重击
等级: (1–20)
消耗: 5 点魔力
攻击速度: 85% 基础
攻击伤害: (195–313)% 基础
伤害效用: (195–313)%
需求 等级 (1–70), (10–155) 力量
对敌人进行一次强力攻击并将它们击退。限定锤类、短杖、斧类,剑类或双手武器。
击中时击退敌人
敌人晕眩门槛降低 25%
近战打击范围 +0.2
(20–39)% 的几率造成双倍伤害

品质额外效果:
(0–20)% 的几率造成双倍伤害
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Heavy Strike
重击 /6
一种简单的近战单体攻击技能,可击退敌人。
名字显示物品素质
先祖召唤(辅)让重击额外击中两个邻近的敌人,它跟近战伤害扩散组合能使区域效果的伤害叠加。
残暴(辅)大幅增加重击的物理伤害,但你无法造成混沌或元素伤害。配合强力物理伤害武器使用本辅助技能。
几率流血(辅)增加重击造成流血的几率。流血造成物理持续伤害,对移动目标伤害更高。本辅助技能还会小幅增加重击的基础物理伤害。
近战物理伤害(辅)提高重击的近战物理伤害。同时增加伤害引发的流血和中毒状态造成的伤害。
近战伤害扩散(辅)使重击对附近目标造成溅射伤害。同先祖召唤组合,能造成大范围叠加伤害。
多重打击(辅)使重击额外重复两次,同时大幅提升攻击速度。
等级效果 /40
固定
消耗: 5
敌人晕眩门槛降低 25%
近战打击范围 +0.2
击中时击退敌人
(眩晕门槛决定了多少伤害可以眩晕目标)
(影响近战打击,包括普通攻击。无法用于效果区域)
(命中时击退敌人)
等级需求等级力量基本伤害20% 的几率造成双倍伤害经验值
1110195%2070
2212201.2%21308
3416207.4%221,554
4722213.6%236,667
51131219.8%2426,047
61641226.1%2549,725
72050232.3%2695,714
82458238.5%27169,595
92867244.7%28283,759
103275250.9%29453,996
113683257.1%30703,128
124092263.3%311,061,223
1344100269.5%322,065,870
1448109275.7%332,507,110
1552117281.9%345,798,936
1656125288.2%3515,083,919
1760134294.4%3627,792,735
1864142300.6%3743,869,739
1967148306.8%38242,081,556
2070155313%39
2172319.2%40
2274325.4%41
2376331.6%42
2478337.8%43
2580344.1%44
2682350.3%45
2784356.5%46
2886362.7%47
2988368.9%48
3090375.1%49
3191378.2%49
3292381.3%50
3393384.4%50
3494387.5%51
3595390.6%51
3696393.7%52
3797396.8%52
3898399.9%53
3999403.1%53
40100406.2%54
Attribute /9

重击

KeyValue
CostiLvl 1: 普通: 1x知识卷轴
关键字触发, Block
BaseType 重击
Class 技能宝石
武器单手剑, 细剑, 单手斧, 单手锤, 长杖, 双手剑, 双手斧, 双手锤, 短杖, 战杖
TargetTypes地面, 敌人
Type攻击, 近战单一目标, 攻击可重复, 近战
ItemTypeMetadata/Items/Gems/SkillGemHeavyStrike
Referencepoe.ninja, Community Wiki
古神熔炉 武器 /1
比重Desc
500 (T5)用重击或七伤破眩晕敌人时触发等级20骸骨灵柩
重击 怪物 /20 ⍟
名字词缀幽魂
裂颅者卡拉夫20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
Y
熊心盗贼Y
古斯特的爪影Y
阿兹莫里堕灵Y
重拳波波斯20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
Y
巨型骸骨斗士undead description [1]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Y
恶灵铁匠怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
西拉克怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
麦西尔怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
移动速度加快 50%
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
奔放者强纳monster base type attack cast speed +% and damage -% final [33]
你的击中无法被闪避
无法造成暴击
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
Y
奔放者强纳monster base type attack cast speed +% and damage -% final [33]
你的击中无法被闪避
无法造成暴击
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
生命上限提高 100%
效果区域扩大 100%
角色体型增大 80%
Y
奔放者强纳monster base type attack cast speed +% and damage -% final [33]
你的击中无法被闪避
无法造成暴击
monster no map drops [1]
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
Y
石颅贝卢斯monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster no map drops [1]
monster is invasion boss [1]
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
Y
麦西尔生命上限提高 25%
角色体型增大 20%
移动速度加快 50%
怪物提供的经验值提高 1000%
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
Y
红刃裂颅50% 的物理伤害转换为火焰伤害
monster no map drops [1]
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
cannot have affliction mods [1]
Y
卡鲁之灵Y
卡鲁哨兵monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
不能获得充能
Y
卡鲁哨兵monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
熊心盗贼undead description [1]Y
亡灵瓦尔指挥官Y
迷宫 附魔 helmet /6 ⍟
等级名字词缀比重
无情帝王试炼Enchantment Heavy Strike Damage 1【重击】的伤害提高 25%100
终极帝王试炼Enchantment Heavy Strike Damage 2【重击】的伤害提高 40%100
无情帝王试炼Enchantment Heavy Strike Attack Speed 1【重击】攻击速度加快 10%100
终极帝王试炼Enchantment Heavy Strike Attack Speed 2【重击】攻击速度加快 15%100
无情帝王试炼Enchantment Heavy Strike Double Damage 1【重击】有 8% 的几率造成双倍伤害100
终极帝王试炼Enchantment Heavy Strike Double Damage 2【重击】有 12% 的几率造成双倍伤害100
被辅助 /104 ⍟
图示名字
附加火焰伤害(辅)
快速攻击(辅)
附加冰霜伤害(辅)
额外命中(辅)
附加闪电伤害(辅)
提高暴击几率(辅)
提高暴击伤害(辅)
击退(辅)
生命偷取(辅)
魔力偷取(辅)
附加混沌伤害(辅)
击晕(辅)
近战物理伤害(辅)
物品稀有度增幅(辅)
寒冰转烈焰(辅)
几率点燃(辅)
武器元素伤害(辅)
血怒(辅)
击中生命回复(辅)
元素扩散(辅)
终结(辅)
满血伤害(辅)
几率逃跑(辅)
致盲(辅)
火焰穿透(辅)
冰霜穿透(辅)
闪电穿透(辅)
元素穿透(辅)
多重打击(辅)
近战伤害扩散(辅)
暴击获得暴击球(辅)
增加燃烧伤害(辅)
蛊咒(辅)
暴击时施放(辅)
近战击败时施放(辅)
近战击晕获得耐力球(辅)
减少格挡几率(辅)
物理转闪电(辅)
护体(辅)
霜咬(辅)
急冻(辅)
闪电支配(辅)
毒化(辅)
虚空操纵(辅)
精准破坏(辅)
极速腐化(辅)
元素集中(辅)
点燃扩散(辅)
几率流血(辅)
低阶毒化(辅)
致命异常状态(辅)
腐蚀(辅)
效能(辅)
猛毒(辅)
瘫痪(辅)
献祭(辅)
异常爆发(辅)
残暴(辅)
无情(辅)
动量(辅)
先祖召唤(辅)
召唤幻影(辅)
凋零之触(辅)
彻骨(辅)
能量偷取(辅)
近战(辅)
震波(辅)
尖刺战杖
粉碎(辅)
怒火(辅)
夜刃(辅)
附加火焰伤害(强辅)
先祖召唤(强辅)
残暴(强辅)
增加燃烧伤害(强辅)
武器元素伤害(强辅)
火焰穿透(强辅)
近战物理伤害(强辅)
近战伤害扩散(强辅)
多重打击(强辅)
附加冰霜伤害(强辅)
暴击时施放(强辅)
冰霜穿透(强辅)
致命异常状态(强辅)
极速腐化(强辅)
虚空操纵(强辅)
附加混沌伤害(强辅)
附加闪电伤害(强辅)
精准破坏(强辅)
蛊咒【强辅】
元素集中(强辅)
闪电穿透(强辅)
异常爆发(强辅)
三位一体(辅)
血气(辅)
凌厉(辅)
斩首(辅)
过载(辅)
棱光魔爆(辅)
内伤(辅)
吞噬(辅)
凌虐(辅)
精准炽炎(辅)
无常(辅)
重击 传奇 /1 ⍟
全局物理伤害提高 (8–12)%
若范围内含有 40 点力量,【重击】有 20% 的几率造成双倍伤害

Community Wiki

Edit

Heavy Strike

Heavy Strike is an melee strike attack skill that hits and knocks back an enemy, using a mace, axe, sword or any two-handed weapon. Each hit has a chance to deal double damage.

Skill functions and interactions

  • Dual Wielding: Dual wielders can use Heavy Strike as long as both of their weapons are an axe, sword or mace, the attack will alternate between weapons.

Reduced Enemy Stun Threshold: This modifier increases the chance that enemies struck by Heavy Strike are stunned. This is additive with other reduced Enemy Stun Threshold modifiers, such as from Stun Support.

Version history

VersionChanges
3.17.0
  • Heavy Strike now has 20% chance to deal Double Damage at gem level 1 (unchanged), up to 39% at gem level 20 (previously 20%).
  • 3.16.0
  • Now has "+2 to Melee Strike Range" at all gem levels (previously +2 at gem level 1, up to +4 at gem level 20).
  • 3.15.0
  • Now deals 313% of Base Damage, and has 313% Effectiveness of Added Damage at gem level 20 (previously 250%).
  • 3.13.0
  • Now deals base weapon damage and has an added damage effectiveness of 195% at gem level 1 (from 176%), up to 250% at gem level 20 (from 222%).
  • 3.12.0
  • Now has alternative gem quality.
  • 3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 176% at gem level 1 (from 150%), up to 222% at gem level 20 (from 194%).
  • Now has +2 to melee range at gem level 1 (from 0), up to +4 at gem level 20 (from +2).
  • Now has 20% chance to deal double damage at all gem levels.
  • Now has an attack speed multiplier of 85%.
  • Now gains 1% increased Stun Duration on enemies and 1% increased damage per 1% gem quality (previously only gained increased stun duration on enemies).
  • 3.4.0
  • Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21)
  • 2.4.0
  • 5% more damage at gem level 20.
  • 2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
  • 2.0.0
  • Now grants 1% increased stun duration per 1% quality (quality no longer affects attack speed).
  • 1.2.0
  • The mana cost of all skills has been revised.
  • 0.11.6
  • Heavy Strike: reduced stun threshold reduction from 30% to 25%.
  • 0.10.2
  • Heavy Strike's physical damage now increases by 5% per level rather than 4%.
  • 0.9.12qq
  • Heavy Strike's 50% damage bonus now affects support gems and elemental damage.
    It is now represented as Damage Effectiveness.
  • 0.9.12e
  • Fixed a client crash that could occur when using a Duelist and Heavy Strike with certain weapon combinations.
  • 0.9.3
  • Heavy Strike has been added to the game.

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