Prophecy Perandus Rampage
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Crimson Jewel

Crimson Jewel
Jewels
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
DropLevel 20
BaseType Crimson Jewel
Class Jewels
TypeMetadata/Items/Jewels/JewelStr
Tagsjewel, not_dex, not_int, not_for_sale, strjewel
Purchase
  • Unique: CurrencyRerollRareChaos Orbx8
  • Unique /48

    Unique /48

    Show Full Descriptions
    RedJewel2Brawn Crimson Jewel
    (4–6)% increased Strength
    (4–6)% increased Dexterity
    (10–15)% reduced Intelligence
    DEXtoSTRInertia Crimson Jewel
    Dexterity from Passives in Radius is Transformed to Strength
    local jewel effect base radius [1500]
    +(16–24) to Strength
    RedJewel1Vampire's Might Crimson Jewel
    (10–20)% reduced Recovery per second from Life Leech
    (25–30)% increased Damage while Leeching
    unique4Survival Skills Crimson Jewel
    10% increased Global Physical Damage
    +50 to Armour
    unique7Inspired Learning Crimson Jewel
    With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds
    local jewel effect base radius [800]
    unique5Martial Artistry Crimson Jewel
    +(3–4) to Melee Strike Range while Unarmed
    (Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)
    (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
    Passive Skills in Radius also grant: 1% increased Attack Speed with Unarmed Attacks
    local jewel effect base radius [800]
    RedKarui2Spire of Stone Crimson Jewel
    3% increased Totem Life per 10 Strength Allocated in Radius
    local jewel effect base radius [1500]
    Totems cannot be Stunned
    unique16Mantra of Flames Crimson Jewel
    Adds (3–5) to (8–12) Fire Attack Damage per Buff on you
    Adds (2–3) to (5–8) Fire Spell Damage per Buff on you
    RedCorrupt4Combustibles Crimson Jewel
    10% reduced Quantity of Items found
    (20–30)% increased Burning Damage
    Corrupted
    The Naming Temporary Crimson Jewel
    10% chance to Fortify on Melee hit
    (Fortify grants 20% less Damage Taken from Hits, for 4 seconds)
    unique20Fragile Bloom Crimson Jewel
    Maximum 10 Fragile Regrowth
    0.7% of Life Regenerated per second per Fragile Regrowth
    Lose all Fragile Regrowth when Hit
    Gain 1 Fragile Regrowth each second
    RedKaruiRain of Splinters Crimson Jewel
    (30–50)% reduced Totem Damage
    Totems fire 2 additional Projectiles
    INTtoSTREfficient Training Crimson Jewel
    +(16–24) to Strength
    Intelligence from Passives in Radius is Transformed to Strength
    local jewel effect base radius [1500]
    RedCorrupt1Atziri's Reign Crimson Jewel
    (15–20)% increased Vaal Skill Effect Duration
    Vaal Skills have (15–20)% chance to regain consumed Souls when used
    Corrupted
    RedCorrupt5Blood Sacrifice Crimson Jewel
    Recover 1% of Mana on Kill
    Lose 1% of Life on Kill
    Lose 1% of Energy Shield on Kill
    Corrupted
    MidQuestRewardRedWarlord's Reach Crimson Jewel
    8% increased Attack Damage
    +1 to Melee Strike Range
    (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
    HighQuestRewardRedConqueror's Efficiency Crimson Jewel
    2% reduced Reservation of Skills
    4% increased Skill Effect Duration
    3% reduced Mana Cost of Skills
    RedCorrupt2Ancient Waystones Crimson Jewel
    60% reduced Cost of Aura Skills that summon Totems
    Corrupted
    RedCorrupt3Zerphi's Youth Crimson Jewel
    With 5 Corrupted Items Equipped: Gain Soul Eater for 10 seconds on Vaal Skill use
    (While you have Soul Eater, you consume the souls of anything killed nearby, gaining bonuses for each)
    (Flasks and Jewels are not Equipped)
    Corrupted
    RedCorrupt6Fragility Crimson Jewel
    -1 to Maximum Endurance Charges
    Corrupted
    RedJewel6Fireborn Crimson Jewel
    Increases and Reductions to other Damage Types in Radius are Transformed to apply to Fire Damage
    local jewel effect base radius [1200]
    (The Damage Types are Physical, Fire, Cold, Lightning, and Chaos)
    RedJewel5Energised Armour Crimson Jewel
    (15–20)% increased Armour
    Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value
    local jewel effect base radius [1500]
    RedJewel7Might in All Forms Crimson Jewel
    Dexterity and Intelligence from passives in Radius count towards Strength Melee Damage bonus
    local jewel effect base radius [1200]
    unique21Izaro's Turmoil Crimson Jewel
    (18–25)% increased Fire Damage
    (18–25)% increased Cold Damage
    2% chance to Freeze
    2% chance to Ignite
    (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
    VigilanteModifierThe Vigil Crimson Jewel
    With at least 40 Strength in Radius, Vigilant Strike
    Fortifies you and Nearby Allies for 8 seconds
    local jewel effect base radius [1200]
    (10–15)% increased Armour
    GroundSlamModifierRapid Expansion Crimson Jewel
    (8–12)% increased Global Physical Damage
    With at least 40 Strength in Radius, Ground Slam
    has a 50% increased angle
    local jewel effect base radius [1200]
    With at least 40 Strength in Radius, Ground Slam has a 35% chance
    to grant an Endurance Charge when you Stun an Enemy
    GlacialHammerModifierShattered Chains Crimson Jewel
    (10–15)% increased Cold Damage
    With at least 40 Strength in Radius, 20% increased
    Rarity of Items dropped by Enemies Shattered by Glacial Hammer
    local jewel effect base radius [1200]
    DoubleDamageModifierWeight of the Empire Crimson Jewel
    (8–12)% increased Global Physical Damage
    With at least 40 Strength in Radius, Heavy Strike has a
    20% chance to deal Double Damage
    local jewel effect base radius [1200]
    MightEmperor's Might Crimson Jewel
    3% increased Character Size
    10% increased Damage
    (4–6)% increased Strength
    RedGrandSpectrumGrand Spectrum Crimson Jewel
    +7% to all Elemental Resistances per Grand Spectrum
    number of stackable unique jewels [1]
    RedJewel10Coated Shrapnel Crimson Jewel
    Traps and Mines have a 25% chance to Poison on Hit
    (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
    Passive Skills in Radius also grant: Traps and Mines deal (2–3) to (4–6) added Physical Damage
    local jewel effect base radius [800]
    MightUnderdog's Fury Crimson Jewel
    GolemInfernalPrimordial Might Crimson Jewel
    (25–30)% increased Damage if you Summoned a Golem in the past 8 seconds
    Golems Summoned in the past 8 seconds deal (35–45)% increased Damage
    Golems have (18–22)% increased Maximum Life
    Primordial
    Summoned Golems are Aggressive
    (Aggressive minions have their targeting range raised to a minimum value)
    TheRedDreamThe Red Dream Crimson Jewel
    Gain 5% of Fire Damage as Extra Chaos Damage
    Passives granting Fire Resistance or all Elemental Resistances in Radius
    also grant an equal chance to gain an Endurance Charge on Kill
    local jewel effect base radius [1500]
    TheRedDreamUpgradeThe Red Nightmare Crimson Jewel
    Gain 5% of Fire Damage as Extra Chaos Damage
    Passives granting Fire Resistance or all Elemental Resistances in Radius
    also grant Chance to Block Attack Damage at 35% of its value
    Passives granting Fire Resistance or all Elemental Resistances in Radius
    also grant an equal chance to gain an Endurance Charge on Kill
    local jewel effect base radius [1500]
    GlacialHammerThresholdWinter Burial Crimson Jewel
    (10–15)% increased Cold Damage
    With at least 40 Strength in Radius, Glacial Hammer deals
    Cold-only Splash Damage to surrounding targets
    With at least 40 Strength in Radius, 25% of Glacial
    Hammer Physical Damage Converted to Cold Damage
    local jewel effect base radius [1200]
    MoltenStrikeThresholdWildfire Crimson Jewel
    (10–15)% increased Fire Damage
    With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground
    With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time
    With at least 40 Strength in Radius, Molten Strike fires 50% less Projectiles
    local jewel effect base radius [1200]
    CleaveThresholdOverwhelming Odds Crimson Jewel
    (10–15)% increased Global Physical Damage
    With at least 40 Strength in Radius, Cleave grants Fortify on Hit
    With at least 40 Strength in Radius, Cleave has +1 to Radius per Nearby
    Enemy, up to +10
    local jewel effect base radius [1200]
    (Fortify grants 20% less Damage Taken from Hits, for 4 seconds)
    PotencyOfTheUnremarkableMight of the Meek Crimson Jewel
    50% increased Effect of non-Keystone Passive Skills in Radius
    Notable Passive Skills in Radius grant nothing
    local jewel effect base radius [1500]
    TemperedRedTempered Flesh Crimson Jewel
    -1 Strength per 1 Strength on Allocated Passives in Radius
    local jewel effect base radius [1200]
    2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
    ElementalHitColdCombat Focus Crimson Jewel
    (10–15)% increased Elemental Damage with Attack Skills
    With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike cannot choose Cold
    local jewel effect base radius [1200]
    With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike deal 50% less Cold Damage
    TranscendentRedTranscendent Flesh Crimson Jewel
    -1 Strength per 1 Strength on Allocated Passives in Radius
    local jewel effect base radius [1200]
    +7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius
    3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
    2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius
    ConnectedJewelThread of Hope Crimson Jewel
    Only affects Passives in Small Ring
    (This Jewel has both a minimum and maximum Radius. Only Passives between the two are considered to be in the Jewel's Radius)
    Passives in Radius can be Allocated without being connected to your tree
    (-20–-10)% to all Elemental Resistances
    UniqueJewelBase1Split Personality Crimson Jewel
    This Jewel's Socket has 25% increased effect per Allocated Passive Skill between
    it and your Class' starting location
    (Always counts the shortest possible path)
    +5 to Dexterity
    +5 to maximum Mana
    HighQuestRewardRedReplica Conqueror's Efficiency Crimson Jewel
    4% increased Skill Effect Duration
    +5 to Maximum Rage
    Non-Channelling Skills have -9 to Total Mana Cost
    unique20Replica Fragile Bloom Crimson Jewel
    Maximum 5 Fragile Regrowth
    0.7% of Life Regenerated per second per Fragile Regrowth
    Gain up to maximum Fragile Regrowth when Hit
    Lose 1 Fragile Regrowth each second
    RedCorrupt5Replica Blood Sacrifice Crimson Jewel
    Recover 1% of Life on Kill
    Recover 1% of Energy Shield on Kill
    Cannot Leech or Regenerate Mana
    GolemInfernalReplica Primordial Might Crimson Jewel
    -1 to maximum number of Summoned Golems
    (25–30)% increased Damage if you Summoned a Golem in the past 8 seconds
    Golems Summoned in the past 8 seconds deal (100–125)% increased Damage
    Golems have (18–22)% increased Maximum Life
    Primordial
    Summoned Golems are Aggressive
    (Aggressive minions have their targeting range raised to a minimum value)

    Unique Item

    OfferYour OfferNote
    Star of Wraeclast
    1x Ruby Ring
    1x Crimson Jewel瓦爾免疫沈默詞綴
    1x Gold Amulet傳奇
    台灣服
    Vaal Orb Corrupted Implicit /15

    Vaal Orb Corrupted Implicit /15

    1331000bleed physicalCorrupted Blood cannot be inflicted on you
    1401000You cannot be Hindered
    111000#% increased Effect of Non-Damaging Ailments
    111000#% increased Area of Effect
    111000critical#% increased Global Critical Strike Chance
    111000#% increased Damage
    1401000You cannot be Maimed
    111000minionMinions deal #% increased Damage
    111000#% reduced Reservation of Skills
    1601000caster curseYou cannot be Cursed with Silence
    111000elemental_damage elemental fireDamage Penetrates #% Fire Resistance
    111000elemental_damage elemental coldDamage Penetrates #% Cold Resistance
    111000elemental_damage elemental lightningDamage Penetrates #% Lightning Resistance
    111000elemental_damage elementalDamage Penetrates #% Elemental Resistances
    111000physical_damage physicalOverwhelm #% Physical Damage Reduction
    Vaal Orb Corrupted Implicit /15

    Vaal Orb Corrupted Implicit /15

    1331000bleed physicalCorrupted Blood cannot be inflicted on you
    1401000You cannot be Hindered
    111000#% increased Effect of Non-Damaging Ailments
    111000#% increased Area of Effect
    111000critical#% increased Global Critical Strike Chance
    111000#% increased Damage
    1401000You cannot be Maimed
    111000minionMinions deal #% increased Damage
    111000#% reduced Reservation of Skills
    1601000caster curseYou cannot be Cursed with Silence
    111000elemental_damage elemental fireDamage Penetrates #% Fire Resistance
    111000elemental_damage elemental coldDamage Penetrates #% Cold Resistance
    111000elemental_damage elemental lightningDamage Penetrates #% Lightning Resistance
    111000elemental_damage elementalDamage Penetrates #% Elemental Resistances
    111000physical_damage physicalOverwhelm #% Physical Damage Reduction