重击 /6
一种简单的近战单体攻击技能,可击退敌人。等级效果 /40
固定 |
---|
消耗: 5 敌人晕眩门槛降低 25% 近战打击范围 +0.2 米 击中时击退敌人 (眩晕门槛决定了多少伤害可以眩晕目标) (影响近战打击,包括普通攻击。无法用于效果区域) (命中时击退敌人) |
等级 | 需求等级 | 力量 | 基本伤害 | 有 20% 的几率造成双倍伤害 | 经验值 |
---|---|---|---|---|---|
1 | 1 | 10 | 195% | 20 | 70 |
2 | 2 | 12 | 201.2% | 21 | 308 |
3 | 4 | 16 | 207.4% | 22 | 1,554 |
4 | 7 | 22 | 213.6% | 23 | 6,667 |
5 | 11 | 31 | 219.8% | 24 | 26,047 |
6 | 16 | 41 | 226.1% | 25 | 49,725 |
7 | 20 | 50 | 232.3% | 26 | 95,714 |
8 | 24 | 58 | 238.5% | 27 | 169,595 |
9 | 28 | 67 | 244.7% | 28 | 283,759 |
10 | 32 | 75 | 250.9% | 29 | 453,996 |
11 | 36 | 83 | 257.1% | 30 | 703,128 |
12 | 40 | 92 | 263.3% | 31 | 1,061,223 |
13 | 44 | 100 | 269.5% | 32 | 2,065,870 |
14 | 48 | 109 | 275.7% | 33 | 2,507,110 |
15 | 52 | 117 | 281.9% | 34 | 5,798,936 |
16 | 56 | 125 | 288.2% | 35 | 15,083,919 |
17 | 60 | 134 | 294.4% | 36 | 27,792,735 |
18 | 64 | 142 | 300.6% | 37 | 43,869,739 |
19 | 67 | 148 | 306.8% | 38 | 242,081,556 |
20 | 70 | 155 | 313% | 39 | |
21 | 72 | 319.2% | 40 | ||
22 | 74 | 325.4% | 41 | ||
23 | 76 | 331.6% | 42 | ||
24 | 78 | 337.8% | 43 | ||
25 | 80 | 344.1% | 44 | ||
26 | 82 | 350.3% | 45 | ||
27 | 84 | 356.5% | 46 | ||
28 | 86 | 362.7% | 47 | ||
29 | 88 | 368.9% | 48 | ||
30 | 90 | 375.1% | 49 | ||
31 | 91 | 378.2% | 49 | ||
32 | 92 | 381.3% | 50 | ||
33 | 93 | 384.4% | 50 | ||
34 | 94 | 387.5% | 51 | ||
35 | 95 | 390.6% | 51 | ||
36 | 96 | 393.7% | 52 | ||
37 | 97 | 396.8% | 52 | ||
38 | 98 | 399.9% | 53 | ||
39 | 99 | 403.1% | 53 | ||
40 | 100 | 406.2% | 54 |
Attribute /9
重击
古神熔炉 武器 /1
比重 | Desc |
---|---|
500 (T5) | 用重击或七伤破眩晕敌人时触发等级20骸骨灵柩 |
重击 怪物 /20 ⍟
名字 | 词缀 | 幽魂 |
---|---|---|
裂颅者卡拉夫 | 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 | Y |
熊心盗贼 | Y | |
古斯特的爪影 | Y | |
阿兹莫里堕灵 | Y | |
重拳波波斯 | 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 | Y |
巨型骸骨斗士 | undead description [1] monster beyond portal chance +% final [-35] monster hellscape charge +% [-35] | Y |
恶灵铁匠 | 怪物提供的经验值提高 100% monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
西拉克 | 怪物提供的经验值提高 100% monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
麦西尔 | 怪物提供的经验值提高 100% monster dropped item rarity +% [15000] 移动速度加快 50% 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
奔放者强纳 | monster base type attack cast speed +% and damage -% final [33] 你的击中无法被闪避 无法造成暴击 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 | Y |
奔放者强纳 | monster base type attack cast speed +% and damage -% final [33] 你的击中无法被闪避 无法造成暴击 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 生命上限提高 100% 效果区域扩大 100% 角色体型增大 80% | Y |
奔放者强纳 | monster base type attack cast speed +% and damage -% final [33] 你的击中无法被闪避 无法造成暴击 monster no map drops [1] 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 | Y |
石颅贝卢斯 | monster dropped item quantity +% [300] monster dropped item rarity +% [800] monster no map drops [1] monster is invasion boss [1] 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 | Y |
麦西尔 | 生命上限提高 25% 角色体型增大 20% 移动速度加快 50% 怪物提供的经验值提高 1000% monster dropped item quantity +% [1500] monster dropped item rarity +% [2000] 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 | Y |
红刃裂颅 | 50% 的物理伤害转换为火焰伤害 monster no map drops [1] 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 cannot have affliction mods [1] | Y |
卡鲁之灵 | Y | |
卡鲁哨兵 | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] 不能获得充能 | Y |
卡鲁哨兵 | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
熊心盗贼 | undead description [1] | Y |
亡灵瓦尔指挥官 | Y |
迷宫 附魔 helmet /6 ⍟
等级 | 名字 | 词缀 | 比重 |
---|---|---|---|
无情帝王试炼 | Enchantment Heavy Strike Damage 1 | 【重击】的伤害提高 25% | 100 |
终极帝王试炼 | Enchantment Heavy Strike Damage 2 | 【重击】的伤害提高 40% | 100 |
无情帝王试炼 | Enchantment Heavy Strike Attack Speed 1 | 【重击】攻击速度加快 10% | 100 |
终极帝王试炼 | Enchantment Heavy Strike Attack Speed 2 | 【重击】攻击速度加快 15% | 100 |
无情帝王试炼 | Enchantment Heavy Strike Double Damage 1 | 【重击】有 8% 的几率造成双倍伤害 | 100 |
终极帝王试炼 | Enchantment Heavy Strike Double Damage 2 | 【重击】有 12% 的几率造成双倍伤害 | 100 |
被辅助 /104 ⍟
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Heavy Strike
Heavy Strike is an melee strike attack skill that hits and knocks back an enemy, using a mace, axe, sword or any two-handed weapon. Each hit has a chance to deal double damage.
Skill functions and interactions
- Dual Wielding: Dual wielders can use Heavy Strike as long as both of their weapons are an axe, sword or mace, the attack will alternate between weapons.
Reduced Enemy Stun Threshold: This modifier increases the chance that enemies struck by Heavy Strike are stunned. This is additive with other reduced Enemy Stun Threshold modifiers, such as from Stun Support.
Version history
Version | Changes |
---|---|
3.17.0 |
|
3.16.0 |
|
3.15.0 |
|
3.13.0 |
|
3.12.0 |
|
3.7.0 |
|
3.4.0 |
|
2.4.0 |
|
2.1.0 |
|
2.0.0 |
|
1.2.0 |
|
0.11.6 |
|
0.10.2 |
|
0.9.12qq |
It is now represented as Damage Effectiveness. |
0.9.12e |
|
0.9.3 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.