Onyx Amulet
Amulet
Requires Level 25
+(10–16) to all Attributes
Onyx Amulet Amulet7 /9
NameShow Full Descriptions
CostiLvl 1: Normal: 1xOrb of Transmutation · Magic: 1xOrb of Chance · Rare: 3xOrb of Alchemy · Unique: 8xChaos Orb
DropLevel 25
BaseType Onyx Amulet
Class Amulets
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Amulets/Amulet7
Tagsamulet
IconArt/2DItems/Amulets/Amulet7
ReferenceCommunity Wiki
+(10–16) to all Attributes
FamilyAllAttributes
DomainsItem (1)
GenerationTypeUnique (3)
Req. level25 (Effective: 20)
Stats
  • additional all attributes Min: 10 Max: 16 Global
  • Craft Tagsattribute
    Unique /27
    +(10–16) to all Attributes
    +(80–100) to all Attributes
    -4 Physical Damage taken from Attack Hits
    (Attributes are Strength, Dexterity, and Intelligence)
    +(10–16) to all Attributes
    +(20–40) to all Attributes
    +(10–20)% to all Elemental Resistances
    (1.2–2)% of Physical Attack Damage Leeched as Life
    50% increased total Recovery per second from Life Leech
    (30–40)% increased Damage while Leeching
    Extra gore
    (Attributes are Strength, Dexterity, and Intelligence)
    (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
    +(10–16) to all Attributes
    20% reduced maximum Life
    30% increased Rarity of Items found
    Cannot be Stunned
    +(10–16) to all Attributes
    Prevent +3% of Suppressed Spell Damage
    +(600–1000) to Accuracy Rating
    +(600–1000) to Evasion Rating
    Cannot be Blinded
    (50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
    +(10–16) to all Attributes
    (30–34)% increased Global Critical Strike Chance
    +(85–99) to maximum Life
    +(12–14)% to all Elemental Resistances
    30% chance to gain an Endurance Charge on Kill
    +(10–16) to all Attributes
    +(20–30) to Strength
    +(30–50) to maximum Life
    25% increased Movement Skill Mana Cost
    +(10–16) to all Attributes
    30% increased Rarity of Items found
    +60% to Chaos Resistance
    Cannot be Stunned
    20% of Maximum Life Converted to Energy Shield
    +(10–16) to all Attributes
    +(10–20)% to Fire Resistance
    +(10–20)% to Cold Resistance
    +(20–40)% to Lightning Resistance
    30% reduced Duration of Ailments on Enemies
    (5–10)% chance to Shock
    Enemies take (5–10)% increased Damage for each type of Ailment you have inflicted on them
    Your Elemental Damage can Shock
    (Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
    (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
    +(10–16) to all Attributes
    Adds (20–24) to (33–36) Cold Damage
    +(50–70) to maximum Life
    (45–50)% increased Mana Regeneration Rate
    +(20–25)% to Cold Resistance
    Frostbite has no Reservation if Cast as an Aura
    Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
    (Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
    +(10–16) to all Attributes
    Adds (20–24) to (33–36) Fire Damage
    +(50–70) to maximum Life
    +(20–25)% to Fire Resistance
    Regenerate 1% of Life per second
    Flammability has no Reservation if Cast as an Aura
    Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
    (Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
    +(10–16) to all Attributes
    Adds (10–13) to (43–47) Lightning Damage
    +(50–70) to maximum Life
    +(20–25)% to Lightning Resistance
    Regenerate 1% of Energy Shield per second
    Conductivity has no Reservation if Cast as an Aura
    Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
    (Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
    +(10–16) to all Attributes
    Adds (12–16) to (20–25) Physical Damage
    +(450–500) to Armour
    +(40–50) to maximum Life
    (30–40)% increased Stun and Block Recovery
    Vulnerability has no Reservation if Cast as an Aura
    Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
    (Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
    +(10–16) to all Attributes
    (30–40)% increased Damage over Time
    Adds (17–19) to (23–29) Chaos Damage
    +(50–70) to maximum Life
    +(17–23)% to Chaos Resistance
    Despair has no Reservation if Cast as an Aura
    Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
    (Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
    +(10–16) to all Attributes
    +(20–30) to Intelligence
    (15–20)% increased maximum Energy Shield
    +(50–70) to maximum Life
    Hits against Nearby Enemies have 50% increased Critical Strike Chance
    enemy +50% critical strike chance against self [2]
    [Random Intelligence aura Reserves no Mana]
    +(10–16) to all Attributes
    +(8–12) to Strength
    +(10–16) to all Attributes
    (30–40)% increased Damage
    +(50–70) to maximum Life
    Regenerate (8–10) Mana per second
    Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy
    Temporal Chains has no Reservation if Cast as an Aura
    (Shaper's Presence causes effects on you and nearby allies to expire 20% slower)
    (Effects cannot be slowed below 25% of their normal expiry rate)
    +(10–16) to all Attributes
    (-3–3)% to maximum Fire Resistance
    (-3–3)% to maximum Cold Resistance
    (-3–3)% to maximum Lightning Resistance
    You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal
    Cannot Ignite, Chill, Freeze or Shock
    (Maximum Resistances cannot be raised above 90%)
    Corrupted
    +(10–16) to all Attributes
    +(20–30) to Strength
    (15–20)% increased Armour
    +(100–120) to maximum Life
    10% reduced Stun and Block Recovery
    Nearby Enemies have 10% reduced Stun and Block Recovery
    [Random Strength aura Reserves no Mana]
    +(10–16) to all Attributes
    +(20–30) to Dexterity
    (15–20)% increased Evasion Rating
    +(100–120) to maximum Life
    Nearby Enemies grant 25% increased Flask Charges
    monster slain flask charges granted +% [25]
    [Random Dexterity aura Reserves no Mana]
    +(10–16) to all Attributes
    Grants Level 15 Envy Skill
    +(15–20) to all Attributes
    +(100–120) to maximum Life
    (15–20)% increased Global Defences
    Envy has no Reservation
    (Attributes are Strength, Dexterity, and Intelligence)
    (Armour, Evasion Rating and Energy Shield are the standard Defences)
    +(10–16) to all Attributes
    Can have 3 additional Enchantment Modifiers
    +(10–16) to all Attributes
    Modifiers to Attributes instead apply to Omniscience
    +1% to all Elemental Resistances per 15 Omniscience
    Penetrate 1% Elemental Resistances per 15 Omniscience
    Attribute Requirements can be satisfied by (15–25)% of Omniscience
    +(10–16) to all Attributes
    (5–10)% increased Experience Gain of Gems
    +1 to Level of all Skill Gems
    +(20–30)% to Quality of all Skill Gems
    [The Searing Exarch Implicit]
    [The Eater of Worlds Implicit]
    +(20–50) to Strength
    +(20–50) to Dexterity
    +(20–50) to Intelligence
    (10–15)% increased Global Defences
    Critical Strikes inflict Malignant Madness if The Eater of Worlds is dominant
    Kill Enemies that have 15% or lower Life on Hit if The Searing Exarch is dominant
    (Armour, Evasion Rating and Energy Shield are the standard Defences)
    (Malignant Madness reduces Damage and Action Speed by 10%, for 8 seconds)
    +(10–16) to all Attributes
    Adds (12–16) to (20–25) Physical Damage
    +(450–500) to Armour
    +(40–50) to maximum Life
    (30–40)% increased Stun and Block Recovery
    Punishment has no Reservation if Cast as an Aura
    Vulnerability has no Reservation if Cast as an Aura
    Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
    (Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
    +(10–16) to all Attributes
    +3 to Level of all (1–275) Gems
    +(5–10)% to all Elemental Resistances
    (5–10)% increased Reservation Efficiency of Skills
    Items and Gems have (5–10)% reduced Attribute Requirements
    (Attributes are Strength, Dexterity, and Intelligence)
    +(10–16) to all Attributes
    +(600–1000) to Accuracy Rating
    +(600–1000) to Armour
    +1% to all maximum Elemental Resistances
    You cannot be Maimed
    (Maximum Resistances cannot be raised above 90%)
    Vendor recipe
    Equip Recipe /2
    OfferYour OfferNote
    Onyx Amulet (normal)
    1x amulet
    1x red skill ggem
    1x green skill gem
    1x blue skill gem
    This works even if the input amulet is corrupted. The resulting Onyx Amulet will not be corrupted, and any influence present on the input amulet will persist to the resulting Onyx Amulet. This can be used along with the Locus of Corruption in Incursion, which has a 25% chance of changing the sacrificed item into a corrupted influenced rare. If used on an amulet, it can then be traded to a vendor using this recipe to obtain an uncorrupted Onyx Amulet with the same influence.
    Onyx Amulet (normal)
    1x Astrolabe Amulet
    1x red skill gem
    1x green skill gem
    1x blue skill gem
    The influences are random.
    Unique Item Recipe /2
    OfferYour OfferNote
    Hyrri's Bite
    1x Onyx Amulet (rare)
    1x Sharktooth Arrow Quiver (normal)
    1x Orb of Chance
    1x Rain of Arrows at least 1% quality
    Star of Wraeclast
    1x Ruby Ring unique
    1x Onyx Amulet
    1x Lightning Warp level 20 corrupted
    盜賊任務修改 Recipe /1
    去找第二章的老人
    OfferYour OfferNote
    Book of Reform Kill all bandits
    20x Orb of Regret
    1x Onyx Amulet
    Acquisition /1
    SourceIngredientOffer
    MatryoshkaOnyx Amulet