DeepwaterCursedTreasureMirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine

Expedition's End

Expedition's End
Sentinel Jacket
Body Armours
Quality: +20%
Evasion Rating: (726-999)
Energy Shield: (147-205)
Movement Speed: -3%
Requires Level 59, 86 Dex, 86 Int
(100—150)% increased Evasion and Energy Shield
(5—10)% increased maximum Life
All Damage can Freeze
Freeze Chilled Enemies as though dealing (50—100)% more Damage
Nearby Enemies are Chilled
(Chill reduces Enemy Action Speed by 10%)
He may have returned from the frozen southern reaches,
but that doesn't mean he ever truly escaped them.
Vestigial Uniques /1
Name
Expedition's End Body Armours
All Damage can Freeze
All Damage can Freeze
Expedition's End Attr /6
NameShow Full Descriptions
Limit「Heist」Specific
The MarketThe Market
AcronymEvasion, Chill, Freeze
IconArt/2DItems/Armours/BodyArmours/AdmiralsJacket
Release VersionHeist
BaseTypeSentinel Jacket
(100—150)% increased Evasion and Energy Shield
FamilyDefencesPercent
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local evasion and energy shield +% 100 — 150 Local
  • Craft TagsDefences Evasion Energy Shield
    (5—10)% increased maximum Life
    FamilyMaximumLifeIncreasePercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • maximum life +% 5 — 10 Global
  • Craft Tagsresource Life
    All Damage can Freeze
    FamilyAllDamageCanFreeze
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • all damage can freeze 1 — 1 Global — Unscalable Value
  • Craft TagsElemental Cold Ailment
    Freeze Chilled Enemies as though dealing (50—100)% more Damage
    FamilyFreezeChilledEnemiesMoreDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • freeze chilled enemies as though dealt damage +% 50 — 100 Global
  • Craft TagsElemental Cold Ailment
    Nearby Enemies are Chilled
    FamilyNearbyEnemiesAreChilled
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local display nearby enemies are chilled 1 — 1 Local — Unscalable Value
  • Craft TagsElemental Cold Ailment
    generic_buff_aura
    Radius: 30

    Community Wiki

    Edit

    Expedition's End

    Version history

    VersionChanges
    3.12.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.