Gwennen
Humanoid
stance movement speed +% final [-71]
Regeneriert 2% des Lebens pro Sekunde
500% erhöhte Tarnung
SpectreY
Tagsfast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Leben
100%
Rüstung
+100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
82%
Genauigkeit
500%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
4 ~ 11
Attack Time
1.17 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
92%
Type
ExpeditionGwennen
Metadata
ExpeditionGwennen_
Stufe
68
Leben
6,433
Rüstung
57,580
Ausweichen
4,739
Energieschild
0
Damage
306
Zauberschaden
306
Genauigkeit
1,450
Attack Time
1.17
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 245–368
Kritische Trefferchance: 5%
Attack Time: 1.17 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"

Animated
{
	animated_object = "Metadata/NPC/League/Expedition/Gwennen/Gwennen.ao"
}

StateMachine
{
	define_shared_state = "weapon_visibility;"
}

Object Type Codes

version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"

StateMachine
{
	on_or_create_state_weapon_visibility_1 = "ShowWeapons( 1, 0 ); HideMeshSegments( sword_meshShape, sword_straps_meshShape, ribbons_meshShape );"
	on_or_create_state_weapon_visibility_0 = "HideWeapons( 1, 0 ); ShowMeshSegments( sword_meshShape, sword_straps_meshShape, ribbons_meshShape );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionGwennen_"] = {
    name = "Gwennen",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.82,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 11,
    accuracy = 5,
    weaponType1 = "Two Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
stance movement speed +% final [-71]
IdStanceExpeditionGwennenWalk
FamilyStance
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • stance movement speed +% final Min: -71 Max: -71 Global
  • Craft Tagsspeed
    Regeneriert 2% des Lebens pro Sekunde
    IdExpeditionNPCLifeRegen_
    FamilyLifeRegenerationRatePercentage
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 120 Max: 120 Global
  • Craft Tagsresource life
    500% erhöhte Tarnung
    IdExpeditionNPCStealth_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stealth +% Min: 500 Max: 500 Global
  • Gwennen CheatSheet

    Gwennen Topic /3
    NPCName
    Rog der Händler{Sie wird Dich niemals anlügen, Verbannter. Interpretiere das, wie Du willst.}{Sie wird Dich niemals anlügen, Verbannte. Interpretiere das, wie du willst.}
    Tujen der FeilscherSie ist eine ferne Cousine meinerseits, also tue ich, was ich kann, um sie zu beschützen. Sie hat allerdings ein paar seltsame Ansichten von der Welt. Sie denkt, der Glaube kann die Ereignisse beeinflussen. Wenn er das könnte, wären wir nicht besiegt worden während... unseres letzten Feldzugs.
    Gwennen die Spielerin

    Community Wiki

    Edit

    PoE Gwennen Gamble Guide

    Gwennen, the Gambler is a cynical gambler who claims luck depends on how hard you believe. So you really need to convince yourself you’re going to get that Headhunter. If you don’t, it’s your fault.

    1. Gamble a magic item

    Gwennen shows you a set of base types with unknown properties. When you gamble by buying one, you’ll receive a random item of that base type back. It could easily be a random magic item that you have no use for.

    2. Gamble a rare or unique item

    Sometimes, it can be a very valuable rare or unique item. It’s probably best to prioritise gambling on base types that are most relevant to your character.

    3. Refresh the inventory

    Once you have exhausted all the items that interest you, it’s possible to use a specific new currency item to reroll the gamble window to a set of new items of your current level.

    4. Gamble failed

    Sometimes a base type shows up that is a lot more expensive than it would usually be, and gambling on this item has a higher expected value than normal. You’re taking the risk that it could still be junk though!

    Can Gwennen provide more valuable unique items?

    GGG has reviewed this and will be increasing the chance for players to get the most valuable unique items from Gwennen's gambling window. GGG is aiming to get this into Patch 3.15.1 or shortly after.

    PoE Challenges: Gamble with Gwennen (8)

    Obtain 8 of the following 12 items by gambling with Gwennen, the Gambler.

    • Magic Item
    • Rare Item
    • Unique Amulet
    • Unique Belt
    • Unique Body Armour
    • Unique Boots
    • Unique Gloves
    • Unique Helmet
    • Unique Jewel
    • Unique Ring
    • Unique Shield or Quiver
    • Unique Weapon

    Quests


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