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Inspired Learning

Inspired Learning
Crimson Jewel
Jewel
Radius: Small (800)
Requires Level 20
With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds
If you do not learn from a won battle
then you have already lost the war.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Foulborn Uniques /2
Name
Inspired Learning
With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds
local jewel effect base radius [800]
If no Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds
local jewel effect base radius [1500]
Inspired Learning
With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds
local jewel effect base radius [800]
With (8—12) Small Passives Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds
local jewel effect base radius [800]
(Passive Skills that are not Notable, Masteries, Keystones, or Jewel Sockets are Small)
Inspired Learning Attr /7
NameShow Full Descriptions
The MarketThe Market
AcronymKill, Modifiers
IconArt/2DItems/Jewels/unique7
Release VersionWarbands and Tempest
BaseTypeCrimson Jewel
Divination CardThe Strategist
The Academic
Referencepoe.ninja, Community Wiki
Version history /2
VersionChanges
3.20.0
  • Inspired Learning, Intuitive Leap, Lioneye's Fall, Might of the Meek, Pure Talent, Unending Hunger and Unnatural Instinct.
  • 3.18.0
    * Archnemesis modifiers are able to be gained by characters through sources such as Headhunter and Inspired Learning, though you are only able to have one instance of each modifier at any given time.
    With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds
    local jewel effect base radius [800]
    FamilyPassiveJewelGrantsRadius
    DomainsJewel (10)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local jewel effect base radius Min: 800 Max: 800 Local
  • local unique jewel with 4 notables gain X random rare monster mods on kill Min: 1 Max: 1 Local
  • { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvSmV3ZWxzL3VuaXF1ZTciLCJ3IjoxLCJoIjoxLCJzY2FsZSI6MX1d/05e61f124f/unique7.png", "league": "Keepers", "name": "Inspired Learning", "typeLine": "Crimson Jewel", "baseType": "Crimson Jewel", "rarity": "Unique", "ilvl": 85, "properties": [ { "name": "Radius", "values": [ [ "Small", 0 ] ], "displayMode": 0, "type": 24 } ], "explicitMods": [ "With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds" ], "descrText": "Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.", "flavourText": [ "If you do not learn from a won battle\r", "then you have already lost the war." ], "frameType": 3 }
    Inspired Learning
    You have taken the mod of a slain Rare Monster for yourself
    Attribute /5

    stolen_mods_inspired_learning

    NameShow Full Descriptions
    CostiLvl 1: Normal: 1xOrb of Transmutation · Magic: 1xOrb of Alteration · Rare: 3xOrb of Alchemy · Unique: 5xChaos Orb
    IsCharged1
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID1
    Acquisition /2

    Community Wiki

    Edit

    Inspired Learning

    Mechanics

    Upon killing a rare monster, the character gains one of its modifiers for the next 20 seconds.

    The following modifiers can not be gained by characters:

    • Fractured
    • Inner Treasure
    • Soul Conduit

    Inspired Learning will not work if socketed in Cluster Jewel sockets (large sockets). There are 6 sockets in which Inspired Learning can be placed: the socket near each of the Duelist, Ranger, Shadow, Templar, and Witch start locations and one near the Perfect Agony Keystone.

    Version history

    VersionChanges
    3.8.2
  • The buff timer for stolen Headhunter, Inspired Learning and Hunter's Lesson buffs is no longer obscured when you have multiple instances of the buff.
  • 2.3.1
  • Fixed a bug where '''Inspired Learning''' and Headhunter did not correctly steal mods from Volatile Blood monsters.
  • 2.0.0
  • Introduced to the game.

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