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Prophecy Perandus Rampage
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Gwennen

Gwennen

SpectreY
Mod
stance movement speed +% final [-71]
ImmuneLife Regen
stealth +% [500]
Tagsred_blood, human, not_dex, not_int
Life+100%
Armour+100%
Resistance
Part 10000
Part 20000
Maps0000
Damage+82%
Accuracy+500%
Critical Strike Chance5%
Critical Strike Multiplier130%
Attack Distance4 ~ 11
Attack Time1.17 Second
Damage Spread20%
Ailment Threshold100%
Experience100%
TypeExpeditionGwennen
MeleeAtAnimationSpeedUnique
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.17 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
84Gwennen575052029.81.171523832530854800000
MeleeAtAnimationSpeedUnique
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.17 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
82Gwennen515041810.71.171266828850794500000
MeleeAtAnimationSpeedUnique
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.17 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
78Gwennen398541437.61.17853622656685200000
MeleeAtAnimationSpeedUnique
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.17 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
73Gwennen296091072.41.17543116696567600000
MeleeAtAnimationSpeedUnique
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.17 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
68Gwennen21536795.41.17344412254468100000
flags ProcessInOrder
stance default
Melee90OnlyLastTarget TargetNear ForceTargetEnemy ForceTargetClosest
Melee30OnlyLastTarget ForceTargetEnemy ForceTargetClosest
Melee3ForceTargetEnemy ForceTargetClosest
ChangeToStance2-1NoEnemiesInAggroRangeAndWalkability AddCooldown=5000 IsInState=(state::can_relax, 1)
stance stance2
Move -1ForceTargetVariable=variable::home ForceTargetsLocation TargetNotBasicallyOnMe InRangeOfVariable=(variable::home, 40)
GEAL"MatchOrientation( home, true ); SetStateTo( in_combat, 0 );"-1 ForceTargetVariable=variable::home ForceTargetsLocation TargetBasicallyOnMe NoEnemiesInAggroRangeAndWalkability
ChangeToStance1-1ForceTargetEnemy TargetInRangeOfVariable=(variable::home, 40) !NoEnemiesInAggroRangeAndWalkability IsInState=(state::talking, 0)
GEAL"SetStateTo( cantgethome, 1 );"3 IsInState=(state::cantgethome, 0) ForceTargetSelf !InRangeOfVariable=(variable::home, 2)

Object Type

version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"

Animated
{
	animated_object = "Metadata/NPC/League/Expedition/Gwennen/Gwennen.ao"
}

StateMachine
{
	define_shared_state = "weapon_visibility;"
}

Object Type Codes

version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"

StateMachine
{
	on_or_create_state_weapon_visibility_1 = "ShowWeapons( 1, 0 ); HideMeshSegments( sword_meshShape, sword_straps_meshShape, ribbons_meshShape );"
	on_or_create_state_weapon_visibility_0 = "HideWeapons( 1, 0 ); ShowMeshSegments( sword_meshShape, sword_straps_meshShape, ribbons_meshShape );"
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionGwennen_"] = {
    name = "Gwennen",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.82,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 11,
    accuracy = 5,
    weaponType1 = "Two Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Mod IdNothing
GroupNothing
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
stance movement speed +% final [-71]

stance movement speed +% final [-71]

Mod IdStanceExpeditionGwennenWalk
GroupStance
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • stance movement speed +% final Min: -71 Max: -71 Global
  • Craft Tagsspeed
    ModType Tagsspeed
    Life Regen

    Life Regen

    Mod IdExpeditionNPCLifeRegen_
    GroupLifeRegenerationRatePercentage
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 120 Max: 120 Global
  • Craft Tagsresource life
    ModType Tagsresource life
    stealth +% [500]

    stealth +% [500]

    Mod IdExpeditionNPCStealth_
    GroupNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stealth +% Min: 500 Max: 500 Global
  • Gwennen CheatSheet

    Text Audio /227 ⍟

    Text Audio /227 ⍟

    TypeNameCount
    GamblerCurrencyVeryLowMagicRarityEquipmentNo risk, no reward.
    GamblerCurrencyVeryLowRareRarityEquipmentThat might be useful?
    GamblerCurrencyUniqueCommentOneIt's not nothing, at least!
    GamblerCurrencyUniqueCommentTwoThat's something!
    GamblerCurrencyUniqueCommentThreeThat looks intriguing!
    GamblerCurrencyUniqueCommentFourYou believed, and your belief paid off!
    GamblerCurrencyVeryLowDivineUniqueCommentOneWow! I don't know what to make of that at all! But at least you got it cheap!
    GamblerCurrencyVeryLowHeadhunterCongratulations! You hit the jackpot! I always knew you'd get lucky!
    GamblerCurrencyVeryLowEquipmentSpecialLowCurious... at least you didn't pay much for it.
    GamblerCurrencyVeryLowEquipmentSpecialMidA decent payoff, I'd say.
    GamblerCurrencyVeryLowEquipmentSpecialHighQuite the interesting piece of equipment, that! And it came cheap!
    GamblerCurrencyLowMagicRarityEquipmentYou get what you pay for, I suppose!
    GamblerCurrencyLowRareRarityEquipmentAt least it's pretty.
    GamblerCurrencyUniqueCommentFiveHmm. Might be useful in certain situations.
    GamblerCurrencyUniqueCommentSixA decent prize!
    GamblerCurrencyLowDivineUniqueCommentTwoGlad you've taken that off my hands. I don't like it.
    GamblerCurrencyLowHeadhunterAmazing! I really should have charged more for that one!
    GamblerCurrencyLowEquipmentSpecialLowLow risk, strange equipment. Just another day of gambling.
    GamblerCurrencyLowEquipmentSpecialMidHow intriguing! And it didn't cost you much, either.
    GamblerCurrencyLowEquipmentSpecialHighNow that's a decent payoff!
    GamblerCurrencyMediumMagicRarityEquipmentBetter luck next time.
    GamblerCurrencyMediumRareRarityEquipmentYou never know with that kind of equipment. Maybe somebody will trade you for it.
    GamblerCurrencyUniqueCommentSevenI'm not sensing excitement from you on this one.
    GamblerCurrencyUniqueCommentEightThat looks very nice.
    GamblerCurrencyMediumDivineUniqueCommentThreeArtifacts related to these 'gods' of yours make me wary...
    GamblerCurrencyMediumHeadhunterYes! You did it! Luck favours you this day!
    GamblerCurrencyMediumEquipmentSpecialLowWraeclast has such strange equipment...
    GamblerCurrencyMediumEquipmentSpecialMidLooks like your belief in luck paid off.
    GamblerCurrencyMediumEquipmentSpecialHighYou're getting good at gambling!
    GamblerCurrencyHighMagicRarityEquipmentOuch.
    GamblerCurrencyHighRareRarityEquipmentYou really must believe harder.
    GamblerCurrencyUniqueCommentNine...neat.
    GamblerCurrencyUniqueCommentTenHmm. Expensive risk you took, but this might be... something?
    GamblerCurrencyHighDivineUniqueCommentFourAre you sure this 'divine' gear is worth what you paid for it?
    GamblerCurrencyHighHeadhunterThat seems rather useful, to put it mildly!
    GamblerCurrencyHighEquipmentSpecialLowStrange equipment at high prices. That's the beauty of gambling.
    GamblerCurrencyHighEquipmentSpecialMidNot bad for the risk you took.
    GamblerCurrencyHighEquipmentSpecialHighHigh risk, high reward!
    GamblerCurrencyVeryHighHeadhunterDid you just squeal with joy?
    GamblerCurrencyVeryHighRareLeatherBeltWithLifeYou didn't believe hard enough. Better luck next time.
    GwennenTutorialShoutYou there! Local! Come here!
    Unearthing the PastI bet a yokel like yourself would be eager to see some explosions. Nevermind why we're blowing things up just yet. We'll get to that.

    I've gone ahead and marked the locations of likely treasures and dangers. Consider me magnanimous. You can choose what we uncover, since I'm eager to see what kind of luck you possess. I'll wait back here. As far back as possible.

    Lay out a chain of devices. We'll make a mighty fine display.
    GwennenTutorialPlayerPlacesFirstExplosiveTry to go as far as you can with the detonation cord.
    GwennenTutorialPlayerWalksTooFarAwayNot that far!
    GwennenTutorialPlayerPlacesSecondExplosiveFurther! Keep going. Away from me.
    GwennenTutorialPlayerPlacesThirdExplosiveAll placed. Shall we light it up?
    GwennenTutorialDetonatingI should also mention... this might unearth monsters!
    GwennenTutorialMonstersAppearingYou can take 'em!
    GwennenTutorialMoreMonstersAppearingGo get 'em, local!
    GwennenTutorialAllMonstersDeadYou did it?... you did it! Most of the locals I grab for this job don't last long.
    The Successful JobHah, yes, I could have been more up front about the danger... but you see, people don't take the job when I mention that the upturned ground is full of deadly creatures. It's a mighty awful land you've got here, local. A wonder anyone survives at all. Though that does speak to why I'm here in the first place... but you'll have to ask Dannig about that, if you find him.

    By the way, if you enjoy a bit of risk, I've got a few things I've unearthed that might be of interest to you...
    GwennenTutorialPartingShoutForTutorialTwoIf you see Tujen, tell him I sent you!
    GwennenTutorialPartingShoutI'll finish up here. See you again soon!
    GwennenTutorialTwoShoutFound something special for you here, local!
    Explosive ArchaeologyRemnants of ancient civilisations abound on this continent. Apparently, some of the remnants still hold mysterious influences. It's a bit of a risk to destroy one and release its energies, but the reward could be worth it.

    Everything unearthed after a remnant is destroyed comes up a little different. Why don't you place an explosive device near that one over there? Let's see what happens.
    GwennenTutorialPlayerPlacesExplosiveNotNearRemnantPlace an explosive near the remnant!
    GwennenTutorialTwoFailureThis placement of explosives won't scratch that remnant at all! Oh well, we'll try again later.
    GwennenTutorialPlayerPlacesExplosiveNearRemnantGood, that'll do it.
    GwennenTutorialEnragedMonstersAppearingI should also mention... this might enrage the monsters!
    GwennenTutorialTwoAllMonstersDeadThere you go, exile! Destroying remnants is a risky endeavour but you can clearly handle it.
    Risky RemnantsSo it seems destroying ancient remnants alters everything we subsequently unearth—treasures and monsters both. It's a gamble, and you know I'm always up for that. So long as you're ready to handle the consequences... with violence.
    IntroductionNow that we've a chance to talk without explosives and monsters around us... I'm Gwennen. Luck is my game. But it's no game. It's deadly serious. You have to believe you're going to win, or you won't. That's the nature of this life, understand? It is what you make of it. So when you gamble with me, know that it's your fault if you lose. You just didn't believe hard enough.
    IntroductionYou're a woman of ironclad determination. I can tell. I'm Gwennen. I've got something I fervently believe in as well, but my religion is luck. I've run headlong into danger because it was what {I} wanted to do, any orders be damned, and I bet it's the same for you. When your actions and beliefs align, you can do anything. Even win at gambling. Which I bet you'll do. Care to try your luck?
    IntroductionI can recognise a man of faith on any continent. I'm Gwennen. I'm dedicated to a cause, like you, but my religion is luck. I've gotten through deadly situations I had no right surviving simply because I {knew} I would. I assume it's the same for you and your prayers. This life is what we make of it. I bet I'm going to lose on our transactions, since you're going to pray while you gamble. I don't consider it cheating. I consider it admirable. We'll get on just fine.
    GwennenRerollInventoryRandomI've got a few more.
    GwennenRerollInventory2I've got a few more.
    GwennenRerollInventory3I've got a few more.
    GwennenRerollInventory4Maybe I'll just shuffle these around and tell you they're different.
    GwennenRerollInventory5Maybe I'll just shuffle these around and tell you they're different.
    GwennenRerollInventory6Maybe I'll just shuffle these around and tell you they're different.
    GwennenRerollInventory7What else do I have? Hmm...
    GwennenRerollInventory8What else do I have? Hmm...
    GwennenRerollInventory9What else do I have? Hmm...
    GwennenApproachShoutRandomHello again, local!
    GwennenApproachShout2Hello again, local!
    GwennenApproachShout3Hello again, local!
    GwennenApproachShout4It's my lucky day!
    GwennenApproachShout5It's my lucky day!
    GwennenApproachShout6It's my lucky day!
    GwennenApproachShout7Finally! Come on!
    GwennenApproachShout8Finally! Come on!
    GwennenApproachShout9Finally! Come on!
    GwennenDetonatingRandomI've got this!
    GwennenDetonating2I've got this!
    GwennenDetonating3I've got this!
    GwennenOrderHirelingDetonateRandomHit it!
    GwennenOrderHirelingDetonate2Hit it!
    GwennenOrderHirelingDetonate3Hit it!
    GwennenBombPlacedGenericRandomLucky guess.
    GwennenBombPlacedGeneric2Lucky guess.
    GwennenBombPlacedGeneric3Lucky guess.
    GwennenBombPlacedMonstersRandomIn for a fight, then.
    GwennenBombPlacedMonsters2In for a fight, then.
    GwennenBombPlacedMonsters3In for a fight, then.
    GwennenBombPlacedMonsters4Are you waking the dead on purpose?
    GwennenBombPlacedMonsters5Are you waking the dead on purpose?
    GwennenBombPlacedMonsters6Are you waking the dead on purpose?
    GwennenBombPlacedMonsters7Here we go...
    GwennenBombPlacedMonsters8Here we go...
    GwennenBombPlacedMonsters9Here we go...
    GwennenBombPlacedRiskRandomYes! Add some spice!
    GwennenBombPlacedRisk2Yes! Add some spice!
    GwennenBombPlacedRisk3Yes! Add some spice!
    GwennenBombPlacedRisk4Gambling with our lives? Hahaha!
    GwennenBombPlacedRisk5Gambling with our lives? Haha!
    GwennenBombPlacedRisk6Gambling with our lives! Haha!
    GwennenBombPlacedRisk7I always love a good risk.
    GwennenBombPlacedRisk8I always love a good risk.
    GwennenBombPlacedRisk9I always love a good risk.
    GwennenBombPlacedTreasureRandomI'm never against treasure.
    GwennenBombPlacedTreasure2I'm never against treasure.
    GwennenBombPlacedTreasure3I'm never against treasure.
    GwennenBombPlacedTreasure4There could be anything in that treasure!
    GwennenBombPlacedTreasure5There could be anything in that treasure!
    GwennenBombPlacedTreasure6There could be anything in that treasure!
    GwennenBombPlacedTreasure7Jackpot!
    GwennenBombPlacedTreasure8Jackpot!
    GwennenBombPlacedTreasure9Jackpot!
    GwennenAllBombsPlacedRandomReady!
    GwennenAllBombsPlaced2Ready.
    GwennenAllBombsPlaced3Ready!
    GwennenAllBombsPlaced4Give the order!
    GwennenAllBombsPlaced5Give the order!
    GwennenAllBombsPlaced6Give the order!
    GwennenAllBombsPlaced7Bracing!
    GwennenAllBombsPlaced8Bracing!
    GwennenAllBombsPlaced9Bracing!
    GwennenCombatLineRandomLuck aid me!
    GwennenCombatLine2Luck aid me!
    GwennenCombatLine3Luck aid me!
    GwennenEncounterCompleteRandomHa!
    GwennenEncounterComplete2Ha!
    GwennenEncounterComplete3Ha!
    GwennenEncounterComplete4Not today!
    GwennenEncounterComplete5Not today!
    GwennenEncounterComplete6Not today!
    GwennenEncounterComplete7For the Kalguur!
    GwennenEncounterComplete8For the Kalguur!
    GwennenEncounterComplete9For the Kalguur!
    GwennenEncounterComplete10Not a chance!
    GwennenEncounterComplete11Not a chance!
    GwennenEncounterComplete12Not a chance!
    TujenWe've campaigned together for many years. It's taken a great toll on him, but he soldiers on. I don't know how he remains so cheery, honestly. If he loses another limb, he'll be more metal than man...
    RogHe's a sweetheart. Have you seen the figurines he carves? The four of us use them to play this delightfully strange game he came up with. I love it because there are so many dice rolls, and, well, you know me.
    DannigOur intrepid leader believes in a world better than the one that truly is. He doesn't see you and me, Exile. He sees heroes. He sees grandiose myths and world-changing bravery. Don't dispel those notions. I want to live in the world he sees, even if I know it isn't real.
    LuckDuring the failed rebellion, I once called out with all my heart. An arrow was arcing through the air. My arm was pinned, and I knew I couldn't get out of the way in time. I was a dead woman. But Luck answered my earnest request. Another arrow, also on a murderous path, hit the first {in midair}, and both were diverted, landing on either side of me instead! That was the first time I knew that Chance itself was a real force in this world.
    Failed RebellionI didn't say that. You must have misheard.
    LuckDuring... an unspecified war... I once called out with all my heart. An arrow was arcing through the air. My arm was pinned, and I knew I couldn't get out of the way in time. I was a dead woman. But Luck answered my earnest request. Another arrow, also on a murderous path, hit the first {in midair}, and both were diverted, landing on either side of me instead! That was the first time I knew that Chance itself was a real force in this world.
    The KingYou're pushing your luck with questions like that, Exile. Don't waste it. You'll need every scrap of fortune you can get when the time comes.
    GodsNever heard of 'gods,' but I know I wouldn't put my faith in them even if they came to my doorstep with an army. I've already solidified my beliefs where they belong.
    Druids of the Broken CircleI am honour-bound to discover the fate of Medved and the Druids of the Broken Circle. They believed they could see into the future by peering into the past. Hypothetically, that's a power I'd very much like to have, for reasons of chance and profit... but I'm not sure I want it to be true. If Medved and his nature-mystics were right and Time truly is a circle, aren't we all doomed to repeat our lives over and over for eternity? If that is the truth, then there is no luck. No chance, no human will. All life is just a stageplay repeating over and over. I don't think I like that notion.
    MedvedHis final fate was unknown, but I do know he cast off his peaceful ways and trained with two powerful axes after he arrived here. We're not fools. We see that the dead rise here on Wraeclast. If Medved is still out there, he'll be extremely dangerous. Conserve your luck, and use it against him if you find him.
    MedvedSo the Druids lost the ability to see into the past after Olroth began using Wraeclast's forbidden gems... how strange... and Medved headed off into the dark of night to challenge the leader of the creatures to a one-on-one battle, no doubt. Honourable, but foolish. There's more to this story, Exile. I hope you can find it.
    Medved's DefeatYou have put Medved to rest after all this time. Thank you. I am descended from Annest, the daughter that he sent away before the end, so I could never leave here without ensuring my ancestor's peace. That is one more step toward freedom.
    Medved's DefeatThe tale is now complete. Medved was a noble and well-intentioned hero, but the darkness of Wraeclast corrupted him and turned him toward madness. Now that he has been put to rest, I am free. Once we find the Triskelion Flame, I can return home.

    I must thank you for this. I am descended from Annest, the daughter that Medved sent away before the end, so his actions mark the honour of my lineage. When we return home, I will end the tale at his journey into the night to challenge evil's unseen leader. The Kalguur will know that he died in combat trying to save his people. The rest does not need to be told.
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    Community Wiki

    Wiki Edit

    PoE Gwennen Gamble Guide

    Gwennen, the Gambler is a cynical gambler who claims luck depends on how hard you believe. So you really need to convince yourself you’re going to get that Headhunter. If you don’t, it’s your fault.

    1. Gamble a magic item

    Gwennen shows you a set of base types with unknown properties. When you gamble by buying one, you’ll receive a random item of that base type back. It could easily be a random magic item that you have no use for.

    2. Gamble a rare or unique item

    Sometimes, it can be a very valuable rare or unique item. It’s probably best to prioritise gambling on base types that are most relevant to your character.

    3. Refresh the inventory

    Once you have exhausted all the items that interest you, it’s possible to use a specific new currency item to reroll the gamble window to a set of new items of your current level.

    4. Gamble failed

    Sometimes a base type shows up that is a lot more expensive than it would usually be, and gambling on this item has a higher expected value than normal. You’re taking the risk that it could still be junk though!

    Can Gwennen provide more valuable unique items?

    GGG has reviewed this and will be increasing the chance for players to get the most valuable unique items from Gwennen's gambling window. GGG is aiming to get this into Patch 3.15.1 or shortly after.

    PoE Challenges: Gamble with Gwennen (8)

    Obtain 8 of the following 12 items by gambling with Gwennen, the Gambler.

    • Magic Item
    • Rare Item
    • Unique Amulet
    • Unique Belt
    • Unique Body Armour
    • Unique Boots
    • Unique Gloves
    • Unique Helmet
    • Unique Jewel
    • Unique Ring
    • Unique Shield or Quiver
    • Unique Weapon

    Quests


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