岡姆的壯志

岡姆的壯志
榮耀戰鎧
胸甲
品質: +20%
護甲: (931.2-1070.4)
需求 等級 68, 191 力量
沒有插槽
增加 (20–40)% 火焰傷害
+500 最大生命
勇鬥之魂無堅不摧,
懦弱之心退縮避畏。
Kaom's Heart
岡姆的壯志 Attr /8
名字顯示物品素質
市集市集
Related贗品.岡姆的壯志, Royale Kaom's Heart
IconArt/2DItems/Armours/BodyArmours/BodyStr3CUnique
Icon
Release Version0.9.6
BaseType榮耀戰鎧
Divination Card王者之心
驕者必敗
Referencepoe.ninja, Community Wiki
沒有插槽
FamilyForceSpecificSockets
Domains物品 (1)
GenerationType傳奇 (3)
Req. level1
Stats
  • local has no sockets Min: 1 Max: 1 地區
  • +500 最大生命
    FamilyIncreasedLife
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • base maximum life Min: 500 Max: 500 全域
  • Craft Tagsresource life
    增加 (20–40)% 火焰傷害
    FamilyFireDamagePercentage
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • fire damage +% Min: 20 Max: 40 全域
  • Craft Tagselemental_damage damage elemental fire
    Patchnotes /1
    Title描述
    20210914 版本 3.15.3B
  • 修正岡姆的壯志的 3D 美術沒有光澤的狀況。
  • { "w": 2, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9Cb2R5QXJtb3Vycy9Cb2R5U3RyM0NVbmlxdWUiLCJ3IjoyLCJoIjozLCJzY2FsZSI6MX1d/1027cdf1ad/BodyStr3CUnique.png", "league": "Affliction", "name": "Kaom's Heart", "typeLine": "Glorious Plate", "baseType": "Glorious Plate", "rarity": "Unique", "ilvl": 75, "properties": [ { "name": "Armour", "values": [ [ "817", 0 ] ], "displayMode": 0, "type": 16 } ], "requirements": [ { "name": "Level", "values": [ [ "68", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "191", 0 ] ], "displayMode": 1, "type": 63 } ], "explicitMods": [ "Has no Sockets", "24% increased Fire Damage", "+500 to maximum Life" ], "flavourText": [ "The warrior who\r", "fears will fall." ], "frameType": 3, "extended": { "base_defence_percentile": 35, "ar": 980, "ar_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3299347043", "min": 500, "max": 500 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3962278098", "min": 20, "max": 40 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1493091477", "min": 1, "max": 1 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1493091477", [ 2 ] ], [ "explicit.stat_3962278098", [ 1 ] ], [ "explicit.stat_3299347043", [ 0 ] ] ] }, "text": "Item Class: Body Armours
    Rarity: Unique
    Kaom's Heart
    Glorious Plate
    --------
    Armour: 817
    --------
    Requirements:
    Level: 68
    Str: 191
    --------
    Item Level: 75
    --------
    Has no Sockets
    24% increased Fire Damage
    +500 to maximum Life
    --------
    The warrior who
    fears will fall.
    " } }
    Acquisition /2 ⍟
    不朽 /1 ⍟
    名字Version不朽
    岡姆的壯志
    1.0.0+1000 最大生命
    沒有插槽
    岡姆的壯志
    生物
    增加 25% 最大生命
    增加 20% 角色體型
    monster no map drops [1]
    Kaom's Heart
    幽魂N
    標籤法術, construct, fire_affinity, immobile, is_unarmed, karui, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour
    生命
    260%
    護甲
    +100%
    異常狀態臨界值
    260%
    抗性
    0 0 0 0
    傷害
    130%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 6
    攻擊間隔
    1.5 秒
    傷害分佈
    ±0%
    經驗值
    130%
    Model Size
    130%
    類型
    MonsterTotemKaoms
    Metadata
    KaomsChestFireballTotem
    等級
    68
    生命
    16,727
    護甲
    57,580
    閃避
    4,739
    能量護盾
    0
    傷害
    486
    法術傷害
    486
    命中
    290
    攻擊間隔
    1.5
    經驗值
    13,332
    異常狀態臨界值
    16,727
    冰緩
    53
    感電
    53
    易碎
    299
    焦灼
    53
    殘喘
    146
    MonsterFireballKaomsChest
    投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可齊射, 範圍法術
    火球
    暴擊率: 6%
    施放時間: 0.85 秒
    釋放一顆火球朝著目標,爆炸後會傷害附近的敵人。
    造成 516.9775.4 火焰傷害
    發射 2 個額外投射物
    增加 60% 施放速度
    基礎範圍為 0.9
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    
    Stats
    {
    	set_immune_to_curses = 0
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/KaomsChestFireballTotem"] = {
        name = "Kaom's Heart",
        life = 2.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MonsterFireballKaomsChest",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFireballKaomsChest"] = {
        name = "Fireball",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.85,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_additional_projectiles",
            "base_cast_speed_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 0, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 2, 25, 9, critChance = 6, levelRequirement = 33, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2, 60, 9, critChance = 6, levelRequirement = 55, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    
    增加 25% 最大生命
    增加 20% 角色體型
    IdMonsterImplicitIncreasedLife1
    FamilyMaximumLifeIncreasePercent
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • maximum life +% Min: 25 Max: 25 全域
  • base actor scale +% Min: 20 Max: 20 全域
  • Craft Tagsresource life
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • Community Wiki

    Edit

    Kaom's Heart

    Modifiers

    Kaom's Heart provides a significant boost to base life and increased fire damage, but it cannot have sockets.

    Version history

    VersionChanges
    3.15.3b
  • Fixed a bug where the 3D Art for Kaom's Heart had lost some glow.
  • 1.0.0g
  • Can now drop outside of maps.
  • 1.0.0
  • Some of the rarest Unique items can now only drop from end-game Maps.
  • (Not in patch note) Kaom's Heart was required item level 78 to drop.
  • Increased Life has been reduced to 500. Increased Fire Damage has been added
  • 0.11.0
  • These items will not drop in the Anarchy or Onslaught leagues: Prismatic Ring, Onyx Amulet, Thief's Torment, Lori's Lantern, Astramentis, Carnage Heart, Eye of Chayula and Kaom's Heart.
  • 0.10.0
  • As part of the process of entering Open Beta, we have wiped all characters and reverted them to level 1 so that their names are retained. All items have been destroyed apart from the Unique prize item "Demigod's Presence" and Kiwi pets.
  • Unique items have been rebalanced (mostly up) in power. We've also changed defensive values on low uniques to generally just be a static bonus, rather than a large percentage that only affects that item.
  • 0.9.6
  • Introduced to the game.

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