카옴의 심장

카옴의 심장
영광의 판금 갑옷
갑옷
퀄리티: +20%
방어도: (931.2-1070.4)
요구 사항 레벨 68, 191
홈 없음
화염 피해 (20–40)% 증가
생명력 최대치 +500
두려워하는 전사는
반드시 패할 것이니.
Kaom's Heart
카옴의 심장 Attr /8
이름상세 설명 표시
시장시장
Related카옴의 심장 모조품, Royale Kaom's Heart
IconArt/2DItems/Armours/BodyArmours/BodyStr3CUnique
Icon
Release Version0.9.6
BaseType영광의 판금 갑옷
Divination Card왕의 심장
몰락 직전의 긍지
Referencepoe.ninja, Community Wiki
홈 없음
FamilyForceSpecificSockets
Domains아이템 (1)
GenerationType고유 (3)
Req. level1
Stats
  • local has no sockets Min: 1 Max: 1 지역
  • 생명력 최대치 +500
    FamilyIncreasedLife
    Domains아이템 (1)
    GenerationType고유 (3)
    Req. level1
    Stats
  • base maximum life Min: 500 Max: 500 Global
  • Craft Tagsresource life
    화염 피해 (20–40)% 증가
    FamilyFireDamagePercentage
    Domains아이템 (1)
    GenerationType고유 (3)
    Req. level1
    Stats
  • fire damage +% Min: 20 Max: 40 Global
  • Craft Tagselemental_damage damage elemental fire
    { "w": 2, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9Cb2R5QXJtb3Vycy9Cb2R5U3RyM0NVbmlxdWUiLCJ3IjoyLCJoIjozLCJzY2FsZSI6MX1d/1027cdf1ad/BodyStr3CUnique.png", "league": "Affliction", "name": "Kaom's Heart", "typeLine": "Glorious Plate", "baseType": "Glorious Plate", "rarity": "Unique", "ilvl": 75, "properties": [ { "name": "Armour", "values": [ [ "817", 0 ] ], "displayMode": 0, "type": 16 } ], "requirements": [ { "name": "Level", "values": [ [ "68", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "191", 0 ] ], "displayMode": 1, "type": 63 } ], "explicitMods": [ "Has no Sockets", "24% increased Fire Damage", "+500 to maximum Life" ], "flavourText": [ "The warrior who\r", "fears will fall." ], "frameType": 3, "extended": { "base_defence_percentile": 35, "ar": 980, "ar_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3299347043", "min": 500, "max": 500 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3962278098", "min": 20, "max": 40 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1493091477", "min": 1, "max": 1 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1493091477", [ 2 ] ], [ "explicit.stat_3962278098", [ 1 ] ], [ "explicit.stat_3299347043", [ 0 ] ] ] }, "text": "Item Class: Body Armours
    Rarity: Unique
    Kaom's Heart
    Glorious Plate
    --------
    Armour: 817
    --------
    Requirements:
    Level: 68
    Str: 191
    --------
    Item Level: 75
    --------
    Has no Sockets
    24% increased Fire Damage
    +500 to maximum Life
    --------
    The warrior who
    fears will fall.
    " } }
    카옴의 심장
    구조물
    최대 생명력 25% 증가
    캐릭터 크기 20% 증가
    monster no map drops [1]
    Kaom's Heart
    SpectreN
    Tags시전, construct, fire_affinity, immobile, is_unarmed, karui, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour
    생명력
    260%
    방어도
    +100%
    Ailment Threshold
    260%
    저항
    0 0 0 0
    Damage
    130%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    경험치
    130%
    Model Size
    130%
    Type
    MonsterTotemKaoms
    Metadata
    KaomsChestFireballTotem
    레벨
    68
    생명력
    16,727
    방어도
    57,580
    회피
    4,739
    에너지 보호막
    0
    Damage
    486
    주문 피해
    486
    정확도
    290
    Attack Time
    1.5
    경험치
    13,332
    Ailment Threshold
    16,727
    Chill
    53
    Shock
    53
    Brittle
    299
    Scorch
    53
    Sap
    146
    MonsterFireballKaomsChest
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    화염구
    치명타 확률: 6%
    시전 속도: 0.85 초
    대상에게 폭발하여 주변의 적들에게 화염 피해를 주는 화염구를 날립니다.
    516.9~775.4 화염 피해
    투사체 2개 추가 발사
    시전 속도 60% 증가
    기본 반경 0.9미터
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    
    Stats
    {
    	set_immune_to_curses = 0
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/KaomsChestFireballTotem"] = {
        name = "Kaom's Heart",
        life = 2.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MonsterFireballKaomsChest",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFireballKaomsChest"] = {
        name = "Fireball",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.85,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_additional_projectiles",
            "base_cast_speed_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 0, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 2, 25, 9, critChance = 6, levelRequirement = 33, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2, 60, 9, critChance = 6, levelRequirement = 55, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    
    최대 생명력 25% 증가
    캐릭터 크기 20% 증가
    IdMonsterImplicitIncreasedLife1
    FamilyMaximumLifeIncreasePercent
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • maximum life +% Min: 25 Max: 25 Global
  • base actor scale +% Min: 20 Max: 20 Global
  • Craft Tagsresource life
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Community Wiki

    Edit

    Kaom's Heart

    Modifiers

    Kaom's Heart provides a significant boost to base life and increased fire damage, but it cannot have sockets.

    Version history

    VersionChanges
    3.15.3b
  • Fixed a bug where the 3D Art for Kaom's Heart had lost some glow.
  • 1.0.0g
  • Can now drop outside of maps.
  • 1.0.0
  • Some of the rarest Unique items can now only drop from end-game Maps.
  • (Not in patch note) Kaom's Heart was required item level 78 to drop.
  • Increased Life has been reduced to 500. Increased Fire Damage has been added
  • 0.11.0
  • These items will not drop in the Anarchy or Onslaught leagues: Prismatic Ring, Onyx Amulet, Thief's Torment, Lori's Lantern, Astramentis, Carnage Heart, Eye of Chayula and Kaom's Heart.
  • 0.10.0
  • As part of the process of entering Open Beta, we have wiped all characters and reverted them to level 1 so that their names are retained. All items have been destroyed apart from the Unique prize item "Demigod's Presence" and Kiwi pets.
  • Unique items have been rebalanced (mostly up) in power. We've also changed defensive values on low uniques to generally just be a static bonus, rather than a large percentage that only affects that item.
  • 0.9.6
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.