Heavy Strike
Level: (1–20)
Cost: 5 Mana
Attack Speed: 85% of base
Attack Damage: (195–313)% of base
Effectiveness of Added Damage: (195–313)%
Requires Level (1–70), (10–155) Str
Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.
Knocks Enemies Back on Hit
25% reduced Enemy Stun Threshold
+0.2 metres to Melee Strike Range
(20–39)% chance to deal Double Damage
25% reduced Enemy Stun Threshold
+0.2 metres to Melee Strike Range
(20–39)% chance to deal Double Damage
Additional Effects From Quality:
(0–20)% chance to deal Double Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
1 | The Twilight Strand | Marauder | |
1 | Enemy at the Gate | Nessa | Duelist · Marauder · Scion · Templar |
Genus
Heavy Strike /6
A simple melee single target attack that can knock enemies back.Name | Show Full Descriptions |
---|---|
Ancestral Call Support | Allows Heavy Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage. |
Brutality Support | Greatly increases the physical damage of Heavy Strike but means you cannot deal chaos or elemental damage. Use this support with a strong physical damage weapon. |
Chance to Bleed Support | Increases the chance of inflicting the bleed ailment on enemies with Heavy Strike. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Heavy Strike. |
Melee Physical Damage Support | Grants more melee physical damage for Heavy Strike. This support also increases the amount of damage inflicted bleeds and poisons do. |
Melee Splash Support | Allows your Heavy Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage. |
Multistrike Support | Causes Heavy Strike to repeat an additional two times, as well as providing a large bonus to attack speed. |
Level Effect /40
Implicit |
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Cost: 5 25% reduced Enemy Stun Threshold +0.2 metres to Melee Strike Range Knocks Enemies Back on Hit (The Stun Threshold determines how much Damage can Stun something) (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) (Knockback pushes Enemies away when Hit) |
Level | Requires Level | Str | Base Damage | 20% chance to deal Double Damage | Experience |
---|---|---|---|---|---|
1 | 1 | 10 | 195% | 20 | 70 |
2 | 2 | 12 | 201.2% | 21 | 308 |
3 | 4 | 16 | 207.4% | 22 | 1,554 |
4 | 7 | 22 | 213.6% | 23 | 6,667 |
5 | 11 | 31 | 219.8% | 24 | 26,047 |
6 | 16 | 41 | 226.1% | 25 | 49,725 |
7 | 20 | 50 | 232.3% | 26 | 95,714 |
8 | 24 | 58 | 238.5% | 27 | 169,595 |
9 | 28 | 67 | 244.7% | 28 | 283,759 |
10 | 32 | 75 | 250.9% | 29 | 453,996 |
11 | 36 | 83 | 257.1% | 30 | 703,128 |
12 | 40 | 92 | 263.3% | 31 | 1,061,223 |
13 | 44 | 100 | 269.5% | 32 | 2,065,870 |
14 | 48 | 109 | 275.7% | 33 | 2,507,110 |
15 | 52 | 117 | 281.9% | 34 | 5,798,936 |
16 | 56 | 125 | 288.2% | 35 | 15,083,919 |
17 | 60 | 134 | 294.4% | 36 | 27,792,735 |
18 | 64 | 142 | 300.6% | 37 | 43,869,739 |
19 | 67 | 148 | 306.8% | 38 | 242,081,556 |
20 | 70 | 155 | 313% | 39 | |
21 | 72 | 319.2% | 40 | ||
22 | 74 | 325.4% | 41 | ||
23 | 76 | 331.6% | 42 | ||
24 | 78 | 337.8% | 43 | ||
25 | 80 | 344.1% | 44 | ||
26 | 82 | 350.3% | 45 | ||
27 | 84 | 356.5% | 46 | ||
28 | 86 | 362.7% | 47 | ||
29 | 88 | 368.9% | 48 | ||
30 | 90 | 375.1% | 49 | ||
31 | 91 | 378.2% | 49 | ||
32 | 92 | 381.3% | 50 | ||
33 | 93 | 384.4% | 50 | ||
34 | 94 | 387.5% | 51 | ||
35 | 95 | 390.6% | 51 | ||
36 | 96 | 393.7% | 52 | ||
37 | 97 | 396.8% | 52 | ||
38 | 98 | 399.9% | 53 | ||
39 | 99 | 403.1% | 53 | ||
40 | 100 | 406.2% | 54 |
Attribute /9
Heavy Strike
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xScroll of Wisdom |
Acronym | Trigger, Block |
BaseType | Heavy Strike |
Class | Skill Gems |
Weapon | One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Warstaves |
TargetTypes | Ground, Enemy |
Type | Attack, MeleeSingleTarget, Multistrikeable, Melee |
ItemType | Metadata/Items/Gems/SkillGemHeavyStrike |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /1
Weight | Desc |
---|---|
500 (T5) | Trigger Level 20 Bone Corpses when you Stun an Enemy with Heavy Strike or Boneshatter |
Heavy Strike Monster /20 ⍟
Name | Modifiers | Spectre |
---|---|---|
Calaf, Headstaver | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Bear Acolyte | Y | |
Ralakesh's Claw | Y | |
Fallen Azmeri | Y | |
Borboss the Bruiser | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Colossal Bonestalker | undead description [1] monster beyond portal chance +% final [-35] monster hellscape charge +% [-35] | Y |
The Blacksmith | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Hillock | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Massier | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] 50% increased Movement Speed 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Jonah Unchained | monster base type attack cast speed +% and damage -% final [33] Your hits can't be Evaded Never deal Critical Strikes 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Jonah Unchained | monster base type attack cast speed +% and damage -% final [33] Your hits can't be Evaded Never deal Critical Strikes 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits 100% increased maximum Life 100% increased Area of Effect 80% increased Character Size | Y |
Jonah Unchained | monster base type attack cast speed +% and damage -% final [33] Your hits can't be Evaded Never deal Critical Strikes monster no map drops [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Balus Stoneskull | monster dropped item quantity +% [300] monster dropped item rarity +% [800] monster no map drops [1] monster is invasion boss [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Massier | 25% increased maximum Life 20% increased Character Size 50% increased Movement Speed Monsters grant 1000% increased Experience monster dropped item quantity +% [1500] monster dropped item rarity +% [2000] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Redblade Skullbreaker | 50% of Physical Damage Converted to Fire Damage monster no map drops [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits cannot have affliction mods [1] | Y |
Karui Spirit | Y | |
Karui Sentry | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Karui Sentry | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Bear Acolyte | undead description [1] | Y |
Undead Vaal Commander | Y |
Labyrinth Enchantment helmet /6 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Heavy Strike Damage 1 | 25% increased Heavy Strike Damage | 100 |
The Eternal Labyrinth | Enchantment Heavy Strike Damage 2 | 40% increased Heavy Strike Damage | 100 |
The Merciless Labyrinth | Enchantment Heavy Strike Attack Speed 1 | 10% increased Heavy Strike Attack Speed | 100 |
The Eternal Labyrinth | Enchantment Heavy Strike Attack Speed 2 | 15% increased Heavy Strike Attack Speed | 100 |
The Merciless Labyrinth | Enchantment Heavy Strike Double Damage 1 | Heavy Strike has a 8% chance to deal Double Damage | 100 |
The Eternal Labyrinth | Enchantment Heavy Strike Double Damage 2 | Heavy Strike has a 12% chance to deal Double Damage | 100 |
Supported By /104 ⍟
Heavy Strike Unique /1 ⍟
(8–12)% increased Global Physical Damage
With at least 40 Strength in Radius, Heavy Strike has a
20% chance to deal Double Damage
With at least 40 Strength in Radius, Heavy Strike has a
20% chance to deal Double Damage
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Heavy Strike
Heavy Strike is an melee strike attack skill that hits and knocks back an enemy, using a mace, axe, sword or any two-handed weapon. Each hit has a chance to deal double damage.
Skill functions and interactions
- Dual Wielding: Dual wielders can use Heavy Strike as long as both of their weapons are an axe, sword or mace, the attack will alternate between weapons.
Reduced Enemy Stun Threshold: This modifier increases the chance that enemies struck by Heavy Strike are stunned. This is additive with other reduced Enemy Stun Threshold modifiers, such as from Stun Support.
Version history
Version | Changes |
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3.17.0 |
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3.16.0 |
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3.15.0 |
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3.13.0 |
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3.12.0 |
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3.7.0 |
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3.4.0 |
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2.4.0 |
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2.1.0 |
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2.0.0 |
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1.2.0 |
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0.11.6 |
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0.10.2 |
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0.9.12qq |
It is now represented as Damage Effectiveness. |
0.9.12e |
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0.9.3 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.