Expedition's End
Expedition's End
Sentinel Jacket
Body Armours
Quality: +20%
Evasion Rating: (726-999)
Energy Shield: (147-205)
Movement Speed: -0.03%
Requires Level 59, 86 Dex, 86 Int
(100–150)% increased Evasion and Energy Shield
(5–10)% increased maximum Life
All Damage can Freeze
Freeze Chilled Enemies as though dealing (50–100)% more Damage
Nearby Enemies are Chilled
(Chill reduces Enemy Action Speed by 10%)
He may have returned from the frozen southern reaches,
but that doesn't mean he ever truly escaped them.
but that doesn't mean he ever truly escaped them.
Expedition's End Attr /8
Name | Show Full Descriptions |
---|---|
Limit | 「Heist」League Specific |
The Market | The Market |
Acronym | Evasion, Chill, Freeze |
Icon | Art/2DItems/Armours/BodyArmours/AdmiralsJacket |
Icon | |
Release Version | Heist |
BaseType | Sentinel Jacket |
Reference | poe.ninja, Community Wiki |
(100–150)% increased Evasion and Energy Shield
Family | DefencesPercent |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences evasion energy_shield |
(5–10)% increased maximum Life
Family | MaximumLifeIncreasePercent |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
All Damage can Freeze
Family | AllDamageCanFreeze |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental cold ailment |
Freeze Chilled Enemies as though dealing (50–100)% more Damage
Family | FreezeChilledEnemiesMoreDamage |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental cold ailment |
Nearby Enemies are Chilled
Family | NearbyEnemiesAreChilled |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental cold ailment |
generic_buff_aura
Radius: 30
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"h": 3,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9Cb2R5QXJtb3Vycy9BZG1pcmFsc0phY2tldCIsInciOjIsImgiOjMsInNjYWxlIjoxfV0/8c204b4c87/AdmiralsJacket.png",
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"name": "Expedition's End",
"typeLine": "Sentinel Jacket",
"baseType": "Sentinel Jacket",
"rarity": "Unique",
"ilvl": 81,
"properties": [
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"values": [
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"displayMode": 0,
"type": 17
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{
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"values": [
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"displayMode": 0,
"type": 18
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"requirements": [
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"values": [
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"displayMode": 0,
"type": 62
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{
"name": "Dex",
"values": [
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"displayMode": 1,
"type": 64
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],
"flavourText": [
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"frameType": 3,
"extended": {
"base_defence_percentile": 100,
"ev": 892,
"ev_aug": true,
"es": 183,
"es_aug": true,
"mods": {
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"text": "Item Class: Body Armours
Rarity: Unique
Expedition's End
Sentinel Jacket
--------
Evasion Rating: 818 (augmented)
Energy Shield: 168 (augmented)
--------
Requirements:
Level: 59
Dex: 86
Int: 86
--------
Sockets: R-G
--------
Item Level: 81
--------
121% increased Evasion and Energy Shield
8% increased maximum Life
All Damage can Freeze
Freeze Chilled Enemies as though dealing 92% more Damage
Nearby Enemies are Chilled
--------
He may have returned from the frozen southern reaches,
but that doesn't mean he ever truly escaped them.
--------
Note: ~price 12 chaos
" } }
Rarity: Unique
Expedition's End
Sentinel Jacket
--------
Evasion Rating: 818 (augmented)
Energy Shield: 168 (augmented)
--------
Requirements:
Level: 59
Dex: 86
Int: 86
--------
Sockets: R-G
--------
Item Level: 81
--------
121% increased Evasion and Energy Shield
8% increased maximum Life
All Damage can Freeze
Freeze Chilled Enemies as though dealing 92% more Damage
Nearby Enemies are Chilled
--------
He may have returned from the frozen southern reaches,
but that doesn't mean he ever truly escaped them.
--------
Note: ~price 12 chaos
" } }
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Expedition's End
Version history
Version | Changes |
---|---|
3.12.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
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