Additional Effects From Quality:
Molten Strike /6
An area of effect, melee attack that launches molten projectile balls at enemies. 50% of physical damage is converted to fire damage.Name | Show Full Descriptions |
---|---|
Ancestral Call Support | Allows Molten Strike to target two additional nearby enemies. With at least three enemies nearby this can result in triple the amount of molten projectiles. |
Concentrated Effect Support | Reduces the spread of Molten Strike's projectiles while greatly increasing the area damage they deal. This makes it ideal for formidable individual monsters. |
Elemental Damage with Attacks Support | Multiplies the elemental damage done by Molten Strike. Converting all physical damage from Molten Strike to elemental damage maximizes the benefit this support provides. |
Melee Physical Damage Support | Grants more melee physical damage for Molten Strike. Because 60% of physical damage is converted to fire damage, this support will also increase the fire damage done by Molten Strike. |
Multistrike Support | Causes Molten Strike to repeat an additional two times, as well as providing a large bonus to attack speed. |
Elemental Focus Support | Removes the ability for Molten Strike to inflict elemental ailments, such as ignite, on enemies. However, it significantly boosts the amount of elemental damage Molten Strike does. Converting all physical damage from Molten Strike to elemental damage maximizes the benefit this support provides. |
Level Effect /40
Level | Requires Level | Str | Cost | Base Damage | Experience |
---|---|---|---|---|---|
1 | 1 | 10 | 6 | 126.5% | 70 |
2 | 2 | 12 | 6 | 132.4% | 308 |
3 | 4 | 16 | 6 | 138.9% | 1,554 |
4 | 7 | 22 | 6 | 146% | 6,667 |
5 | 11 | 31 | 6 | 153.7% | 26,047 |
6 | 16 | 41 | 7 | 162% | 49,725 |
7 | 20 | 50 | 7 | 170.5% | 95,714 |
8 | 24 | 58 | 7 | 179.4% | 169,595 |
9 | 28 | 67 | 7 | 188.9% | 283,759 |
10 | 32 | 75 | 8 | 198.8% | 453,996 |
11 | 36 | 83 | 8 | 209.2% | 703,128 |
12 | 40 | 92 | 8 | 220.1% | 1,061,223 |
13 | 44 | 100 | 8 | 231.6% | 2,065,870 |
14 | 48 | 109 | 9 | 243.7% | 2,507,110 |
15 | 52 | 117 | 9 | 256.4% | 5,798,936 |
16 | 56 | 125 | 9 | 269.7% | 15,083,919 |
17 | 60 | 134 | 9 | 283.7% | 27,792,735 |
18 | 64 | 142 | 10 | 298.5% | 43,869,739 |
19 | 67 | 148 | 10 | 313.5% | 242,081,556 |
20 | 70 | 155 | 10 | 329.2% | |
21 | 72 | 10 | 345.2% | ||
22 | 74 | 10 | 361.9% | ||
23 | 76 | 10 | 379.4% | ||
24 | 78 | 11 | 397.7% | ||
25 | 80 | 11 | 417% | ||
26 | 82 | 11 | 437.2% | ||
27 | 84 | 11 | 458.3% | ||
28 | 86 | 11 | 480.5% | ||
29 | 88 | 11 | 503.7% | ||
30 | 90 | 11 | 528.1% | ||
31 | 91 | 11 | 565.1% | ||
32 | 92 | 11 | 578.7% | ||
33 | 93 | 12 | 592.7% | ||
34 | 94 | 12 | 607% | ||
35 | 95 | 12 | 621.6% | ||
36 | 96 | 12 | 636.7% | ||
37 | 97 | 12 | 651.9% | ||
38 | 98 | 12 | 667.7% | ||
39 | 99 | 12 | 683.7% | ||
40 | 100 | 12 | 700.3% |
Attribute /9
Molten Strike
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xScroll of Wisdom |
Acronym | Hit, Projectile, Ailment |
BaseType | Molten Strike |
Class | Skill Gems |
Weapon | Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Rune Daggers, Warstaves |
TargetTypes | Ground, Enemy |
Type | Attack, Projectile, Area, Melee, MeleeSingleTarget, Fire, RangedAttack, ProjectilesNotFromUser, ThresholdJewelChaining, Multistrikeable |
ItemType | Metadata/Items/Gems/SkillGemMoltenStrike |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /2
Weight | Desc |
---|---|
500 (T5) | Vaal Volcanic Fissure and Vaal Molten Strike have 40% reduced Soul Gain Prevention Duration |
1000 (T5) | Vaal Volcanic Fissure and Vaal Molten Strike have 80% reduced Soul Gain Prevention Duration |
Additional Effects From Quality:
Microtransactions /2
Supported By /126
Molten Strike Unique /1
Molten Strike Monster /31
Name | Modifiers | Spectre |
---|---|---|
Soulmourn | Y | |
Suncaller Asha | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Burning Faith | Y | |
Hatebeat | Y | |
Zacharie Desmarais | monster base type attack cast speed +% and damage -% final [33] | Y |
Zacharie Desmarais | monster base type attack cast speed +% and damage -% final [33] 100% increased maximum Life 100% increased Area of Effect 80% increased Character Size | Y |
Zealot of Tzteosh | monster no beyond portal [1] monster no map drops [1] | Y |
Tzteosh, Hungering Flame | display monster mod nemesis test [0] monster no beyond portal [1] 300% increased Quantity of Items Dropped 800% increased Rarity of Items Dropped monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster penalty against minions damage +% final vs player minions [-30] monster is beyond boss [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Heir of Flame | monster no drops or experience [1] 30% increased Movement Speed | Y |
Mutated Chieftain | 30% increased Movement Speed 60% increased Attack Speed +7 to maximum number of Summoned Totems 125% increased Area of Effect monster penalty against minions damage +% final vs player minions [-40] monster no map drops [1] kill traps mines and totems on death [1] base totem range [80] | Y |
Kaom's Chosen | Y | |
Chosen Loyal | Y | |
Redblade Skullbreaker | monster no map drops [1] cannot have affliction mods [1] | Y |
Uruk Baleh | 50% of Physical Damage Converted to Fire Damage Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Soul of Summer | 25% reduced Movement Speed monster no map drops [1] monster no drops or experience [1] monster do not fracture [1] | Y |
Rania Skyborne | 30% increased Movement Speed drop additional rare items [3] kill traps mines and totems on death [1] | Y |
Rania Skyborne | 30% increased Movement Speed kill traps mines and totems on death [1] | Y |
Wicker Man | Y | |
Fleshmonster | monster no map drops [1] | Y |
Shaped Kaom's Chosen | monster no drops or experience [1] | Y |
The Revered Advisor | 25% reduced Scorching Ray beam length base totem range [80] fire beam max rotation speed +% [-75] fire beam start angle offset variance [60] 250% increased Totem Life kill traps mines and totems on death [1] | Y |
Zealot of Tzteosh | monster no beyond portal [1] monster no map drops [1] Monsters grant 300% increased Experience monster no drops [0] | Y |
Blighted Assemblage | Y | |
Rattling Experiment | monster no map drops [1] | Y |
Rattling Experiment | Y | |
Rattling Experiment | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits monster no map drops [1] | Y |
Rattling Experiment | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Rattling Bones | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Forged Axebearer | Y | |
Fiery Cannibal | Y | |
Perfect Fiery Cannibal | Y |
Community Wiki
Molten Strike
Molten Strike is a Strike (Attack) skill that strikes an enemy, with some of the physical damage converted to fire damage. Each strike creates multiple molten ball projectiles that land to deal damage in a small area.
Skill functions
An attack with Molten Strike consists of two parts:
- An initial melee hit with the keywords Fire, Attack, Melee
- A projectile attack with the keywords Fire, Attack, Projectile, AoE
Modifiers that require the keywords Melee, Projectile, or AoE only apply to the appropriate portions of the attack. For example, supporting Molten Strike with Melee Physical Damage Support will increase the damage of the melee hit but not the projectiles. That said, passive points that grant Increased damage with one-handed melee weapons for example will in fact affect the projectile attack as well if one is using a one-handed weapon, since it is still an attack that is dealt with a melee weapon (though the damage you're dealing is not actually melee damage).
Magma projectiles: On a successful hit Molten Strike will launch a number of projectiles a variable distance in different directions before each lands simultaneously, hitting in a circular area around each projectile. Projectiles will travel a random distance between 2 and 25 units by default, with projectiles from the same attack traveling different distances. Modifiers to both projectile speed and area of effect will alter the distance projectiles can travel. The direction of each projectile is also chosen randomly along a 270 degree (3/4 circle) arc, with the center of the blank zone pointed at the attacking character. Upon landing each projectile explodes with a hit radius of 9dealing (55 to 92.5)% of full weapon damage, of which 60% of physical is converted to fire damage.
Projectile overlap: It is possible for more than one projectile from this skill to hit a single enemy, including the enemy that was already hit by the melee attack. The likelihood of hitting the initial target is reduced due to the ability of each projectile to travel much further than its hit radius. Molten Strike's projectiles tend to be clumped towards the center and away from the edges. This is because unlike other skills such as Firestorm which sample uniformly across their potential landing area, Molten Strike's projectile landing positions are determined by choosing their direction and distance from two separate uniform distributions.
Travel distance: Projectiles have a minimum travel distance of 2 units and a maximum travel distance of 25 units by default. Modifiers to projectile speed and area of effect affect the distance projectiles can travel.
Damage conversion: Like all converted damage, the fire portion of Molten Strike's damage will be modified by both fire damage and physical damage increases.
Tooltip damage: Damage per hit and DPS displayed on the skill tooltip show only the melee portion of the attack, with that of projectiles dependent on the average number of hits expected from the skill.
Skill interactions
Dual Wielding: Dual wielding attacks with Molten Strike will alternate the weapon being swung.
Gain on hit: The stated amount on hit will be restored for both the initial hit and for each projectile that strikes an enemy.
Iron Grip: This will allow Strength's melee physical damage bonus to apply to the projectile portion of the attack.
Area of effect: Increases and reductions to AoE change both the explosion area of individual projectiles and the area they are spread over, resulting in similar degree of coverage over a larger or smaller area. AoE bonuses only affect the outer radius; the inner radius is fixed.
Projectile Count: Supporting Molten Strike with Lesser Multiple Projectiles Support or Greater Multiple Projectiles Support will increase the number of projectiles fired while reducing their damage, but will not affect the initial melee hit in any way.
Pierce, fork and chain Projectiles: Molten Strike projectiles cannot chain, pierce or fork, since they are ground-targeted.
Point Blank: Projectiles are affected by Point Blank even though the melee attack is not. While the description of Point Blank doesn't make this exactly clear, the damage multiplier received from it is proportional to the distance it has traveled from the melee target's location at the time the projectile was created.
Vicious Projectiles Support: The Projectiles will receive the damage multiplier, however Molten Strike attack speed will not be lessened because it is a Melee Attack that triggers a Projectile Attack, and is not a Projectile Attack itself.
Version history
Version | Changes |
---|---|
3.15.0 |
|
3.11.0 |
|
3.7.0 |
|
3.5.0 |
|
3.4.0 |
|
2.0.0 |
|
1.1.3 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.