Expedition's End

Expedition's End
Sentinel Jacket
Body Armours
Evasion Rating: 330
Energy Shield: 64
Requires Level 59, 86 Dex, 86 Int
3% reduced Movement Speed (Hidden)
(100–150)% increased Evasion and Energy Shield
(5–10)% increased maximum Life
All your Damage can Freeze
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
Freeze Chilled Enemies as though dealing (50–100)% more Damage
Nearby Enemies are Chilled
(Chill reduces Enemy Action Speed by 10%)
He may have returned from the frozen southern reaches,
but that doesn't mean he ever truly escaped them.
Release Version3.12
BaseTypeSentinel Jacket

(100–150)% increased Evasion and Energy Shield

GroupDefencesPercent
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local_evasion_and_energy_shield_+% Min: 100 Max: 150 Local
  • Tagsenergy_shieldevasiondefences

    (5–10)% increased maximum Life

    GroupMaximumLifeIncreasePercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • maximum_life_+% Min: 5 Max: 10 Global
  • Tagsresourcelife

    All your Damage can Freeze

    GroupAllDamageCanFreeze
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • all_damage_can_freeze Min: 1 Max: 1 Global
  • Tagselementalcoldailment

    Freeze Chilled Enemies as though dealing (50–100)% more Damage

    GroupFreezeChilledEnemiesMoreDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • freeze_chilled_enemies_as_though_dealt_damage_+% Min: 50 Max: 100 Global
  • Tagselementalcoldailment

    Nearby Enemies are Chilled

    GroupNearbyEnemiesAreChilled
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Granted Buff
    Aura Radius30
    Stats
  • local_display_nearby_enemies_are_chilled Min: 1 Max: 1 Local
  • Tagselementalcoldailment