Cœur brisé d'Inpulsa

Cœur brisé d'Inpulsa
Tenue sadique
Armure
Qualité: +20%
Score d'Évasion: (512.4-589.2)
Bouclier d'énergie: (111.6-128.4)
Vitesse de déplacement: -0.03%
— Nécessite Niveau 68, 103 Dex, 109 Int
+(60–80) de Vie maximale
(20–50)% d'Augmentation des Dégâts si vous avez Électrocuté un Ennemi Récemment
(15–25)% d'Augmentation de l'Effet de l'Électrocution
Les Ennemis Électrocutés que vous Tuez explosent, infligeant 5% de
leur Vie maximale sous forme de Dégâts de foudre qui ne peuvent Électrocuter
Insensibilité à l'Électrocution
(Récemment signifie « au cours des 4 dernières secondes »)
(Les Effets néfastes auxquels vous êtes Insensible peuvent s'appliquer à vous, mais vous n'en subirez pas les effets)
N'hésitez pas une seconde ; tuez-les tous,
vite fait, bien fait,
sans quoi c'est eux qui se chargeront de vous.
Inpulsa's Broken Heart
Cœur brisé d'Inpulsa Attr /7
NomDescriptions détaillées
Le MarchéLe Marché
AcronymKill, Explode, Shock, Recently
IconArt/2DItems/Armours/BodyArmours/OnShocked
Icon
Release VersionAbyss
BaseTypeTenue sadique
Referencepoe.ninja, Community Wiki
+(60–80) de Vie maximale
FamilyIncreasedLife
DomainsObjet (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • base maximum life Min: 60 Max: 80 Global
  • Craft Tagsresource life
    (20–50)% d'Augmentation des Dégâts si vous avez Électrocuté un Ennemi Récemment
    FamilyIncreasedDamageIfShockedRecently
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage +% if you have shocked recently Min: 20 Max: 50 Global
  • Craft Tagsdamage
    (15–25)% d'Augmentation de l'Effet de l'Électrocution
    FamilyShockEffect
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • shock effect +% Min: 15 Max: 25 Global
  • Craft Tagselemental lightning ailment
    Insensibilité à l'Électrocution
    FamilyUnaffectedByShock
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • unaffected by shock Min: 1 Max: 1 Global
  • Craft Tagselemental lightning ailment
    Les Ennemis Électrocutés que vous Tuez explosent, infligeant 5% de
    leur Vie maximale sous forme de Dégâts de foudre qui ne peuvent Électrocuter
    FamilyShockedEnemiesExplode
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • shocked enemies explode for % life as lightning damage Min: 5 Max: 5 Global
  • Craft Tagselemental_damage damage elemental lightning
    { "w": 2, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9Cb2R5QXJtb3Vycy9PblNob2NrZWQiLCJ3IjoyLCJoIjozLCJzY2FsZSI6MX1d/ce499f7b0b/OnShocked.png", "league": "Affliction", "name": "Inpulsa's Broken Heart", "typeLine": "Sadist Garb", "baseType": "Sadist Garb", "rarity": "Unique", "ilvl": 77, "properties": [ { "name": "Evasion Rating", "values": [ [ "433", 0 ] ], "displayMode": 0, "type": 17 }, { "name": "Energy Shield", "values": [ [ "94", 0 ] ], "displayMode": 0, "type": 18 } ], "requirements": [ { "name": "Level", "values": [ [ "68", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "103", 0 ] ], "displayMode": 1, "type": 64 }, { "name": "Int", "values": [ [ "109", 0 ] ], "displayMode": 1, "type": 65 } ], "explicitMods": [ "+65 to maximum Life", "36% increased Damage if you have Shocked an Enemy Recently", "15% increased Effect of Shock", "Shocked Enemies you Kill Explode, dealing 5% of\ntheir Life as Lightning Damage which cannot Shock", "Unaffected by Shock" ], "flavourText": [ "Don't hesitate; bring death to all, conclusively and swiftly,\r", "or they will give you the same treatment." ], "frameType": 3, "extended": { "base_defence_percentile": 8, "ev": 520, "ev_aug": true, "es": 113, "es_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_908650225", "min": 20, "max": 50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2706994884", "min": 5, "max": 5 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1473289174", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3299347043", "min": 60, "max": 80 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2527686725", "min": 15, "max": 25 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_3299347043", [ 3 ] ], [ "explicit.stat_908650225", [ 0 ] ], [ "explicit.stat_2527686725", [ 4 ] ], [ "explicit.stat_2706994884", [ 1 ] ], [ "explicit.stat_1473289174", [ 2 ] ] ] }, "text": "Item Class: Body Armours
    Rarity: Unique
    Inpulsa's Broken Heart
    Sadist Garb
    --------
    Evasion Rating: 433
    Energy Shield: 94
    --------
    Requirements:
    Level: 68
    Dex: 103
    Int: 109
    --------
    Sockets: G-G
    --------
    Item Level: 77
    --------
    +65 to maximum Life
    36% increased Damage if you have Shocked an Enemy Recently
    15% increased Effect of Shock
    Shocked Enemies you Kill Explode, dealing 5% of\ntheir Life as Lightning Damage which cannot Shock
    Unaffected by Shock
    --------
    Don't hesitate; bring death to all, conclusively and swiftly,
    or they will give you the same treatment.
    --------
    Note: ~price 40 chaos
    " } }
    Objet
    Main secondaire · Carquois · Boucliers
    Pièces d'armure · Gants · Bottes · Armures · Casques
    Accessoires · Amulettes · Bagues · Ceintures · Babioles

    Community Wiki

    Edit

    Inpulsa's Broken Heart

    Mechanics

    The explosion is a lightning secondary damage that hits and damages the nearby enemies. It is similar to Infernal Blow, Detonate Dead, and Infernal Cry in that the damage cannot be reflected and since it hits the target it is possible to leech from enemies. The explosions have a base radius of 22 and zero base critical strike chance. They can be scaled using any scaling to secondary damage hits, including critical strike chance.

    Version history

    VersionChanges
    3.7.0
  • Now has 15-25% increased Shock Effect. Existing versions can be updated using a Divine Orb.
  • 3.5.0
  • Inpulsa's Broken Heart's "Shocked Enemies you Kill to Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock" no longer has a range of 5-10% (and is now set at 5%). Existing versions can be updated to these new values with a Divine Orb
  • 3.1.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.