Perfect Agony
Damage over Time Multiplier for Ailments is equal to Critical Strike Multiplier
Critical Strikes do not deal extra Damage
Non-Critical Strikes cannot inflict Ailments
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
Your foes will beg not for their pitiful lives, but for a quick, merciful death.
Perfect Agony Attr /5
Name
Show Full Descriptions
IDdamage_ailment_critical_keystone_2182
IconArt/2DArt/SkillIcons/passives/CritAilments.png
PassiveSkillsHash23407
TagsisKeystone: true isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
ReferenceCommunity Wiki
Perfect Agony Unique /1
+(60–80) to Intelligence
(40–60)% increased Global Critical Strike Chance
(200–220)% increased Armour
+(60–75) to maximum Life
You have Perfect Agony if you've dealt a Critical Strike recently
(Recently refers to the past 4 seconds)
(Damage over Time Multiplier for Ailments is equal to Critical Strike Multiplier. Critical Strikes do not deal extra Damage, Non-Critical Strikes cannot inflict Ailments)
Perfect Agony Unique /1
+(60–80) to Intelligence
(40–60)% increased Global Critical Strike Chance
(200–220)% increased Armour
+(60–75) to maximum Life
You have Perfect Agony if you've dealt a Critical Strike recently
(Recently refers to the past 4 seconds)
(Damage over Time Multiplier for Ailments is equal to Critical Strike Multiplier. Critical Strikes do not deal extra Damage, Non-Critical Strikes cannot inflict Ailments)

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Perfect Agony

Perfect Agony is a Keystone passive skill that causes a percentage of Critical Strike Multiplier to apply to Ailments, but reduces damage dealt with hits.

Location

Perfect Agony is located in the east side of the tree, in the inner layer of the transition area between Shadow and Ranger.

Class
Distance from start
Scion 8
Ranger 10
Shadow 10
Witch 14
Duelist 14
Templar 18
Marauder 18

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