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The Revered Advisor
Humanoid
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
25% reduced Scorching Ray beam length
base totem range [80]
fire beam max rotation speed +% [-75]
fire beam start angle offset variance [60]
250% increased Totem Life
kill traps mines and totems on death [1]
Spectre
AreaCaldera, Caldera Map
TagsCaster, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, ranged, red_blood, slashing_weapon, slow_movement
Life
400%
Ailment Threshold
400%
Resistance
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
125%
Type
KaruiElderMapBoss2
Metadata
MapKaruiElder2
Level
82
Life
114,246
Armour
85,651
Evasion Rating
7,608
Damage
850
Spell Damage
850
Accuracy
998
Attack Time
1.5
Experience
26,012
Minion Life
21,962
Minion Damage
715
Ailment Threshold
114,246
Chill
361
Shock
361
Brittle
2,044
Scorch
361
Sap
998
Phys Convert Ele
300%
MapKaomWarriorFireStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 5%
Effectiveness of Added Damage: 30%
Cast Time: 0.9 sec
Cooldown Time: 12 sec
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Base duration is 9 seconds
Deals 452.5 to 678.8 Fire Damage
25% chance to Ignite enemies
One impact every 0.25 seconds
Base radius is 1 metre
firestorm base area of effect +% [30]
firestorm use server effects [1]
is area damage [1]
spell maximum action distance +% [-50]
FirestormV2
MapKaomFireBeamTotem
Spell, Totemable, DamageOverTime, Fire, CausesBurning, Duration, Channel, DegenOnlySpellDamage
Scorching Ray
Cast Time: 0.5 sec
Cooldown Time: 3 sec
Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.
Totem lasts 10 seconds
Deals 842.8 Base Fire Damage per second
Base duration is 1.5 seconds
Summons a Totem which uses this Skill
Additional Debuff stages add -40% of Damage
Fire Exposure applies -25% to Fire Resistance
base active skill totem level [82]
base skill is totemified [1]
totem art variation [1]
totem ignores cooldown [1]
FireBeam
MapKaomWarriorMoltenStrike
Attack, Projectile, Area, Melee, MeleeSingleTarget, Fire, RangedAttack, ProjectilesNotFromUser, ThresholdJewelChaining, Multistrikeable
Molten Strike
Base Damage: 680—1020
Critical Strike Chance: 5%
Attack Damage: 55%
Attack Time: 1.5 sec
Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.
Deals 45% less Attack Damage
Deals 20% less Damage
Fires 3 additional Projectiles
60% of Physical Damage Converted to Fire Damage
25% reduced Projectile Speed
20% less Projectile Damage
active skill area of effect radius +% final [50]
base is projectile [1]
MoltenStrike
GeometryTriggerKaruiElderMassCremation
Triggerable, Spell
Cast Time: 1.33 sec
Cooldown Time: 15 sec
KaruiElderCorpseEruption
Spell, Area, Fire, Duration, Projectile, Multicastable, Trappable, Totemable, Mineable, Triggerable, Damage, Cascadable, Projectile, AreaSpell
Cremation
Cast Time: 1 sec
Fires Projectiles every second
Base duration is 10 seconds
Deals 858.3 to 1288 Fire Damage
Maximum of 5 Geysers at a time
Fires 2 additional Projectiles
active skill area of effect radius +% final [-30]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
CorpseEruption

Object Type

version 2
extends "Metadata/Monsters/KaomWarrior/KaomWarrior"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
	off_hand_unarmed_type = "One_Hand_Axe"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KaomWarrior/MapKaruiElder2"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "The Revered Advisor",
    life = 4,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MapKaomWarriorFireStorm",
        "MapKaomWarriorMoltenStrike",
        "MapKaomFireBeamTotem",
        "KaruiElderCorpseEruption",
        "GeometryTriggerKaruiElderMassCremation",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MapKaomWarriorFireStorm"] = {
    name = "Firestorm",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "base_chance_to_ignite_%",
        "spell_maximum_action_distance_+%",
        "firestorm_base_area_of_effect_+%",
        "active_skill_base_area_of_effect_radius",
        "firestorm_use_server_effects",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 250, 25, -50, 30, 10, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MapKaomWarriorMoltenStrike"] = {
    name = "Molten Strike",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Fire] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.ProjectilesNotFromUser] = true,
        [SkillType.ThresholdJewelChaining] = true,
        [SkillType.Multistrikeable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "number_of_additional_projectiles",
        "active_skill_damage_+%_final",
        "active_skill_projectile_damage_+%_final",
        "base_projectile_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {60, 3, -20, -20, -25, 50, baseMultiplier = 0.55, levelRequirement = 2, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MapKaomFireBeamTotem"] = {
    name = "Scorching Ray",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Totemable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Duration] = true,
        [SkillType.Channel] = true,
        [SkillType.DegenOnlySpellDamage] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
        duration = true,
        totem = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_active_skill_totem_level",
        "base_skill_effect_duration",
        "fire_beam_additional_stack_damage_+%_final",
        "base_fire_damage_resistance_%",
        "base_totem_duration",
        "totem_art_variation",
        "is_totem",
        "base_skill_is_totemified",
        "totem_ignores_cooldown",
    },
    levels = {
        [1] = {1, 1, 1500, -40, -25, 10000, 1, levelRequirement = 1, statInterpolation = {3, 2},  cost = { }, },
        [2] = {1, 83, 1500, -40, -25, 10000, 1, levelRequirement = 83, statInterpolation = {3, 2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KaruiElderCorpseEruption"] = {
    name = "Cremation",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Fire] = true,
        [SkillType.Duration] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "corpse_erruption_base_maximum_number_of_geyers",
        "number_of_additional_projectiles",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "cremation_base_fires_projectile_every_x_ms",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10000, 5, 2, -60, 1000, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerKaruiElderMassCremation"] = {
    name = "GeometryTriggerKaruiElderMassCremation",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
25% reduced Scorching Ray beam length
base totem range [80]
fire beam max rotation speed +% [-75]
fire beam start angle offset variance [60]
FamilyMonsterSlowFireBeam
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • base totem range 80 — 80 Global
  • fire beam length +% -25 — -25 Global
  • fire beam max rotation speed +% -75 — -75 Global
  • fire beam start angle offset variance 60 — 60 Global
  • Craft TagsCaster
    250% increased Totem Life
    FamilyMonsterSlowFireBeam
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • totem life +% 250 — 250 Global
  • Craft Tagsresource Life
    kill traps mines and totems on death [1]
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • kill traps mines and totems on death 1 — 1 Global — Unscalable Value
  • Edit

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