Gwennen
Humanoïde
stance movement speed +% final [-71]
2% de Vie Régénérée par seconde
500% d'Augmentation de la Furtivité
SpectreY
Tagsfast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Vie
100%
Armure
+100%
Ailment Threshold
100%
Résistance
0 0 0 0
Damage
82%
Précision
500%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 11
Attack Time
1.17 Second
Damage Spread
±20%
Expérience
100%
Model Size
92%
Type
ExpeditionGwennen
Metadata
ExpeditionGwennen_
Niveau
68
Vie
6,433
Armure
57,580
Évasion
4,739
Bouclier d'énergie
0
Damage
306
Dégâts des sorts
306
Précision
1,450
Attack Time
1.17
Expérience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 245–368
Chances de coup critique: 5%
Attack Time: 1.17 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"

Animated
{
	animated_object = "Metadata/NPC/League/Expedition/Gwennen/Gwennen.ao"
}

StateMachine
{
	define_shared_state = "weapon_visibility;"
}

Object Type Codes

version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"

StateMachine
{
	on_or_create_state_weapon_visibility_1 = "ShowWeapons( 1, 0 ); HideMeshSegments( sword_meshShape, sword_straps_meshShape, ribbons_meshShape );"
	on_or_create_state_weapon_visibility_0 = "HideWeapons( 1, 0 ); ShowMeshSegments( sword_meshShape, sword_straps_meshShape, ribbons_meshShape );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionGwennen_"] = {
    name = "Gwennen",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.82,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 11,
    accuracy = 5,
    weaponType1 = "Two Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
stance movement speed +% final [-71]
IdStanceExpeditionGwennenWalk
FamilyStance
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • stance movement speed +% final Min: -71 Max: -71 Global
  • Craft Tagsspeed
    2% de Vie Régénérée par seconde
    IdExpeditionNPCLifeRegen_
    FamilyLifeRegenerationRatePercentage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 120 Max: 120 Global
  • Craft Tagsresource life
    500% d'Augmentation de la Furtivité
    IdExpeditionNPCStealth_
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stealth +% Min: 500 Max: 500 Global
  • Gwennen CheatSheet

    Gwennen Topic /3 ⍟
    NPCNom
    Rog, le Négociateur{Jamais elle ne vous mentira, exilé. Prenez-le comme vous voulez.}{Jamais elle ne vous mentira, exilée. Prenez-le comme vous voulez.}
    Tujen, le MarchandeurComme c'est une cousine éloignée à moi, je fais tout ce que je peux pour la protéger. Par contre, sa vision du monde est assez spéciale : Gwennen est convaincue que le fait de croire peut déterminer l'issue d'événements donnés. Si c'était le cas, on aurait pas été vaincus lors de... notre dernière campagne.
    Gwennen, la Parieuse

    Community Wiki

    Edit

    PoE Gwennen Gamble Guide

    Gwennen, the Gambler is a cynical gambler who claims luck depends on how hard you believe. So you really need to convince yourself you’re going to get that Headhunter. If you don’t, it’s your fault.

    1. Gamble a magic item

    Gwennen shows you a set of base types with unknown properties. When you gamble by buying one, you’ll receive a random item of that base type back. It could easily be a random magic item that you have no use for.

    2. Gamble a rare or unique item

    Sometimes, it can be a very valuable rare or unique item. It’s probably best to prioritise gambling on base types that are most relevant to your character.

    3. Refresh the inventory

    Once you have exhausted all the items that interest you, it’s possible to use a specific new currency item to reroll the gamble window to a set of new items of your current level.

    4. Gamble failed

    Sometimes a base type shows up that is a lot more expensive than it would usually be, and gambling on this item has a higher expected value than normal. You’re taking the risk that it could still be junk though!

    Can Gwennen provide more valuable unique items?

    GGG has reviewed this and will be increasing the chance for players to get the most valuable unique items from Gwennen's gambling window. GGG is aiming to get this into Patch 3.15.1 or shortly after.

    PoE Challenges: Gamble with Gwennen (8)

    Obtain 8 of the following 12 items by gambling with Gwennen, the Gambler.

    • Magic Item
    • Rare Item
    • Unique Amulet
    • Unique Belt
    • Unique Body Armour
    • Unique Boots
    • Unique Gloves
    • Unique Helmet
    • Unique Jewel
    • Unique Ring
    • Unique Shield or Quiver
    • Unique Weapon

    Quests


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