Heavy Strike
Level: (1–20)
Cost: 5 Mana
Attack Speed: 85% of base
Attack Damage: (195–313)% of base
Effectiveness of Added Damage: (195–313)%
Requires Level (1–70), (10–155) Str
Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.
Knocks Enemies Back on Hit
25% reduced Enemy Stun Threshold
+0.2 metres to Melee Strike Range
(20–39)% chance to deal Double Damage

Additional Effects From Quality:
(0–20)% chance to deal Double Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Heavy Strike /6
A simple melee single target attack that can knock enemies back.
NameShow Full Descriptions
Ancestral Call SupportAllows Heavy Strike to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.
Brutality SupportGreatly increases the physical damage of Heavy Strike but means you cannot deal chaos or elemental damage. Use this support with a strong physical damage weapon.
Chance to Bleed SupportIncreases the chance of inflicting the bleed ailment on enemies with Heavy Strike. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Heavy Strike.
Melee Physical Damage SupportGrants more melee physical damage for Heavy Strike. This support also increases the amount of damage inflicted bleeds and poisons do.
Melee Splash SupportAllows your Heavy Strike hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.
Multistrike SupportCauses Heavy Strike to repeat an additional two times, as well as providing a large bonus to attack speed.
Level Effect /40
Implicit
Cost: 5
25% reduced Enemy Stun Threshold
+0.2 metres to Melee Strike Range
Knocks Enemies Back on Hit
(The Stun Threshold determines how much Damage can Stun something)
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
(Knockback pushes Enemies away when Hit)
LevelRequires LevelStrBase Damage20% chance to deal Double DamageExperience
1110195%2070
2212201.2%21308
3416207.4%221,554
4722213.6%236,667
51131219.8%2426,047
61641226.1%2549,725
72050232.3%2695,714
82458238.5%27169,595
92867244.7%28283,759
103275250.9%29453,996
113683257.1%30703,128
124092263.3%311,061,223
1344100269.5%322,065,870
1448109275.7%332,507,110
1552117281.9%345,798,936
1656125288.2%3515,083,919
1760134294.4%3627,792,735
1864142300.6%3743,869,739
1967148306.8%38242,081,556
2070155313%39
2172319.2%40
2274325.4%41
2376331.6%42
2478337.8%43
2580344.1%44
2682350.3%45
2784356.5%46
2886362.7%47
2988368.9%48
3090375.1%49
3191378.2%49
3292381.3%50
3393384.4%50
3494387.5%51
3595390.6%51
3696393.7%52
3797396.8%52
3898399.9%53
3999403.1%53
40100406.2%54
Attribute /9

Heavy Strike

KeyValue
CostiLvl 1: Normal: 1xScroll of Wisdom
AcronymTrigger, Block
BaseType Heavy Strike
Class Skill Gems
WeaponOne Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Warstaves
TargetTypesGround, Enemy
TypeAttack, MeleeSingleTarget, Multistrikeable, Melee
ItemTypeMetadata/Items/Gems/SkillGemHeavyStrike
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
500 (T5)Trigger Level 20 Bone Corpses when you Stun an Enemy with Heavy Strike or Boneshatter
Heavy Strike Monster /20 ⍟
NameModifiersSpectre
Calaf, Headstaver20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Bear AcolyteY
Ralakesh's ClawY
Fallen AzmeriY
Borboss the Bruiser20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Colossal Bonestalkerundead description [1]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Y
The BlacksmithMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
HillockMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
MassierMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
50% increased Movement Speed
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Jonah Unchainedmonster base type attack cast speed +% and damage -% final [33]
Your hits can't be Evaded
Never deal Critical Strikes
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Jonah Unchainedmonster base type attack cast speed +% and damage -% final [33]
Your hits can't be Evaded
Never deal Critical Strikes
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
100% increased maximum Life
100% increased Area of Effect
80% increased Character Size
Y
Jonah Unchainedmonster base type attack cast speed +% and damage -% final [33]
Your hits can't be Evaded
Never deal Critical Strikes
monster no map drops [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Balus Stoneskullmonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster no map drops [1]
monster is invasion boss [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Massier25% increased maximum Life
20% increased Character Size
50% increased Movement Speed
Monsters grant 1000% increased Experience
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Redblade Skullbreaker50% of Physical Damage Converted to Fire Damage
monster no map drops [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot have affliction mods [1]
Y
Karui SpiritY
Karui Sentrymonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Karui Sentrymonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Bear Acolyteundead description [1]Y
Undead Vaal CommanderY
Labyrinth Enchantment helmet /6 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Heavy Strike Damage 125% increased Heavy Strike Damage100
The Eternal LabyrinthEnchantment Heavy Strike Damage 240% increased Heavy Strike Damage100
The Merciless LabyrinthEnchantment Heavy Strike Attack Speed 110% increased Heavy Strike Attack Speed100
The Eternal LabyrinthEnchantment Heavy Strike Attack Speed 215% increased Heavy Strike Attack Speed100
The Merciless LabyrinthEnchantment Heavy Strike Double Damage 1Heavy Strike has a 8% chance to deal Double Damage100
The Eternal LabyrinthEnchantment Heavy Strike Double Damage 2Heavy Strike has a 12% chance to deal Double Damage100
Supported By /104 ⍟
IconName
Added Fire Damage Support
Faster Attacks Support
Added Cold Damage Support
Additional Accuracy Support
Added Lightning Damage Support
Increased Critical Strikes Support
Increased Critical Damage Support
Knockback Support
Life Leech Support
Mana Leech Support
Added Chaos Damage Support
Stun Support
Melee Physical Damage Support
Item Rarity Support
Cold to Fire Support
Combustion Support
Elemental Damage with Attacks Support
Bloodlust Support
Life Gain on Hit Support
Elemental Proliferation Support
Culling Strike Support
Damage on Full Life Support
Chance to Flee Support
Blind Support
Fire Penetration Support
Cold Penetration Support
Lightning Penetration Support
Elemental Penetration Support
Multistrike Support
Melee Splash Support
Power Charge On Critical Support
Burning Damage Support
Hextouch Support
Cast On Critical Strike Support
Cast on Melee Kill Support
Endurance Charge on Melee Stun Support
Block Chance Reduction Support
Physical to Lightning Support
Fortify Support
Ice Bite Support
Hypothermia Support
Innervate Support
Critical Strike Affliction Support
Void Manipulation Support
Controlled Destruction Support
Swift Affliction Support
Elemental Focus Support
Ignite Proliferation Support
Chance to Bleed Support
Chance to Poison Support
Deadly Ailments Support
Decay Support
Efficacy Support
Vile Toxins Support
Maim Support
Immolate Support
Unbound Ailments Support
Brutality Support
Ruthless Support
Momentum Support
Ancestral Call Support
Summon Phantasm Support
Withering Touch Support
Bonechill Support
Energy Leech Support
Close Combat Support
Shockwave Support
Impale Support
Pulverise Support
Rage Support
Nightblade Support
Awakened Added Fire Damage Support
Awakened Ancestral Call Support
Awakened Brutality Support
Awakened Burning Damage Support
Awakened Elemental Damage with Attacks Support
Awakened Fire Penetration Support
Awakened Melee Physical Damage Support
Awakened Melee Splash Support
Awakened Multistrike Support
Awakened Added Cold Damage Support
Awakened Cast On Critical Strike Support
Awakened Cold Penetration Support
Awakened Deadly Ailments Support
Awakened Swift Affliction Support
Awakened Void Manipulation Support
Awakened Added Chaos Damage Support
Awakened Added Lightning Damage Support
Awakened Controlled Destruction Support
Awakened Hextouch Support
Awakened Elemental Focus Support
Awakened Lightning Penetration Support
Awakened Unbound Ailments Support
Trinity Support
Bloodthirst Support
Cruelty Support
Behead Support
Overcharge Support
Prismatic Burst Support
Trauma Support
Devour Support
Sadism Support
Controlled Blaze Support
Volatility Support
Heavy Strike Unique /1 ⍟
(8–12)% increased Global Physical Damage
With at least 40 Strength in Radius, Heavy Strike has a
20% chance to deal Double Damage

Community Wiki

Edit

Heavy Strike

Heavy Strike is an melee strike attack skill that hits and knocks back an enemy, using a mace, axe, sword or any two-handed weapon. Each hit has a chance to deal double damage.

Skill functions and interactions

  • Dual Wielding: Dual wielders can use Heavy Strike as long as both of their weapons are an axe, sword or mace, the attack will alternate between weapons.

Reduced Enemy Stun Threshold: This modifier increases the chance that enemies struck by Heavy Strike are stunned. This is additive with other reduced Enemy Stun Threshold modifiers, such as from Stun Support.

Version history

VersionChanges
3.17.0
  • Heavy Strike now has 20% chance to deal Double Damage at gem level 1 (unchanged), up to 39% at gem level 20 (previously 20%).
  • 3.16.0
  • Now has "+2 to Melee Strike Range" at all gem levels (previously +2 at gem level 1, up to +4 at gem level 20).
  • 3.15.0
  • Now deals 313% of Base Damage, and has 313% Effectiveness of Added Damage at gem level 20 (previously 250%).
  • 3.13.0
  • Now deals base weapon damage and has an added damage effectiveness of 195% at gem level 1 (from 176%), up to 250% at gem level 20 (from 222%).
  • 3.12.0
  • Now has alternative gem quality.
  • 3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 176% at gem level 1 (from 150%), up to 222% at gem level 20 (from 194%).
  • Now has +2 to melee range at gem level 1 (from 0), up to +4 at gem level 20 (from +2).
  • Now has 20% chance to deal double damage at all gem levels.
  • Now has an attack speed multiplier of 85%.
  • Now gains 1% increased Stun Duration on enemies and 1% increased damage per 1% gem quality (previously only gained increased stun duration on enemies).
  • 3.4.0
  • Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21)
  • 2.4.0
  • 5% more damage at gem level 20.
  • 2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
  • 2.0.0
  • Now grants 1% increased stun duration per 1% quality (quality no longer affects attack speed).
  • 1.2.0
  • The mana cost of all skills has been revised.
  • 0.11.6
  • Heavy Strike: reduced stun threshold reduction from 30% to 25%.
  • 0.10.2
  • Heavy Strike's physical damage now increases by 5% per level rather than 4%.
  • 0.9.12qq
  • Heavy Strike's 50% damage bonus now affects support gems and elemental damage.
    It is now represented as Damage Effectiveness.
  • 0.9.12e
  • Fixed a client crash that could occur when using a Duelist and Heavy Strike with certain weapon combinations.
  • 0.9.3
  • Heavy Strike has been added to the game.

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