Sorcerer Boots
Boots
Energy Shield: 51—59
Requires Level 67, 123 Int
DropLevel
67
BaseType
Sorcerer Boots
Class
Flags
CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
Type
Metadata/Items/Armours/Boots/BootsInt9
Tags
int_armour, top_tier_base_item_type, boots, armour
Icon
Art/2DItems/Armours/Boots/BootsInt4
Base.base_level
1
Base.tag
default, armour, boots
Base.x_size
2
Base.y_size
2
Mods.stat_description_list
Metadata/StatDescriptions/stat_descriptions.csd
Mods.mod_stat_description_list
Metadata/StatDescriptions/advanced_mod_stat_descriptions.csd
Mods.enable_rarity
normal, magic, rare, unique
Mods.inventory_type
Boots
Quality.max_quality
20
Sockets.socket_info
1:1:100 2:1:90 3:2:80 4:25:30 5:9999:20 6:9999:5
Unique /2
Requires Level 67, 123 Int
+(20—30) to maximum Energy Shield
(50—80)% increased Energy Shield
30% increased Movement Speed
20% increased Movement Speed on Shocked Ground
50% increased Damage on Burning Ground
Regenerate 2% of Life per second on Chilled Ground
Unaffected by Desecrated Ground
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
Requires Level 67, 123 Int
+(60—120) to maximum Mana
30% increased Movement Speed
25% chance to gain a Power Charge on Critical Strike
12% increased Reservation Efficiency of Skills
You have no Life Regeneration
Stun Threshold is based on 500% of your Mana instead of Life
(The Stun Threshold determines how much Damage can Stun something)
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
























