Kaom's Heart

Kaom's Heart
Glorious Plate
Body Armours
Quality: +20%
Armour: (931.2-1070.4)
Requires Level 68, 191 Str
Has no Sockets
+1000 to maximum Life
The warrior who
fears will fall.
Kaom's Heart Attr /8
NameShow Full Descriptions
The MarketThe Market
RelatedReplica Kaom's Heart, Royale Kaom's Heart
IconArt/2DItems/Armours/BodyArmours/BodyStr3CUnique
Icon
Release Version0.9.6
BaseTypeGlorious Plate
Divination CardThe King's Heart
Pride Before the Fall
Referencepoe.ninja, Community Wiki
Has no Sockets
FamilyForceSpecificSockets
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local has no sockets Min: 1 Max: 1 Local
  • +1000 to maximum Life
    FamilyIncreasedLife
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base maximum life Min: 1000 Max: 1000 Global
  • Craft Tagsresource life
    { "w": 2, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9Cb2R5QXJtb3Vycy9Cb2R5U3RyM0NVbmlxdWUiLCJ3IjoyLCJoIjozLCJzY2FsZSI6MX1d/1027cdf1ad/BodyStr3CUnique.png", "league": "Affliction", "name": "Kaom's Heart", "typeLine": "Glorious Plate", "baseType": "Glorious Plate", "rarity": "Unique", "ilvl": 75, "properties": [ { "name": "Armour", "values": [ [ "817", 0 ] ], "displayMode": 0, "type": 16 } ], "requirements": [ { "name": "Level", "values": [ [ "68", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "191", 0 ] ], "displayMode": 1, "type": 63 } ], "explicitMods": [ "Has no Sockets", "24% increased Fire Damage", "+500 to maximum Life" ], "flavourText": [ "The warrior who\r", "fears will fall." ], "frameType": 3, "extended": { "base_defence_percentile": 35, "ar": 980, "ar_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3299347043", "min": 500, "max": 500 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3962278098", "min": 20, "max": 40 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1493091477", "min": 1, "max": 1 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1493091477", [ 2 ] ], [ "explicit.stat_3962278098", [ 1 ] ], [ "explicit.stat_3299347043", [ 0 ] ] ] }, "text": "Item Class: Body Armours
    Rarity: Unique
    Kaom's Heart
    Glorious Plate
    --------
    Armour: 817
    --------
    Requirements:
    Level: 68
    Str: 191
    --------
    Item Level: 75
    --------
    Has no Sockets
    24% increased Fire Damage
    +500 to maximum Life
    --------
    The warrior who
    fears will fall.
    " } }
    Kaom's Heart
    Construct
    25% increased maximum Life
    20% increased Character Size
    monster no map drops [1]
    SpectreN
    Tagscaster, construct, fire_affinity, immobile, is_unarmed, karui, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour
    Life
    260%
    Armour
    +100%
    Ailment Threshold
    260%
    Resistance
    0 0 0 0
    Damage
    130%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experience
    130%
    Model Size
    130%
    Type
    MonsterTotemKaoms
    Metadata
    KaomsChestFireballTotem
    Level
    68
    Life
    16,727
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    486
    Spell Damage
    486
    Accuracy
    0
    Attack Time
    1.5
    Experience
    13,332
    Ailment Threshold
    16,727
    Chill
    53
    Shock
    53
    Brittle
    299
    Scorch
    53
    Sap
    146
    MonsterFireballKaomsChest
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Fireball
    Critical Strike Chance: 6%
    Cast Time: 0.85 sec
    Unleashes a ball of fire towards a target which explodes, damaging nearby foes.
    Deals 516.9 to 775.4 Fire Damage
    Fires 2 additional Projectiles
    60% increased Cast Speed
    Base radius is 0.9 metres
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    
    Stats
    {
    	set_immune_to_curses = 0
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/KaomsChestFireballTotem"] = {
        name = "Kaom's Heart",
        life = 2.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MonsterFireballKaomsChest",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFireballKaomsChest"] = {
        name = "Fireball",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.85,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_additional_projectiles",
            "base_cast_speed_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 0, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 2, 25, 9, critChance = 6, levelRequirement = 33, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2, 60, 9, critChance = 6, levelRequirement = 55, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    
    25% increased maximum Life
    20% increased Character Size
    IdMonsterImplicitIncreasedLife1
    FamilyMaximumLifeIncreasePercent
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • maximum life +% Min: 25 Max: 25 Global
  • base actor scale +% Min: 20 Max: 20 Global
  • Craft Tagsresource life
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Community Wiki

    Edit

    Kaom's Heart

    Modifiers

    Kaom's Heart provides a significant boost to base life and increased fire damage, but it cannot have sockets.

    Version history

    VersionChanges
    3.15.3b
  • Fixed a bug where the 3D Art for Kaom's Heart had lost some glow.
  • 1.0.0g
  • Can now drop outside of maps.
  • 1.0.0
  • Some of the rarest Unique items can now only drop from end-game Maps.
  • (Not in patch note) Kaom's Heart was required item level 78 to drop.
  • Increased Life has been reduced to 500. Increased Fire Damage has been added
  • 0.11.0
  • These items will not drop in the Anarchy or Onslaught leagues: Prismatic Ring, Onyx Amulet, Thief's Torment, Lori's Lantern, Astramentis, Carnage Heart, Eye of Chayula and Kaom's Heart.
  • 0.10.0
  • As part of the process of entering Open Beta, we have wiped all characters and reverted them to level 1 so that their names are retained. All items have been destroyed apart from the Unique prize item "Demigod's Presence" and Kiwi pets.
  • Unique items have been rebalanced (mostly up) in power. We've also changed defensive values on low uniques to generally just be a static bonus, rather than a large percentage that only affects that item.
  • 0.9.6
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.