El corazón roto de Inpulsa
El corazón roto de Inpulsa
Ropas de sádico
Armadura
Calidad: +20%
Evasión: 512.4
Escudo de energía: 111.6
Velocidad de movimiento: -3%
Requiere Nivel 68, 103 Des, 109 Int
+(60—80) de vida máxima
Daño aumentado un (20—50)% si has electrocutado a un enemigo recientemente
Efecto de la electrocución aumentado un (15—25)%
Los enemigos electrocutados que matas explotan e infligen el 5% de
su vida máxima como daño de rayo que no puede electrocutar
su vida máxima como daño de rayo que no puede electrocutar
No te afecta la Electrocución
(Recientemente se refiere a los últimos 4 segundos)
(Los efectos nocivos que no te afectan pueden aplicarse sobre ti de todos modos, pero sus efectos no se aplicarán)
No dudes; trae la muerte a todos, de forma concluyente y veloz,
o te darán el mismo trato.
o te darán el mismo trato.
Inpulsa's Broken Heart
Foulborn Únicos /1
| Nombre |
|---|
| El corazón roto de Inpulsa Daño aumentado un (20—50)% si has electrocutado a un enemigo recientemente |
El corazón roto de Inpulsa Attr /6
| Nombre | Mostrar descripciones completas |
|---|---|
| El Mercado | El Mercado |
| Acronym | Kill, Explode, Shock, Recently |
| Icon | Art/2DItems/Armours/BodyArmours/OnShocked |
| Release Version | Abismo |
| BaseType | Ropas de sádico |
| Reference |
+(60—80) de vida máxima
| Family | IncreasedLife |
|---|---|
| Domains | Objeto (1) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource Vida |
Daño aumentado un (20—50)% si has electrocutado a un enemigo recientemente
| Family | IncreasedDamageIfShockedRecently |
|---|---|
| Domains | Objeto (1) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Daño |
Efecto de Electrocución aumentado un (15—25)%
| Family | ShockEffect |
|---|---|
| Domains | Objeto (1) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Elemental Rayo Estado alterado |
No te afecta la Electrocución
| Family | UnaffectedByShock |
|---|---|
| Domains | Objeto (1) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Elemental Rayo Estado alterado |
Los enemigos electrocutados que matas explotan e infligen el 5% de
su vida máxima como daño de rayo que no puede electrocutar
| Family | ShockedEnemiesExplode |
|---|---|
| Domains | Objeto (1) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | elemental_damage Daño Elemental Rayo |
{
"w": 2,
"h": 3,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9Cb2R5QXJtb3Vycy9PblNob2NrZWQiLCJ3IjoyLCJoIjozLCJzY2FsZSI6MX1d/ce499f7b0b/OnShocked.png",
"league": "Mirage",
"name": "Inpulsa's Broken Heart",
"typeLine": "Sadist Garb",
"baseType": "Sadist Garb",
"rarity": "Unique",
"ilvl": 84,
"corrupted": true,
"properties": [
{
"name": "Evasion Rating",
"values": [
[
"441",
0
]
],
"displayMode": 0,
"type": 17
},
{
"name": "Energy Shield",
"values": [
[
"96",
0
]
],
"displayMode": 0,
"type": 18
}
],
"requirements": [
{
"name": "Level",
"values": [
[
"68",
0
]
],
"displayMode": 0,
"type": 62
},
{
"name": "Dex",
"values": [
[
"103",
0
]
],
"displayMode": 1,
"type": 64
},
{
"name": "Int",
"values": [
[
"109",
0
]
],
"displayMode": 1,
"type": 65
}
],
"implicitMods": [
"+2 to Level of Socketed AoE Gems",
"5% increased maximum Life"
],
"explicitMods": [
"+68 to maximum Life",
"26% increased Damage if you have Shocked an Enemy Recently",
"19% increased Effect of Shock",
"Shocked Enemies you Kill Explode, dealing 5% of\ntheir Life as Lightning Damage which cannot Shock",
"Unaffected by Shock"
],
"flavourText": [
"Don't hesitate; bring death to all, conclusively and swiftly,\r",
"or they will give you the same treatment."
],
"frameType": 3,
"frameTypeId": "Unique"
}
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Inpulsa's Broken Heart
Mechanics
The explosion is a lightning secondary damage that hits and damages the nearby enemies. It is similar to Infernal Blow, Detonate Dead, and Infernal Cry in that the damage cannot be reflected and since it hits the target it is possible to leech from enemies. The explosions have a base radius of 22 and zero base critical strike chance. They can be scaled using any scaling to secondary damage hits, including critical strike chance.
Version history
| Version | Changes |
|---|---|
| 3.7.0 |
|
| 3.5.0 |
|
| 3.1.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.