystone |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences armour |
催化劑 | 冶鍊的催化劑 |
{
"w": 2,
"h": 1,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQmVsdHMvSW1iYWxhbmNlZENvcmQiLCJ3IjoyLCJoIjoxLCJzY2FsZSI6MX1d/0560075a4c/ImbalancedCord.png",
"league": "Affliction",
"name": "Survivor's Guilt",
"typeLine": "Heavy Belt",
"baseType": "Heavy Belt",
"rarity": "Unique",
"ilvl": 74,
"requirements": [
{
"name": "Level",
"values": [
[
"52",
0
]
],
"displayMode": 0,
"type": 62
}
],
"implicitMods": [
"+28 to Strength"
],
"explicitMods": [
"+1144 to Armour",
"Regenerate 67.5 Life per second",
"20% increased Stun Threshold",
"10% reduced Armour per 50 Strength",
"Imbalanced Guard"
],
"flavourText": [
"The burden falls heaviest not on those that died,\r",
"but on those that did not."
],
"frameType": 3,
"extended": {
"mods": {
"explicit": [
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_809229260",
"min": 800,
"max": 1200
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_3325883026",
"min": 50,
"max": 70
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_680068163",
"min": 20,
"max": 20
}
]
},
{
"name": "",
"tier": "",
"level": 65,
"magnitudes": [
{
"hash": "explicit.stat_3621706946",
"min": -10,
"max": -10
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_3868073741",
"min": 1,
"max": 1
}
]
}
],
"implicit": [
{
"name": "",
"tier": "",
"level": 10,
"magnitudes": [
{
"hash": "implicit.stat_4080418644",
"min": 25,
"max": 35
}
]
}
]
},
"hashes": {
"explicit": [
[
"explicit.stat_809229260",
[
0
]
],
[
"explicit.stat_3325883026",
[
1
]
],
[
"explicit.stat_680068163",
[
2
]
],
[
"explicit.stat_3621706946",
[
3
]
],
[
"explicit.stat_3868073741",
[
4
]
]
],
"implicit": [
[
"implicit.stat_4080418644",
[
0
]
]
]
},
"text": "Item Class: Belts
Rarity: Unique
Survivor's Guilt
Heavy Belt
--------
Requirements:
Level: 52
--------
Item Level: 74
--------
+28 to Strength (implicit)
--------
+1144 to Armour
Regenerate 67.5 Life per second
20% increased Stun Threshold
10% reduced Armour per 50 Strength
Imbalanced Guard
--------
The burden falls heaviest not on those that died,
but on those that did not.
--------
Note: ~price 1 chaos
" } }
Rarity: Unique
Survivor's Guilt
Heavy Belt
--------
Requirements:
Level: 52
--------
Item Level: 74
--------
+28 to Strength (implicit)
--------
+1144 to Armour
Regenerate 67.5 Life per second
20% increased Stun Threshold
10% reduced Armour per 50 Strength
Imbalanced Guard
--------
The burden falls heaviest not on those that died,
but on those that did not.
--------
Note: ~price 1 chaos
" } }
物品
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Survivor's Guilt
Mechanics
- The Imbalanced Guard modifier has the same effect as the keystone, Imbalanced Guard. Taking the keystone in addition to equipping this item will impart no additional benefit.
Version history
Version | Changes |
---|---|
3.13.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.